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Improved tree hanging and cedar distribution
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parent
1b0cb40d94
commit
71826bccae
@ -48,7 +48,7 @@ impl ForestKind {
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ForestKind::Baobab => 0.4..0.9,
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ForestKind::Oak => -0.35..0.45,
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ForestKind::Chestnut => -0.35..0.45,
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ForestKind::Cedar => -1.0..0.1,
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ForestKind::Cedar => -0.65..0.15,
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ForestKind::Pine => -1.8..-0.2,
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ForestKind::Birch => -0.7..0.25,
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ForestKind::Mangrove => 0.4..1.6,
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@ -350,7 +350,7 @@ impl TreeConfig {
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leaf_vertical_scale: 1.0,
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proportionality: 0.0,
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inhabited: false,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.0002, SpriteKind::Apple), (0.00015, SpriteKind::Beehive)],
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}
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}
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@ -398,7 +398,7 @@ impl TreeConfig {
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leaf_vertical_scale: 0.2,
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proportionality: 1.0,
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inhabited: false,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.00015, SpriteKind::Beehive)],
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}
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}
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@ -422,7 +422,7 @@ impl TreeConfig {
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leaf_vertical_scale: 0.4,
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proportionality: 0.0,
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inhabited: false,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.00015, SpriteKind::Beehive)],
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}
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}
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@ -446,7 +446,7 @@ impl TreeConfig {
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leaf_vertical_scale: 0.2,
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proportionality: 1.0,
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inhabited: false,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.00005, SpriteKind::Beehive)],
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}
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}
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@ -470,7 +470,7 @@ impl TreeConfig {
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leaf_vertical_scale: 0.5,
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proportionality: 0.5,
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inhabited: false,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.00015, SpriteKind::Beehive)],
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}
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}
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@ -494,7 +494,7 @@ impl TreeConfig {
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leaf_vertical_scale: 0.3,
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proportionality: 1.0,
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inhabited: false,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.0001, SpriteKind::Beehive)],
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}
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}
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@ -517,7 +517,7 @@ impl TreeConfig {
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leaf_vertical_scale: 0.6,
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proportionality: 0.0,
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inhabited,
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hanging_sprites: &[(0.0005, SpriteKind::Beehive)],
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hanging_sprites: &[(0.00025, SpriteKind::Apple), (0.00025, SpriteKind::Beehive)],
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}
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}
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}
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