Updated changelog

This commit is contained in:
Joshua Barretto 2020-11-22 00:04:31 +00:00
parent 54989cf4a6
commit 6a41978c24

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@ -48,10 +48,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Willow forests - Willow forests
- More significant temperature variation across the world - More significant temperature variation across the world
- Initial implementation of real-time world simulation - Initial implementation of real-time world simulation
- Travellers that explore the world
- HDR rendering - HDR rendering
- Map site icons - Map site icons
- Map panning - Map panning
- Innumerable minor improvements to world generation - Innumerable minor improvements to world generation
- Variable dungeon difficulty
- Aurora Borealis (localised entirely within the kitchen)
- Block-based voxel lighting
### Changed ### Changed
@ -105,6 +109,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Fixed a bug where firing fast projectile at a downwards angle caused them to veer off at a higher angle - Fixed a bug where firing fast projectile at a downwards angle caused them to veer off at a higher angle
- Fixed a bug where ui scale in the login menu was not updated when changed in-game - Fixed a bug where ui scale in the login menu was not updated when changed in-game
- Fixed a bug which caused campfires and other stuff to duplicate - Fixed a bug which caused campfires and other stuff to duplicate
- Significantly improved water movement AI to stop entities getting stuck
- Prevented entities, sprites and particles being lit when not visible to the sun
## [0.7.0] - 2020-08-15 ## [0.7.0] - 2020-08-15