Added new cave assets

This commit is contained in:
Syniis 2024-02-16 20:12:23 +01:00
parent e64d88e540
commit 6c5dc11d0d
105 changed files with 723 additions and 203 deletions

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View File

@ -610,6 +610,139 @@ SewerMushroom: Some((
], ],
wind_sway: 0.0, wind_sway: 0.0,
)), )),
// Lush cave biome mushrooms
LushMushroom: Some((
variations: [
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
// Rocky cave biome mushrooms
RockyMushroom: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-9",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-10",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-11",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
// Mushroom cave biome mushrooms
GlowMushroom: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-4",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-6",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-7",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-8",
offset: (-12.5, -15.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-10",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
// Cave Mushrooms // Cave Mushrooms
CaveMushroom: Some(( CaveMushroom: Some((
variations: [ variations: [
@ -679,6 +812,11 @@ CeilingMushroom: Some((
offset: (-11.5, -11.5, -17.0), offset: (-11.5, -11.5, -17.0),
lod_axes: (1.0, 1.0, 1.0), lod_axes: (1.0, 1.0, 1.0),
), ),
],
wind_sway: 0.0,
)),
Mold: Some((
variations: [
( (
model: "voxygen.voxel.sprite.cave.ceiling.mold-0", model: "voxygen.voxel.sprite.cave.ceiling.mold-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
@ -696,22 +834,217 @@ CeilingMushroom: Some((
), ),
( (
model: "voxygen.voxel.sprite.cave.ceiling.mold-3", model: "voxygen.voxel.sprite.cave.ceiling.mold-3",
offset: (-5.5, -5.5, 2.0), offset: (-5.5, -5.5, -2.0),
lod_axes: (1.0, 1.0, 1.0), lod_axes: (1.0, 1.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cave.ceiling.mold-4", model: "voxygen.voxel.sprite.cave.ceiling.mold-4",
offset: (-2.0, -2.0, -49.0), offset: (-5.5, -5.5, -13.0),
lod_axes: (1.0, 1.0, 1.0), lod_axes: (1.0, 1.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cave.ceiling.mold-5", model: "voxygen.voxel.sprite.cave.ceiling.mold-5",
offset: (-2.0, -2.0, -79.0), offset: (-5.5, -5.5, -19.0),
lod_axes: (1.0, 1.0, 1.0), lod_axes: (1.0, 1.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cave.ceiling.mold-6", model: "voxygen.voxel.sprite.cave.ceiling.mold-6",
offset: (-2.0, -2.0, -79.0), offset: (-5.5, -5.5, -24.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
Root: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.root-0",
offset: (-3.0, -2.5, -22.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-1",
offset: (-2.5, -2.5, -34.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-2",
offset: (-2.5, -2.5, -31.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-3",
offset: (-2.5, -2.5, -24.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-4",
offset: (-2.5, -2.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-5",
offset: (-2.5, -2.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-6",
offset: (-2.5, -2.5, -33.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
CeilingLanternPlant: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-0",
offset: (-7.5, -5.5, -23.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-1",
offset: (-7.5, -5.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
CeilingLanternFlower: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-0",
offset: (-7.5, -7.5, 3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-1",
offset: (-6.5, -6.5, 1.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-2",
offset: (-7.5, -7.5, 4.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
CeilingJungleLeafyPlant: Some((
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-0",
offset: (-5.5, -1.5, -1.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-1",
offset: (-6.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-2",
offset: (-6.5, -2.5, -5.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-3",
offset: (-7.5, -2.5, -5.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-4",
offset: (-7.5, -5.5, -11.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
)),
LushFlower: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_flower-0",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-1",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-3",
offset: (-5.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
LanternFlower: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-1",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
LanternPlant: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-1",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)),
SporeReed: Some((
variations: [
(
model: "voxygen.voxel.sprite.cave.spore_reed-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-1",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-2",
offset: (-4.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-3",
offset: (-3.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0), lod_axes: (1.0, 1.0, 1.0),
), ),
], ],
@ -1594,6 +1927,32 @@ DeadBush: Some((
], ],
wind_sway: 0.2, wind_sway: 0.2,
)), )),
// Dead Plant
DeadPlant: Some((
variations: [
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
)),
// Blueberries // Blueberries
// NOTE: Why are these commented out? // NOTE: Why are these commented out?
Blueberry: None/* ( Blueberry: None/* (
@ -4113,103 +4472,103 @@ Bones: Some((
], ],
wind_sway: 0.0, wind_sway: 0.0,
)), )),
// Short Cavern Grass Blue // Short Grass Blue
CavernGrassBlueShort: Some(( GrassBlueShort: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.cavern.grass_short-0", model: "voxygen.voxel.sprite.cave.grass_blue_short-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_short-1", model: "voxygen.voxel.sprite.cave.grass_blue_short-1",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_short-2", model: "voxygen.voxel.sprite.cave.grass_blue_short-2",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_short-3", model: "voxygen.voxel.sprite.cave.grass_blue_short-3",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_short-4", model: "voxygen.voxel.sprite.cave.grass_blue_short-4",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
], ],
wind_sway: 0.0, wind_sway: 0.0,
)), )),
// Medium Cavern Grass Blue // Medium Grass Blue
CavernGrassBlueMedium: Some(( GrassBlueMedium: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.cavern.grass_med-0", model: "voxygen.voxel.sprite.cave.grass_blue_med-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_med-1", model: "voxygen.voxel.sprite.cave.grass_blue_med-1",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_med-2", model: "voxygen.voxel.sprite.cave.grass_blue_med-2",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_med-3", model: "voxygen.voxel.sprite.cave.grass_blue_med-3",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
], ],
wind_sway: 0.0, wind_sway: 0.0,
)), )),
// Long Cavern Grass Blue // Long Grass Blue
CavernGrassBlueLong: Some(( GrassBlueLong: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.cavern.grass_long-0", model: "voxygen.voxel.sprite.cave.grass_blue_long-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-1", model: "voxygen.voxel.sprite.cave.grass_blue_long-1",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-2", model: "voxygen.voxel.sprite.cave.grass_blue_long-2",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-3", model: "voxygen.voxel.sprite.cave.grass_blue_long-3",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-4", model: "voxygen.voxel.sprite.cave.grass_blue_long-4",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-5", model: "voxygen.voxel.sprite.cave.grass_blue_long-5",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-6", model: "voxygen.voxel.sprite.cave.grass_blue_long-6",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.grass_long-7", model: "voxygen.voxel.sprite.cave.grass_blue_long-7",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
@ -4247,27 +4606,27 @@ CavernLillypadBlue: Some((
], ],
wind_sway: 0.0, wind_sway: 0.0,
)), )),
// Cavern Hanging Mycel Blue // Cave Hanging Mycel Blue
CavernMycelBlue: Some(( MycelBlue: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.cavern.mycel-0", model: "voxygen.voxel.sprite.cave.ceiling.mycel-0",
offset: (-0.5, -0.5, -21.0), offset: (-1.0, -1.0, -12.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.mycel-1", model: "voxygen.voxel.sprite.cave.ceiling.mycel-1",
offset: (-0.5, -0.5, -31.0), offset: (-1.0, -1.0, -25.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.mycel-2", model: "voxygen.voxel.sprite.cave.ceiling.mycel-2",
offset: (-0.5, -0.5, -14.0), offset: (-1.0, -1.0, -18.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
( (
model: "voxygen.voxel.sprite.cavern.mycel-3", model: "voxygen.voxel.sprite.cave.ceiling.mycel-3",
offset: (-0.5, -0.5, -40.0), offset: (-1.0, -1.0, -29.0),
lod_axes: (0.0, 0.0, 1.0), lod_axes: (0.0, 0.0, 1.0),
), ),
], ],

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