mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
update toolchain to nightly-2021-03-22
This commit is contained in:
parent
759c423595
commit
6b23101fac
@ -13,6 +13,6 @@ reorder_impl_items = true
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fn_single_line = true
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inline_attribute_width = 50
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match_block_trailing_comma = true
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merge_imports = true
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imports_granularity="Crate"
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overflow_delimited_expr = true
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use_field_init_shorthand = true
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2
Cargo.lock
generated
2
Cargo.lock
generated
@ -1,5 +1,7 @@
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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version = 3
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[[package]]
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name = "ab_glyph"
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version = "0.2.10"
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@ -1,6 +1,6 @@
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#![deny(unsafe_code)]
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#![deny(clippy::clone_on_ref_ptr)]
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#![feature(label_break_value, option_zip, str_split_once)]
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#![feature(label_break_value, option_zip)]
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pub mod addr;
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pub mod cmd;
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@ -1045,7 +1045,7 @@ impl Client {
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where
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C: Clone,
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{
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Some(self.state.read_storage::<C>().get(self.entity()).cloned()?)
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self.state.read_storage::<C>().get(self.entity()).cloned()
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}
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pub fn current_biome(&self) -> BiomeKind {
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@ -133,18 +133,18 @@ impl ClientMsg {
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end of 2nd level Enums
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*/
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impl Into<ClientMsg> for ClientType {
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fn into(self) -> ClientMsg { ClientMsg::Type(self) }
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impl From<ClientType> for ClientMsg {
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fn from(other: ClientType) -> ClientMsg { ClientMsg::Type(other) }
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}
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impl Into<ClientMsg> for ClientRegister {
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fn into(self) -> ClientMsg { ClientMsg::Register(self) }
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impl From<ClientRegister> for ClientMsg {
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fn from(other: ClientRegister) -> ClientMsg { ClientMsg::Register(other) }
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}
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impl Into<ClientMsg> for ClientGeneral {
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fn into(self) -> ClientMsg { ClientMsg::General(self) }
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impl From<ClientGeneral> for ClientMsg {
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fn from(other: ClientGeneral) -> ClientMsg { ClientMsg::General(other) }
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}
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impl Into<ClientMsg> for PingMsg {
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fn into(self) -> ClientMsg { ClientMsg::Ping(self) }
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impl From<PingMsg> for ClientMsg {
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fn from(other: PingMsg) -> ClientMsg { ClientMsg::Ping(other) }
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}
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@ -268,22 +268,22 @@ impl From<comp::ChatMsg> for ServerGeneral {
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fn from(v: comp::ChatMsg) -> Self { ServerGeneral::ChatMsg(v) }
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}
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impl Into<ServerMsg> for ServerInfo {
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fn into(self) -> ServerMsg { ServerMsg::Info(self) }
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impl From<ServerInfo> for ServerMsg {
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fn from(o: ServerInfo) -> ServerMsg { ServerMsg::Info(o) }
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}
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impl Into<ServerMsg> for ServerInit {
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fn into(self) -> ServerMsg { ServerMsg::Init(Box::new(self)) }
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impl From<ServerInit> for ServerMsg {
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fn from(o: ServerInit) -> ServerMsg { ServerMsg::Init(Box::new(o)) }
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}
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impl Into<ServerMsg> for ServerRegisterAnswer {
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fn into(self) -> ServerMsg { ServerMsg::RegisterAnswer(self) }
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impl From<ServerRegisterAnswer> for ServerMsg {
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fn from(o: ServerRegisterAnswer) -> ServerMsg { ServerMsg::RegisterAnswer(o) }
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}
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impl Into<ServerMsg> for ServerGeneral {
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fn into(self) -> ServerMsg { ServerMsg::General(self) }
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impl From<ServerGeneral> for ServerMsg {
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fn from(o: ServerGeneral) -> ServerMsg { ServerMsg::General(o) }
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}
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impl Into<ServerMsg> for PingMsg {
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fn into(self) -> ServerMsg { ServerMsg::Ping(self) }
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impl From<PingMsg> for ServerMsg {
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fn from(o: PingMsg) -> ServerMsg { ServerMsg::Ping(o) }
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}
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@ -211,8 +211,7 @@ lazy_static! {
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pub fn path_of(specifier: &str, ext: &str) -> PathBuf { ASSETS.source().path_of(specifier, ext) }
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fn get_dir_files(files: &mut Vec<String>, path: &Path, specifier: &str) -> io::Result<()> {
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for entry in fs::read_dir(path)? {
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if let Ok(entry) = entry {
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for entry in (fs::read_dir(path)?).flatten() {
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let path = entry.path();
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let maybe_stem = path.file_stem().and_then(|stem| stem.to_str());
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@ -226,7 +225,6 @@ fn get_dir_files(files: &mut Vec<String>, path: &Path, specifier: &str) -> io::R
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}
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}
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}
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}
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Ok(())
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}
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@ -289,8 +289,8 @@ impl SpeechBubble {
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let timeout = Instant::now() + Duration::from_secs_f64(SpeechBubble::DEFAULT_DURATION);
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Self {
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message,
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timeout,
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icon,
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timeout,
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}
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}
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@ -299,8 +299,8 @@ impl SpeechBubble {
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let timeout = Instant::now() + Duration::from_secs_f64(SpeechBubble::DEFAULT_DURATION);
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Self {
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message,
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timeout,
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icon,
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timeout,
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}
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}
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@ -261,7 +261,7 @@ fn make_tagexample_def(
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modkind.identifier_name(),
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toolkind.identifier_name(),
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);
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let tag = ModularComponentTag { modkind, toolkind };
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let tag = ModularComponentTag { toolkind, modkind };
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// TODO: i18n
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let name = format!("Any {}", tag.name());
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let description = format!(
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@ -293,7 +293,7 @@ fn initialize_modular_assets() -> (HashMap<String, RawItemDef>, RawRecipeBook) {
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for &modkind in &MODKINDS {
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for tier in 0..=5 {
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let (identifier, item) = make_component_def(toolkind, modkind, tier);
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let tag = ModularComponentTag { modkind, toolkind };
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let tag = ModularComponentTag { toolkind, modkind };
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exemplars
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.entry(tag)
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.or_insert_with(Vec::new)
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@ -285,8 +285,9 @@ impl From<SerdeOri> for Ori {
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}
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}
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}
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impl Into<SerdeOri> for Ori {
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fn into(self) -> SerdeOri { SerdeOri(self.to_quat()) }
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impl From<Ori> for SerdeOri {
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fn from(other: Ori) -> SerdeOri { SerdeOri(other.to_quat()) }
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}
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impl Component for Ori {
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@ -5,6 +5,7 @@ use specs_idvs::IdvStorage;
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use std::{error::Error, fmt};
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#[derive(Debug)]
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#[allow(dead_code)] // TODO: remove once trade sim hits master
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pub enum StatChangeError {
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Underflow,
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Overflow,
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@ -7,7 +7,6 @@
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arbitrary_enum_discriminant,
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associated_type_defaults,
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bool_to_option,
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const_checked_int_methods,
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const_generics,
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fundamental,
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iter_map_while,
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@ -140,7 +140,7 @@ impl assets::Compound for RecipeBook {
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.map(load_recipe_input)
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.collect::<Result<_, _>>()?;
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let output = load_item_def(output)?;
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Ok((name.clone(), Recipe { inputs, output }))
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Ok((name.clone(), Recipe { output, inputs }))
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})
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.collect::<Result<_, assets::Error>>()?;
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@ -235,15 +235,13 @@ impl RegionMap {
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return Some(key);
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} else {
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// Check neighbors
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for o in region.neighbors.iter() {
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if let Some(idx) = o {
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for idx in region.neighbors.iter().flatten() {
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let (key, region) = self.regions.get_index(*idx).unwrap();
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if region.entities().contains(id) {
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return Some(*key);
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}
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}
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}
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}
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} else {
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// Check neighbors
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for o in &NEIGHBOR_OFFSETS {
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@ -45,16 +45,16 @@ pub trait SynthTyped<Context, Target> {
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/// variable, but this way we don't have to implement variable lookup and it
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/// doesn't serialize with variables).
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#[fundamental]
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#[serde(transparent)]
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#[derive(Deserialize, Serialize)]
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#[serde(transparent)]
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pub struct WeakHead<Reduction, Type> {
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pub red: Reduction,
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#[serde(skip)]
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pub ty: PhantomData<Type>,
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}
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#[serde(transparent)]
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#[derive(Deserialize, Serialize)]
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#[serde(transparent)]
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pub struct Pure<T>(pub T);
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impl<'a, Context: SubContext<S>, T, S> Typed<Context, &'a T, S> for &'a Pure<T> {
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@ -190,15 +190,15 @@ impl<Context, Target> SynthTyped<Context, Target> for WeakHead<Pure<Target>, Tar
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/// lift at some point; struct variants are not yet supported, and neither
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/// attributes on fields.
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#[fundamental]
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#[serde(transparent)]
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#[derive(Deserialize, Serialize)]
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#[serde(transparent)]
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pub struct ElimCase<Cases> {
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pub cases: Cases,
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}
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#[fundamental]
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#[serde(transparent)]
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#[derive(Deserialize, Serialize)]
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#[serde(transparent)]
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pub struct ElimProj<Proj> {
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pub proj: Proj,
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}
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@ -12,8 +12,8 @@ use std::{fmt, u64};
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#[derive(Copy, Clone, Debug, Eq, Hash, PartialEq, Serialize, Deserialize)]
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pub struct Uid(pub u64);
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impl Into<u64> for Uid {
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fn into(self) -> u64 { self.0 }
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impl From<Uid> for u64 {
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fn from(uid: Uid) -> u64 { uid.0 }
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}
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impl From<u64> for Uid {
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@ -37,8 +37,9 @@ impl From<SerdeDir> for Dir {
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}
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}
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}
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impl Into<SerdeDir> for Dir {
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fn into(self) -> SerdeDir { SerdeDir(*self) }
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impl From<Dir> for SerdeDir {
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fn from(other: Dir) -> SerdeDir { SerdeDir(*other) }
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}
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/*pub enum TryFromVec3Error {
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ContainsNans,
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@ -124,10 +124,7 @@ impl<V: RectRasterableVol> VolGrid2d<V> {
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}
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pub fn get_key(&self, key: Vec2<i32>) -> Option<&V> {
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match self.chunks.get(&key) {
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Some(arc_chunk) => Some(arc_chunk.as_ref()),
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None => None,
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}
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self.chunks.get(&key).map(|arc_chunk| arc_chunk.as_ref())
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}
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pub fn get_key_arc(&self, key: Vec2<i32>) -> Option<&Arc<V>> { self.chunks.get(&key) }
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@ -123,10 +123,7 @@ impl<V: RasterableVol> VolGrid3d<V> {
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}
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pub fn get_key(&self, key: Vec3<i32>) -> Option<&V> {
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match self.chunks.get(&key) {
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Some(arc_chunk) => Some(arc_chunk.as_ref()),
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None => None,
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}
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self.chunks.get(&key).map(|arc_chunk| arc_chunk.as_ref())
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}
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pub fn get_key_arc(&self, key: Vec3<i32>) -> Option<&Arc<V>> { self.chunks.get(&key) }
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|
@ -1050,7 +1050,7 @@ where
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f(data);
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break;
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},
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Err(TryRecvError::Closed) => panic!(CHANNEL_ERR),
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Err(TryRecvError::Closed) => panic!("{}", CHANNEL_ERR),
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Err(TryRecvError::Empty) => {
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trace!("activly sleeping");
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cnt += 1;
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|
@ -1 +1 @@
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nightly-2021-01-01
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nightly-2021-03-22
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|
@ -6,8 +6,7 @@
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bool_to_option,
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drain_filter,
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option_unwrap_none,
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option_zip,
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str_split_once
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option_zip
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)]
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#![cfg_attr(not(feature = "worldgen"), feature(const_panic))]
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|
@ -125,18 +125,18 @@ impl EcsSystemMetrics {
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&["system"],
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)?;
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registry.register(Box::new(system_length_hist.clone()))?;
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registry.register(Box::new(system_length_count.clone()))?;
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registry.register(Box::new(system_start_time.clone()))?;
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registry.register(Box::new(system_length_time.clone()))?;
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registry.register(Box::new(system_thread_avg.clone()))?;
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registry.register(Box::new(system_length_hist.clone()))?;
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registry.register(Box::new(system_length_count.clone()))?;
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Ok(Self {
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system_length_hist,
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system_length_count,
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system_start_time,
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system_length_time,
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system_thread_avg,
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system_length_hist,
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system_length_count,
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})
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}
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}
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|
@ -162,8 +162,8 @@ impl CharacterLoader {
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.unwrap();
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Ok(Self {
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update_tx,
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update_rx,
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update_tx,
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})
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}
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|
@ -18,8 +18,8 @@ pub struct NewCharacter<'a> {
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}
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#[derive(Identifiable, Queryable, Debug)]
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#[primary_key(character_id)]
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#[table_name = "character"]
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#[primary_key(character_id)]
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pub struct Character {
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pub character_id: i64,
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pub player_uuid: String,
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@ -27,9 +27,9 @@ pub struct Character {
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pub waypoint: Option<String>,
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}
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#[primary_key(item_id)]
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#[table_name = "item"]
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#[derive(Debug, Insertable, Queryable, AsChangeset)]
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#[table_name = "item"]
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#[primary_key(item_id)]
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pub struct Item {
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pub item_id: i64,
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pub parent_container_item_id: i64,
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|
@ -171,12 +171,12 @@ impl AmbientChannel {
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pub fn new(stream: &OutputStreamHandle, tag: AmbientChannelTag) -> Self {
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let new_sink = Sink::try_new(stream);
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match new_sink {
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Ok(sink) => Self { sink, tag },
|
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Ok(sink) => Self { tag, sink },
|
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Err(_) => {
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warn!("Failed to create rodio sink. May not play wind sounds.");
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Self {
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sink: Sink::new_idle().0,
|
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tag,
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sink: Sink::new_idle().0,
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}
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},
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}
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|
@ -735,7 +735,7 @@ pub struct Hud {
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force_chat_cursor: Option<Index>,
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tab_complete: Option<String>,
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pulse: f32,
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velocity: f32,
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_velocity: f32,
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slot_manager: slots::SlotManager,
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hotbar: hotbar::State,
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events: Vec<Event>,
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@ -844,7 +844,7 @@ impl Hud {
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force_chat_cursor: None,
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tab_complete: None,
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pulse: 0.0,
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velocity: 0.0,
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_velocity: 0.0,
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slot_manager,
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hotbar: hotbar_state,
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events: Vec::new(),
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@ -1791,7 +1791,7 @@ impl Hud {
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|
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// Display debug window.
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if let Some(debug_info) = debug_info {
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self.velocity = match debug_info.velocity {
|
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self._velocity = match debug_info.velocity {
|
||||
Some(velocity) => velocity.0.magnitude(),
|
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None => 0.0,
|
||||
};
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||||
|
@ -259,8 +259,7 @@ impl assets::Compound for LocalizationList {
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let mut languages = vec![];
|
||||
|
||||
let i18n_root = assets::path_of(specifier, "");
|
||||
for i18n_directory in std::fs::read_dir(&i18n_root)? {
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||||
if let Ok(i18n_entry) = i18n_directory {
|
||||
for i18n_entry in (std::fs::read_dir(&i18n_root)?).flatten() {
|
||||
if let Some(i18n_key) = i18n_entry.file_name().to_str() {
|
||||
// load the root file of all the subdirectories
|
||||
if let Ok(localization) = cache.load::<RawLocalization>(
|
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@ -270,7 +269,6 @@ impl assets::Compound for LocalizationList {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ok(LocalizationList(languages))
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||||
}
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||||
@ -418,7 +416,7 @@ mod tests {
|
||||
{
|
||||
Ok(true) => Some(e.final_commit_id()),
|
||||
Ok(false) => Some(existing_commit),
|
||||
Err(err) => panic!(err),
|
||||
Err(err) => panic!("{}", err),
|
||||
}
|
||||
},
|
||||
None => Some(e.final_commit_id()),
|
||||
@ -439,8 +437,8 @@ mod tests {
|
||||
let root_dir = std::env::current_dir()
|
||||
.map(|p| p.parent().expect("").to_owned())
|
||||
.unwrap();
|
||||
for i18n_file in root_dir.join(&dir).read_dir().unwrap() {
|
||||
if let Ok(i18n_file) = i18n_file {
|
||||
//TODO: review unwraps in this file
|
||||
for i18n_file in root_dir.join(&dir).read_dir().unwrap().flatten() {
|
||||
if let Ok(file_type) = i18n_file.file_type() {
|
||||
if file_type.is_file() {
|
||||
let full_path = i18n_file.path();
|
||||
@ -458,9 +456,7 @@ mod tests {
|
||||
continue;
|
||||
},
|
||||
};
|
||||
i18n_key_versions
|
||||
.extend(generate_key_version(&repo, &i18n, &path, &i18n_blob));
|
||||
}
|
||||
i18n_key_versions.extend(generate_key_version(&repo, &i18n, &path, &i18n_blob));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -471,8 +467,7 @@ mod tests {
|
||||
.map(|p| p.parent().expect("").to_owned())
|
||||
.unwrap();
|
||||
// Walk through each file in the directory
|
||||
for i18n_file in root_dir.join(&directory_path).read_dir().unwrap() {
|
||||
if let Ok(i18n_file) = i18n_file {
|
||||
for i18n_file in root_dir.join(&directory_path).read_dir().unwrap().flatten() {
|
||||
if let Ok(file_type) = i18n_file.file_type() {
|
||||
// Skip folders and the manifest file (which does not contain the same struct we
|
||||
// want to load)
|
||||
@ -497,7 +492,6 @@ mod tests {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test to verify all languages that they are VALID and loadable, without
|
||||
// need of git just on the local assets folder
|
||||
|
@ -77,7 +77,7 @@ gfx_defines! {
|
||||
}
|
||||
|
||||
impl Vertex {
|
||||
#[allow(clippy::collapsible_if)]
|
||||
#[allow(clippy::collapsible_else_if)]
|
||||
pub fn new(pos: Vec3<f32>, norm: Vec3<f32>) -> Self {
|
||||
let norm_bits = if norm.x != 0.0 {
|
||||
if norm.x < 0.0 { 0 } else { 1 }
|
||||
|
@ -87,7 +87,7 @@ impl fmt::Display for Vertex {
|
||||
|
||||
impl Vertex {
|
||||
// NOTE: Limit to 16 (x) × 16 (y) × 32 (z).
|
||||
#[allow(clippy::collapsible_if)]
|
||||
#[allow(clippy::collapsible_else_if)]
|
||||
pub fn new(
|
||||
atlas_pos: Vec2<u16>,
|
||||
pos: Vec3<f32>,
|
||||
|
@ -272,6 +272,7 @@ pub struct Renderer {
|
||||
lod_terrain_pipeline: GfxPipeline<lod_terrain::pipe::Init<'static>>,
|
||||
clouds_pipeline: GfxPipeline<clouds::pipe::Init<'static>>,
|
||||
postprocess_pipeline: GfxPipeline<postprocess::pipe::Init<'static>>,
|
||||
#[allow(dead_code)] //TODO: remove ?
|
||||
player_shadow_pipeline: GfxPipeline<figure::pipe::Init<'static>>,
|
||||
|
||||
shaders: AssetHandle<Shaders>,
|
||||
@ -358,16 +359,16 @@ impl Renderer {
|
||||
directed_sampler,
|
||||
) = shadow_views;
|
||||
Some(ShadowMapRenderer {
|
||||
directed_depth_stencil_view,
|
||||
directed_res,
|
||||
directed_sampler,
|
||||
|
||||
// point_encoder: factory.create_command_buffer().into(),
|
||||
// directed_encoder: factory.create_command_buffer().into(),
|
||||
point_depth_stencil_view,
|
||||
point_res,
|
||||
point_sampler,
|
||||
|
||||
directed_depth_stencil_view,
|
||||
directed_res,
|
||||
directed_sampler,
|
||||
|
||||
point_pipeline,
|
||||
terrain_directed_pipeline,
|
||||
figure_directed_pipeline,
|
||||
|
@ -129,14 +129,14 @@ impl BlocksOfInterest {
|
||||
reeds,
|
||||
fireflies,
|
||||
flowers,
|
||||
interactables,
|
||||
lights,
|
||||
fire_bowls,
|
||||
snow,
|
||||
cricket1,
|
||||
cricket2,
|
||||
cricket3,
|
||||
frogs,
|
||||
interactables,
|
||||
lights,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -184,6 +184,7 @@ impl IcedUi {
|
||||
let messages = {
|
||||
span!(_guard, "update user_interface");
|
||||
let mut messages = Vec::new();
|
||||
#[allow(clippy::manual_map)]
|
||||
let _event_status_list = user_interface.update(
|
||||
&self.events,
|
||||
cursor_position,
|
||||
|
@ -22,9 +22,9 @@ pub struct MouseDetector<'a> {
|
||||
impl<'a> MouseDetector<'a> {
|
||||
pub fn new(state: &'a mut State, width: Length, height: Length) -> Self {
|
||||
Self {
|
||||
state,
|
||||
width,
|
||||
height,
|
||||
state,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,7 +45,9 @@ pub struct ImageSlider<T, K> {
|
||||
struct Track {
|
||||
image_id: image::Id,
|
||||
color: Option<Color>,
|
||||
#[allow(dead_code)]
|
||||
src_rect: Option<Rect>,
|
||||
#[allow(dead_code)]
|
||||
breadth: Option<f32>,
|
||||
// Padding on the ends of the track constraining the slider to a smaller area.
|
||||
padding: (f32, f32),
|
||||
@ -56,6 +58,7 @@ struct Slider {
|
||||
hover_image_id: Option<image::Id>,
|
||||
press_image_id: Option<image::Id>,
|
||||
color: Option<Color>,
|
||||
#[allow(dead_code)]
|
||||
src_rect: Option<Rect>,
|
||||
length: Option<f32>,
|
||||
}
|
||||
|
@ -1391,13 +1391,9 @@ impl Window {
|
||||
*remapping = None;
|
||||
None
|
||||
},
|
||||
None => {
|
||||
if let Some(game_inputs) = controls.get_associated_game_inputs(&key_mouse) {
|
||||
Some(game_inputs.iter())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
},
|
||||
None => controls
|
||||
.get_associated_game_inputs(&key_mouse)
|
||||
.map(|game_inputs| game_inputs.iter()),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,6 @@
|
||||
const_panic,
|
||||
label_break_value,
|
||||
or_patterns,
|
||||
array_value_iter,
|
||||
array_map
|
||||
)]
|
||||
|
||||
|
@ -358,7 +358,8 @@ pub struct WorldSim {
|
||||
/// post-erosion warping, cliffs, and other things like that).
|
||||
pub max_height: f32,
|
||||
pub(crate) chunks: Vec<SimChunk>,
|
||||
pub(crate) locations: Vec<Location>,
|
||||
//TODO: remove or use this property
|
||||
pub(crate) _locations: Vec<Location>,
|
||||
|
||||
pub(crate) gen_ctx: GenCtx,
|
||||
pub rng: ChaChaRng,
|
||||
@ -1397,7 +1398,7 @@ impl WorldSim {
|
||||
map_size_lg,
|
||||
max_height: maxh as f32,
|
||||
chunks,
|
||||
locations: Vec::new(),
|
||||
_locations: Vec::new(),
|
||||
gen_ctx,
|
||||
rng,
|
||||
};
|
||||
@ -1718,7 +1719,7 @@ impl WorldSim {
|
||||
}
|
||||
|
||||
self.rng = rng;
|
||||
self.locations = locations;
|
||||
self._locations = locations;
|
||||
}
|
||||
|
||||
pub fn get(&self, chunk_pos: Vec2<i32>) -> Option<&SimChunk> {
|
||||
|
@ -1170,7 +1170,7 @@ impl Floor {
|
||||
}
|
||||
|
||||
// Find orientation of a position relative to another position
|
||||
#[allow(clippy::collapsible_if)]
|
||||
#[allow(clippy::collapsible_else_if)]
|
||||
fn relative_ori(pos1: Vec2<i32>, pos2: Vec2<i32>) -> u8 {
|
||||
if (pos1.x - pos2.x).abs() < (pos1.y - pos2.y).abs() {
|
||||
if pos1.y > pos2.y { 4 } else { 8 }
|
||||
|
@ -740,10 +740,10 @@ fn wpos_is_hazard(land: &Land, wpos: Vec2<i32>) -> Option<HazardKind> {
|
||||
.map_or(true, |c| c.river.near_water())
|
||||
{
|
||||
Some(HazardKind::Water)
|
||||
} else if let Some(gradient) = Some(land.get_gradient_approx(wpos)).filter(|g| *g > 0.8) {
|
||||
Some(HazardKind::Hill { gradient })
|
||||
} else {
|
||||
None
|
||||
Some(land.get_gradient_approx(wpos))
|
||||
.filter(|g| *g > 0.8)
|
||||
.map(|gradient| HazardKind::Hill { gradient })
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user