Change names of items with the same vox descriptor

| old | new |
|-|-|
| object-key_rusty-0-ancient | object-key_quarry_ancient |
| object-key_rusty-0-backdoor | object-key_quarry_backdoor |
| items-keeper_goggle | object-key_quarry_keeper_goggle_left |
| items-keeper_goggle-flamekeeper_right | object-key_quarry_keeper_goggle_right |
| object-key_rusty-0-overseer | object-key_quarry_overseer |
| object-key_rusty-0-smelting | object-key_quarry_smelting |
| weapon-staff-firestaff_starter | weapon-staff-firestaff_humble_stick |
| weapon-staff-firestaff_starter_gnarled | weapon-staff-firestaff_starter |
| weapon-hammer-2hhammer_rusty-starter_hammer | weapon-hammer-2hhammer_starter |
| armor-misc-chest-worker_green-worker_orange_0 | armor-misc-chest-worker_orange_0 |
| armor-misc-chest-shirt_white-worker_orange_1 | armor-misc-chest-worker_orange_1 |
| armor-misc-chest-worker_green-worker_purple_0 | armor-misc-chest-worker_purple_0 |
| armor-misc-chest-shirt_white-worker_purple_1 | armor-misc-chest-worker_purple_1 |
| armor-misc-chest-worker_green-worker_red_0 | armor-misc-chest-worker_red_0 |
| armor-misc-chest-shirt_white-worker_red_1 | armor-misc-chest-worker_red_1 |
| armor-misc-chest-worker_green-worker_yellow_0 | armor-misc-chest-worker_yellow_0 |
| armor-misc-chest-shirt_white-worker_yellow_1 | armor-misc-chest-worker_yellow_1 |
| armor-misc-back-backpack-backpack | armor-misc-back-backpack-traveler |
| armor-tabard_admin-admin | armor-tabard-admin_tabard |
| armor-misc-back-admin-admin_back | armor-misc-back-admin_back |
| weapon-sword-frost-1-admin_sword | weapon-sword-frost-admin_sword |
| armor-velorite_battlemage-belt-cultist_belt | armor-velorite-belt |
| armor-velorite_battlemage-foot-cultist_boots | armor-velorite-boots |
| armor-velorite_battlemage-chest-cultist_chest_blue | armor-velorite-chest |
| armor-velorite_battlemage-hand-cultist_hands_blue | armor-velorite-hands |
| armor-velorite_battlemage-pants-cultist_legs_blue | armor-velorite-legs |
| armor-velorite_battlemage-shoulder-cultist_shoulder_blue | armor-velorite-shoulder |
| armor-velorite_battlemage-back-dungeon_purple | armor-velorite-back |
| weapon-bow-velorite-velorite_bow_debug | weapon-bow-velorite-debug |
| sprite-mineral-ore-coal | sprite-mineral-stone-coal |
| sprite-mineral-ore-coal-coal | sprite-mineral-ore-coal |
| sprite-crafting_ing-animal_misc-grim_eyeball | sprite-crafting_ing-animal_misc-cyclops_eyeball |
| sprite-crafting_ing-animal_misc-grim_eyeball-grim_eyeball | sprite-crafting_ing-animal_misc-grim_eyeball |
| object-potion_red-potion_big | object-potion_big |
| object-potion_red-potion_med | object-potion_med |
| object-potion_red-potion_minor | object-potion_minor |
| sprite-flowers-sunflower_1-yellow | sprite-flowers-yellow |
This commit is contained in:
evgenkot 2024-01-18 01:53:25 +05:00 committed by Evgen Kot
parent 0755f339a2
commit 799d636833
6 changed files with 74 additions and 74 deletions

View File

@ -590,25 +590,25 @@
): "object-key_rusty-0", ): "object-key_rusty-0",
Simple( Simple(
"common.items.keys.quarry_keys.ancient", "common.items.keys.quarry_keys.ancient",
): "object-key_rusty-0-ancient", ): "object-key_quarry_ancient",
Simple( Simple(
"common.items.keys.quarry_keys.backdoor", "common.items.keys.quarry_keys.backdoor",
): "object-key_rusty-0-backdoor", ): "object-key_quarry_backdoor",
Simple( Simple(
"common.items.keys.quarry_keys.cyclops_eye", "common.items.keys.quarry_keys.cyclops_eye",
): "sprite-crafting_ing-animal_misc-grim_eyeball", ): "sprite-crafting_ing-animal_misc-cyclops_eyeball",
Simple( Simple(
"common.items.keys.quarry_keys.flamekeeper_left", "common.items.keys.quarry_keys.flamekeeper_left",
): "items-keeper_goggle", ): "object-key_quarry_keeper_goggle_left",
Simple( Simple(
"common.items.keys.quarry_keys.flamekeeper_right", "common.items.keys.quarry_keys.flamekeeper_right",
): "items-keeper_goggle-flamekeeper_right", ): "object-key_quarry_keeper_goggle_right",
Simple( Simple(
"common.items.keys.quarry_keys.overseer", "common.items.keys.quarry_keys.overseer",
): "object-key_rusty-0-overseer", ): "object-key_quarry_overseer",
Simple( Simple(
"common.items.keys.quarry_keys.smelting", "common.items.keys.quarry_keys.smelting",
): "object-key_rusty-0-smelting", ): "object-key_quarry_smelting",
Simple( Simple(
"common.items.weapons.shield.shield_1", "common.items.weapons.shield.shield_1",
): "weapon-shield-wood-0", ): "weapon-shield-wood-0",
@ -650,10 +650,10 @@
): "weapon-staff-laevateinn", ): "weapon-staff-laevateinn",
Simple( Simple(
"common.items.weapons.staff.staff_1", "common.items.weapons.staff.staff_1",
): "weapon-staff-firestaff_starter", ): "weapon-staff-firestaff_humble_stick",
Simple( Simple(
"common.items.weapons.staff.starter_staff", "common.items.weapons.staff.starter_staff",
): "weapon-staff-firestaff_starter-starter_staff", ): "weapon-staff-firestaff_starter",
Simple( Simple(
"common.items.weapons.empty.empty", "common.items.weapons.empty.empty",
): "common-items-weapons-empty-empty", ): "common-items-weapons-empty-empty",
@ -734,7 +734,7 @@
): "weapon-hammer-2hhammer_mjolnir", ): "weapon-hammer-2hhammer_mjolnir",
Simple( Simple(
"common.items.weapons.hammer.starter_hammer", "common.items.weapons.hammer.starter_hammer",
): "weapon-hammer-2hhammer_rusty-starter_hammer", ): "weapon-hammer-2hhammer_starter",
Simple( Simple(
"common.items.armor.hide.carapace.back", "common.items.armor.hide.carapace.back",
): "armor-hide-carapace-back", ): "armor-hide-carapace-back",
@ -1145,31 +1145,31 @@
): "armor-misc-chest-shirt_white", ): "armor-misc-chest-shirt_white",
Simple( Simple(
"common.items.armor.misc.chest.worker_orange_0", "common.items.armor.misc.chest.worker_orange_0",
): "armor-misc-chest-worker_green-worker_orange_0", ): "armor-misc-chest-worker_orange_0",
Simple( Simple(
"common.items.armor.misc.chest.worker_orange_1", "common.items.armor.misc.chest.worker_orange_1",
): "armor-misc-chest-shirt_white-worker_orange_1", ): "armor-misc-chest-worker_orange_1",
Simple( Simple(
"common.items.armor.misc.chest.worker_purple_0", "common.items.armor.misc.chest.worker_purple_0",
): "armor-misc-chest-worker_green-worker_purple_0", ): "armor-misc-chest-worker_purple_0",
Simple( Simple(
"common.items.armor.misc.chest.worker_purple_1", "common.items.armor.misc.chest.worker_purple_1",
): "armor-misc-chest-shirt_white-worker_purple_1", ): "armor-misc-chest-worker_purple_1",
Simple( Simple(
"common.items.armor.misc.chest.worker_purple_brown", "common.items.armor.misc.chest.worker_purple_brown",
): "armor-misc-chest-worker_purp_brown", ): "armor-misc-chest-worker_purp_brown",
Simple( Simple(
"common.items.armor.misc.chest.worker_red_0", "common.items.armor.misc.chest.worker_red_0",
): "armor-misc-chest-worker_green-worker_red_0", ): "armor-misc-chest-worker_red_0",
Simple( Simple(
"common.items.armor.misc.chest.worker_red_1", "common.items.armor.misc.chest.worker_red_1",
): "armor-misc-chest-shirt_white-worker_red_1", ): "armor-misc-chest-worker_red_1",
Simple( Simple(
"common.items.armor.misc.chest.worker_yellow_0", "common.items.armor.misc.chest.worker_yellow_0",
): "armor-misc-chest-worker_green-worker_yellow_0", ): "armor-misc-chest-worker_yellow_0",
Simple( Simple(
"common.items.armor.misc.chest.worker_yellow_1", "common.items.armor.misc.chest.worker_yellow_1",
): "armor-misc-chest-shirt_white-worker_yellow_1", ): "armor-misc-chest-worker_yellow_1",
Simple( Simple(
"common.items.armor.misc.ring.amethyst", "common.items.armor.misc.ring.amethyst",
): "armor-misc-ring-amethyst", ): "armor-misc-ring-amethyst",
@ -1238,7 +1238,7 @@
): "armor-misc-back-admin", ): "armor-misc-back-admin",
Simple( Simple(
"common.items.armor.misc.back.backpack", "common.items.armor.misc.back.backpack",
): "armor-misc-back-backpack-backpack", ): "armor-misc-back-backpack-traveler",
Simple( Simple(
"common.items.armor.misc.back.dungeon_purple", "common.items.armor.misc.back.dungeon_purple",
): "armor-misc-back-dungeon_purple", ): "armor-misc-back-dungeon_purple",
@ -1874,10 +1874,10 @@
): "armor-ferocious-shoulder", ): "armor-ferocious-shoulder",
Simple( Simple(
"common.items.debug.admin", "common.items.debug.admin",
): "armor-tabard_admin-admin", ): "armor-tabard-admin_tabard",
Simple( Simple(
"common.items.debug.admin_back", "common.items.debug.admin_back",
): "armor-misc-back-admin-admin_back", ): "armor-misc-back-admin_back",
Simple( Simple(
"common.items.debug.admin_black_hole", "common.items.debug.admin_black_hole",
): "armor-misc-bag-admin_black_hole", ): "armor-misc-bag-admin_black_hole",
@ -1886,34 +1886,34 @@
): "weapon-tool-broom_belzeshrub_purple", ): "weapon-tool-broom_belzeshrub_purple",
Simple( Simple(
"common.items.debug.admin_sword", "common.items.debug.admin_sword",
): "weapon-sword-frost-1-admin_sword", ): "weapon-sword-frost-admin_sword",
Simple( Simple(
"common.items.debug.cultist_belt", "common.items.debug.cultist_belt",
): "armor-velorite_battlemage-belt-cultist_belt", ): "armor-velorite-belt",
Simple( Simple(
"common.items.debug.cultist_boots", "common.items.debug.cultist_boots",
): "armor-velorite_battlemage-foot-cultist_boots", ): "armor-velorite-boots",
Simple( Simple(
"common.items.debug.cultist_chest_blue", "common.items.debug.cultist_chest_blue",
): "armor-velorite_battlemage-chest-cultist_chest_blue", ): "armor-velorite-chest",
Simple( Simple(
"common.items.debug.cultist_hands_blue", "common.items.debug.cultist_hands_blue",
): "armor-velorite_battlemage-hand-cultist_hands_blue", ): "armor-velorite-hands",
Simple( Simple(
"common.items.debug.cultist_legs_blue", "common.items.debug.cultist_legs_blue",
): "armor-velorite_battlemage-pants-cultist_legs_blue", ): "armor-velorite-legs",
Simple( Simple(
"common.items.debug.cultist_shoulder_blue", "common.items.debug.cultist_shoulder_blue",
): "armor-velorite_battlemage-shoulder-cultist_shoulder_blue", ): "armor-velorite-shoulder",
Simple( Simple(
"common.items.debug.dungeon_purple", "common.items.debug.dungeon_purple",
): "armor-velorite_battlemage-back-dungeon_purple", ): "armor-velorite-back",
Simple( Simple(
"common.items.debug.golden_cheese", "common.items.debug.golden_cheese",
): "object-item_cheese", ): "object-item_cheese",
Simple( Simple(
"common.items.debug.velorite_bow_debug", "common.items.debug.velorite_bow_debug",
): "weapon-bow-velorite-velorite_bow_debug", ): "weapon-bow-velorite-debug",
Simple( Simple(
"common.items.utility.bomb", "common.items.utility.bomb",
): "object-bomb", ): "object-bomb",
@ -2080,7 +2080,7 @@
): "common-items-mineral-stone-basalt", ): "common-items-mineral-stone-basalt",
Simple( Simple(
"common.items.mineral.stone.coal", "common.items.mineral.stone.coal",
): "sprite-mineral-ore-coal", ): "sprite-mineral-stone-coal",
Simple( Simple(
"common.items.mineral.stone.granite", "common.items.mineral.stone.granite",
): "common-items-mineral-stone-granite", ): "common-items-mineral-stone-granite",
@ -2092,7 +2092,7 @@
): "sprite-mineral-ore-bloodstone", ): "sprite-mineral-ore-bloodstone",
Simple( Simple(
"common.items.mineral.ore.coal", "common.items.mineral.ore.coal",
): "sprite-mineral-ore-coal-coal", ): "sprite-mineral-ore-coal",
Simple( Simple(
"common.items.mineral.ore.cobalt", "common.items.mineral.ore.cobalt",
): "sprite-mineral-ore-cobalt", ): "sprite-mineral-ore-cobalt",
@ -2939,7 +2939,7 @@
): "sprite-crafting_ing-animal_misc-fur", ): "sprite-crafting_ing-animal_misc-fur",
Simple( Simple(
"common.items.crafting_ing.animal_misc.grim_eyeball", "common.items.crafting_ing.animal_misc.grim_eyeball",
): "sprite-crafting_ing-animal_misc-grim_eyeball-grim_eyeball", ): "sprite-crafting_ing-animal_misc-grim_eyeball",
Simple( Simple(
"common.items.crafting_ing.animal_misc.icy_fang", "common.items.crafting_ing.animal_misc.icy_fang",
): "object-ice_shard", ): "object-ice_shard",
@ -3017,16 +3017,16 @@
): "object-potion_agility", ): "object-potion_agility",
Simple( Simple(
"common.items.consumable.potion_big", "common.items.consumable.potion_big",
): "object-potion_red-potion_big", ): "object-potion_big",
Simple( Simple(
"common.items.consumable.potion_combustion", "common.items.consumable.potion_combustion",
): "object-potion_combustion", ): "object-potion_combustion",
Simple( Simple(
"common.items.consumable.potion_med", "common.items.consumable.potion_med",
): "object-potion_red-potion_med", ): "object-potion_med",
Simple( Simple(
"common.items.consumable.potion_minor", "common.items.consumable.potion_minor",
): "object-potion_red-potion_minor", ): "object-potion_minor",
Simple( Simple(
"common.items.lantern.black_0", "common.items.lantern.black_0",
): "lantern-black-0", ): "lantern-black-0",
@ -3092,7 +3092,7 @@
): "sprite-flowers-flax", ): "sprite-flowers-flax",
Simple( Simple(
"common.items.flowers.yellow", "common.items.flowers.yellow",
): "sprite-flowers-sunflower_1-yellow", ): "sprite-flowers-yellow",
ModularWeaponComponent( ModularWeaponComponent(
( (
"common.items.modular.weapon.primary.axe.labrys", "common.items.modular.weapon.primary.axe.labrys",

View File

@ -414,31 +414,31 @@ armor-misc-chest-worker_green = Green Worker Shirt
armor-misc-chest-shirt_white = Green Worker Shirt armor-misc-chest-shirt_white = Green Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-worker_green-worker_orange_0 = Orange Worker Shirt armor-misc-chest-worker_orange_0 = Orange Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-shirt_white-worker_orange_1 = Orange Worker Shirt armor-misc-chest-worker_orange_1 = Orange Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-worker_green-worker_purple_0 = Purple Worker Shirt armor-misc-chest-worker_purple_0 = Purple Worker Shirt
.desc = Resilient and reliable. .desc = Resilient and reliable.
armor-misc-chest-shirt_white-worker_purple_1 = Purple Worker Shirt armor-misc-chest-worker_purple_1 = Purple Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-worker_purp_brown = Purple Worker Shirt armor-misc-chest-worker_purp_brown = Purple Worker Shirt
.desc = Resilient and reliable. .desc = Resilient and reliable.
armor-misc-chest-worker_green-worker_red_0 = Red Worker Shirt armor-misc-chest-worker_red_0 = Red Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-shirt_white-worker_red_1 = Red Worker Shirt armor-misc-chest-worker_red_1 = Red Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-worker_green-worker_yellow_0 = Yellow Worker Shirt armor-misc-chest-worker_yellow_0 = Yellow Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-chest-shirt_white-worker_yellow_1 = Yellow Worker Shirt armor-misc-chest-worker_yellow_1 = Yellow Worker Shirt
.desc = Was used by a farmer, until recently. .desc = Was used by a farmer, until recently.
armor-misc-ring-amethyst = Amethyst Ring armor-misc-ring-amethyst = Amethyst Ring
@ -511,7 +511,7 @@ armor-misc-back-admin = Admin's Cape
With great power comes With great power comes
great responsibility. great responsibility.
armor-misc-back-backpack-backpack = Traveler's Backpack armor-misc-back-backpack-traveler = Traveler's Backpack
.desc = Comfortable and with enough capacity, its a hoarder's best friend. .desc = Comfortable and with enough capacity, its a hoarder's best friend.
armor-misc-back-dungeon_purple = Purple Cultist Cape armor-misc-back-dungeon_purple = Purple Cultist Cape
@ -1048,12 +1048,12 @@ armor-ferocious-pants = Ferocious Shorts
armor-ferocious-shoulder = Ferocious Guards armor-ferocious-shoulder = Ferocious Guards
.desc = The dark side of nature .desc = The dark side of nature
armor-tabard_admin-admin = Admin's Tabard armor-tabard-admin_tabard = Admin's Tabard
.desc = .desc =
With great power comes With great power comes
great responsibility. great responsibility.
armor-misc-back-admin-admin_back = Admin's Cape armor-misc-back-admin_back = Admin's Cape
.desc = .desc =
With great power comes With great power comes
great responsibility. great responsibility.
@ -1061,25 +1061,25 @@ armor-misc-back-admin-admin_back = Admin's Cape
armor-misc-bag-admin_black_hole = Admin's Black Hole armor-misc-bag-admin_black_hole = Admin's Black Hole
.desc = They say it will fit anything. .desc = They say it will fit anything.
armor-velorite_battlemage-belt-cultist_belt = Velorite Belt armor-velorite-belt = Velorite Belt
.desc = {""} .desc = {""}
armor-velorite_battlemage-foot-cultist_boots = Velorite Boots armor-velorite-boots = Velorite Boots
.desc = {""} .desc = {""}
armor-velorite_battlemage-chest-cultist_chest_blue = Velorite Chest armor-velorite-chest = Velorite Chest
.desc = {""} .desc = {""}
armor-velorite_battlemage-hand-cultist_hands_blue = Velorite Gloves armor-velorite-hands = Velorite Gloves
.desc = {""} .desc = {""}
armor-velorite_battlemage-pants-cultist_legs_blue = Velorite Skirt armor-velorite-legs = Velorite Skirt
.desc = {""} .desc = {""}
armor-velorite_battlemage-shoulder-cultist_shoulder_blue = Velorite Mantle armor-velorite-shoulder = Velorite Mantle
.desc = {""} .desc = {""}
armor-velorite_battlemage-back-dungeon_purple = Velorite Admin Cape armor-velorite-back = Velorite Admin Cape
.desc = Where did I put my banhammer again? .desc = Where did I put my banhammer again?
armor-misc-head-woolly_wintercap = Woolly Wintercap armor-misc-head-woolly_wintercap = Woolly Wintercap

View File

@ -12,8 +12,8 @@
### If you really want to translate items, start with some subset you know is ### If you really want to translate items, start with some subset you know is
### actually used by players. ### actually used by players.
items-keeper_goggle = Left Goggle-Glass object-key_quarry_keeper_goggle_left = Left Goggle-Glass
.desc = Looks like it could open a door... .desc = Looks like it could open a door...
items-keeper_goggle-flamekeeper_right = Right Goggle-Glass object-key_quarry_keeper_goggle_right = Right Goggle-Glass
.desc = Looks like it could open a door... .desc = Looks like it could open a door...

View File

@ -24,16 +24,16 @@ object-key_glass = Glass Key
object-key_rusty-0 = Rusty Tower Key object-key_rusty-0 = Rusty Tower Key
.desc = Smells like magic with a bit of... cheese? .desc = Smells like magic with a bit of... cheese?
object-key_rusty-0-ancient = Ancient Key object-key_quarry_ancient = Ancient Key
.desc = If you are lucky it works one more time before breaking. .desc = If you are lucky it works one more time before breaking.
object-key_rusty-0-backdoor = Backdoor Key object-key_quarry_backdoor = Backdoor Key
.desc = If you are lucky it works one more time before breaking. .desc = If you are lucky it works one more time before breaking.
object-key_rusty-0-overseer = Overseer Key object-key_quarry_overseer = Overseer Key
.desc = If you are lucky it works one more time before breaking. .desc = If you are lucky it works one more time before breaking.
object-key_rusty-0-smelting = Smelting Room Key object-key_quarry_smelting = Smelting Room Key
.desc = If you are lucky it works one more time before breaking. .desc = If you are lucky it works one more time before breaking.
object-item_cheese = Golden Cheese object-item_cheese = Golden Cheese
@ -142,16 +142,16 @@ object-curious_potion = Curious Potion
object-potion_agility = Potion of Agility object-potion_agility = Potion of Agility
.desc = Fly, you fools! .desc = Fly, you fools!
object-potion_red-potion_big = Large Potion object-potion_big = Large Potion
.desc = Precious medicine, it makes for the largest rejuvenative flask yet. .desc = Precious medicine, it makes for the largest rejuvenative flask yet.
object-potion_combustion = Potion of Combustion object-potion_combustion = Potion of Combustion
.desc = Sets the user ablaze .desc = Sets the user ablaze
object-potion_red-potion_med = Medium Potion object-potion_med = Medium Potion
.desc = An innovative invention from an apothecary, better than its smaller precursors. .desc = An innovative invention from an apothecary, better than its smaller precursors.
object-potion_red-potion_minor = Minor Potion object-potion_minor = Minor Potion
.desc = A small potion concocted from apples and honey. .desc = A small potion concocted from apples and honey.
object-burning_charm = Blazing Charm object-burning_charm = Blazing Charm

View File

@ -12,7 +12,7 @@
### If you really want to translate items, start with some subset you know is ### If you really want to translate items, start with some subset you know is
### actually used by players. ### actually used by players.
sprite-crafting_ing-animal_misc-grim_eyeball = Cyclops Eye sprite-crafting_ing-animal_misc-cyclops_eyeball = Cyclops Eye
.desc = Looks like it could open an ancient mechanism. .desc = Looks like it could open an ancient mechanism.
sprite-carrot-carrot = Carrot sprite-carrot-carrot = Carrot
@ -78,13 +78,13 @@ sprite-food-meat-tough_raw = Raw Tough Meat
sprite-grass-grass_long_5 = Long Grass sprite-grass-grass_long_5 = Long Grass
.desc = Greener than an orc's snout. .desc = Greener than an orc's snout.
sprite-mineral-ore-coal = Coal sprite-mineral-stone-coal = Coal
.desc = A combustible black rock that happens to be really good at burning. .desc = A combustible black rock that happens to be really good at burning.
sprite-mineral-ore-bloodstone = Bloodstone Ore sprite-mineral-ore-bloodstone = Bloodstone Ore
.desc = A deep red ore, it reminds you of blood. .desc = A deep red ore, it reminds you of blood.
sprite-mineral-ore-coal-coal = Coal sprite-mineral-ore-coal = Coal
.desc = A dark, combustible energy source. .desc = A dark, combustible energy source.
sprite-mineral-ore-cobalt = Cobalt Ore sprite-mineral-ore-cobalt = Cobalt Ore
@ -291,7 +291,7 @@ sprite-crafting_ing-animal_misc-claw = Predator Claw
sprite-crafting_ing-animal_misc-fur = Soft Fur sprite-crafting_ing-animal_misc-fur = Soft Fur
.desc = Soft fur from an animal. .desc = Soft fur from an animal.
sprite-crafting_ing-animal_misc-grim_eyeball-grim_eyeball = Grim Eyeball sprite-crafting_ing-animal_misc-grim_eyeball = Grim Eyeball
.desc = Casts a petrifying gaze. .desc = Casts a petrifying gaze.
sprite-crafting_ing-animal_misc-large_horn = Large Horn sprite-crafting_ing-animal_misc-large_horn = Large Horn
@ -375,5 +375,5 @@ sprite-flowers-sunflower_1 = Sunflower
sprite-flowers-flax = Wild Flax sprite-flowers-flax = Wild Flax
.desc = Could be used to spin some simple cloth. .desc = Could be used to spin some simple cloth.
sprite-flowers-sunflower_1-yellow = Yellow Flower sprite-flowers-yellow = Yellow Flower
.desc = Glows like the sun. .desc = Glows like the sun.

View File

@ -51,10 +51,10 @@ weapon-staff-firestaff_cultist = Cultist Staff
weapon-staff-laevateinn = Laevateinn weapon-staff-laevateinn = Laevateinn
.desc = Can shatter the gate of death .desc = Can shatter the gate of death
weapon-staff-firestaff_starter = Humble Stick weapon-staff-firestaff_humble_stick = Humble Stick
.desc = Walking stick with a sharpened end. .desc = Walking stick with a sharpened end.
weapon-staff-firestaff_starter-starter_staff = Gnarled Rod weapon-staff-firestaff_starter = Gnarled Rod
.desc = Smells like resin and magic. .desc = Smells like resin and magic.
weapon-sword-caladbolg = Caladbolg weapon-sword-caladbolg = Caladbolg
@ -129,7 +129,7 @@ weapon-hammer-2hhammer_rusty = Crude Mallet
weapon-hammer-2hhammer_mjolnir = Mjolnir weapon-hammer-2hhammer_mjolnir = Mjolnir
.desc = It's crackling with lightning. .desc = It's crackling with lightning.
weapon-hammer-2hhammer_rusty-starter_hammer = Sturdy Old Hammer weapon-hammer-2hhammer_starter = Sturdy Old Hammer
.desc = 'Property of...' The rest is missing. .desc = 'Property of...' The rest is missing.
weapon-tool-broom_belzeshrub_purple = Belzeshrub the Broom-God weapon-tool-broom_belzeshrub_purple = Belzeshrub the Broom-God
@ -137,10 +137,10 @@ weapon-tool-broom_belzeshrub_purple = Belzeshrub the Broom-God
You can hear him giggle whenever You can hear him giggle whenever
you hit the ground a bit too hard... you hit the ground a bit too hard...
weapon-sword-frost-1-admin_sword = Admin Greatsword weapon-sword-frost-admin_sword = Admin Greatsword
.desc = Shouldn't this be a hammer? .desc = Shouldn't this be a hammer?
weapon-bow-velorite-velorite_bow_debug = Admin Velorite Bow weapon-bow-velorite-debug = Admin Velorite Bow
.desc = Infused with Velorite power. .desc = Infused with Velorite power.
weapon-projectile-fireworks_blue-0 = Firework Blue weapon-projectile-fireworks_blue-0 = Firework Blue