Updated changelog

This commit is contained in:
Joshua Barretto 2023-06-01 14:52:03 +01:00
parent ec3a7d1898
commit 6bb65bd9ec

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@ -69,6 +69,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Creatures flee less quickly when low on health - Creatures flee less quickly when low on health
- All `/build_area_*` commands have been renamed to `/area_*`, and you will have to pass an additional area type - All `/build_area_*` commands have been renamed to `/area_*`, and you will have to pass an additional area type
- Collision damage can now be applied in horizontal axes, in addition to the vertical axis - Collision damage can now be applied in horizontal axes, in addition to the vertical axis
- Items will vanish after 5 minutes to minimise performance problems
### Removed ### Removed