mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Change names of items with the same vox descriptor
| old | new | |-|-| | object-key_rusty-0-ancient | object-key_quarry_ancient | | object-key_rusty-0-backdoor | object-key_quarry_backdoor | | items-keeper_goggle | object-key_quarry_keeper_goggle_left | | items-keeper_goggle-flamekeeper_right | object-key_quarry_keeper_goggle_right | | object-key_rusty-0-overseer | object-key_quarry_overseer | | object-key_rusty-0-smelting | object-key_quarry_smelting | | weapon-staff-firestaff_starter | weapon-staff-firestaff_humble_stick | | weapon-staff-firestaff_starter_gnarled | weapon-staff-firestaff_starter | | weapon-hammer-2hhammer_rusty-starter_hammer | weapon-hammer-2hhammer_starter | | armor-misc-chest-worker_green-worker_orange_0 | armor-misc-chest-worker_orange_0 | | armor-misc-chest-shirt_white-worker_orange_1 | armor-misc-chest-worker_orange_1 | | armor-misc-chest-worker_green-worker_purple_0 | armor-misc-chest-worker_purple_0 | | armor-misc-chest-shirt_white-worker_purple_1 | armor-misc-chest-worker_purple_1 | | armor-misc-chest-worker_green-worker_red_0 | armor-misc-chest-worker_red_0 | | armor-misc-chest-shirt_white-worker_red_1 | armor-misc-chest-worker_red_1 | | armor-misc-chest-worker_green-worker_yellow_0 | armor-misc-chest-worker_yellow_0 | | armor-misc-chest-shirt_white-worker_yellow_1 | armor-misc-chest-worker_yellow_1 | | armor-misc-back-backpack-backpack | armor-misc-back-backpack-traveler | | armor-tabard_admin-admin | armor-tabard-admin_tabard | | armor-misc-back-admin-admin_back | armor-misc-back-admin_back | | weapon-sword-frost-1-admin_sword | weapon-sword-frost-admin_sword | | armor-velorite_battlemage-belt-cultist_belt | armor-velorite-belt | | armor-velorite_battlemage-foot-cultist_boots | armor-velorite-boots | | armor-velorite_battlemage-chest-cultist_chest_blue | armor-velorite-chest | | armor-velorite_battlemage-hand-cultist_hands_blue | armor-velorite-hands | | armor-velorite_battlemage-pants-cultist_legs_blue | armor-velorite-legs | | armor-velorite_battlemage-shoulder-cultist_shoulder_blue | armor-velorite-shoulder | | armor-velorite_battlemage-back-dungeon_purple | armor-velorite-back | | weapon-bow-velorite-velorite_bow_debug | weapon-bow-velorite-debug | | sprite-mineral-ore-coal | sprite-mineral-stone-coal | | sprite-mineral-ore-coal-coal | sprite-mineral-ore-coal | | sprite-crafting_ing-animal_misc-grim_eyeball | sprite-crafting_ing-animal_misc-cyclops_eyeball | | sprite-crafting_ing-animal_misc-grim_eyeball-grim_eyeball | sprite-crafting_ing-animal_misc-grim_eyeball | | object-potion_red-potion_big | object-potion_big | | object-potion_red-potion_med | object-potion_med | | object-potion_red-potion_minor | object-potion_minor | | sprite-flowers-sunflower_1-yellow | sprite-flowers-yellow |
This commit is contained in:
parent
0755f339a2
commit
799d636833
@ -590,25 +590,25 @@
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): "object-key_rusty-0",
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): "object-key_rusty-0",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.ancient",
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"common.items.keys.quarry_keys.ancient",
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): "object-key_rusty-0-ancient",
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): "object-key_quarry_ancient",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.backdoor",
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"common.items.keys.quarry_keys.backdoor",
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): "object-key_rusty-0-backdoor",
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): "object-key_quarry_backdoor",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.cyclops_eye",
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"common.items.keys.quarry_keys.cyclops_eye",
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): "sprite-crafting_ing-animal_misc-grim_eyeball",
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): "sprite-crafting_ing-animal_misc-cyclops_eyeball",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.flamekeeper_left",
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"common.items.keys.quarry_keys.flamekeeper_left",
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): "items-keeper_goggle",
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): "object-key_quarry_keeper_goggle_left",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.flamekeeper_right",
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"common.items.keys.quarry_keys.flamekeeper_right",
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): "items-keeper_goggle-flamekeeper_right",
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): "object-key_quarry_keeper_goggle_right",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.overseer",
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"common.items.keys.quarry_keys.overseer",
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): "object-key_rusty-0-overseer",
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): "object-key_quarry_overseer",
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Simple(
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Simple(
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"common.items.keys.quarry_keys.smelting",
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"common.items.keys.quarry_keys.smelting",
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): "object-key_rusty-0-smelting",
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): "object-key_quarry_smelting",
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Simple(
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Simple(
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"common.items.weapons.shield.shield_1",
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"common.items.weapons.shield.shield_1",
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): "weapon-shield-wood-0",
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): "weapon-shield-wood-0",
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@ -650,10 +650,10 @@
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): "weapon-staff-laevateinn",
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): "weapon-staff-laevateinn",
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Simple(
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Simple(
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"common.items.weapons.staff.staff_1",
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"common.items.weapons.staff.staff_1",
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): "weapon-staff-firestaff_starter",
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): "weapon-staff-firestaff_humble_stick",
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Simple(
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Simple(
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"common.items.weapons.staff.starter_staff",
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"common.items.weapons.staff.starter_staff",
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): "weapon-staff-firestaff_starter-starter_staff",
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): "weapon-staff-firestaff_starter",
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Simple(
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Simple(
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"common.items.weapons.empty.empty",
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"common.items.weapons.empty.empty",
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): "common-items-weapons-empty-empty",
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): "common-items-weapons-empty-empty",
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@ -734,7 +734,7 @@
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): "weapon-hammer-2hhammer_mjolnir",
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): "weapon-hammer-2hhammer_mjolnir",
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Simple(
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Simple(
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"common.items.weapons.hammer.starter_hammer",
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"common.items.weapons.hammer.starter_hammer",
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): "weapon-hammer-2hhammer_rusty-starter_hammer",
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): "weapon-hammer-2hhammer_starter",
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Simple(
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Simple(
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"common.items.armor.hide.carapace.back",
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"common.items.armor.hide.carapace.back",
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): "armor-hide-carapace-back",
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): "armor-hide-carapace-back",
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@ -1145,31 +1145,31 @@
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): "armor-misc-chest-shirt_white",
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): "armor-misc-chest-shirt_white",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_orange_0",
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"common.items.armor.misc.chest.worker_orange_0",
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): "armor-misc-chest-worker_green-worker_orange_0",
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): "armor-misc-chest-worker_orange_0",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_orange_1",
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"common.items.armor.misc.chest.worker_orange_1",
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): "armor-misc-chest-shirt_white-worker_orange_1",
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): "armor-misc-chest-worker_orange_1",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_purple_0",
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"common.items.armor.misc.chest.worker_purple_0",
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): "armor-misc-chest-worker_green-worker_purple_0",
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): "armor-misc-chest-worker_purple_0",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_purple_1",
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"common.items.armor.misc.chest.worker_purple_1",
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): "armor-misc-chest-shirt_white-worker_purple_1",
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): "armor-misc-chest-worker_purple_1",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_purple_brown",
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"common.items.armor.misc.chest.worker_purple_brown",
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): "armor-misc-chest-worker_purp_brown",
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): "armor-misc-chest-worker_purp_brown",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_red_0",
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"common.items.armor.misc.chest.worker_red_0",
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): "armor-misc-chest-worker_green-worker_red_0",
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): "armor-misc-chest-worker_red_0",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_red_1",
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"common.items.armor.misc.chest.worker_red_1",
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): "armor-misc-chest-shirt_white-worker_red_1",
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): "armor-misc-chest-worker_red_1",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_yellow_0",
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"common.items.armor.misc.chest.worker_yellow_0",
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): "armor-misc-chest-worker_green-worker_yellow_0",
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): "armor-misc-chest-worker_yellow_0",
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Simple(
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Simple(
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"common.items.armor.misc.chest.worker_yellow_1",
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"common.items.armor.misc.chest.worker_yellow_1",
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): "armor-misc-chest-shirt_white-worker_yellow_1",
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): "armor-misc-chest-worker_yellow_1",
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Simple(
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Simple(
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"common.items.armor.misc.ring.amethyst",
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"common.items.armor.misc.ring.amethyst",
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): "armor-misc-ring-amethyst",
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): "armor-misc-ring-amethyst",
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@ -1238,7 +1238,7 @@
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): "armor-misc-back-admin",
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): "armor-misc-back-admin",
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Simple(
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Simple(
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"common.items.armor.misc.back.backpack",
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"common.items.armor.misc.back.backpack",
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): "armor-misc-back-backpack-backpack",
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): "armor-misc-back-backpack-traveler",
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Simple(
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Simple(
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"common.items.armor.misc.back.dungeon_purple",
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"common.items.armor.misc.back.dungeon_purple",
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): "armor-misc-back-dungeon_purple",
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): "armor-misc-back-dungeon_purple",
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@ -1874,10 +1874,10 @@
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): "armor-ferocious-shoulder",
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): "armor-ferocious-shoulder",
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Simple(
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Simple(
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"common.items.debug.admin",
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"common.items.debug.admin",
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): "armor-tabard_admin-admin",
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): "armor-tabard-admin_tabard",
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Simple(
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Simple(
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"common.items.debug.admin_back",
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"common.items.debug.admin_back",
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): "armor-misc-back-admin-admin_back",
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): "armor-misc-back-admin_back",
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Simple(
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Simple(
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"common.items.debug.admin_black_hole",
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"common.items.debug.admin_black_hole",
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): "armor-misc-bag-admin_black_hole",
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): "armor-misc-bag-admin_black_hole",
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@ -1886,34 +1886,34 @@
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): "weapon-tool-broom_belzeshrub_purple",
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): "weapon-tool-broom_belzeshrub_purple",
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Simple(
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Simple(
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"common.items.debug.admin_sword",
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"common.items.debug.admin_sword",
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): "weapon-sword-frost-1-admin_sword",
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): "weapon-sword-frost-admin_sword",
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Simple(
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Simple(
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"common.items.debug.cultist_belt",
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"common.items.debug.cultist_belt",
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): "armor-velorite_battlemage-belt-cultist_belt",
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): "armor-velorite-belt",
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Simple(
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Simple(
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"common.items.debug.cultist_boots",
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"common.items.debug.cultist_boots",
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): "armor-velorite_battlemage-foot-cultist_boots",
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): "armor-velorite-boots",
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Simple(
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Simple(
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"common.items.debug.cultist_chest_blue",
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"common.items.debug.cultist_chest_blue",
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): "armor-velorite_battlemage-chest-cultist_chest_blue",
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): "armor-velorite-chest",
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Simple(
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Simple(
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"common.items.debug.cultist_hands_blue",
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"common.items.debug.cultist_hands_blue",
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): "armor-velorite_battlemage-hand-cultist_hands_blue",
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): "armor-velorite-hands",
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Simple(
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Simple(
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"common.items.debug.cultist_legs_blue",
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"common.items.debug.cultist_legs_blue",
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): "armor-velorite_battlemage-pants-cultist_legs_blue",
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): "armor-velorite-legs",
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Simple(
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Simple(
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"common.items.debug.cultist_shoulder_blue",
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"common.items.debug.cultist_shoulder_blue",
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): "armor-velorite_battlemage-shoulder-cultist_shoulder_blue",
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): "armor-velorite-shoulder",
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Simple(
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Simple(
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"common.items.debug.dungeon_purple",
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"common.items.debug.dungeon_purple",
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): "armor-velorite_battlemage-back-dungeon_purple",
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): "armor-velorite-back",
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Simple(
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Simple(
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"common.items.debug.golden_cheese",
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"common.items.debug.golden_cheese",
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): "object-item_cheese",
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): "object-item_cheese",
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Simple(
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Simple(
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"common.items.debug.velorite_bow_debug",
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"common.items.debug.velorite_bow_debug",
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): "weapon-bow-velorite-velorite_bow_debug",
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): "weapon-bow-velorite-debug",
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Simple(
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Simple(
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"common.items.utility.bomb",
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"common.items.utility.bomb",
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): "object-bomb",
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): "object-bomb",
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@ -2080,7 +2080,7 @@
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): "common-items-mineral-stone-basalt",
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): "common-items-mineral-stone-basalt",
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Simple(
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Simple(
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"common.items.mineral.stone.coal",
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"common.items.mineral.stone.coal",
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): "sprite-mineral-ore-coal",
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): "sprite-mineral-stone-coal",
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Simple(
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Simple(
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"common.items.mineral.stone.granite",
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"common.items.mineral.stone.granite",
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): "common-items-mineral-stone-granite",
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): "common-items-mineral-stone-granite",
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@ -2092,7 +2092,7 @@
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): "sprite-mineral-ore-bloodstone",
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): "sprite-mineral-ore-bloodstone",
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Simple(
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Simple(
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"common.items.mineral.ore.coal",
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"common.items.mineral.ore.coal",
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): "sprite-mineral-ore-coal-coal",
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): "sprite-mineral-ore-coal",
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Simple(
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Simple(
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"common.items.mineral.ore.cobalt",
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"common.items.mineral.ore.cobalt",
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): "sprite-mineral-ore-cobalt",
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): "sprite-mineral-ore-cobalt",
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@ -2939,7 +2939,7 @@
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): "sprite-crafting_ing-animal_misc-fur",
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): "sprite-crafting_ing-animal_misc-fur",
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Simple(
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Simple(
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"common.items.crafting_ing.animal_misc.grim_eyeball",
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"common.items.crafting_ing.animal_misc.grim_eyeball",
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): "sprite-crafting_ing-animal_misc-grim_eyeball-grim_eyeball",
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): "sprite-crafting_ing-animal_misc-grim_eyeball",
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Simple(
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Simple(
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"common.items.crafting_ing.animal_misc.icy_fang",
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"common.items.crafting_ing.animal_misc.icy_fang",
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): "object-ice_shard",
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): "object-ice_shard",
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@ -3017,16 +3017,16 @@
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): "object-potion_agility",
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): "object-potion_agility",
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Simple(
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Simple(
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"common.items.consumable.potion_big",
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"common.items.consumable.potion_big",
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): "object-potion_red-potion_big",
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): "object-potion_big",
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Simple(
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Simple(
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"common.items.consumable.potion_combustion",
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"common.items.consumable.potion_combustion",
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): "object-potion_combustion",
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): "object-potion_combustion",
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Simple(
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Simple(
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"common.items.consumable.potion_med",
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"common.items.consumable.potion_med",
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): "object-potion_red-potion_med",
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): "object-potion_med",
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Simple(
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Simple(
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"common.items.consumable.potion_minor",
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"common.items.consumable.potion_minor",
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): "object-potion_red-potion_minor",
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): "object-potion_minor",
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Simple(
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Simple(
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"common.items.lantern.black_0",
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"common.items.lantern.black_0",
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): "lantern-black-0",
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): "lantern-black-0",
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@ -3092,7 +3092,7 @@
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): "sprite-flowers-flax",
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): "sprite-flowers-flax",
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Simple(
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Simple(
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"common.items.flowers.yellow",
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"common.items.flowers.yellow",
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): "sprite-flowers-sunflower_1-yellow",
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): "sprite-flowers-yellow",
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ModularWeaponComponent(
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ModularWeaponComponent(
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(
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(
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"common.items.modular.weapon.primary.axe.labrys",
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"common.items.modular.weapon.primary.axe.labrys",
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@ -414,31 +414,31 @@ armor-misc-chest-worker_green = Green Worker Shirt
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armor-misc-chest-shirt_white = Green Worker Shirt
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armor-misc-chest-shirt_white = Green Worker Shirt
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.desc = Was used by a farmer, until recently.
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.desc = Was used by a farmer, until recently.
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armor-misc-chest-worker_green-worker_orange_0 = Orange Worker Shirt
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armor-misc-chest-worker_orange_0 = Orange Worker Shirt
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.desc = Was used by a farmer, until recently.
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.desc = Was used by a farmer, until recently.
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armor-misc-chest-shirt_white-worker_orange_1 = Orange Worker Shirt
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armor-misc-chest-worker_orange_1 = Orange Worker Shirt
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.desc = Was used by a farmer, until recently.
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.desc = Was used by a farmer, until recently.
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armor-misc-chest-worker_green-worker_purple_0 = Purple Worker Shirt
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armor-misc-chest-worker_purple_0 = Purple Worker Shirt
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.desc = Resilient and reliable.
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.desc = Resilient and reliable.
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armor-misc-chest-shirt_white-worker_purple_1 = Purple Worker Shirt
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armor-misc-chest-worker_purple_1 = Purple Worker Shirt
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.desc = Was used by a farmer, until recently.
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.desc = Was used by a farmer, until recently.
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armor-misc-chest-worker_purp_brown = Purple Worker Shirt
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armor-misc-chest-worker_purp_brown = Purple Worker Shirt
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.desc = Resilient and reliable.
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.desc = Resilient and reliable.
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|
||||||
armor-misc-chest-worker_green-worker_red_0 = Red Worker Shirt
|
armor-misc-chest-worker_red_0 = Red Worker Shirt
|
||||||
.desc = Was used by a farmer, until recently.
|
.desc = Was used by a farmer, until recently.
|
||||||
|
|
||||||
armor-misc-chest-shirt_white-worker_red_1 = Red Worker Shirt
|
armor-misc-chest-worker_red_1 = Red Worker Shirt
|
||||||
.desc = Was used by a farmer, until recently.
|
.desc = Was used by a farmer, until recently.
|
||||||
|
|
||||||
armor-misc-chest-worker_green-worker_yellow_0 = Yellow Worker Shirt
|
armor-misc-chest-worker_yellow_0 = Yellow Worker Shirt
|
||||||
.desc = Was used by a farmer, until recently.
|
.desc = Was used by a farmer, until recently.
|
||||||
|
|
||||||
armor-misc-chest-shirt_white-worker_yellow_1 = Yellow Worker Shirt
|
armor-misc-chest-worker_yellow_1 = Yellow Worker Shirt
|
||||||
.desc = Was used by a farmer, until recently.
|
.desc = Was used by a farmer, until recently.
|
||||||
|
|
||||||
armor-misc-ring-amethyst = Amethyst Ring
|
armor-misc-ring-amethyst = Amethyst Ring
|
||||||
@ -511,7 +511,7 @@ armor-misc-back-admin = Admin's Cape
|
|||||||
With great power comes
|
With great power comes
|
||||||
great responsibility.
|
great responsibility.
|
||||||
|
|
||||||
armor-misc-back-backpack-backpack = Traveler's Backpack
|
armor-misc-back-backpack-traveler = Traveler's Backpack
|
||||||
.desc = Comfortable and with enough capacity, its a hoarder's best friend.
|
.desc = Comfortable and with enough capacity, its a hoarder's best friend.
|
||||||
|
|
||||||
armor-misc-back-dungeon_purple = Purple Cultist Cape
|
armor-misc-back-dungeon_purple = Purple Cultist Cape
|
||||||
@ -1048,12 +1048,12 @@ armor-ferocious-pants = Ferocious Shorts
|
|||||||
armor-ferocious-shoulder = Ferocious Guards
|
armor-ferocious-shoulder = Ferocious Guards
|
||||||
.desc = The dark side of nature
|
.desc = The dark side of nature
|
||||||
|
|
||||||
armor-tabard_admin-admin = Admin's Tabard
|
armor-tabard-admin_tabard = Admin's Tabard
|
||||||
.desc =
|
.desc =
|
||||||
With great power comes
|
With great power comes
|
||||||
great responsibility.
|
great responsibility.
|
||||||
|
|
||||||
armor-misc-back-admin-admin_back = Admin's Cape
|
armor-misc-back-admin_back = Admin's Cape
|
||||||
.desc =
|
.desc =
|
||||||
With great power comes
|
With great power comes
|
||||||
great responsibility.
|
great responsibility.
|
||||||
@ -1061,25 +1061,25 @@ armor-misc-back-admin-admin_back = Admin's Cape
|
|||||||
armor-misc-bag-admin_black_hole = Admin's Black Hole
|
armor-misc-bag-admin_black_hole = Admin's Black Hole
|
||||||
.desc = They say it will fit anything.
|
.desc = They say it will fit anything.
|
||||||
|
|
||||||
armor-velorite_battlemage-belt-cultist_belt = Velorite Belt
|
armor-velorite-belt = Velorite Belt
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
armor-velorite_battlemage-foot-cultist_boots = Velorite Boots
|
armor-velorite-boots = Velorite Boots
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
armor-velorite_battlemage-chest-cultist_chest_blue = Velorite Chest
|
armor-velorite-chest = Velorite Chest
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
armor-velorite_battlemage-hand-cultist_hands_blue = Velorite Gloves
|
armor-velorite-hands = Velorite Gloves
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
armor-velorite_battlemage-pants-cultist_legs_blue = Velorite Skirt
|
armor-velorite-legs = Velorite Skirt
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
armor-velorite_battlemage-shoulder-cultist_shoulder_blue = Velorite Mantle
|
armor-velorite-shoulder = Velorite Mantle
|
||||||
.desc = {""}
|
.desc = {""}
|
||||||
|
|
||||||
armor-velorite_battlemage-back-dungeon_purple = Velorite Admin Cape
|
armor-velorite-back = Velorite Admin Cape
|
||||||
.desc = Where did I put my banhammer again?
|
.desc = Where did I put my banhammer again?
|
||||||
|
|
||||||
armor-misc-head-woolly_wintercap = Woolly Wintercap
|
armor-misc-head-woolly_wintercap = Woolly Wintercap
|
||||||
|
@ -12,8 +12,8 @@
|
|||||||
### If you really want to translate items, start with some subset you know is
|
### If you really want to translate items, start with some subset you know is
|
||||||
### actually used by players.
|
### actually used by players.
|
||||||
|
|
||||||
items-keeper_goggle = Left Goggle-Glass
|
object-key_quarry_keeper_goggle_left = Left Goggle-Glass
|
||||||
.desc = Looks like it could open a door...
|
.desc = Looks like it could open a door...
|
||||||
|
|
||||||
items-keeper_goggle-flamekeeper_right = Right Goggle-Glass
|
object-key_quarry_keeper_goggle_right = Right Goggle-Glass
|
||||||
.desc = Looks like it could open a door...
|
.desc = Looks like it could open a door...
|
||||||
|
@ -24,16 +24,16 @@ object-key_glass = Glass Key
|
|||||||
object-key_rusty-0 = Rusty Tower Key
|
object-key_rusty-0 = Rusty Tower Key
|
||||||
.desc = Smells like magic with a bit of... cheese?
|
.desc = Smells like magic with a bit of... cheese?
|
||||||
|
|
||||||
object-key_rusty-0-ancient = Ancient Key
|
object-key_quarry_ancient = Ancient Key
|
||||||
.desc = If you are lucky it works one more time before breaking.
|
.desc = If you are lucky it works one more time before breaking.
|
||||||
|
|
||||||
object-key_rusty-0-backdoor = Backdoor Key
|
object-key_quarry_backdoor = Backdoor Key
|
||||||
.desc = If you are lucky it works one more time before breaking.
|
.desc = If you are lucky it works one more time before breaking.
|
||||||
|
|
||||||
object-key_rusty-0-overseer = Overseer Key
|
object-key_quarry_overseer = Overseer Key
|
||||||
.desc = If you are lucky it works one more time before breaking.
|
.desc = If you are lucky it works one more time before breaking.
|
||||||
|
|
||||||
object-key_rusty-0-smelting = Smelting Room Key
|
object-key_quarry_smelting = Smelting Room Key
|
||||||
.desc = If you are lucky it works one more time before breaking.
|
.desc = If you are lucky it works one more time before breaking.
|
||||||
|
|
||||||
object-item_cheese = Golden Cheese
|
object-item_cheese = Golden Cheese
|
||||||
@ -142,16 +142,16 @@ object-curious_potion = Curious Potion
|
|||||||
object-potion_agility = Potion of Agility
|
object-potion_agility = Potion of Agility
|
||||||
.desc = Fly, you fools!
|
.desc = Fly, you fools!
|
||||||
|
|
||||||
object-potion_red-potion_big = Large Potion
|
object-potion_big = Large Potion
|
||||||
.desc = Precious medicine, it makes for the largest rejuvenative flask yet.
|
.desc = Precious medicine, it makes for the largest rejuvenative flask yet.
|
||||||
|
|
||||||
object-potion_combustion = Potion of Combustion
|
object-potion_combustion = Potion of Combustion
|
||||||
.desc = Sets the user ablaze
|
.desc = Sets the user ablaze
|
||||||
|
|
||||||
object-potion_red-potion_med = Medium Potion
|
object-potion_med = Medium Potion
|
||||||
.desc = An innovative invention from an apothecary, better than its smaller precursors.
|
.desc = An innovative invention from an apothecary, better than its smaller precursors.
|
||||||
|
|
||||||
object-potion_red-potion_minor = Minor Potion
|
object-potion_minor = Minor Potion
|
||||||
.desc = A small potion concocted from apples and honey.
|
.desc = A small potion concocted from apples and honey.
|
||||||
|
|
||||||
object-burning_charm = Blazing Charm
|
object-burning_charm = Blazing Charm
|
||||||
|
@ -12,7 +12,7 @@
|
|||||||
### If you really want to translate items, start with some subset you know is
|
### If you really want to translate items, start with some subset you know is
|
||||||
### actually used by players.
|
### actually used by players.
|
||||||
|
|
||||||
sprite-crafting_ing-animal_misc-grim_eyeball = Cyclops Eye
|
sprite-crafting_ing-animal_misc-cyclops_eyeball = Cyclops Eye
|
||||||
.desc = Looks like it could open an ancient mechanism.
|
.desc = Looks like it could open an ancient mechanism.
|
||||||
|
|
||||||
sprite-carrot-carrot = Carrot
|
sprite-carrot-carrot = Carrot
|
||||||
@ -78,13 +78,13 @@ sprite-food-meat-tough_raw = Raw Tough Meat
|
|||||||
sprite-grass-grass_long_5 = Long Grass
|
sprite-grass-grass_long_5 = Long Grass
|
||||||
.desc = Greener than an orc's snout.
|
.desc = Greener than an orc's snout.
|
||||||
|
|
||||||
sprite-mineral-ore-coal = Coal
|
sprite-mineral-stone-coal = Coal
|
||||||
.desc = A combustible black rock that happens to be really good at burning.
|
.desc = A combustible black rock that happens to be really good at burning.
|
||||||
|
|
||||||
sprite-mineral-ore-bloodstone = Bloodstone Ore
|
sprite-mineral-ore-bloodstone = Bloodstone Ore
|
||||||
.desc = A deep red ore, it reminds you of blood.
|
.desc = A deep red ore, it reminds you of blood.
|
||||||
|
|
||||||
sprite-mineral-ore-coal-coal = Coal
|
sprite-mineral-ore-coal = Coal
|
||||||
.desc = A dark, combustible energy source.
|
.desc = A dark, combustible energy source.
|
||||||
|
|
||||||
sprite-mineral-ore-cobalt = Cobalt Ore
|
sprite-mineral-ore-cobalt = Cobalt Ore
|
||||||
@ -291,7 +291,7 @@ sprite-crafting_ing-animal_misc-claw = Predator Claw
|
|||||||
sprite-crafting_ing-animal_misc-fur = Soft Fur
|
sprite-crafting_ing-animal_misc-fur = Soft Fur
|
||||||
.desc = Soft fur from an animal.
|
.desc = Soft fur from an animal.
|
||||||
|
|
||||||
sprite-crafting_ing-animal_misc-grim_eyeball-grim_eyeball = Grim Eyeball
|
sprite-crafting_ing-animal_misc-grim_eyeball = Grim Eyeball
|
||||||
.desc = Casts a petrifying gaze.
|
.desc = Casts a petrifying gaze.
|
||||||
|
|
||||||
sprite-crafting_ing-animal_misc-large_horn = Large Horn
|
sprite-crafting_ing-animal_misc-large_horn = Large Horn
|
||||||
@ -375,5 +375,5 @@ sprite-flowers-sunflower_1 = Sunflower
|
|||||||
sprite-flowers-flax = Wild Flax
|
sprite-flowers-flax = Wild Flax
|
||||||
.desc = Could be used to spin some simple cloth.
|
.desc = Could be used to spin some simple cloth.
|
||||||
|
|
||||||
sprite-flowers-sunflower_1-yellow = Yellow Flower
|
sprite-flowers-yellow = Yellow Flower
|
||||||
.desc = Glows like the sun.
|
.desc = Glows like the sun.
|
||||||
|
@ -51,10 +51,10 @@ weapon-staff-firestaff_cultist = Cultist Staff
|
|||||||
weapon-staff-laevateinn = Laevateinn
|
weapon-staff-laevateinn = Laevateinn
|
||||||
.desc = Can shatter the gate of death
|
.desc = Can shatter the gate of death
|
||||||
|
|
||||||
weapon-staff-firestaff_starter = Humble Stick
|
weapon-staff-firestaff_humble_stick = Humble Stick
|
||||||
.desc = Walking stick with a sharpened end.
|
.desc = Walking stick with a sharpened end.
|
||||||
|
|
||||||
weapon-staff-firestaff_starter-starter_staff = Gnarled Rod
|
weapon-staff-firestaff_starter = Gnarled Rod
|
||||||
.desc = Smells like resin and magic.
|
.desc = Smells like resin and magic.
|
||||||
|
|
||||||
weapon-sword-caladbolg = Caladbolg
|
weapon-sword-caladbolg = Caladbolg
|
||||||
@ -129,7 +129,7 @@ weapon-hammer-2hhammer_rusty = Crude Mallet
|
|||||||
weapon-hammer-2hhammer_mjolnir = Mjolnir
|
weapon-hammer-2hhammer_mjolnir = Mjolnir
|
||||||
.desc = It's crackling with lightning.
|
.desc = It's crackling with lightning.
|
||||||
|
|
||||||
weapon-hammer-2hhammer_rusty-starter_hammer = Sturdy Old Hammer
|
weapon-hammer-2hhammer_starter = Sturdy Old Hammer
|
||||||
.desc = 'Property of...' The rest is missing.
|
.desc = 'Property of...' The rest is missing.
|
||||||
|
|
||||||
weapon-tool-broom_belzeshrub_purple = Belzeshrub the Broom-God
|
weapon-tool-broom_belzeshrub_purple = Belzeshrub the Broom-God
|
||||||
@ -137,10 +137,10 @@ weapon-tool-broom_belzeshrub_purple = Belzeshrub the Broom-God
|
|||||||
You can hear him giggle whenever
|
You can hear him giggle whenever
|
||||||
you hit the ground a bit too hard...
|
you hit the ground a bit too hard...
|
||||||
|
|
||||||
weapon-sword-frost-1-admin_sword = Admin Greatsword
|
weapon-sword-frost-admin_sword = Admin Greatsword
|
||||||
.desc = Shouldn't this be a hammer?
|
.desc = Shouldn't this be a hammer?
|
||||||
|
|
||||||
weapon-bow-velorite-velorite_bow_debug = Admin Velorite Bow
|
weapon-bow-velorite-debug = Admin Velorite Bow
|
||||||
.desc = Infused with Velorite power.
|
.desc = Infused with Velorite power.
|
||||||
|
|
||||||
weapon-projectile-fireworks_blue-0 = Firework Blue
|
weapon-projectile-fireworks_blue-0 = Firework Blue
|
||||||
|
Loading…
Reference in New Issue
Block a user