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OpenGL 3.3 minimum.
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@ -421,7 +421,7 @@ impl Window {
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.with_maximized(true);
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.with_maximized(true);
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let ctx_builder = glutin::ContextBuilder::new()
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let ctx_builder = glutin::ContextBuilder::new()
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.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2)))
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.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 3)))
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.with_vsync(false);
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.with_vsync(false);
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let (window, device, factory, win_color_view, win_depth_view) =
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let (window, device, factory, win_color_view, win_depth_view) =
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