Closes #573. Do not announce alias change for non-body players.

This commit is contained in:
Prashan Dharmasena 2020-05-29 18:36:52 -07:00
parent f076a60260
commit 6865894f96

View File

@ -358,12 +358,16 @@ fn handle_alias(
player.alias.clone(),
));
server.state.notify_registered_clients(msg);
server
.state
.notify_registered_clients(ServerMsg::broadcast(format!(
"{} is now known as {}.",
old_alias, player.alias
)));
// Announce alias change if target has a Body.
if ecs.read_storage::<comp::Body>().get(target).is_some() {
server
.state
.notify_registered_clients(ServerMsg::broadcast(format!(
"{} is now known as {}.",
old_alias, player.alias
)));
}
}
} else {
server.notify_client(