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Staff weapon tiering shuffle.
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parent
a2fc2abf83
commit
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@ -6,9 +6,9 @@ ItemDef(
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hands: Two,
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hands: Two,
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stats: Direct((
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stats: Direct((
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equip_time_secs: 0.3,
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equip_time_secs: 0.3,
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power: 0.6,
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power: 1.4,
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poise_strength: 1.0,
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poise_strength: 1.0,
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speed: 1.2,
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speed: 1.1,
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crit_chance: 0.2625,
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crit_chance: 0.2625,
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crit_mult: 1.4761904,
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crit_mult: 1.4761904,
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)),
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)),
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@ -6,7 +6,7 @@ ItemDef(
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hands: Two,
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hands: Two,
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stats: Direct((
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stats: Direct((
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equip_time_secs: 0.3,
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equip_time_secs: 0.3,
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power: 1.1,
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power: 0.8,
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poise_strength: 1.0,
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poise_strength: 1.0,
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speed: 0.7,
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speed: 0.7,
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crit_chance: 0.17045455,
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crit_chance: 0.17045455,
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@ -6,7 +6,7 @@ ItemDef(
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hands: Two,
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hands: Two,
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stats: Direct((
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stats: Direct((
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equip_time_secs: 0.3,
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equip_time_secs: 0.3,
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power: 0.7,
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power: 1.2,
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poise_strength: 1.0,
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poise_strength: 1.0,
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speed: 0.8,
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speed: 0.8,
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crit_chance: 0.114379086,
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crit_chance: 0.114379086,
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@ -6,7 +6,7 @@ ItemDef(
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hands: Two,
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hands: Two,
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stats: Direct((
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stats: Direct((
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equip_time_secs: 0.3,
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equip_time_secs: 0.3,
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power: 1.6,
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power: 0.8,
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poise_strength: 1.0,
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poise_strength: 1.0,
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speed: 0.9,
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speed: 0.9,
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crit_chance: 0.1125,
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crit_chance: 0.1125,
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@ -1,5 +1,5 @@
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[
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[
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(1.0, Item("common.items.weapons.staff.bent_fuse")),
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(1.0, Item("common.items.weapons.staff.bone_staff")),
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(1.0, Item("common.items.weapons.staff.bone_staff")),
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(1.0, Item("common.items.weapons.staff.fiery_wishing_rod")),
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(1.0, Item("common.items.weapons.staff.fiery_wishing_rod")),
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(1.0, Item("common.items.weapons.staff.ley_seeker")),
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]
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]
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@ -1,5 +1,4 @@
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[
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[
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(1.0, Item("common.items.weapons.staff.aurora")),
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(1.0, Item("common.items.weapons.staff.dragon_tongue")),
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(1.0, Item("common.items.weapons.staff.dragon_tongue")),
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(1.0, Item("common.items.weapons.staff.ruby_rod")),
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(1.0, Item("common.items.weapons.staff.ruby_rod")),
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]
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]
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@ -1,4 +1,4 @@
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[
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[
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(1.0, Item("common.items.weapons.staff.frostwood_torch")),
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(1.0, Item("common.items.weapons.staff.frostwood_torch")),
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(1.0, Item("common.items.weapons.staff.ley_seeker")),
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(1.0, Item("common.items.weapons.staff.aurora")),
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]
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]
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@ -2,4 +2,5 @@
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(1.0, Item("common.items.weapons.staff.heated_arm")),
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(1.0, Item("common.items.weapons.staff.heated_arm")),
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(1.0, Item("common.items.weapons.staff.infused_tower")),
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(1.0, Item("common.items.weapons.staff.infused_tower")),
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(1.0, Item("common.items.weapons.staff.solar")),
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(1.0, Item("common.items.weapons.staff.solar")),
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(1.0, Item("common.items.weapons.staff.lava_rod")),
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]
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]
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@ -1,4 +1,4 @@
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[
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[
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(1.0, Item("common.items.weapons.staff.crimson_eye")),
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(1.0, Item("common.items.weapons.staff.crimson_eye")),
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(1.0, Item("common.items.weapons.staff.lava_rod")),
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(1.0, Item("common.items.weapons.staff.bent_fuse")),
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]
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]
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