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Nerf non-potion drinks.
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@ -26,6 +26,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Potion quaffing no longer makes characters practically immortal.
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- Stat diff now displays correctly for armor
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- Lamps, embers and campfires use glowing indices
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- Non-potion drinks no longer heal as much as potions.
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## [0.14.0] - 2023-01-07
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@ -7,7 +7,7 @@ ItemDef(
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Buff((
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kind: Saturation,
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data: (
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strength: 5.0,
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strength: 2.0,
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duration: Some((
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secs: 5,
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nanos: 0,
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@ -7,9 +7,9 @@ ItemDef(
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Buff((
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kind: Saturation,
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data: (
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strength: 10.0,
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strength: 2.0,
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duration: Some((
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secs: 5,
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secs: 10,
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nanos: 0,
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)),
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),
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@ -7,9 +7,9 @@ ItemDef(
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Buff((
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kind: Saturation,
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data: (
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strength: 10.0,
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strength: 2.0,
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duration: Some((
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secs: 5,
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secs: 10,
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nanos: 0,
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)),
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),
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