add more loot

This commit is contained in:
flo666 2023-04-20 14:00:34 +02:00 committed by Sam
parent 9a6ab28c3d
commit 7739aaff78
31 changed files with 234 additions and 4 deletions

View File

@ -698,6 +698,11 @@
secondary: Simple(None, "common.abilities.music.lyre"),
abilities: [],
),
Custom("Drum"): (
primary: Simple(None, "common.abilities.music.drum"),
secondary: Simple(None, "common.abilities.music.drum"),
abilities: [],
),
Custom("IcyTalharpa"): (
primary: Simple(None, "common.abilities.music.icy_talharpa"),
secondary: Simple(None, "common.abilities.music.icy_talharpa"),

View File

@ -0,0 +1,4 @@
Music(
play_duration: 0.4,
ori_modifier: 1.0,
)

View File

@ -0,0 +1,14 @@
ItemDef(
name: "Bear Bonnet",
description: "Wearing the guise of a ferocious bear, its fury becomes your own.",
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(12.0)),
crit_power: Some(0.0095),
stealth: Some(0.21),
)),
)),
quality: Epic,
tags: [],
)

View File

@ -0,0 +1,14 @@
ItemDef(
name: "Howl Cowl",
description: "Wearing the guise of a fearsome wolf befits a fearsome hunter.",
kind: Armor((
kind: Head,
stats: Direct((
protection: Some(Normal(4.0)),
crit_power: Some(0.065),
stealth: Some(0.21),
)),
)),
quality: Epic,
tags: [],
)

View File

@ -0,0 +1,21 @@
ItemDef(
name: "Drum",
description: "Primitive drum.",
kind: Tool((
kind: Instrument,
hands: Two,
stats: (
equip_time_secs: 0.4,
power: 0.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.0,
range: 0.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
)),
quality: Common,
tags: [Utility],
ability_spec: Some(Custom("Drum")),
)

View File

@ -5,4 +5,6 @@
(4.0, LootTable("common.loot_tables.armor.tier-2")),
// Misc
(2.0, Item("common.items.armor.misc.neck.pendant_of_protection")),
(1.0, Item("common.items.armor.misc.head.bear_bonnet")),
(1.0, Item("common.items.armor.misc.head.howl_cowl")),
]

View File

@ -6,6 +6,7 @@
// Currency
(3.0, MultiDrop(Item("common.items.utility.coins"), 20, 50)),
// Materials
(2.0, MultiDrop(Item(""common.items.mineral.ore.veloritefrag", 3, 10)),
(1.0, MultiDrop(Item("common.items.crafting_ing.cloth.wool"), 3, 10)),
(1.0, MultiDrop(Item("common.items.crafting_ing.leather.thick_leather"), 3, 10)),
(1.0, MultiDrop(Item("common.items.mineral.ingot.iron"), 3, 10)),

View File

@ -10,6 +10,7 @@
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.carapace"), 2, 6)),
(1.0, MultiDrop(Item("common.items.mineral.ingot.cobalt"), 2, 6)),
(1.0, MultiDrop(Item("common.items.log.ironwood"), 3, 7)),
(2.0, MultiDrop(Item("common.items.mineral.ore.velorite", 3, 10)),
// Consumables
(2.0, LootTable("common.loot_tables.consumable.moderate")),
]

View File

@ -401,5 +401,6 @@
(Item("common.items.tool.instruments.melodica"),1),
(Item("common.items.tool.instruments.sitar"),1),
(Item("common.items.tool.instruments.washboard"),1),
(Item("common.items.tool.instruments.drum"),1),
],
})

View File

@ -871,6 +871,20 @@
threshold: 0.5,
subtitle: "subtitle-instrument_washboard",
),
Music(Instrument, Custom("Drum")): (
files: [
"voxygen.audio.sfx.instrument.drum.drum_c",
"voxygen.audio.sfx.instrument.drum.drum_d",
"voxygen.audio.sfx.instrument.drum.drum_e",
"voxygen.audio.sfx.instrument.drum.drum_f",
"voxygen.audio.sfx.instrument.drum.drum_g",
"voxygen.audio.sfx.instrument.drum.drum_a",
"voxygen.audio.sfx.instrument.drum.drum_b",
"voxygen.audio.sfx.instrument.drum.drum_c1",
],
threshold: 0.5,
subtitle: "subtitle-instrument_drum",
),
Inventory(CollectedTool(Instrument)): (
files: [
"voxygen.audio.sfx.inventory.add_item",

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_a.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_b.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_c.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_c1.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_d.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_e.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_f.ogg (Stored with Git LFS) Normal file

Binary file not shown.

BIN
assets/voxygen/audio/sfx/instrument/drum/drum_g.ogg (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -80,6 +80,7 @@ subtitle-instrument_sitar = Sitar playing
subtitle-instrument_guitar = Guitar playing
subtitle-instrument_dark_guitar = Dark Guitar playing
subtitle-instrument_washboard = Washboard playing
subtitle-instrument_drum = Drum playing
subtitle-pickup_instrument = Pickup instrument
subtitle-explosion = Explosion

View File

@ -1626,6 +1626,10 @@
"voxel.weapon.tool.wooden_lyre",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
Simple("common.items.tool.instruments.drum"): VoxTrans(
"voxel.weapon.tool.drum",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
),
Simple("common.items.tool.instruments.icy_talharpa"): VoxTrans(
"voxel.weapon.tool.icy_talharpa",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
@ -2859,6 +2863,14 @@
"voxel.armor.misc.head.hog_hood",
(0.0, 2.0, -0.0), (-110.0, 210.0,15.0), 1.4,
),
Simple("common.items.armor.misc.head.howl_cowl"): VoxTrans(
"voxel.armor.misc.head.howl_cowl",
(0.0, 2.0, -0.0), (-110.0, 210.0,15.0), 1.4,
),
Simple("common.items.armor.misc.head.bear_bonnet"): VoxTrans(
"voxel.armor.misc.head.bear_bonnet",
(0.0, 2.0, -0.0), (-110.0, 210.0,15.0), 1.4,
),
Simple("common.items.armor.misc.head.bamboo_twig"): VoxTrans(
"voxel.armor.misc.head.bamboo_twig",
(2.5, 4.5, 0.0), (-120.0, -240.0,1.0), 2.3,

BIN
assets/voxygen/voxel/armor/misc/head/bear_bonnet.vox (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

BIN
assets/voxygen/voxel/armor/misc/head/howl_cowl.vox (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -1124,6 +1124,10 @@
vox_spec: ("weapon.tool.wooden_lyre", (-3.5, -7.0, 6.0)),
color: None
),
Tool("common.items.tool.instruments.drum"): (
vox_spec: ("weapon.tool.drum", (-4.5, -6.0, 8.0)),
color: None
),
Tool("common.items.tool.instruments.icy_talharpa"): (
vox_spec: ("weapon.tool.icy_talharpa", (-3.5, -7.0, 6.0)),
color: None

View File

@ -125,6 +125,104 @@
(Orc, Female, "common.items.armor.misc.head.hog_hood"): (
vox_spec: ("armor.misc.head.hog_hood", (-3.0, -6.0, -8.0)),
color: None
),
//
(Human, Male, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-4.0, -5, -8.0)),
color: None
),
(Human, Female, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-4.0, -4, -8.0)),
color: None
),
(Elf, Male, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-3.0, -5.0, -8.0)),
color: None
),
(Elf, Female, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-3.0, -5.0, -8.0)),
color: None
),
(Dwarf, Male, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-5.0, -4.0, -8)),
color: None
),
(Dwarf, Female, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-5.0, -4.0, -8.0)),
color: None
),
(Danari, Male, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-2.0, -5, -6)),
color: None
),
(Danari, Female, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-2.0, -5, -6)),
color: None
),
(Draugr, Male, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-6.0, -5.0, -7.0)),
color: None
),
(Draugr, Female, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-6.0, -5.0, -8.0)),
color: None
),
(Orc, Male, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-3.0, -4.0, -6.0)),
color: None
),
(Orc, Female, "common.items.armor.misc.head.howl_cowl"): (
vox_spec: ("armor.misc.head.howl_cowl", (-3.0, -6.0, -8.0)),
color: None
),
//
(Human, Male, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-4.0, -5, -8.0)),
color: None
),
(Human, Female, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-4.0, -4, -8.0)),
color: None
),
(Elf, Male, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-3.0, -5.0, -8.0)),
color: None
),
(Elf, Female, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-3.0, -5.0, -8.0)),
color: None
),
(Dwarf, Male, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-5.0, -4.0, -8)),
color: None
),
(Dwarf, Female, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-5.0, -4.0, -8.0)),
color: None
),
(Danari, Male, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-2.0, -5, -6)),
color: None
),
(Danari, Female, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-2.0, -5, -6)),
color: None
),
(Draugr, Male, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-6.0, -5.0, -7.0)),
color: None
),
(Draugr, Female, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-6.0, -5.0, -8.0)),
color: None
),
(Orc, Male, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-3.0, -4.0, -6.0)),
color: None
),
(Orc, Female, "common.items.armor.misc.head.bear_bonnet"): (
vox_spec: ("armor.misc.head.bear_bonnet", (-3.0, -6.0, -8.0)),
color: None
),
//
(Danari, Male, "common.items.armor.misc.head.bamboo_twig"): (

View File

@ -402,6 +402,7 @@
Simple("common.items.tool.instruments.flute"): "voxel.weapon.tool.wooden_flute",
Simple("common.items.tool.instruments.glass_flute"): "voxel.weapon.tool.glass_flute",
Simple("common.items.tool.instruments.lyre"): "voxel.weapon.tool.wooden_lyre",
Simple("common.items.tool.instruments.drum"): "voxel.weapon.tool.drum",
Simple("common.items.tool.instruments.icy_talharpa"): "voxel.weapon.tool.icy_talharpa",
Simple("common.items.tool.instruments.washboard"): "voxel.weapon.tool.washboard",
Simple("common.items.tool.instruments.kalimba"): "voxel.weapon.tool.wooden_kalimba",
@ -720,6 +721,8 @@
//Hats
Simple("common.items.armor.witch.hat"): "voxel.armor.witch.hat",
Simple("common.items.armor.misc.head.hog_hood"): "voxel.armor.misc.head.hog_hood",
Simple("common.items.armor.misc.head.howl_cowl"): "voxel.armor.misc.head.howl_cowl",
Simple("common.items.armor.misc.head.bear_bonnet"): "voxel.armor.misc.head.bear_bonnet",
Simple("common.items.armor.misc.head.bamboo_twig"): "voxel.armor.misc.head.bamboo_twig",
Simple("common.items.armor.pirate.hat"): "voxel.armor.pirate.hat",
Simple("common.items.armor.misc.head.bandana.thief"): "voxel.armor.misc.head.bandana.thief",

BIN
assets/voxygen/voxel/weapon/tool/drum.vox (Stored with Git LFS) Normal file

Binary file not shown.

View File

@ -194,6 +194,7 @@ impl Animation for MusicAnimation {
* Quaternion::rotation_z(PI / -3.0);
},
Some("common.abilities.music.lyre")
| Some("common.abilities.music.drum")
| Some("common.abilities.music.icy_talharpa") => {
next.hand_l.position = Vec3::new(
3.0 - s_a.hand.0,

View File

@ -308,7 +308,7 @@ impl Animation for WieldAnimation {
Some(ToolKind::Instrument) => {
if let Some(AbilitySpec::Custom(spec)) = active_tool_spec {
match spec.as_str() {
"Lyre" | "IcyTalharpa" => {
"Lyre" | "IcyTalharpa" | "Drum" => {
if speed < 0.5 {
next.head.orientation = Quaternion::rotation_z(head_look.x)
* Quaternion::rotation_x(

View File

@ -505,6 +505,7 @@ pub fn ability_image(imgs: &img_ids::Imgs, ability_id: &str) -> image::Id {
"common.abilities.music.double_bass" => imgs.instrument,
"common.abilities.music.glass_flute" => imgs.instrument,
"common.abilities.music.lyre" => imgs.instrument,
"common.abilities.music.drum" => imgs.instrument,
"common.abilities.music.icy_talharpa" => imgs.instrument,
"common.abilities.music.washboard" => imgs.instrument,
_ => imgs.not_found,

View File

@ -480,7 +480,7 @@ impl Structure for AdletStronghold {
0..=8 => Block::air(SpriteKind::Bones),
9..=19 => Block::air(SpriteKind::GlowIceCrystal),
20..=28 => Block::air(SpriteKind::IceCrystal),
29..=30 => Block::air(SpriteKind::DungeonChest2),
29..=30 => Block::air(SpriteKind::DungeonChest3),
_ => Block::new(BlockKind::Air, Rgb::new(0, 0, 0)),
})
}));