mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'increasing_witch_lantern_droprate_' into 'master'
Minor edits See merge request veloren/veloren!2979
This commit is contained in:
commit
7438252560
@ -4,16 +4,16 @@ ItemDef(
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kind: Armor((
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kind: Head("Cultist"),
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stats: (
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protection: Normal(18.0),
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poise_resilience: Normal(3.0),
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energy_max: 7.0,
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energy_reward: 0.1,
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crit_power: 0.06,
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stealth: 0.0,
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protection: Normal(12.0),
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poise_resilience: Normal(2.0),
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energy_max: 5.0,
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energy_reward: 0.03,
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crit_power: 0.04,
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stealth: 0.04,
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),
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)),
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quality: Epic,
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tags: [
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Cultist
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Cultist,
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],
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)
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Head("Hood"),
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stats: (
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protection: Normal(20.0),
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poise_resilience: Normal(0.0),
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protection: Normal(8.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_reward: 0.0,
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crit_power: 0.0,
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Eery Pumpkin",
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name: "Eerie Pumpkin",
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description: "Did it just blink?!",
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kind: Lantern(
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(
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@ -5,10 +5,12 @@
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Armor(Hands): Item("common.items.armor.cultist.hand"),
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Armor(Legs): Item("common.items.armor.cultist.pants"),
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Armor(Feet): Item("common.items.armor.cultist.foot"),
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Armor(Back): Item("common.items.armor.misc.back.dungeon_purple"),
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Armor(Head): Item("common.items.armor.cultist.bandana"),
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//Little easter egg, lost their mask in a chest
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Armor(Head): Choice([
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(1.0, Some(Item("common.items.armor.cultist.bandana"))),
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(0.009, None),
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]),
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Lantern: Choice([
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(1.0, Some(Item("common.items.lantern.black_0"))),
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@ -20,7 +20,7 @@
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(1.0, Some(Item("common.items.armor.cloth_blue.foot"))),
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]),
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Armor(Head): Choice([
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(1.0, Some(Item("common.items.armor.misc.head.spikeguard"))),
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(1.0, Some(Item("common.items.armor.misc.head.straw"))),
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(1.0, None),
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]),
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})
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@ -5,5 +5,6 @@
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(1.0, Item("common.items.armor.cultist.hand")),
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(1.0, Item("common.items.armor.cultist.pants")),
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(1.0, Item("common.items.armor.cultist.shoulder")),
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(1.0, Item("common.items.armor.cultist.bandana")),
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(1.0, Item("common.items.armor.misc.back.dungeon_purple")),
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]
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@ -1,7 +1,8 @@
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[
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// Weapons
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(1.0, LootTable("common.loot_tables.weapons.tier-0")),
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(2.0, LootTable("common.loot_tables.weapons.tier-0")),
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// Armor
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(1.0, LootTable("common.loot_tables.armor.tier-0")),
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(2.0, LootTable("common.loot_tables.armor.tier-0")),
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(1.0, Item("common.items.armor.misc.neck.scratched")),
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(0.5, Item("common.items.armor.misc.head.straw")),
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]
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@ -2,7 +2,7 @@
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// Gear
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(1.0, LootTable("common.loot_tables.weapons.tier-4")),
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(1.0, LootTable("common.loot_tables.armor.tier-4")),
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(0.3, Item("common.items.armor.cultist.bandana")),
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(0.1, Item("common.items.armor.cultist.bandana")),
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// Currency
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(3.0, ItemQuantity("common.items.utility.coins", 200, 500)),
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// Materials
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@ -12,6 +12,7 @@
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// Armor
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(0.01, Item("common.items.armor.misc.head.bandana.thief")),
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(0.01, Item("common.items.armor.misc.head.bandana.red")),
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(0.005, Item("common.items.armor.misc.head.hood")),
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// Food
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(1.0, LootTable("common.loot_tables.food.wild_ingredients")),
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(0.25, LootTable("common.loot_tables.food.prepared")),
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@ -1,9 +1,9 @@
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[
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(0.001, Item("common.items.lantern.pumpkin")),
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(0.004, Item("common.items.lantern.pumpkin")),
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(2.0, LootTable("common.loot_tables.materials.common")),
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(0.1, Item("common.items.armor.misc.ring.gold")),
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(1.0, LootTable("common.loot_tables.weapons.tier-3")),
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(0.1, LootTable("common.loot_tables.weapons.tier-4")),
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(1.5, LootTable("common.loot_tables.food.prepared")),
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(0.01, Item("common.items.armor.witch.hat")),
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(0.05, Item("common.items.armor.witch.hat")),
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]
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@ -522,7 +522,7 @@
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],
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craft_sprite: Some(CookingPot),
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),
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//ARMOR/HIDE/RAWHIDE
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//ARMOR/HIDE/RAWHIDE
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"rawhide back": (
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output: ("common.items.armor.hide.rawhide.back", 1),
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inputs: [
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@ -579,7 +579,7 @@
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],
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craft_sprite: Some(CraftingBench),
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),
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//ARMOR/HIDE/LEATHER
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//ARMOR/HIDE/LEATHER
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"leather back": (
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output: ("common.items.armor.hide.leather.back", 1),
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inputs: [
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@ -636,7 +636,7 @@
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],
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craft_sprite: Some(CraftingBench),
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),
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//ARMOR/HIDE/SCALE
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//ARMOR/HIDE/SCALE
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"scale back": (
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output: ("common.items.armor.hide.scale.back", 1),
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inputs: [
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@ -693,7 +693,7 @@
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],
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craft_sprite: Some(CraftingBench),
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),
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//ARMOR/HIDE/CARAPACE
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//ARMOR/HIDE/CARAPACE
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"carapace back": (
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output: ("common.items.armor.hide.carapace.back", 1),
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inputs: [
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@ -757,7 +757,7 @@
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],
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craft_sprite: Some(CraftingBench),
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),
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//ARMOR/HIDE/PRIMAL
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//ARMOR/HIDE/PRIMAL
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"primal back": (
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output: ("common.items.armor.hide.primal.back", 1),
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inputs: [
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@ -825,7 +825,7 @@
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],
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craft_sprite: Some(CraftingBench),
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),
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//ARMOR/HIDE/DRAGONSCALE
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//ARMOR/HIDE/DRAGONSCALE
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"dragonscale back": (
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output: ("common.items.armor.hide.dragonscale.back", 1),
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inputs: [
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@ -893,7 +893,7 @@
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],
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craft_sprite: Some(CraftingBench),
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),
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//ARMOR/CLOTH/LINEN
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//ARMOR/CLOTH/LINEN
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"linen back": (
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output: ("common.items.armor.cloth.linen.back", 1),
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inputs: [
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@ -943,7 +943,7 @@
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],
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craft_sprite: Some(Loom),
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),
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//ARMOR/CLOTH/WOOLEN
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//ARMOR/CLOTH/WOOLEN
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"woolen back": (
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output: ("common.items.armor.cloth.woolen.back", 1),
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inputs: [
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@ -1014,7 +1014,7 @@
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],
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craft_sprite: Some(Loom),
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),
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//ARMOR/CLOTH/SILKEN
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//ARMOR/CLOTH/SILKEN
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"silken back": (
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output: ("common.items.armor.cloth.silken.back", 1),
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inputs: [
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@ -1074,7 +1074,7 @@
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],
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craft_sprite: Some(Loom),
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),
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//ARMOR/CLOTH/DRUID
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//ARMOR/CLOTH/DRUID
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"druid back": (
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output: ("common.items.armor.cloth.druid.back", 1),
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inputs: [
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@ -1138,7 +1138,7 @@
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],
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craft_sprite: Some(Loom),
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),
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//ARMOR/CLOTH/MOONWEAVE
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//ARMOR/CLOTH/MOONWEAVE
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"moonweave back": (
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output: ("common.items.armor.cloth.moonweave.back", 1),
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inputs: [
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@ -1211,7 +1211,7 @@
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],
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craft_sprite: Some(Loom),
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),
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//ARMOR/CLOTH/SUNSILK
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//ARMOR/CLOTH/SUNSILK
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"sunsilk back": (
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output: ("common.items.armor.cloth.sunsilk.back", 1),
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inputs: [
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@ -1277,7 +1277,7 @@
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],
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craft_sprite: Some(Loom),
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),
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//ARMOR/MAIL/BRONZE
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//ARMOR/MAIL/BRONZE
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"bronze back": (
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output: ("common.items.armor.mail.bronze.back", 1),
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inputs: [
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@ -1391,7 +1391,7 @@
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],
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craft_sprite: Some(Anvil),
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),
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//ARMOR/MAIL/STEEL
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//ARMOR/MAIL/STEEL
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"steel back": (
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output: ("common.items.armor.mail.steel.back", 1),
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inputs: [
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@ -1448,7 +1448,7 @@
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],
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craft_sprite: Some(Anvil),
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),
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//ARMOR/MAIL/COBALT
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//ARMOR/MAIL/COBALT
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"cobalt back": (
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output: ("common.items.armor.mail.cobalt.back", 1),
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inputs: [
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@ -1510,7 +1510,7 @@
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],
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craft_sprite: Some(Anvil),
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),
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//ARMOR/MAIL/BLOODSTEEL
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//ARMOR/MAIL/BLOODSTEEL
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"bloodsteel back": (
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output: ("common.items.armor.mail.bloodsteel.back", 1),
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inputs: [
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@ -1573,7 +1573,7 @@
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],
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craft_sprite: Some(Anvil),
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),
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//ARMOR/MAIL/ORICHALCUM
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//ARMOR/MAIL/ORICHALCUM
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"orichalcum back": (
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output: ("common.items.armor.mail.orichalcum.back", 1),
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inputs: [
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@ -17,27 +17,27 @@
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),
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Tool("CraftingBench"): VoxTrans(
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"voxel.sprite.crafting_bench.crafting_bench-0",
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(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 1.0,
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(0.0, 0.0, 0.0), (-50.0, 40.0, 20.0), 1.0,
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),
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Tool("Forge"): VoxTrans(
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"voxel.object.forge",
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(0.0, 0.0, 0.0), (-80.0, 20.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (-80.0, 20.0, 0.0), 1.0,
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),
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Tool("Loom"): VoxTrans(
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"voxel.object.loom",
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(0.0, 0.0, 0.0), (-100.0, 00.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (-100.0, 00.0, 0.0), 1.0,
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),
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Tool("SpinningWheel"): VoxTrans(
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"voxel.object.spinning_wheel",
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(0.0, 0.0, 0.0), (-70.0, 10.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (-70.0, 10.0, 0.0), 1.0,
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),
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Tool("TanningRack"): VoxTrans(
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"voxel.object.tanning_rack",
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(0.0, 0.0, 0.0), (-90.0, 20.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (-90.0, 20.0, 0.0), 1.0,
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),
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Tool("DismantlingBench"): VoxTrans(
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"voxel.sprite.salvaging_station.salvaging_station-0",
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(0.0, 0.0, 0.0), (-50.0, 40.0, 30.0), 0.9,
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(0.0, 0.0, 0.0), (-50.0, 40.0, 30.0), 0.9,
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),
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// Weapons
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// Diary Example Images
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@ -51,7 +51,7 @@
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),
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Tool("example_axe"): VoxTrans(
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"voxel.weapon.axe.2haxe_bloodsteel-0",
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(0.0, 0.0, 0.0), (-90.0, 70.0, 0.0), 1.0,
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(0.0, 0.0, 0.0), (-90.0, 70.0, 0.0), 1.0,
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),
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Tool("example_hammer"): VoxTrans(
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"voxel.weapon.hammer.2hhammer_ramshead",
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@ -999,7 +999,7 @@
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"voxel.weapon.sceptre.root_evil",
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(1.0, -1.0, 0.0), (-130., 90.0, 0.0), 1.2,
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),
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Tool("common.items.weapons.sceptre.sceptre_velorite_0"): VoxTrans(
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Tool("common.items.weapons.sceptre.sceptre_velorite_0"): VoxTrans(
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"voxel.weapon.sceptre.ore-nature",
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(1.0, -1.0, 0.0), (-130., 90.0, 0.0), 1.15,
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),
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@ -1086,7 +1086,7 @@
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"voxel.weapon.tool.shovel_gold",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
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),
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// Picks
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// Picks
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Tool("common.items.tool.pickaxe_stone"): VoxTrans(
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"voxel.weapon.tool.pickaxe_green-0",
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(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
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@ -1463,7 +1463,7 @@
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Armor(Shoulder("Twigs")): VoxTrans(
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"voxel.armor.twigs.shoulder",
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(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 1.0,
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),
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),
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//TwigsLeaves Set
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Armor(Chest("TwigsLeaves")): VoxTrans(
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"voxel.armor.twigsleaves.chest",
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@ -2116,7 +2116,7 @@
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(0.0, 0.0, 0.0), (-120.0, 210.0,15.0), 0.9,
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),
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//misc
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Armor(Pants("Hunting")): VoxTrans(
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Armor(Pants("Hunting")): VoxTrans(
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"voxel.armor.misc.pants.grayscale",
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(0.0, 1.0, 0.0), (-120.0, 210.0,15.0), 0.9,
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),
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@ -2223,7 +2223,6 @@
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"voxel.armor.cultist.ring",
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(0.0, 0.0, 0.0), (45.0, 15.0, 0.0), 0.9,
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),
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// Necks
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Armor(Neck("Ankh")): VoxTrans(
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"voxel.armor.misc.neck.ankh_of_life",
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|
Loading…
Reference in New Issue
Block a user