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Updated changelog
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@ -69,6 +69,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Creatures flee less quickly when low on health
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- All `/build_area_*` commands have been renamed to `/area_*`, and you will have to pass an additional area type
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- Collision damage can now be applied in horizontal axes, in addition to the vertical axis
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- Items will vanish after 5 minutes to minimise performance problems
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### Removed
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