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Bag icon improvement
This commit is contained in:
parent
5f4f285523
commit
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@ -55,6 +55,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Item pickup UI now displays items that members of your group pick up.
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- Improved shiny water shaders
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- Tweaked armor stats
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- Move bag icon to skillbar
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### Removed
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BIN
assets/voxygen/element/ui/generic/buttons/bag.png
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assets/voxygen/element/ui/generic/buttons/bag.png
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assets/voxygen/element/ui/generic/buttons/bag/closed.png
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assets/voxygen/element/ui/generic/buttons/bag/closed.png
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assets/voxygen/element/ui/generic/buttons/bag/closed_hover.png
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assets/voxygen/element/ui/generic/buttons/bag/closed_hover.png
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assets/voxygen/element/ui/generic/buttons/bag/closed_press.png
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assets/voxygen/element/ui/generic/buttons/bag/closed_press.png
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BIN
assets/voxygen/element/ui/generic/buttons/bag/open.png
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assets/voxygen/element/ui/generic/buttons/bag/open.png
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assets/voxygen/element/ui/generic/buttons/bag/open_hover.png
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assets/voxygen/element/ui/generic/buttons/bag/open_hover.png
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assets/voxygen/element/ui/generic/buttons/bag/open_press.png
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assets/voxygen/element/ui/generic/buttons/bag/open_press.png
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assets/voxygen/element/ui/generic/buttons/spellbook0.png
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assets/voxygen/element/ui/generic/buttons/spellbook0.png
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BIN
assets/voxygen/element/ui/skillbar/bag_frame.png
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assets/voxygen/element/ui/skillbar/bag_frame.png
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@ -1,28 +1,20 @@
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use super::{
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img_ids::{Imgs, ImgsRot},
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HudInfo, BLACK, CRITICAL_HP_COLOR, LOW_HP_COLOR, QUALITY_LEGENDARY, TEXT_COLOR,
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BLACK, TEXT_COLOR,
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};
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use crate::{
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game_input::GameInput,
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hud::animation::animation_timer,
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ui::{fonts::Fonts, ImageFrame, Tooltip, TooltipManager, Tooltipable},
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window::KeyMouse,
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GlobalState,
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};
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use client::Client;
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use common::comp::{SkillSet, Stats};
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use conrod_core::{
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widget::{self, Button, Image, Text, UpdateArgs},
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widget::{self, Button, Text, UpdateArgs},
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widget_ids, Color, Colorable, Positionable, Sizeable, UiCell, Widget, WidgetCommon,
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};
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use i18n::Localization;
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widget_ids! {
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struct Ids {
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bag,
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bag_text,
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bag_text_bg,
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bag_space,
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bag_space_bg,
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bag_show_map,
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map_button,
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map_text,
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@ -50,9 +42,6 @@ widget_ids! {
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}
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#[derive(WidgetCommon)]
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pub struct Buttons<'a> {
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client: &'a Client,
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info: &'a HudInfo,
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show_bag: bool,
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imgs: &'a Imgs,
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fonts: &'a Fonts,
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#[conrod(common_builder)]
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@ -61,30 +50,18 @@ pub struct Buttons<'a> {
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rot_imgs: &'a ImgsRot,
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tooltip_manager: &'a mut TooltipManager,
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localized_strings: &'a Localization,
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stats: &'a Stats,
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skill_set: &'a SkillSet,
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pulse: f32,
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}
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impl<'a> Buttons<'a> {
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pub fn new(
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client: &'a Client,
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info: &'a HudInfo,
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show_bag: bool,
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imgs: &'a Imgs,
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fonts: &'a Fonts,
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global_state: &'a GlobalState,
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rot_imgs: &'a ImgsRot,
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tooltip_manager: &'a mut TooltipManager,
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localized_strings: &'a Localization,
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stats: &'a Stats,
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skill_set: &'a SkillSet,
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pulse: f32,
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) -> Self {
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Self {
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client,
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info,
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show_bag,
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imgs,
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fonts,
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common: widget::CommonBuilder::default(),
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@ -92,9 +69,6 @@ impl<'a> Buttons<'a> {
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rot_imgs,
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tooltip_manager,
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localized_strings,
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stats,
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skill_set,
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pulse,
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}
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}
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}
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@ -105,11 +79,9 @@ pub struct State {
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#[allow(clippy::enum_variant_names)] //think about renaming to ToggleEvent
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pub enum Event {
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ToggleBag,
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ToggleSettings,
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ToggleMap,
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ToggleSocial,
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ToggleSpell,
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ToggleCrafting,
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}
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@ -148,85 +120,11 @@ impl<'a> Widget for Buttons<'a> {
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.desc_font_size(self.fonts.cyri.scale(12))
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.font_id(self.fonts.cyri.conrod_id)
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.desc_text_color(TEXT_COLOR);
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// Bag
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if Button::image(if !self.show_bag {
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self.imgs.bag
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} else {
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self.imgs.bag_open
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})
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.bottom_right_with_margins_on(ui.window, 5.0, 5.0)
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.hover_image(if !self.show_bag {
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self.imgs.bag_hover
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} else {
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self.imgs.bag_open_hover
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})
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.press_image(if !self.show_bag {
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self.imgs.bag_press
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} else {
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self.imgs.bag_open_press
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})
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.w_h(420.0 / 10.0, 480.0 / 10.0)
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.with_tooltip(
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self.tooltip_manager,
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&localized_strings.get_msg_ctx("hud-bag-inventory", &i18n::fluent_args! {
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"playername" => &self.stats.name
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}),
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"",
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&button_tooltip,
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TEXT_COLOR,
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)
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.set(state.ids.bag, ui)
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.was_clicked()
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{
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return Some(Event::ToggleBag);
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};
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if let Some(bag) = &self
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.global_state
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.settings
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.controls
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.get_binding(GameInput::Bag)
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{
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self.create_new_button_with_shadow(
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ui,
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bag,
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state.ids.bag,
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state.ids.bag_text_bg,
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state.ids.bag_text,
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);
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}
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let invs = self.client.inventories();
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let inventory = match invs.get(self.info.viewpoint_entity) {
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Some(inv) => inv,
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None => return None,
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};
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if !self.show_bag {
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let space_used = inventory.populated_slots();
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let space_max = inventory.slots().count();
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let bag_space = format!("{}/{}", space_used, space_max);
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let bag_space_percentage = space_used as f32 / space_max as f32;
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Text::new(&bag_space)
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.mid_top_with_margin_on(state.ids.bag, -15.0)
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.font_size(12)
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.font_id(self.fonts.cyri.conrod_id)
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.color(BLACK)
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.set(state.ids.bag_space_bg, ui);
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Text::new(&bag_space)
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.top_left_with_margins_on(state.ids.bag_space_bg, -1.0, -1.0)
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.font_size(12)
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.font_id(self.fonts.cyri.conrod_id)
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.color(if bag_space_percentage < 0.8 {
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TEXT_COLOR
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} else if bag_space_percentage < 1.0 {
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LOW_HP_COLOR
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} else {
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CRITICAL_HP_COLOR
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})
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.set(state.ids.bag_space, ui);
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}
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// Settings
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if Button::image(self.imgs.settings)
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.w_h(29.0, 25.0)
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.bottom_right_with_margins_on(ui.window, 5.0, 57.0)
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.bottom_right_with_margins_on(ui.window, 5.0, 5.0)
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.hover_image(self.imgs.settings_hover)
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.press_image(self.imgs.settings_press)
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.with_tooltip(
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@ -320,71 +218,11 @@ impl<'a> Widget for Buttons<'a> {
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state.ids.map_text,
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);
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}
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// Diary
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let unspent_sp = self.skill_set.has_available_sp();
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if Button::image(if !unspent_sp {
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self.imgs.spellbook_button
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} else {
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self.imgs.spellbook_hover
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})
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.w_h(28.0, 25.0)
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.left_from(state.ids.map_button, 10.0)
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.hover_image(self.imgs.spellbook_hover)
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.press_image(self.imgs.spellbook_press)
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.with_tooltip(
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self.tooltip_manager,
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&localized_strings.get_msg("hud-diary"),
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"",
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&button_tooltip,
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TEXT_COLOR,
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)
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.set(state.ids.spellbook_button, ui)
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.was_clicked()
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{
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return Some(Event::ToggleSpell);
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}
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if let Some(spell) = &self
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.global_state
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.settings
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.controls
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.get_binding(GameInput::Spellbook)
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{
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self.create_new_button_with_shadow(
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ui,
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spell,
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state.ids.spellbook_button,
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state.ids.spellbook_text_bg,
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state.ids.spellbook_text,
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);
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}
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// Unspent SP indicator
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if unspent_sp {
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let arrow_ani = animation_timer(self.pulse); //Animation timer
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Image::new(self.imgs.sp_indicator_arrow)
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.w_h(20.0, 11.0)
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.graphics_for(state.ids.spellbook_button)
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.mid_top_with_margin_on(state.ids.spellbook_button, -12.0 + arrow_ani as f64)
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.color(Some(QUALITY_LEGENDARY))
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.set(state.ids.sp_arrow, ui);
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Text::new(&localized_strings.get_msg("hud-sp_arrow_txt"))
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.mid_top_with_margin_on(state.ids.sp_arrow, -18.0)
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.graphics_for(state.ids.spellbook_button)
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.font_id(self.fonts.cyri.conrod_id)
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.font_size(self.fonts.cyri.scale(14))
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.color(BLACK)
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.set(state.ids.sp_arrow_txt_bg, ui);
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Text::new(&localized_strings.get_msg("hud-sp_arrow_txt"))
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.graphics_for(state.ids.spellbook_button)
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.bottom_right_with_margins_on(state.ids.sp_arrow_txt_bg, 1.0, 1.0)
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.font_id(self.fonts.cyri.conrod_id)
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.font_size(self.fonts.cyri.scale(14))
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.color(QUALITY_LEGENDARY)
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.set(state.ids.sp_arrow_txt, ui);
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}
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// Crafting
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if Button::image(self.imgs.crafting_icon)
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.w_h(25.0, 25.0)
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.left_from(state.ids.spellbook_button, 10.0)
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.left_from(state.ids.map_button, 10.0)
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.hover_image(self.imgs.crafting_icon_hover)
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.press_image(self.imgs.crafting_icon_press)
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.with_tooltip(
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@ -94,6 +94,7 @@ image_ids! {
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pickaxe_ico: "voxygen.element.weapons.pickaxe",
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skilltree_ico: "voxygen.element.ui.diary.buttons.skilltree",
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spellbook_ico: "voxygen.element.ui.diary.buttons.spellbook",
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spellbook_ico0: "voxygen.element.ui.generic.buttons.spellbook0",
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stats_ico: "voxygen.element.ui.diary.buttons.stats",
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lock: "voxygen.element.ui.diary.buttons.lock",
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wpn_icon_border_skills: "voxygen.element.ui.diary.buttons.border_skills",
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@ -370,6 +371,7 @@ image_ids! {
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exp_frame: "voxygen.element.ui.skillbar.exp_frame",
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exp_frame_bg: "voxygen.element.ui.skillbar.exp_frame_bg",
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selected_exp: "voxygen.element.ui.skillbar.selected_exp_frame",
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bag_frame: "voxygen.element.ui.skillbar.bag_frame",
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selected_exp_bg: "voxygen.element.ui.skillbar.selected_exp_frame_bg",
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decayed_bg: "voxygen.element.ui.skillbar.decayed_bg",
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energy_bg: "voxygen.element.ui.skillbar.energy_bg",
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@ -383,6 +385,7 @@ image_ids! {
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m_move_ico: "voxygen.element.ui.generic.icons.m_move",
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m_click_ico: "voxygen.element.ui.generic.icons.m_click",
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skillbar_slot: "voxygen.element.ui.skillbar.slot",
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bag_ico: "voxygen.element.ui.generic.buttons.bag",
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// Other Icons/Art
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@ -614,14 +617,6 @@ image_ids! {
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// Enemy Bar Content:
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enemy_bar: "voxygen.element.ui.skillbar.enemy_bar_content",
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// Bag
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bag: "voxygen.element.ui.generic.buttons.bag.closed",
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bag_hover: "voxygen.element.ui.generic.buttons.bag.closed_hover",
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bag_press: "voxygen.element.ui.generic.buttons.bag.closed_press",
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bag_open: "voxygen.element.ui.generic.buttons.bag.open",
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bag_open_hover: "voxygen.element.ui.generic.buttons.bag.open_hover",
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bag_open_press: "voxygen.element.ui.generic.buttons.bag.open_press",
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map_icon: "voxygen.element.ui.generic.buttons.map",
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grid_button: "voxygen.element.ui.generic.buttons.border",
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@ -2735,41 +2735,30 @@ impl Hud {
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// Bag button and nearby icons
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let ecs = client.state().ecs();
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let entity = info.viewpoint_entity;
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// let entity = info.viewpoint_entity;
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let stats = ecs.read_storage::<comp::Stats>();
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let skill_sets = ecs.read_storage::<comp::SkillSet>();
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let buffs = ecs.read_storage::<comp::Buffs>();
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let char_states = ecs.read_storage::<comp::CharacterState>();
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let msm = ecs.read_resource::<MaterialStatManifest>();
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if let (Some(player_stats), Some(skill_set)) = (stats.get(entity), skill_sets.get(entity)) {
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match Buttons::new(
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client,
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&info,
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self.show.bag,
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&self.imgs,
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&self.fonts,
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global_state,
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&self.rot_imgs,
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tooltip_manager,
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i18n,
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player_stats,
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skill_set,
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self.pulse,
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)
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.set(self.ids.buttons, ui_widgets)
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{
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Some(buttons::Event::ToggleBag) => {
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let state = !self.show.bag;
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Self::show_bag(&mut self.slot_manager, &mut self.show, state)
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},
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Some(buttons::Event::ToggleSettings) => self.show.toggle_settings(global_state),
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Some(buttons::Event::ToggleSocial) => self.show.toggle_social(),
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Some(buttons::Event::ToggleSpell) => self.show.toggle_spell(),
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Some(buttons::Event::ToggleMap) => self.show.toggle_map(),
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Some(buttons::Event::ToggleCrafting) => self.show.toggle_crafting(),
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None => {},
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}
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match Buttons::new(
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&self.imgs,
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&self.fonts,
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global_state,
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&self.rot_imgs,
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tooltip_manager,
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i18n,
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)
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.set(self.ids.buttons, ui_widgets)
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{
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Some(buttons::Event::ToggleSettings) => self.show.toggle_settings(global_state),
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Some(buttons::Event::ToggleSocial) => self.show.toggle_social(),
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Some(buttons::Event::ToggleMap) => self.show.toggle_map(),
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Some(buttons::Event::ToggleCrafting) => self.show.toggle_crafting(),
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None => {},
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}
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// Group Window
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for event in Group::new(
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&mut self.show,
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@ -2924,6 +2913,7 @@ impl Hud {
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self.show.diary(true);
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self.show.open_skill_tree(skillgroup);
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},
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Some(skillbar::Event::OpenBag) => self.show.bag = !self.show.bag,
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None => {},
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}
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}
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|
@ -4,17 +4,18 @@ use super::{
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item_imgs::ItemImgs,
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slots, util, BarNumbers, HudInfo, ShortcutNumbers, BLACK, CRITICAL_HP_COLOR, HP_COLOR,
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LOW_HP_COLOR, POISEBAR_TICK_COLOR, POISE_COLOR, QUALITY_EPIC, QUALITY_LEGENDARY, STAMINA_COLOR,
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TEXT_COLOR, UI_HIGHLIGHT_0, XP_COLOR,
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TEXT_COLOR, TEXT_VELORITE, UI_HIGHLIGHT_0, XP_COLOR,
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};
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use crate::{
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game_input::GameInput,
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hud::{ComboFloater, Position, PositionSpecifier},
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hud::{animation::animation_timer, ComboFloater, Position, PositionSpecifier},
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ui::{
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fonts::Fonts,
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slot::{ContentSize, SlotMaker},
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ImageFrame, ItemTooltip, ItemTooltipManager, ItemTooltipable, Tooltip, TooltipManager,
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Tooltipable,
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},
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window::KeyMouse,
|
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GlobalState,
|
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};
|
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use i18n::Localization;
|
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@ -99,6 +100,24 @@ widget_ids! {
|
||||
exp_img_frame,
|
||||
exp_img,
|
||||
exp_lvl,
|
||||
spellbook_txt_bg,
|
||||
spellbook_txt,
|
||||
sp_arrow,
|
||||
sp_arrow_txt_bg,
|
||||
sp_arrow_txt,
|
||||
//Bag Button
|
||||
bag_frame_bg,
|
||||
bag_frame,
|
||||
bag_filling,
|
||||
bag_img_frame_bg,
|
||||
bag_img_frame,
|
||||
bag_img,
|
||||
bag_space_bg,
|
||||
bag_space,
|
||||
bag_progress,
|
||||
bag_numbers_alignment,
|
||||
bag_text_bg,
|
||||
bag_text,
|
||||
// Combo Counter
|
||||
combo_align,
|
||||
combo_bg,
|
||||
@ -261,6 +280,7 @@ fn slot_entries(state: &State, slot_offset: f64) -> [SlotEntry; 10] {
|
||||
|
||||
pub enum Event {
|
||||
OpenDiary(SkillGroupKind),
|
||||
OpenBag,
|
||||
}
|
||||
|
||||
#[derive(WidgetCommon)]
|
||||
@ -359,6 +379,34 @@ impl<'a> Skillbar<'a> {
|
||||
}
|
||||
}
|
||||
|
||||
fn create_new_button_with_shadow(
|
||||
&self,
|
||||
ui: &mut UiCell,
|
||||
key_mouse: &KeyMouse,
|
||||
button_identifier: widget::Id,
|
||||
text_background: widget::Id,
|
||||
text: widget::Id,
|
||||
) {
|
||||
let key_layout = &self.global_state.window.key_layout;
|
||||
let key_desc = key_mouse.display_shortest(key_layout);
|
||||
|
||||
//Create shadow
|
||||
Text::new(&key_desc)
|
||||
.bottom_right_with_margins_on(button_identifier, 0.0, 0.0)
|
||||
.font_size(10)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(BLACK)
|
||||
.set(text_background, ui);
|
||||
|
||||
//Create button
|
||||
Text::new(&key_desc)
|
||||
.bottom_right_with_margins_on(text_background, 1.0, 1.0)
|
||||
.font_size(10)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(TEXT_COLOR)
|
||||
.set(text, ui);
|
||||
}
|
||||
|
||||
fn show_death_message(&self, state: &State, ui: &mut UiCell) {
|
||||
let localized_strings = self.localized_strings;
|
||||
let key_layout = &self.global_state.window.key_layout;
|
||||
@ -369,7 +417,7 @@ impl<'a> Skillbar<'a> {
|
||||
.controls
|
||||
.get_binding(GameInput::Respawn)
|
||||
{
|
||||
Text::new(&localized_strings.get_msg("hud-you_died"))
|
||||
Text::new(&self.localized_strings.get_msg("hud-you_died"))
|
||||
.middle_of(ui.window)
|
||||
.font_size(self.fonts.cyri.scale(50))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
@ -385,7 +433,7 @@ impl<'a> Skillbar<'a> {
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(Color::Rgba(0.0, 0.0, 0.0, 1.0))
|
||||
.set(state.ids.death_message_2_bg, ui);
|
||||
Text::new(&localized_strings.get_msg("hud-you_died"))
|
||||
Text::new(&self.localized_strings.get_msg("hud-you_died"))
|
||||
.bottom_left_with_margins_on(state.ids.death_message_1_bg, 2.0, 2.0)
|
||||
.font_size(self.fonts.cyri.scale(50))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
@ -533,6 +581,120 @@ impl<'a> Skillbar<'a> {
|
||||
.middle_of(state.ids.bg_poise)
|
||||
.set(state.ids.frame_poise, ui);
|
||||
}
|
||||
// Bag button and indicator
|
||||
Image::new(self.imgs.selected_exp_bg)
|
||||
.w_h(34.0, 38.0)
|
||||
.bottom_right_with_margins_on(state.ids.slot10, 0.0, -37.0)
|
||||
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 1.0)))
|
||||
.set(state.ids.bag_img_frame_bg, ui);
|
||||
|
||||
if Button::image(self.imgs.bag_frame)
|
||||
.w_h(34.0, 38.0)
|
||||
.middle_of(state.ids.bag_img_frame_bg)
|
||||
.set(state.ids.bag_img_frame, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
return Some(Event::OpenBag);
|
||||
}
|
||||
let invs = self.client.inventories();
|
||||
let inventory = match invs.get(self.info.viewpoint_entity) {
|
||||
Some(inv) => inv,
|
||||
None => return None,
|
||||
};
|
||||
|
||||
let space_used = inventory.populated_slots();
|
||||
let space_max = inventory.slots().count();
|
||||
let bag_space = format!("{}/{}", space_used, space_max);
|
||||
let bag_space_percentage = space_used as f64 / space_max as f64;
|
||||
|
||||
// bag filling indicator bar
|
||||
Image::new(self.imgs.bar_content)
|
||||
.w_h(1.0, 21.0 * bag_space_percentage)
|
||||
.color(if bag_space_percentage < 0.6 {
|
||||
Some(TEXT_VELORITE)
|
||||
} else if bag_space_percentage < 1.0 {
|
||||
Some(LOW_HP_COLOR)
|
||||
} else {
|
||||
Some(CRITICAL_HP_COLOR)
|
||||
})
|
||||
.graphics_for(state.ids.bag_img_frame)
|
||||
.bottom_left_with_margins_on(state.ids.bag_img_frame, 14.0, 2.0)
|
||||
.set(state.ids.bag_filling, ui);
|
||||
|
||||
// bag filling text
|
||||
Rectangle::fill_with([32.0, 11.0], color::TRANSPARENT)
|
||||
.bottom_left_with_margins_on(state.ids.bag_img_frame_bg, 1.0, 2.0)
|
||||
.graphics_for(state.ids.bag_img_frame)
|
||||
.set(state.ids.bag_numbers_alignment, ui);
|
||||
Text::new(&bag_space)
|
||||
.middle_of(state.ids.bag_numbers_alignment)
|
||||
.font_size(if bag_space.len() < 6 { 9 } else { 8 })
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(BLACK)
|
||||
.graphics_for(state.ids.bag_img_frame)
|
||||
.set(state.ids.bag_space_bg, ui);
|
||||
Text::new(&bag_space)
|
||||
.bottom_right_with_margins_on(state.ids.bag_space_bg, 1.0, 1.0)
|
||||
.font_size(if bag_space.len() < 6 { 9 } else { 8 })
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.color(if bag_space_percentage < 0.6 {
|
||||
TEXT_VELORITE
|
||||
} else if bag_space_percentage < 1.0 {
|
||||
LOW_HP_COLOR
|
||||
} else {
|
||||
CRITICAL_HP_COLOR
|
||||
})
|
||||
.graphics_for(state.ids.bag_img_frame)
|
||||
.set(state.ids.bag_space, ui);
|
||||
|
||||
Image::new(self.imgs.bag_ico)
|
||||
.w_h(24.0, 24.0)
|
||||
.graphics_for(state.ids.bag_img_frame)
|
||||
.mid_bottom_with_margin_on(state.ids.bag_img_frame, 13.0)
|
||||
.set(state.ids.bag_img, ui);
|
||||
|
||||
if let Some(bag) = &self
|
||||
.global_state
|
||||
.settings
|
||||
.controls
|
||||
.get_binding(GameInput::Bag)
|
||||
{
|
||||
self.create_new_button_with_shadow(
|
||||
ui,
|
||||
bag,
|
||||
state.ids.bag_img,
|
||||
state.ids.bag_text_bg,
|
||||
state.ids.bag_text,
|
||||
);
|
||||
}
|
||||
|
||||
// Exp Type and Level Display
|
||||
|
||||
// Unspent SP indicator
|
||||
let unspent_sp = self.skillset.has_available_sp();
|
||||
if unspent_sp {
|
||||
let arrow_ani = animation_timer(self.pulse); //Animation timer
|
||||
Image::new(self.imgs.sp_indicator_arrow)
|
||||
.w_h(20.0, 11.0)
|
||||
.graphics_for(state.ids.exp_img_frame)
|
||||
.mid_top_with_margin_on(state.ids.exp_img_frame, -12.0 + arrow_ani as f64)
|
||||
.color(Some(QUALITY_LEGENDARY))
|
||||
.set(state.ids.sp_arrow, ui);
|
||||
Text::new(&self.localized_strings.get_msg("hud-sp_arrow_txt"))
|
||||
.mid_top_with_margin_on(state.ids.sp_arrow, -18.0)
|
||||
.graphics_for(state.ids.exp_img_frame)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.color(BLACK)
|
||||
.set(state.ids.sp_arrow_txt_bg, ui);
|
||||
Text::new(&self.localized_strings.get_msg("hud-sp_arrow_txt"))
|
||||
.graphics_for(state.ids.exp_img_frame)
|
||||
.bottom_right_with_margins_on(state.ids.sp_arrow_txt_bg, 1.0, 1.0)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(14))
|
||||
.color(QUALITY_LEGENDARY)
|
||||
.set(state.ids.sp_arrow_txt, ui);
|
||||
}
|
||||
|
||||
if self
|
||||
.global_state
|
||||
@ -551,7 +713,12 @@ impl<'a> Skillbar<'a> {
|
||||
let current_exp = self.skillset.available_experience(*selected_experience) as f64;
|
||||
let max_exp = self.skillset.skill_point_cost(*selected_experience) as f64;
|
||||
let exp_percentage = current_exp / max_exp.max(1.0);
|
||||
let level = self.skillset.earned_sp(*selected_experience).to_string();
|
||||
let level = self.skillset.earned_sp(*selected_experience);
|
||||
let level_txt = if level > 0 {
|
||||
self.skillset.earned_sp(*selected_experience).to_string()
|
||||
} else {
|
||||
"".to_string()
|
||||
};
|
||||
|
||||
// Exp Bar
|
||||
Image::new(self.imgs.exp_frame_bg)
|
||||
@ -573,7 +740,7 @@ impl<'a> Skillbar<'a> {
|
||||
Image::new(self.imgs.selected_exp_bg)
|
||||
.w_h(34.0, 38.0)
|
||||
.top_left_with_margins_on(state.ids.exp_frame, -39.0, 3.0)
|
||||
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.9)))
|
||||
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 1.0)))
|
||||
.set(state.ids.exp_img_frame_bg, ui);
|
||||
|
||||
if Button::image(self.imgs.selected_exp)
|
||||
@ -585,7 +752,7 @@ impl<'a> Skillbar<'a> {
|
||||
return Some(Event::OpenDiary(*selected_experience));
|
||||
}
|
||||
|
||||
Text::new(&level)
|
||||
Text::new(&level_txt)
|
||||
.mid_bottom_with_margin_on(state.ids.exp_img_frame, 2.0)
|
||||
.font_size(11)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
@ -608,6 +775,60 @@ impl<'a> Skillbar<'a> {
|
||||
.graphics_for(state.ids.exp_img_frame)
|
||||
.mid_bottom_with_margin_on(state.ids.exp_img_frame, 13.0)
|
||||
.set(state.ids.exp_img, ui);
|
||||
|
||||
// Show Shortcut
|
||||
if let Some(spell) = &self
|
||||
.global_state
|
||||
.settings
|
||||
.controls
|
||||
.get_binding(GameInput::Spellbook)
|
||||
{
|
||||
self.create_new_button_with_shadow(
|
||||
ui,
|
||||
spell,
|
||||
state.ids.exp_img,
|
||||
state.ids.spellbook_txt_bg,
|
||||
state.ids.spellbook_txt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// Only show Spellbook ico
|
||||
Image::new(self.imgs.selected_exp_bg)
|
||||
.w_h(34.0, 38.0)
|
||||
.bottom_left_with_margins_on(state.ids.slot1, 0.0, -37.0)
|
||||
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 1.0)))
|
||||
.set(state.ids.exp_img_frame_bg, ui);
|
||||
|
||||
if Button::image(self.imgs.selected_exp)
|
||||
.w_h(34.0, 38.0)
|
||||
.middle_of(state.ids.exp_img_frame_bg)
|
||||
.set(state.ids.exp_img_frame, ui)
|
||||
.was_clicked()
|
||||
{
|
||||
return Some(Event::OpenDiary(SkillGroupKind::General));
|
||||
}
|
||||
|
||||
Image::new(self.imgs.spellbook_ico0)
|
||||
.w_h(24.0, 24.0)
|
||||
.graphics_for(state.ids.exp_img_frame)
|
||||
.mid_bottom_with_margin_on(state.ids.exp_img_frame, 13.0)
|
||||
.set(state.ids.exp_img, ui);
|
||||
|
||||
// Show Shortcut
|
||||
if let Some(spell) = &self
|
||||
.global_state
|
||||
.settings
|
||||
.controls
|
||||
.get_binding(GameInput::Spellbook)
|
||||
{
|
||||
self.create_new_button_with_shadow(
|
||||
ui,
|
||||
spell,
|
||||
state.ids.exp_img,
|
||||
state.ids.spellbook_txt_bg,
|
||||
state.ids.spellbook_txt,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Bar Text
|
||||
|
Loading…
Reference in New Issue
Block a user