Merge branch 'isse/very-cool-commands' into 'master'

Target any entity with commands, and a few new commands.

See merge request veloren/veloren!4192
This commit is contained in:
Isse 2023-11-26 15:13:45 +00:00
commit 69e827dfda
8 changed files with 549 additions and 39 deletions

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@ -34,6 +34,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Crafting recipe for Cloverleaf glider.
- Burning Potion that applies the Burning effect to the user
- Precision
- A few new commands, `/tether`, `/destroy_tethers`, `/mount` and `/dismount`.
- A way to target non-player entities with commands. With rtsim_id: `rtsim@<id>`, with uid: `uid@<id>`.
- Shorthand in voxygen for specific entities in commands, some examples `@target`, `@mount`, `@viewpoint`.
### Changed

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@ -91,4 +91,8 @@ command-unimplemented-teleporter-spawn = Teleporter spawning is not implemented
command-kit-inventory-unavailable = Could not get inventory
command-inventory-cant-fit-item = Can't fit item to inventory
# Emitted by /disconnect_all when you dont exist (?)
command-you-dont-exist = You do not exist, so you cannot use this command
command-you-dont-exist = You do not exist, so you cannot use this command
command-destroyed-tethers = All tethers destroyed! You are now free
command-destroyed-no-tethers = You're not connected to any tethers
command-dismounted = Dismounted
command-no-dismount = You're not riding or being ridden

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@ -263,6 +263,39 @@ lazy_static! {
};
}
pub enum EntityTarget {
Player(String),
RtsimNpc(u64),
Uid(crate::uid::Uid),
}
impl FromStr for EntityTarget {
type Err = String;
fn from_str(s: &str) -> Result<Self, Self::Err> {
// NOTE: `@` is an invalid character in usernames, so we can use it here.
if let Some((spec, data)) = s.split_once('@') {
match spec {
"rtsim" => Ok(EntityTarget::RtsimNpc(u64::from_str(data).map_err(
|_| format!("Expected a valid number after 'rtsim@' but found {data}."),
)?)),
"uid" => Ok(EntityTarget::Uid(
u64::from_str(data)
.map_err(|_| {
format!("Expected a valid number after 'uid@' but found {data}.")
})?
.into(),
)),
_ => Err(format!(
"Expected either 'rtsim' or 'uid' before '@' but found '{spec}'"
)),
}
} else {
Ok(EntityTarget::Player(s.to_string()))
}
}
}
// Please keep this sorted alphabetically :-)
#[derive(Copy, Clone, strum::EnumIter)]
pub enum ServerChatCommand {
@ -283,7 +316,9 @@ pub enum ServerChatCommand {
DebugColumn,
DebugWays,
DeleteLocation,
DestroyTethers,
DisconnectAllPlayers,
Dismount,
DropAll,
Dummy,
Explosion,
@ -312,6 +347,7 @@ pub enum ServerChatCommand {
MakeSprite,
MakeVolume,
Motd,
Mount,
Object,
PermitBuild,
Players,
@ -340,6 +376,7 @@ pub enum ServerChatCommand {
Spawn,
Sudo,
Tell,
Tether,
Time,
TimeScale,
Tp,
@ -739,8 +776,8 @@ impl ServerChatCommand {
Some(Admin),
),
ServerChatCommand::Sudo => cmd(
vec![PlayerName(Required), SubCommand],
"Run command as if you were another player",
vec![EntityTarget(Required), SubCommand],
"Run command as if you were another entity",
Some(Moderator),
),
ServerChatCommand::Tell => cmd(
@ -760,10 +797,10 @@ impl ServerChatCommand {
),
ServerChatCommand::Tp => cmd(
vec![
PlayerName(Optional),
EntityTarget(Optional),
Boolean("Dismount from ship", "true".to_string(), Optional),
],
"Teleport to another player",
"Teleport to another entity",
Some(Moderator),
),
ServerChatCommand::RtsimTp => cmd(
@ -862,6 +899,25 @@ impl ServerChatCommand {
ServerChatCommand::RepairEquipment => {
cmd(vec![], "Repairs all equipped items", Some(Admin))
},
ServerChatCommand::Tether => cmd(
vec![
EntityTarget(Required),
Boolean("automatic length", "true".to_string(), Optional),
],
"Tether another entity to yourself",
Some(Admin),
),
ServerChatCommand::DestroyTethers => {
cmd(vec![], "Destroy all tethers connected to you", Some(Admin))
},
ServerChatCommand::Mount => {
cmd(vec![EntityTarget(Required)], "Mount an entity", Some(Admin))
},
ServerChatCommand::Dismount => cmd(
vec![EntityTarget(Required)],
"Dismount if you are riding, or dismount anything riding you",
Some(Admin),
),
}
}
@ -952,6 +1008,10 @@ impl ServerChatCommand {
ServerChatCommand::Lightning => "lightning",
ServerChatCommand::Scale => "scale",
ServerChatCommand::RepairEquipment => "repair_equipment",
ServerChatCommand::Tether => "tether",
ServerChatCommand::DestroyTethers => "destroy_tethers",
ServerChatCommand::Mount => "mount",
ServerChatCommand::Dismount => "dismount",
}
}
@ -1001,6 +1061,7 @@ impl ServerChatCommand {
.iter()
.map(|arg| match arg {
ArgumentSpec::PlayerName(_) => "{}",
ArgumentSpec::EntityTarget(_) => "{}",
ArgumentSpec::SiteName(_) => "{/.*/}",
ArgumentSpec::Float(_, _, _) => "{}",
ArgumentSpec::Integer(_, _, _) => "{d}",
@ -1037,7 +1098,7 @@ impl FromStr for ServerChatCommand {
}
}
#[derive(Eq, PartialEq, Debug)]
#[derive(Eq, PartialEq, Debug, Clone, Copy)]
pub enum Requirement {
Required,
Optional,
@ -1047,6 +1108,8 @@ pub enum Requirement {
pub enum ArgumentSpec {
/// The argument refers to a player by alias
PlayerName(Requirement),
/// The arguments refers to an entity in some way.
EntityTarget(Requirement),
// The argument refers to a site, by name.
SiteName(Requirement),
/// The argument is a float. The associated values are
@ -1090,6 +1153,13 @@ impl ArgumentSpec {
"[player]".to_string()
}
},
ArgumentSpec::EntityTarget(req) => {
if &Requirement::Required == req {
"<entity>".to_string()
} else {
"[entity]".to_string()
}
},
ArgumentSpec::SiteName(req) => {
if &Requirement::Required == req {
"<site>".to_string()
@ -1149,6 +1219,22 @@ impl ArgumentSpec {
},
}
}
pub fn requirement(&self) -> Requirement {
match self {
ArgumentSpec::PlayerName(r)
| ArgumentSpec::EntityTarget(r)
| ArgumentSpec::SiteName(r)
| ArgumentSpec::Float(_, _, r)
| ArgumentSpec::Integer(_, _, r)
| ArgumentSpec::Any(_, r)
| ArgumentSpec::Command(r)
| ArgumentSpec::Message(r)
| ArgumentSpec::Enum(_, _, r)
| ArgumentSpec::Boolean(_, _, r) => *r,
ArgumentSpec::SubCommand => Requirement::Required,
}
}
}
/// Parse a series of command arguments into values, including collecting all

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@ -279,6 +279,14 @@ pub struct VolumeRiders {
riders: HashSet<Vec3<i32>>,
}
impl VolumeRiders {
pub fn clear(&mut self) -> bool {
let res = !self.riders.is_empty();
self.riders.clear();
res
}
}
impl Component for VolumeRiders {
type Storage = DenseVecStorage<Self>;
}

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@ -21,7 +21,7 @@ use common::{
assets,
calendar::Calendar,
cmd::{
AreaKind, KitSpec, ServerChatCommand, BUFF_PACK, BUFF_PARSER, ITEM_SPECS,
AreaKind, EntityTarget, KitSpec, ServerChatCommand, BUFF_PACK, BUFF_PARSER, ITEM_SPECS,
KIT_MANIFEST_PATH, PRESET_MANIFEST_PATH,
},
comp::{
@ -208,6 +208,10 @@ fn do_command(
ServerChatCommand::Lightning => handle_lightning,
ServerChatCommand::Scale => handle_scale,
ServerChatCommand::RepairEquipment => handle_repair_equipment,
ServerChatCommand::Tether => handle_tether,
ServerChatCommand::DestroyTethers => handle_destroy_tethers,
ServerChatCommand::Mount => handle_mount,
ServerChatCommand::Dismount => handle_dismount,
};
handler(server, client, target, args, cmd)
@ -1288,9 +1292,9 @@ fn handle_tp(
args: Vec<String>,
action: &ServerChatCommand,
) -> CmdResult<()> {
let (player, dismount_volume) = parse_cmd_args!(args, String, bool);
let player = if let Some(alias) = player {
find_alias(server.state.ecs(), &alias)?.0
let (entity_target, dismount_volume) = parse_cmd_args!(args, EntityTarget, bool);
let player = if let Some(entity_target) = entity_target {
get_entity_target(entity_target, server)?
} else if client != target {
client
} else {
@ -1582,6 +1586,17 @@ fn handle_spawn(
) => {
let uid = uid(server, target, "target")?;
let alignment = parse_alignment(uid, &opt_align)?;
if matches!(alignment, Alignment::Owned(_))
&& server
.state
.ecs()
.read_storage::<comp::Anchor>()
.contains(target)
{
return Err("Spawning this pet would create an anchor chain".into());
}
let amount = opt_amount.filter(|x| *x > 0).unwrap_or(1).min(50);
let ai = opt_ai.unwrap_or(true);
@ -3527,10 +3542,12 @@ fn handle_skill_point(
args: Vec<String>,
action: &ServerChatCommand,
) -> CmdResult<()> {
if let (Some(a_skill_tree), Some(sp), a_alias) = parse_cmd_args!(args, String, u16, String) {
if let (Some(a_skill_tree), Some(sp), entity_target) =
parse_cmd_args!(args, String, u16, EntityTarget)
{
let skill_tree = parse_skill_tree(&a_skill_tree)?;
let player = a_alias
.map(|alias| find_alias(server.state.ecs(), &alias).map(|(target, _)| target))
let player = entity_target
.map(|entity_target| get_entity_target(entity_target, server))
.unwrap_or(Ok(target))?;
if let Some(mut skill_set) = server
@ -3542,7 +3559,7 @@ fn handle_skill_point(
skill_set.add_skill_points(skill_tree, sp);
Ok(())
} else {
Err("Player has no stats!".into())
Err("Entity has no stats!".into())
}
} else {
Err(Content::Plain(action.help_string()))
@ -3629,6 +3646,37 @@ fn handle_remove_lights(
Ok(())
}
fn get_entity_target(entity_target: EntityTarget, server: &Server) -> CmdResult<EcsEntity> {
match entity_target {
EntityTarget::Player(alias) => Ok(find_alias(server.state.ecs(), &alias)?.0),
EntityTarget::RtsimNpc(id) => {
let (npc_id, _) = server
.state
.ecs()
.read_resource::<crate::rtsim::RtSim>()
.state()
.data()
.npcs
.iter()
.find(|(_, npc)| npc.uid == id)
.ok_or(Content::Plain(format!(
"Could not find rtsim npc with id {id}."
)))?;
server
.state()
.ecs()
.read_resource::<common::uid::IdMaps>()
.rtsim_entity(common::rtsim::RtSimEntity(npc_id))
.ok_or(Content::Plain(format!("Npc with id {id} isn't loaded.")))
},
EntityTarget::Uid(uid) => server
.state
.ecs()
.entity_from_uid(uid)
.ok_or(Content::Plain(format!("{uid:?} not found."))),
}
}
fn handle_sudo(
server: &mut Server,
client: EcsEntity,
@ -3636,23 +3684,34 @@ fn handle_sudo(
args: Vec<String>,
action: &ServerChatCommand,
) -> CmdResult<()> {
if let (Some(player_alias), Some(cmd), cmd_args) =
parse_cmd_args!(args, String, String, ..Vec<String>)
if let (Some(entity_target), Some(cmd), cmd_args) =
parse_cmd_args!(args, EntityTarget, String, ..Vec<String>)
{
if let Ok(action) = cmd.parse() {
let (player, player_uuid) = find_alias(server.state.ecs(), &player_alias)?;
let entity = get_entity_target(entity_target, server)?;
let client_uuid = uuid(server, client, "client")?;
verify_above_role(
server,
(client, client_uuid),
(player, player_uuid),
"Cannot sudo players with roles higher than your own.",
)?;
// If the entity target is a player check if client has authority to sudo it.
{
let players = server.state.ecs().read_storage::<comp::Player>();
if let Some(player) = players.get(entity) {
let player_uuid = player.uuid();
drop(players);
verify_above_role(
server,
(client, client_uuid),
(entity, player_uuid),
"Cannot sudo players with roles higher than your own.",
)?;
} else if server.entity_admin_role(client) < Some(AdminRole::Admin) {
return Err("You don't have permission to sudo non-players.".into());
}
}
// TODO: consider making this into a tail call or loop (to avoid the potential
// stack overflow, although it's less of a risk coming from only mods and
// admins).
do_command(server, client, player, cmd_args, &action)
do_command(server, client, entity, cmd_args, &action)
} else {
Err(Content::localized("command-unknown"))
}
@ -4497,3 +4556,169 @@ fn handle_repair_equipment(
Err(Content::Plain(action.help_string()))
}
}
fn handle_tether(
server: &mut Server,
_client: EcsEntity,
target: EcsEntity,
args: Vec<String>,
action: &ServerChatCommand,
) -> CmdResult<()> {
enum Either<A, B> {
Left(A),
Right(B),
}
impl<A: FromStr, B: FromStr> FromStr for Either<A, B> {
type Err = B::Err;
fn from_str(s: &str) -> Result<Self, Self::Err> {
A::from_str(s)
.map(Either::Left)
.or_else(|_| B::from_str(s).map(Either::Right))
}
}
if let (Some(entity_target), length) = parse_cmd_args!(args, EntityTarget, Either<f32, bool>) {
let entity_target = get_entity_target(entity_target, server)?;
let tether_leader = server.state.ecs().uid_from_entity(target);
let tether_follower = server.state.ecs().uid_from_entity(entity_target);
if let (Some(leader), Some(follower)) = (tether_leader, tether_follower) {
let base_len = server
.state
.read_component_cloned::<comp::Body>(target)
.map(|b| b.dimensions().y * 1.5 + 1.0)
.unwrap_or(6.0);
let tether_length = match length {
Some(Either::Left(l)) => l.max(0.0) + base_len,
Some(Either::Right(true)) => {
let leader_pos = position(server, target, "leader")?;
let follower_pos = position(server, entity_target, "follower")?;
leader_pos.0.distance(follower_pos.0) + base_len
},
_ => base_len,
};
server
.state
.link(Tethered {
leader,
follower,
tether_length,
})
.map_err(|_| "Failed to tether entities".into())
} else {
Err("Tether members don't have Uids.".into())
}
} else {
Err(Content::Plain(action.help_string()))
}
}
fn handle_destroy_tethers(
server: &mut Server,
client: EcsEntity,
target: EcsEntity,
_args: Vec<String>,
_action: &ServerChatCommand,
) -> CmdResult<()> {
let mut destroyed = false;
destroyed |= server
.state
.ecs()
.write_storage::<Is<common::tether::Leader>>()
.remove(target)
.is_some();
destroyed |= server
.state
.ecs()
.write_storage::<Is<common::tether::Follower>>()
.remove(target)
.is_some();
if destroyed {
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
Content::localized("command-destroyed-tethers"),
),
);
Ok(())
} else {
Err(Content::localized("command-destroyed-no-tethers"))
}
}
fn handle_mount(
server: &mut Server,
_client: EcsEntity,
target: EcsEntity,
args: Vec<String>,
action: &ServerChatCommand,
) -> CmdResult<()> {
if let Some(entity_target) = parse_cmd_args!(args, EntityTarget) {
let entity_target = get_entity_target(entity_target, server)?;
let rider = server.state.ecs().uid_from_entity(target);
let mount = server.state.ecs().uid_from_entity(entity_target);
if let (Some(rider), Some(mount)) = (rider, mount) {
server
.state
.link(common::mounting::Mounting { mount, rider })
.map_err(|_| "Failed to mount entities".into())
} else {
Err("Mount and/or rider doesn't have an Uid component.".into())
}
} else {
Err(Content::Plain(action.help_string()))
}
}
fn handle_dismount(
server: &mut Server,
client: EcsEntity,
target: EcsEntity,
_args: Vec<String>,
_action: &ServerChatCommand,
) -> CmdResult<()> {
let mut destroyed = false;
destroyed |= server
.state
.ecs()
.write_storage::<Is<common::mounting::Rider>>()
.remove(target)
.is_some();
destroyed |= server
.state
.ecs()
.write_storage::<Is<common::mounting::VolumeRider>>()
.remove(target)
.is_some();
destroyed |= server
.state
.ecs()
.write_storage::<Is<common::mounting::Mount>>()
.remove(target)
.is_some();
destroyed |= server
.state
.ecs()
.write_storage::<common::mounting::VolumeRiders>()
.get_mut(target)
.map_or(false, |volume_riders| volume_riders.clear());
if destroyed {
server.notify_client(
client,
ServerGeneral::server_msg(
ChatType::CommandInfo,
Content::localized("command-dismounted"),
),
);
Ok(())
} else {
Err(Content::localized("command-no-dismount"))
}
}

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@ -31,6 +31,7 @@ use common::{
resources::{Secs, Time, TimeOfDay},
rtsim::{Actor, RtSimEntity},
slowjob::SlowJobPool,
tether::Tethered,
uid::{IdMaps, Uid},
util::Dir,
LoadoutBuilder, ViewDistances,
@ -1164,6 +1165,7 @@ impl StateExt for State {
maintain_link::<Mounting>(self);
maintain_link::<VolumeMounting>(self);
maintain_link::<Tethered>(self);
}
fn delete_entity_recorded(

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@ -1,12 +1,25 @@
use std::str::FromStr;
use crate::{
render::ExperimentalShader, session::settings_change::change_render_mode, GlobalState,
render::ExperimentalShader,
session::{settings_change::change_render_mode, SessionState},
GlobalState,
};
use client::Client;
use common::{cmd::*, comp::Admin, parse_cmd_args, uuid::Uuid};
use common::{
cmd::*,
comp::Admin,
link::Is,
mounting::{Mount, Rider, VolumeRider},
parse_cmd_args,
resources::PlayerEntity,
uid::Uid,
uuid::Uuid,
};
use common_net::sync::WorldSyncExt;
use levenshtein::levenshtein;
use strum::IntoEnumIterator;
use specs::{Join, WorldExt};
use strum::{EnumIter, IntoEnumIterator};
// Please keep this sorted alphabetically, same as with server commands :-)
#[derive(Clone, Copy, strum::EnumIter)]
@ -78,6 +91,7 @@ impl ClientChatCommand {
.iter()
.map(|arg| match arg {
ArgumentSpec::PlayerName(_) => "{}",
ArgumentSpec::EntityTarget(_) => "{}",
ArgumentSpec::SiteName(_) => "{/.*/}",
ArgumentSpec::Float(_, _, _) => "{}",
ArgumentSpec::Integer(_, _, _) => "{d}",
@ -142,27 +156,155 @@ impl FromStr for ChatCommandKind {
/// text color
type CommandResult = Result<Option<String>, String>;
#[derive(EnumIter)]
enum ClientEntityTarget {
Target,
Selected,
Viewpoint,
Mount,
Rider,
TargetSelf,
}
impl ClientEntityTarget {
const PREFIX: char = '@';
fn keyword(&self) -> &'static str {
match self {
ClientEntityTarget::Target => "target",
ClientEntityTarget::Selected => "selected",
ClientEntityTarget::Viewpoint => "viewpoint",
ClientEntityTarget::Mount => "mount",
ClientEntityTarget::Rider => "rider",
ClientEntityTarget::TargetSelf => "self",
}
}
}
fn preproccess_command(
session_state: &mut SessionState,
command: &ChatCommandKind,
args: &mut [String],
) -> CommandResult {
let mut cmd_args = match command {
ChatCommandKind::Client(cmd) => cmd.data().args,
ChatCommandKind::Server(cmd) => cmd.data().args,
};
let client = &mut session_state.client.borrow_mut();
let ecs = client.state().ecs();
let player = ecs.read_resource::<PlayerEntity>().0;
let mut command_start = 0;
for (i, arg) in args.iter_mut().enumerate() {
let mut could_be_entity_target = false;
if let Some(post_cmd_args) = cmd_args.get(i - command_start..) {
for (j, arg_spec) in post_cmd_args.iter().enumerate() {
match arg_spec {
ArgumentSpec::EntityTarget(_) => could_be_entity_target = true,
ArgumentSpec::SubCommand => {
if let Some(sub_command) =
ServerChatCommand::iter().find(|cmd| cmd.keyword() == arg)
{
cmd_args = sub_command.data().args;
command_start = i + j + 1;
break;
}
},
_ => {},
}
if matches!(arg_spec.requirement(), Requirement::Required) {
break;
}
}
} else if matches!(cmd_args.last(), Some(ArgumentSpec::SubCommand)) {
could_be_entity_target = true;
}
if could_be_entity_target && arg.starts_with(ClientEntityTarget::PREFIX) {
let target_str = arg.trim_start_matches(ClientEntityTarget::PREFIX);
let target = ClientEntityTarget::iter()
.find(|t| t.keyword() == target_str)
.ok_or_else(|| {
let help_string = ClientEntityTarget::iter()
.map(|t| t.keyword().to_string())
.reduce(|a, b| format!("{a}/{b}"))
.unwrap_or_default();
format!("Expected {help_string} after '@' found {target_str}")
})?;
let uid = match target {
ClientEntityTarget::Target => session_state
.target_entity
.and_then(|e| ecs.uid_from_entity(e))
.ok_or("Not looking at a valid target".to_string())?,
ClientEntityTarget::Selected => session_state
.selected_entity
.and_then(|(e, _)| ecs.uid_from_entity(e))
.ok_or("You don't have a valid target selected".to_string())?,
ClientEntityTarget::Viewpoint => session_state
.viewpoint_entity
.and_then(|e| ecs.uid_from_entity(e))
.ok_or("Not viewing from a valid viewpoint entity".to_string())?,
ClientEntityTarget::Mount => {
if let Some(player) = player {
ecs.read_storage::<Is<Rider>>()
.get(player)
.map(|is_rider| is_rider.mount)
.or(ecs.read_storage::<Is<VolumeRider>>().get(player).and_then(
|is_rider| match is_rider.pos.kind {
common::mounting::Volume::Terrain => None,
common::mounting::Volume::Entity(uid) => Some(uid),
},
))
.ok_or("Not riding a valid entity".to_string())?
} else {
return Err("No player entity".to_string());
}
},
ClientEntityTarget::Rider => {
if let Some(player) = player {
ecs.read_storage::<Is<Mount>>()
.get(player)
.map(|is_mount| is_mount.rider)
.ok_or("No valid rider".to_string())?
} else {
return Err("No player entity".to_string());
}
},
ClientEntityTarget::TargetSelf => player
.and_then(|e| ecs.uid_from_entity(e))
.ok_or("No player entity")?,
};
let uid = u64::from(uid);
*arg = format!("uid@{uid}");
}
}
Ok(None)
}
/// Runs a command by either sending it to the server or processing it
/// locally. Returns a String to be output to the chat.
// Note: it's not clear what data future commands will need access to, so the
// signature of this function might change
pub fn run_command(
client: &mut Client,
session_state: &mut SessionState,
global_state: &mut GlobalState,
cmd: &str,
args: Vec<String>,
mut args: Vec<String>,
) -> CommandResult {
let command = ChatCommandKind::from_str(cmd);
let command = ChatCommandKind::from_str(cmd)
.map_err(|_| invalid_command_message(&session_state.client.borrow(), cmd.to_string()))?;
preproccess_command(session_state, &command, &mut args)?;
let client = &mut session_state.client.borrow_mut();
match command {
Ok(ChatCommandKind::Server(cmd)) => {
ChatCommandKind::Server(cmd) => {
client.send_command(cmd.keyword().into(), args);
Ok(None) // The server will provide a response when the command is run
},
Ok(ChatCommandKind::Client(cmd)) => {
ChatCommandKind::Client(cmd) => {
Ok(Some(run_client_command(client, global_state, cmd, args)?))
},
Err(()) => Err(invalid_command_message(client, cmd.to_string())),
}
}
@ -383,6 +525,47 @@ impl TabComplete for ArgumentSpec {
fn complete(&self, part: &str, client: &Client) -> Vec<String> {
match self {
ArgumentSpec::PlayerName(_) => complete_player(part, client),
ArgumentSpec::EntityTarget(_) => {
if let Some((spec, end)) = part.split_once(ClientEntityTarget::PREFIX) {
match spec {
"" => ClientEntityTarget::iter()
.filter_map(|target| {
let ident = target.keyword();
if ident.starts_with(end) {
Some(format!("@{ident}"))
} else {
None
}
})
.collect(),
"uid" => {
if let Some(end) =
u64::from_str(end).ok().or(end.is_empty().then_some(0))
{
client
.state()
.ecs()
.read_storage::<Uid>()
.join()
.filter_map(|uid| {
let uid = u64::from(*uid);
if end < uid {
Some(format!("uid@{uid}"))
} else {
None
}
})
.collect()
} else {
vec![]
}
},
_ => vec![],
}
} else {
complete_player(part, client)
}
},
ArgumentSpec::SiteName(_) => complete_site(part, client),
ArgumentSpec::Float(_, x, _) => {
if part.is_empty() {

View File

@ -90,7 +90,7 @@ enum TickAction {
pub struct SessionState {
scene: Scene,
client: Rc<RefCell<Client>>,
pub(crate) client: Rc<RefCell<Client>>,
metadata: UpdateCharacterMetadata,
hud: Hud,
key_state: KeyState,
@ -104,9 +104,9 @@ pub struct SessionState {
camera_clamp: bool,
zoom_lock: bool,
is_aiming: bool,
target_entity: Option<specs::Entity>,
selected_entity: Option<(specs::Entity, std::time::Instant)>,
viewpoint_entity: Option<specs::Entity>,
pub(crate) target_entity: Option<specs::Entity>,
pub(crate) selected_entity: Option<(specs::Entity, std::time::Instant)>,
pub(crate) viewpoint_entity: Option<specs::Entity>,
interactable: Option<Interactable>,
#[cfg(not(target_os = "macos"))]
mumble_link: SharedLink,
@ -1530,8 +1530,7 @@ impl PlayState for SessionState {
self.client.borrow_mut().send_chat(msg);
},
HudEvent::SendCommand(name, args) => {
match run_command(&mut self.client.borrow_mut(), global_state, &name, args)
{
match run_command(self, global_state, &name, args) {
Ok(Some(info)) => {
// TODO: Localise
self.hud