OpenGL 3.3 minimum.

This commit is contained in:
Joshua Yanovski 2020-07-08 02:21:52 +02:00
parent 90c5d1ca36
commit 75e3626a78

View File

@ -421,7 +421,7 @@ impl Window {
.with_maximized(true); .with_maximized(true);
let ctx_builder = glutin::ContextBuilder::new() let ctx_builder = glutin::ContextBuilder::new()
.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2))) .with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 3)))
.with_vsync(false); .with_vsync(false);
let (window, device, factory, win_color_view, win_depth_view) = let (window, device, factory, win_color_view, win_depth_view) =