mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
UI fixes and more
This commit is contained in:
parent
8b034ed56f
commit
6772e71aaa
@ -24,6 +24,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Topographic map option
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- Topographic map option
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- Search bars for social and crafting window
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- Search bars for social and crafting window
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- RTsim travellers now follow paths between towns
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- RTsim travellers now follow paths between towns
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- "Poise" renamed to "Stun resilience"
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- Stun resilience stat display
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### Changed
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### Changed
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@ -41,6 +43,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Loot tables can now recursively reference loot tables
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- Loot tables can now recursively reference loot tables
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- "max_sfx_channels" default now set to 30
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- "max_sfx_channels" default now set to 30
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- Merchants now have stacks of stackable items instead of just one per slot
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- Merchants now have stacks of stackable items instead of just one per slot
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- Bag tooltips only show slots now
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- Removed infinite armour values from most admin items
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### Removed
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### Removed
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@ -52,6 +56,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Mouse Cursor now locks to the center of the screen when menu is not open
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- Mouse Cursor now locks to the center of the screen when menu is not open
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- Social window no longer moves when group is open
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- Social window no longer moves when group is open
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- Combat rating no longer takes buffs into account
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- Combat rating no longer takes buffs into account
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- Minimap icons are now displayed in both map modes
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## [0.9.0] - 2021-03-20
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## [0.9.0] - 2021-03-20
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@ -1,6 +1,6 @@
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ItemDef(
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ItemDef(
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name: "Sturdy Red Backpack",
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name: "Sturdy Red Saddlebag",
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description: "Made from some patches of dyed cloth.",
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description: "Made from a large amount of dyed cloth patches.",
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kind: Armor(
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kind: Armor(
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(
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(
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kind: Bag("RedLarge"),
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kind: Bag("RedLarge"),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Back("Admin"),
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kind: Back("Admin"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Belt("VeloriteMage"),
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kind: Belt("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Foot("VeloriteMage"),
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kind: Foot("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Chest("VeloriteMage"),
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kind: Chest("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Hand("VeloriteMage"),
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kind: Hand("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Pants("VeloriteMage"),
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kind: Pants("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Shoulder("VeloriteMage"),
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kind: Shoulder("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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(
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kind: Back("VeloriteMage"),
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kind: Back("VeloriteMage"),
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stats: (
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stats: (
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protection: Invincible,
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protection: Normal(0.0),
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poise_resilience: Invincible,
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poise_resilience: Normal(0.0),
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),
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),
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)
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)
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),
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),
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18
assets/common/items/debug/velorite_bow_debug.ron
Normal file
18
assets/common/items/debug/velorite_bow_debug.ron
Normal file
@ -0,0 +1,18 @@
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ItemDef(
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name: "Admin Velorite Bow",
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description: "Infused with Velorite power.",
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kind: Tool((
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kind: Bow,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.0,
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power: 999.9,
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poise_strength: 999.9,
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speed: 100.0,
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crit_chance: 0.5,
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crit_mult: 2.0,
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)),
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)),
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quality: Debug,
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tags: [],
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)
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BIN
assets/voxygen/element/buttons/map_modes.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/buttons/map_modes.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/element/icons/stun_res.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/icons/stun_res.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -96,7 +96,7 @@ Is the client up to date?"#,
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"common.stats.crit_chance": "Crit Chance",
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"common.stats.crit_chance": "Crit Chance",
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"common.stats.crit_mult": "Crit Mult",
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"common.stats.crit_mult": "Crit Mult",
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"common.stats.armor": "Armor",
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"common.stats.armor": "Armor",
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"common.stats.poise_res": "Poise res",
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"common.stats.poise_res":"Stun Res",
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"common.stats.slots": "Slots",
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"common.stats.slots": "Slots",
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},
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},
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@ -29,8 +29,10 @@
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"hud.bag.stamina": "Stamina",
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"hud.bag.stamina": "Stamina",
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"hud.bag.combat_rating": "Combat Rating",
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"hud.bag.combat_rating": "Combat Rating",
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"hud.bag.protection": "Protection",
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"hud.bag.protection": "Protection",
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"hud.bag.stun_res": "Stun Resilience",
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"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
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"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
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"hud.bag.protection_desc": "Damage reduction through armor",
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"hud.bag.protection_desc": "Damage reduction through armor",
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"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.",
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},
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},
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@ -153,6 +153,10 @@
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"voxel.weapon.bow.velorite",
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"voxel.weapon.bow.velorite",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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),
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Tool("common.items.debug.velorite_bow_debug"): VoxTrans(
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"voxel.weapon.bow.velorite",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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Tool("common.items.weapons.bow.wood-0"): VoxTrans(
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Tool("common.items.weapons.bow.wood-0"): VoxTrans(
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"voxel.weapon.bow.wood-0",
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"voxel.weapon.bow.wood-0",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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@ -1072,8 +1076,8 @@
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),
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),
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// Other
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// Other
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Utility(Coins): VoxTrans(
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Utility(Coins): VoxTrans(
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"voxel.object.coins",
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"voxel.object.v-coin",
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(0.0, 0.0, 0.0), (0.0, 0.0, 0.0), 0.6,
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(0.0, 0.0, 0.0), (-10.0, 15.0, 0.0), 0.8,
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),
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),
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Utility(Collar): Png(
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Utility(Collar): Png(
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"element.icons.collar",
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"element.icons.collar",
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@ -799,6 +799,10 @@
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vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
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vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
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color: None
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color: None
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),
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),
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"common.items.debug.velorite_bow_debug": (
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vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
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color: Some((73, 63, 59))
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),
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"common.items.weapons.bow.wood-0": (
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"common.items.weapons.bow.wood-0": (
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vox_spec: ("weapon.bow.wood-0", (-0.5, -5.0, -11.0)),
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vox_spec: ("weapon.bow.wood-0", (-0.5, -5.0, -11.0)),
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color: None
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color: None
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BIN
assets/voxygen/voxel/object/v-coin.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/object/v-coin.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -20,7 +20,7 @@ use common::{
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combat::{combat_rating, Damage},
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combat::{combat_rating, Damage},
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comp::{
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comp::{
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item::{ItemDef, MaterialStatManifest, Quality},
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item::{ItemDef, MaterialStatManifest, Quality},
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Body, Energy, Health, Inventory, Stats,
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Body, Energy, Health, Inventory, Poise, Stats,
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},
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},
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};
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};
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use conrod_core::{
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use conrod_core::{
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@ -521,7 +521,13 @@ impl<'a> Bag<'a> {
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}
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}
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}
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}
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}
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}
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const STATS: [&str; 4] = ["Health", "Stamina", "Protection", "Combat Rating"];
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const STATS: [&str; 5] = [
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"Health",
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"Stamina",
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"Protection",
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"Combat Rating",
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"Stun Resilience",
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];
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pub struct BagState {
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pub struct BagState {
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ids: BagIds,
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ids: BagIds,
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@ -741,6 +747,7 @@ impl<'a> Widget for Bag<'a> {
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"Stamina" => self.imgs.stamina_ico,
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"Stamina" => self.imgs.stamina_ico,
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"Combat Rating" => self.imgs.combat_rating_ico,
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"Combat Rating" => self.imgs.combat_rating_ico,
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"Protection" => self.imgs.protection_ico,
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"Protection" => self.imgs.protection_ico,
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"Stun Resilience" => self.imgs.stun_res_ico,
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_ => self.imgs.nothing,
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_ => self.imgs.nothing,
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})
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})
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.w_h(20.0, 20.0)
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.w_h(20.0, 20.0)
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@ -757,7 +764,10 @@ impl<'a> Widget for Bag<'a> {
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let health_txt = format!("{}", (self.health.maximum() as f32 / 10.0) as usize);
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let health_txt = format!("{}", (self.health.maximum() as f32 / 10.0) as usize);
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let stamina_txt = format!("{}", (self.energy.maximum() as f32 / 10.0) as usize);
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let stamina_txt = format!("{}", (self.energy.maximum() as f32 / 10.0) as usize);
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let combat_rating_txt = format!("{}", (combat_rating * 10.0) as usize);
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let combat_rating_txt = format!("{}", (combat_rating * 10.0) as usize);
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let stun_res_txt = format!(
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"{}",
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(100.0 * Poise::compute_poise_damage_reduction(inventory)) as i32
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);
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let btn = if i.0 == 0 {
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let btn = if i.0 == 0 {
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btn.top_left_with_margins_on(state.bg_ids.bg_frame, 55.0, 10.0)
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btn.top_left_with_margins_on(state.bg_ids.bg_frame, 55.0, 10.0)
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} else {
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} else {
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@ -768,11 +778,13 @@ impl<'a> Widget for Bag<'a> {
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"Stamina" => i18n.get("hud.bag.stamina"),
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"Stamina" => i18n.get("hud.bag.stamina"),
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"Combat Rating" => i18n.get("hud.bag.combat_rating"),
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"Combat Rating" => i18n.get("hud.bag.combat_rating"),
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"Protection" => i18n.get("hud.bag.protection"),
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"Protection" => i18n.get("hud.bag.protection"),
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"Stun Resilience" => i18n.get("hud.bag.stun_res"),
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_ => "",
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_ => "",
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};
|
};
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let tooltip_txt = match i.1 {
|
let tooltip_txt = match i.1 {
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"Combat Rating" => i18n.get("hud.bag.combat_rating_desc"),
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"Combat Rating" => i18n.get("hud.bag.combat_rating_desc"),
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"Protection" => i18n.get("hud.bag.protection_desc"),
|
"Protection" => i18n.get("hud.bag.protection_desc"),
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||||||
|
"Stun Resilience" => i18n.get("hud.bag.stun_res_desc"),
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||||||
_ => "",
|
_ => "",
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||||||
};
|
};
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btn.with_tooltip(
|
btn.with_tooltip(
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@ -788,6 +800,7 @@ impl<'a> Widget for Bag<'a> {
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"Stamina" => &stamina_txt,
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"Stamina" => &stamina_txt,
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||||||
"Combat Rating" => &combat_rating_txt,
|
"Combat Rating" => &combat_rating_txt,
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||||||
"Protection" => &protection_txt,
|
"Protection" => &protection_txt,
|
||||||
|
"Stun Resilience" => &stun_res_txt,
|
||||||
_ => "",
|
_ => "",
|
||||||
})
|
})
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||||||
.right_from(state.ids.stat_icons[i.0], 10.0)
|
.right_from(state.ids.stat_icons[i.0], 10.0)
|
||||||
|
@ -337,6 +337,7 @@ image_ids! {
|
|||||||
indicator_group: "voxygen.element.map.group_indicator",
|
indicator_group: "voxygen.element.map.group_indicator",
|
||||||
indicator_group_up: "voxygen.element.map.group_indicator_arrow_up",
|
indicator_group_up: "voxygen.element.map.group_indicator_arrow_up",
|
||||||
indicator_group_down: "voxygen.element.map.group_indicator_arrow_down",
|
indicator_group_down: "voxygen.element.map.group_indicator_arrow_down",
|
||||||
|
map_mode_overlay: "voxygen.element.buttons.map_modes",
|
||||||
|
|
||||||
// MiniMap
|
// MiniMap
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||||||
mmap_frame: "voxygen.element.frames.mmap",
|
mmap_frame: "voxygen.element.frames.mmap",
|
||||||
@ -452,6 +453,7 @@ image_ids! {
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|||||||
health_ico: "voxygen.element.icons.health",
|
health_ico: "voxygen.element.icons.health",
|
||||||
protection_ico: "voxygen.element.icons.protection",
|
protection_ico: "voxygen.element.icons.protection",
|
||||||
combat_rating_ico: "voxygen.element.icons.combat_rating",
|
combat_rating_ico: "voxygen.element.icons.combat_rating",
|
||||||
|
stun_res_ico: "voxygen.element.icons.stun_res",
|
||||||
combat_rating_ico_shadow: "voxygen.element.icons.combat_rating_shadow",
|
combat_rating_ico_shadow: "voxygen.element.icons.combat_rating_shadow",
|
||||||
|
|
||||||
not_found: "voxygen.element.not_found",
|
not_found: "voxygen.element.not_found",
|
||||||
|
@ -40,9 +40,6 @@ widget_ids! {
|
|||||||
member_indicators[],
|
member_indicators[],
|
||||||
member_height_indicators[],
|
member_height_indicators[],
|
||||||
map_settings_align,
|
map_settings_align,
|
||||||
show_topo_map_img,
|
|
||||||
show_topo_map_box,
|
|
||||||
show_topo_map_text,
|
|
||||||
show_towns_img,
|
show_towns_img,
|
||||||
show_towns_box,
|
show_towns_box,
|
||||||
show_towns_text,
|
show_towns_text,
|
||||||
@ -66,6 +63,8 @@ widget_ids! {
|
|||||||
drag_ico,
|
drag_ico,
|
||||||
zoom_txt,
|
zoom_txt,
|
||||||
zoom_ico,
|
zoom_ico,
|
||||||
|
map_mode_btn,
|
||||||
|
map_mode_overlay,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -374,44 +373,9 @@ impl<'a> Widget for Map<'a> {
|
|||||||
.top_right_with_margins_on(state.ids.frame, 55.0, 10.0)
|
.top_right_with_margins_on(state.ids.frame, 55.0, 10.0)
|
||||||
.set(state.ids.map_settings_align, ui);
|
.set(state.ids.map_settings_align, ui);
|
||||||
// Checkboxes
|
// Checkboxes
|
||||||
// Show topographic map
|
|
||||||
Image::new(self.imgs.map_topo)
|
|
||||||
.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
|
|
||||||
.w_h(20.0, 20.0)
|
|
||||||
.set(state.ids.show_topo_map_img, ui);
|
|
||||||
if Button::image(if show_topo_map {
|
|
||||||
self.imgs.checkbox_checked
|
|
||||||
} else {
|
|
||||||
self.imgs.checkbox
|
|
||||||
})
|
|
||||||
.w_h(18.0, 18.0)
|
|
||||||
.hover_image(if show_topo_map {
|
|
||||||
self.imgs.checkbox_checked_mo
|
|
||||||
} else {
|
|
||||||
self.imgs.checkbox_mo
|
|
||||||
})
|
|
||||||
.press_image(if show_topo_map {
|
|
||||||
self.imgs.checkbox_checked
|
|
||||||
} else {
|
|
||||||
self.imgs.checkbox_press
|
|
||||||
})
|
|
||||||
.right_from(state.ids.show_topo_map_img, 10.0)
|
|
||||||
.set(state.ids.show_topo_map_box, ui)
|
|
||||||
.was_clicked()
|
|
||||||
{
|
|
||||||
events.push(Event::ShowTopoMap(!show_topo_map));
|
|
||||||
}
|
|
||||||
Text::new(i18n.get("hud.map.topo_map"))
|
|
||||||
.right_from(state.ids.show_topo_map_box, 10.0)
|
|
||||||
.font_size(self.fonts.cyri.scale(14))
|
|
||||||
.font_id(self.fonts.cyri.conrod_id)
|
|
||||||
.graphics_for(state.ids.show_topo_map_box)
|
|
||||||
.color(TEXT_COLOR)
|
|
||||||
.set(state.ids.show_topo_map_text, ui);
|
|
||||||
|
|
||||||
// Show difficulties
|
// Show difficulties
|
||||||
Image::new(self.imgs.map_dif_6)
|
Image::new(self.imgs.map_dif_6)
|
||||||
.down_from(state.ids.show_topo_map_img, 10.0)
|
.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
|
||||||
.w_h(20.0, 20.0)
|
.w_h(20.0, 20.0)
|
||||||
.set(state.ids.show_difficulty_img, ui);
|
.set(state.ids.show_difficulty_img, ui);
|
||||||
if Button::image(if show_difficulty {
|
if Button::image(if show_difficulty {
|
||||||
@ -962,6 +926,30 @@ impl<'a> Widget for Map<'a> {
|
|||||||
.color(TEXT_COLOR)
|
.color(TEXT_COLOR)
|
||||||
.set(state.ids.zoom_txt, ui);
|
.set(state.ids.zoom_txt, ui);
|
||||||
|
|
||||||
|
// Show topographic map
|
||||||
|
if Button::image(self.imgs.button)
|
||||||
|
.w_h(92.0, icon_size.y)
|
||||||
|
.hover_image(self.imgs.button_hover)
|
||||||
|
.press_image(self.imgs.button_press)
|
||||||
|
.bottom_right_with_margins_on(state.ids.map_layers[0], -36.0, 0.0)
|
||||||
|
.with_tooltip(
|
||||||
|
self.tooltip_manager,
|
||||||
|
"Change Map Mode",
|
||||||
|
"",
|
||||||
|
&site_tooltip,
|
||||||
|
TEXT_COLOR,
|
||||||
|
)
|
||||||
|
.set(state.ids.map_mode_btn, ui)
|
||||||
|
.was_clicked()
|
||||||
|
{
|
||||||
|
events.push(Event::ShowTopoMap(!show_topo_map));
|
||||||
|
};
|
||||||
|
Button::image(self.imgs.map_mode_overlay)
|
||||||
|
.w_h(92.0, icon_size.y)
|
||||||
|
.graphics_for(state.ids.map_mode_btn)
|
||||||
|
.middle_of(state.ids.map_mode_btn)
|
||||||
|
.set(state.ids.map_mode_overlay, ui);
|
||||||
|
|
||||||
events
|
events
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -351,7 +351,6 @@ impl<'a> Widget for MiniMap<'a> {
|
|||||||
SiteKind::Cave => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
SiteKind::Cave => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
||||||
SiteKind::Tree => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
SiteKind::Tree => Color::Rgba(1.0, 1.0, 1.0, 0.0),
|
||||||
}))
|
}))
|
||||||
.parent(state.ids.map_layers[3])
|
|
||||||
.set(state.ids.mmap_site_icons_bgs[i], ui);
|
.set(state.ids.mmap_site_icons_bgs[i], ui);
|
||||||
Image::new(match &site.kind {
|
Image::new(match &site.kind {
|
||||||
SiteKind::Town => self.imgs.mmap_site_town,
|
SiteKind::Town => self.imgs.mmap_site_town,
|
||||||
|
@ -113,7 +113,7 @@ pub fn consumable_desc(effects: &[Effect], i18n: &Localization) -> String {
|
|||||||
BuffKind::IncreaseMaxHealth => i18n
|
BuffKind::IncreaseMaxHealth => i18n
|
||||||
.get("buff.stat.increase_max_health")
|
.get("buff.stat.increase_max_health")
|
||||||
.replace("{strength}", &strength.to_string()),
|
.replace("{strength}", &strength.to_string()),
|
||||||
BuffKind::Invulnerability => i18n.get("buff.stat.invulenrability").to_string(),
|
BuffKind::Invulnerability => i18n.get("buff.stat.invulnerability").to_string(),
|
||||||
BuffKind::Bleeding
|
BuffKind::Bleeding
|
||||||
| BuffKind::CampfireHeal
|
| BuffKind::CampfireHeal
|
||||||
| BuffKind::Cursed
|
| BuffKind::Cursed
|
||||||
@ -171,7 +171,6 @@ fn armor_kind<'a>(armor: &Armor, i18n: &'a Localization) -> &'a str {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Tool
|
//Tool
|
||||||
|
|
||||||
fn tool_kind<'a>(tool: &Tool, i18n: &'a Localization) -> &'a str {
|
fn tool_kind<'a>(tool: &Tool, i18n: &'a Localization) -> &'a str {
|
||||||
let kind = match tool.kind {
|
let kind = match tool.kind {
|
||||||
ToolKind::Sword => i18n.get("common.weapons.sword"),
|
ToolKind::Sword => i18n.get("common.weapons.sword"),
|
||||||
|
@ -11,7 +11,10 @@ use crate::{
|
|||||||
use client::Client;
|
use client::Client;
|
||||||
use common::{
|
use common::{
|
||||||
combat,
|
combat,
|
||||||
comp::item::{armor::Protection, Item, ItemDesc, ItemKind, MaterialStatManifest, Quality},
|
comp::item::{
|
||||||
|
armor::{ArmorKind, Protection},
|
||||||
|
Item, ItemDesc, ItemKind, MaterialStatManifest, Quality,
|
||||||
|
},
|
||||||
trade::SitePrices,
|
trade::SitePrices,
|
||||||
};
|
};
|
||||||
use conrod_core::{
|
use conrod_core::{
|
||||||
@ -424,13 +427,20 @@ impl<'a> Widget for ItemTooltip<'a> {
|
|||||||
} = args;
|
} = args;
|
||||||
|
|
||||||
fn stats_count(item: &dyn ItemDesc) -> usize {
|
fn stats_count(item: &dyn ItemDesc) -> usize {
|
||||||
|
let is_bag = matches!(item.kind(), ItemKind::Armor(armor) if matches!(armor.kind, ArmorKind::Bag(_)));
|
||||||
let mut count = match item.kind() {
|
let mut count = match item.kind() {
|
||||||
ItemKind::Armor(_) => 1,
|
ItemKind::Armor(armor) => {
|
||||||
|
if matches!(armor.kind, ArmorKind::Bag(_)) {
|
||||||
|
0
|
||||||
|
} else {
|
||||||
|
1
|
||||||
|
}
|
||||||
|
},
|
||||||
ItemKind::Tool(_) => 5,
|
ItemKind::Tool(_) => 5,
|
||||||
ItemKind::Consumable { .. } => 1,
|
ItemKind::Consumable { .. } => 1,
|
||||||
_ => 0,
|
_ => 0,
|
||||||
};
|
};
|
||||||
if item.num_slots() != 0 {
|
if item.num_slots() != 0 && !is_bag {
|
||||||
count += 1
|
count += 1
|
||||||
}
|
}
|
||||||
count as usize
|
count as usize
|
||||||
@ -750,10 +760,27 @@ impl<'a> Widget for ItemTooltip<'a> {
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
ItemKind::Armor(armor) => {
|
ItemKind::Armor(armor) => {
|
||||||
|
match armor.kind {
|
||||||
|
ArmorKind::Bag(_) => {
|
||||||
|
// Bags
|
||||||
|
widget::Text::new(&format!(
|
||||||
|
"{} {}",
|
||||||
|
item.num_slots(),
|
||||||
|
i18n.get("common.stats.slots")
|
||||||
|
))
|
||||||
|
.graphics_for(id)
|
||||||
|
.parent(id)
|
||||||
|
.with_style(self.style.desc)
|
||||||
|
.color(text_color)
|
||||||
|
.font_size(34)
|
||||||
|
.align_middle_y_of(state.ids.item_frame)
|
||||||
|
.right_from(state.ids.item_frame, H_PAD)
|
||||||
|
.set(state.ids.main_stat, ui);
|
||||||
|
},
|
||||||
|
_ => {
|
||||||
|
// Armour
|
||||||
let protection = armor.get_protection();
|
let protection = armor.get_protection();
|
||||||
let poise_res = armor.get_poise_resilience();
|
let poise_res = armor.get_poise_resilience();
|
||||||
|
|
||||||
// Armour
|
|
||||||
widget::Text::new(&util::protec2string(protection))
|
widget::Text::new(&util::protec2string(protection))
|
||||||
.graphics_for(id)
|
.graphics_for(id)
|
||||||
.parent(id)
|
.parent(id)
|
||||||
@ -802,6 +829,8 @@ impl<'a> Widget for ItemTooltip<'a> {
|
|||||||
.down_from(state.ids.stats[0], V_PAD_STATS)
|
.down_from(state.ids.stats[0], V_PAD_STATS)
|
||||||
.set(state.ids.stats[1], ui);
|
.set(state.ids.stats[1], ui);
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
if let Some(equipped_item) = equip_slot.cloned().next() {
|
if let Some(equipped_item) = equip_slot.cloned().next() {
|
||||||
if let ItemKind::Armor(equipped_armor) = equipped_item.kind() {
|
if let ItemKind::Armor(equipped_armor) = equipped_item.kind() {
|
||||||
@ -932,13 +961,24 @@ impl<'a> Widget for ItemTooltip<'a> {
|
|||||||
fn default_y_dimension(&self, ui: &Ui) -> Dimension {
|
fn default_y_dimension(&self, ui: &Ui) -> Dimension {
|
||||||
fn stats_count(item: &dyn ItemDesc) -> usize {
|
fn stats_count(item: &dyn ItemDesc) -> usize {
|
||||||
let mut count = match item.kind() {
|
let mut count = match item.kind() {
|
||||||
ItemKind::Armor(_) => 1,
|
ItemKind::Armor(armor) => {
|
||||||
|
if matches!(armor.kind, ArmorKind::Bag(_)) {
|
||||||
|
0
|
||||||
|
} else {
|
||||||
|
1
|
||||||
|
}
|
||||||
|
},
|
||||||
ItemKind::Tool(_) => 5,
|
ItemKind::Tool(_) => 5,
|
||||||
ItemKind::Consumable { .. } => 1,
|
ItemKind::Consumable { .. } => 1,
|
||||||
ItemKind::ModularComponent { .. } => 1,
|
ItemKind::ModularComponent { .. } => 1,
|
||||||
_ => 0,
|
_ => 0,
|
||||||
};
|
};
|
||||||
if item.num_slots() != 0 {
|
|
||||||
|
let is_bag = match item.kind() {
|
||||||
|
ItemKind::Armor(armor) => matches!(armor.kind, ArmorKind::Bag(_)),
|
||||||
|
_ => false,
|
||||||
|
};
|
||||||
|
if item.num_slots() != 0 && !is_bag {
|
||||||
count += 1
|
count += 1
|
||||||
}
|
}
|
||||||
count as usize
|
count as usize
|
||||||
|
Loading…
Reference in New Issue
Block a user