mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Cheaper terrain sprites
This commit is contained in:
parent
70f52d876a
commit
798e9d7cd7
@ -37,7 +37,7 @@ pub fn apply_scatter_to<'a>(
|
||||
)) * col.tree_density
|
||||
* MUSH_FACT
|
||||
* 256.0,
|
||||
Some((256.0, 0.25)),
|
||||
Some((512.0, 0.25)),
|
||||
)
|
||||
}),
|
||||
(PinkFlower, false, |c, col| {
|
||||
@ -46,7 +46,7 @@ pub fn apply_scatter_to<'a>(
|
||||
* col.tree_density
|
||||
* MUSH_FACT
|
||||
* 350.0,
|
||||
Some((64.0, 0.2)),
|
||||
Some((128.0, 0.1)),
|
||||
)
|
||||
}),
|
||||
(PurpleFlower, false, |c, col| {
|
||||
@ -58,7 +58,7 @@ pub fn apply_scatter_to<'a>(
|
||||
)) * col.tree_density
|
||||
* MUSH_FACT
|
||||
* 350.0,
|
||||
Some((64.0, 0.2)),
|
||||
Some((128.0, 0.1)),
|
||||
)
|
||||
}),
|
||||
(RedFlower, false, |c, col| {
|
||||
@ -70,7 +70,7 @@ pub fn apply_scatter_to<'a>(
|
||||
)) * col.tree_density
|
||||
* MUSH_FACT
|
||||
* 350.0,
|
||||
Some((64.0, 0.1)),
|
||||
Some((128.0, 0.05)),
|
||||
)
|
||||
}),
|
||||
(WhiteFlower, false, |c, col| {
|
||||
@ -79,7 +79,7 @@ pub fn apply_scatter_to<'a>(
|
||||
* col.tree_density
|
||||
* MUSH_FACT
|
||||
* 350.0,
|
||||
Some((64.0, 0.2)),
|
||||
Some((128.0, 0.1)),
|
||||
)
|
||||
}),
|
||||
(YellowFlower, false, |c, col| {
|
||||
@ -88,7 +88,7 @@ pub fn apply_scatter_to<'a>(
|
||||
* col.tree_density
|
||||
* MUSH_FACT
|
||||
* 350.0,
|
||||
Some((64.0, 0.2)),
|
||||
Some((128.0, 0.1)),
|
||||
)
|
||||
}),
|
||||
(Sunflower, false, |c, col| {
|
||||
@ -97,7 +97,7 @@ pub fn apply_scatter_to<'a>(
|
||||
* col.tree_density
|
||||
* MUSH_FACT
|
||||
* 350.0,
|
||||
Some((300.0, 0.2)),
|
||||
Some((512.0, 0.15)),
|
||||
)
|
||||
}),
|
||||
// Herbs and Spices
|
||||
@ -121,8 +121,8 @@ pub fn apply_scatter_to<'a>(
|
||||
(
|
||||
close(c.temp, 0.3, 0.4).min(close(c.humidity, CONFIG.forest_hum, 0.5))
|
||||
* MUSH_FACT
|
||||
* 0.5,
|
||||
Some((48.0, 0.3)),
|
||||
* 0.25,
|
||||
Some((64.0, 0.2)),
|
||||
)
|
||||
}),
|
||||
(Blueberry, false, |c, _| {
|
||||
@ -154,20 +154,20 @@ pub fn apply_scatter_to<'a>(
|
||||
// Grass
|
||||
(ShortGrass, false, |c, _| {
|
||||
(
|
||||
close(c.temp, 0.2, 0.65).min(close(c.humidity, CONFIG.jungle_hum, 0.4)) * 0.03,
|
||||
close(c.temp, 0.2, 0.65).min(close(c.humidity, CONFIG.jungle_hum, 0.4)) * 0.015,
|
||||
None,
|
||||
)
|
||||
}),
|
||||
(MediumGrass, false, |c, _| {
|
||||
(
|
||||
close(c.temp, 0.2, 0.6).min(close(c.humidity, CONFIG.jungle_hum, 0.4)) * 0.02,
|
||||
close(c.temp, 0.2, 0.6).min(close(c.humidity, CONFIG.jungle_hum, 0.4)) * 0.012,
|
||||
None,
|
||||
)
|
||||
}),
|
||||
(LongGrass, false, |c, _| {
|
||||
(
|
||||
close(c.temp, 0.3, 0.35).min(close(c.humidity, CONFIG.jungle_hum, 0.3)) * 0.15,
|
||||
Some((48.0, 0.3)),
|
||||
Some((48.0, 0.2)),
|
||||
)
|
||||
}),
|
||||
// Jungle Sprites
|
||||
|
@ -421,9 +421,7 @@ impl Floor {
|
||||
let offs = Vec2::new(rng.gen_range(-1.0, 1.0), rng.gen_range(-1.0, 1.0))
|
||||
.try_normalized()
|
||||
.unwrap_or_else(Vec2::unit_y)
|
||||
* FLOOR_SIZE.x as f32
|
||||
/ 2.0
|
||||
- 8.0;
|
||||
* (TILE_SIZE as f32 / 2.0 - 4.0);
|
||||
if !self.final_level {
|
||||
supplement.add_entity(
|
||||
EntityInfo::at((origin + stair_rcenter).map(|e| e as f32) + Vec3::from(offs))
|
||||
|
Loading…
Reference in New Issue
Block a user