mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Remove quic_files server setting
(cherry picked from commit 38339d90ceb87008bbb0ce31ad4e28350213a401)
This commit is contained in:
parent
89580eba8c
commit
7148737252
@ -18,7 +18,7 @@ use crate::{
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use common::{clock::Clock, consts::MIN_RECOMMENDED_TOKIO_THREADS};
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use common_base::span;
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use core::sync::atomic::{AtomicUsize, Ordering};
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use server::{persistence::DatabaseSettings, Event, Input, Server};
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use server::{persistence::DatabaseSettings, settings::Protocol, Event, Input, Server};
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use std::{
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io,
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sync::{atomic::AtomicBool, mpsc, Arc},
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@ -158,7 +158,7 @@ fn main() -> io::Result<()> {
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server_settings.auth_server_address = None;
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}
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let protocols_and_addresses = server_settings.protocols_and_addresses.clone();
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let protocols_and_addresses = server_settings.gameserver_protocols.clone();
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let metrics_port = &server_settings.metrics_address.port();
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// Create server
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let mut server = Server::new(
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@ -170,14 +170,23 @@ fn main() -> io::Result<()> {
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)
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.expect("Failed to create server instance!");
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for (_, addr) in protocols_and_addresses {
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info!(
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?addr,
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?metrics_port,
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"Server is ready to accept connections."
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);
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for protocol in protocols_and_addresses {
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match protocol {
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Protocol::Tcp { address } => {
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info!(?address, "TCP socket is ready to accept connections.");
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},
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Protocol::Quic {
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address,
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cert_file_path: _,
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key_file_path: _,
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} => {
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info!(?address, "QUIC socket is ready to accept connections.");
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},
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}
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}
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info!(?metrics_port, "Server is ready to accept connections.");
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let mut shutdown_coordinator = ShutdownCoordinator::new(Arc::clone(&sigusr1_signal));
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// Set up an fps clock
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@ -466,64 +466,67 @@ impl Server {
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.await
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});
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let quic_server_config = if let Some(quic) = &settings.quic_files {
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use rustls_pemfile::Item;
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use std::fs;
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match || -> Result<_, Box<dyn std::error::Error>> {
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let key = fs::read(&quic.key)?;
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let key = if quic.key.extension().map_or(false, |x| x == "der") {
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rustls::PrivateKey(key)
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} else {
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debug!("convert pem key to der");
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let key = rustls_pemfile::read_all(&mut key.as_slice())?
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.into_iter()
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.find_map(|item| match item {
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Item::RSAKey(v) | Item::PKCS8Key(v) => Some(v),
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Item::X509Certificate(_) => None,
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})
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.ok_or("No valid pem key in file")?;
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rustls::PrivateKey(key)
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};
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let cert_chain = fs::read(&quic.cert)?;
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let cert_chain = if quic.cert.extension().map_or(false, |x| x == "der") {
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vec![rustls::Certificate(cert_chain)]
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} else {
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debug!("convert pem cert to der");
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let certs = rustls_pemfile::certs(&mut cert_chain.as_slice())?;
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certs.into_iter().map(rustls::Certificate).collect()
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};
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let server_config = quinn::ServerConfig::with_single_cert(cert_chain, key)?;
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Ok(server_config)
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}() {
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Ok(server_config) => Some(server_config),
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Err(e) => {
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error!(?e, ?settings.quic_files, "Failed to load the TLS certificate, running without QUIC");
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None
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},
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}
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} else {
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None
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};
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let mut printed_quic_warning = false;
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for (protocol, address) in &settings.protocols_and_addresses {
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for protocol in &settings.gameserver_protocols {
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match protocol {
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Protocol::Tcp => {
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Protocol::Tcp { address } => {
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runtime.block_on(network.listen(ListenAddr::Tcp(*address)))?;
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},
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Protocol::Quic => {
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if let Some(server_config) = &quic_server_config {
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runtime.block_on(
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network.listen(ListenAddr::Quic(*address, server_config.clone())),
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)?;
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Protocol::Quic {
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address,
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cert_file_path,
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key_file_path,
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} => {
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use rustls_pemfile::Item;
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use std::fs;
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if !printed_quic_warning {
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warn!(
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"QUIC is enabled. This is experimental and not recommended in \
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production"
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match || -> Result<_, Box<dyn std::error::Error>> {
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let key = fs::read(&key_file_path)?;
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let key = if key_file_path.extension().map_or(false, |x| x == "der") {
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rustls::PrivateKey(key)
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} else {
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debug!("convert pem key to der");
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let key = rustls_pemfile::read_all(&mut key.as_slice())?
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.into_iter()
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.find_map(|item| match item {
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Item::RSAKey(v) | Item::PKCS8Key(v) => Some(v),
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Item::X509Certificate(_) => None,
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})
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.ok_or("No valid pem key in file")?;
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rustls::PrivateKey(key)
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};
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let cert_chain = fs::read(&cert_file_path)?;
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let cert_chain = if cert_file_path.extension().map_or(false, |x| x == "der")
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{
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vec![rustls::Certificate(cert_chain)]
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} else {
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debug!("convert pem cert to der");
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let certs = rustls_pemfile::certs(&mut cert_chain.as_slice())?;
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certs.into_iter().map(rustls::Certificate).collect()
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};
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let server_config = quinn::ServerConfig::with_single_cert(cert_chain, key)?;
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Ok(server_config)
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}() {
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Ok(server_config) => {
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runtime.block_on(
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network.listen(ListenAddr::Quic(*address, server_config.clone())),
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)?;
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if !printed_quic_warning {
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warn!(
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"QUIC is enabled. This is experimental and not recommended in \
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production"
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);
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printed_quic_warning = true;
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}
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},
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Err(e) => {
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error!(
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?e,
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"Failed to load the TLS certificate, running without QUIC {}",
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*address
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);
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printed_quic_warning = true;
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}
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},
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}
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},
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}
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@ -65,10 +65,16 @@ impl ServerBattleMode {
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}
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}
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#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub enum Protocol {
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Quic,
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Tcp,
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Quic {
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address: SocketAddr,
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cert_file_path: PathBuf,
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key_file_path: PathBuf,
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},
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Tcp {
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address: SocketAddr,
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},
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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@ -97,10 +103,9 @@ impl CalendarMode {
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[serde(default)]
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pub struct Settings {
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pub protocols_and_addresses: Vec<(Protocol, SocketAddr)>,
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pub gameserver_protocols: Vec<Protocol>,
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pub metrics_address: SocketAddr,
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pub auth_server_address: Option<String>,
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pub quic_files: Option<X509FilePair>,
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pub max_players: usize,
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pub world_seed: u32,
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pub battle_mode: ServerBattleMode,
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@ -127,19 +132,16 @@ pub struct Settings {
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impl Default for Settings {
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fn default() -> Self {
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Self {
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protocols_and_addresses: vec![
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(
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Protocol::Tcp,
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SocketAddr::from((Ipv6Addr::UNSPECIFIED, 14004)),
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),
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(
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Protocol::Tcp,
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SocketAddr::from((Ipv4Addr::UNSPECIFIED, 14004)),
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),
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gameserver_protocols: vec![
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Protocol::Tcp {
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address: SocketAddr::from((Ipv6Addr::UNSPECIFIED, 14004)),
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},
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Protocol::Tcp {
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address: SocketAddr::from((Ipv4Addr::UNSPECIFIED, 14004)),
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},
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],
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metrics_address: SocketAddr::from((Ipv4Addr::LOCALHOST, 14005)),
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auth_server_address: Some("https://auth.veloren.net".into()),
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quic_files: None,
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world_seed: DEFAULT_WORLD_SEED,
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server_name: "Veloren Alpha".into(),
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max_players: 100,
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@ -212,19 +214,17 @@ impl Settings {
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Self {
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// BUG: theoretically another process can grab the port between here and server
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// creation, however the time window is quite small.
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protocols_and_addresses: vec![(
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Protocol::Tcp,
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SocketAddr::from((
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gameserver_protocols: vec![Protocol::Tcp {
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address: SocketAddr::from((
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Ipv4Addr::LOCALHOST,
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pick_unused_port().expect("Failed to find unused port!"),
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)),
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)],
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}],
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metrics_address: SocketAddr::from((
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Ipv4Addr::LOCALHOST,
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pick_unused_port().expect("Failed to find unused port!"),
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)),
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auth_server_address: None,
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quic_files: None,
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// If loading the default map file, make sure the seed is also default.
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world_seed: if load.map_file.is_some() {
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load.world_seed
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