Merge branch 'sam/yeet-weapon-strings' into 'master'

Removes weapon strings from ToolKind

See merge request veloren/veloren!1489
This commit is contained in:
Samuel Keiffer 2020-11-08 00:38:50 +00:00
commit 7a35490043
219 changed files with 964 additions and 824 deletions

View File

@ -3,7 +3,7 @@ ItemDef(
description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
kind: Tool(
(
kind: Debug("Boost"),
kind: Debug,
stats: (
equip_time_millis: 0,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "You can hear him giggle whenever\nyou hit the ground a bit too hard...",
kind: Tool(
(
kind: Debug("Boost"),
kind: Debug,
stats: (
equip_time_millis: 0,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "An axe infused with malachite.",
kind: Tool(
(
kind: Axe("MalachiteAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Every dent tells the story of a chopped tree.",
kind: Tool(
(
kind: Axe("BasicAxe"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "You don't recognize the creature these horns belong to.",
kind: Tool(
(
kind: Bow("HornLongbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 0.5),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Bow("SaurokBow"),
kind: Bow,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Easily concealed.",
kind: Tool(
(
kind: Dagger("BasicDagger"),
kind: Dagger,
stats: (
equip_time_millis: 300,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Hammer("CultPurp0"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 0.5),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer("CyclopsHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer("OgreHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "'Property of...' The rest is missing.",
kind: Tool(
(
kind: Hammer("BasicHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer("TrollHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Hammer("WendigoHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Should withstand a few more hits, hopefully...",
kind: Tool (
(
kind: Shield("BasicShield"),
kind: Shield,
stats: (
equip_time_millis: 400,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "There's a red gem suspended in the bones.",
kind: Tool(
(
kind: Staff("BoneStaff"),
kind: Staff,
stats: (
equip_time_millis: 300,
power: 0.8),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The fire gives off no heat.",
kind: Tool(
(
kind: Staff("CultistStaff"),
kind: Staff,
stats: (
equip_time_millis: 300,
power: 0.8),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Staff("OgreStaff"),
kind: Staff,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placeholder",
kind: Tool(
(
kind: Staff("SaurokStaff"),
kind: Staff,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Sword("CultPurp0"),
kind: Sword,
stats: (
equip_time_millis: 500,
power: 0.5),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Sword("CultPurp0"),
kind: Sword,
stats: (
equip_time_millis: 500,
power: 1.0),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placehoder",
kind: Tool(
(
kind: Sword("DullahanSword"),
kind: Sword,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Placehoder",
kind: Tool(
(
kind: Sword("SaurokSword"),
kind: Sword,
stats: (
equip_time_millis: 500,
power: 1.00,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Held together by Rust and hope.",
kind: Tool(
(
kind: Sword("BasicSword"),
kind: Sword,
stats: (
equip_time_millis: 300,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's a big sword, and sharp too.",
kind: Tool(
(
kind: Sword("Zweihander0"),
kind: Sword,
stats: (
equip_time_millis: 500,
power: 0.75),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's beginning to fall apart.",
kind: Tool (
(
kind: Farming("Broom"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.5),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Smells of fish.",
kind: Tool (
(
kind: Farming("FishingRod0"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.5),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's stained with dirt.",
kind: Tool (
(
kind: Farming("Hoe0"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It has a chipped edge.",
kind: Tool (
(
kind: Farming("Pickaxe0"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "One of the prongs is broken.",
kind: Tool (
(
kind: Farming("Pitchfork"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Held together with twine.",
kind: Tool (
(
kind: Farming("Rake"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's covered in manure.",
kind: Tool (
(
kind: Farming("Shovel0"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's been recently cleaned.",
kind: Tool (
(
kind: Farming("Shovel1"),
kind: Farming,
stats: (
equip_time_millis: 400,
power: 1.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Was attached to a beast.",
kind: Tool(
(
kind: NpcWeapon("BeastClaws"),
kind: NpcWeapon(BeastClaws),
stats: (
equip_time_millis: 500,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Was attached to a mighty stone golem.",
kind: Tool(
(
kind: NpcWeapon("StoneGolemsFist"),
kind: NpcWeapon(StoneGolemFist),
stats: (
equip_time_millis: 500,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Dark rituals call for metal alloys to be formed in the blood of an animal carcass to ensure the resultant axe thirsts for future kills.",
kind: Tool(
(
kind: Axe("BloodsteelAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.60,

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Dark rituals call for metal alloys to be formed in the blood of an animal carcass to ensure the resultant axe thirsts for future kills.",
kind: Tool(
(
kind: Axe("BloodsteelAxe1"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.60),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Some tribes call for metal alloys to be formed in the blood of an animal carcass to ensure the resultant axe is honed for striking their enemy's veins.",
kind: Tool(
(
kind: Axe("BloodsteelAxe2"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.60),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A fine quality metal alloy axe.",
kind: Tool(
(
kind: Axe("BronzeAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.00

View File

@ -3,7 +3,7 @@ ItemDef(
description: "While the metal alloy is relatively simple, this unique circular axe has a unique appearance.",
kind: Tool(
(
kind: Axe("BronzeAxe1"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.00

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The lustrous bluish gray axe provides a certain stylish class to the weapon.",
kind: Tool(
(
kind: Axe("CobaltAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.80),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Heavy iron hammered into rough blades, a simple tool for killing.",
kind: Tool(
(
kind: Axe("IronAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Heavy iron axe, likely created for ritual execution.",
kind: Tool(
(
kind: Axe("IronAxe1"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The iron axe head is split into two distinct curves, giving it a unique appearance.",
kind: Tool(
(
kind: Axe("IronAxe2"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Tried and true iron armaments, mass produced for killing.",
kind: Tool(
(
kind: Axe("IronAxe3"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This axe has a heavy iron head used to cleave nearly anything.",
kind: Tool(
(
kind: Axe("IronAxe4"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "While heavy, this iron forged axe is quite easy to swing, at least for those with the muscle backing it.",
kind: Tool(
(
kind: Axe("IronAxe5"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A simple dual bitted iron forged axe.",
kind: Tool(
(
kind: Axe("IronAxe6"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Double bitted axe head, decorated iron construction.",
kind: Tool(
(
kind: Axe("IronAxe7"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Several sharp axe heads forged with points to mimic animal fangs.",
kind: Tool(
(
kind: Axe("IronAxe8"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Strikes from this axe look like wolf bites in flesh.",
kind: Tool(
(
kind: Axe("IronAxe9"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.20

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Etched axe head decorated with malachite on the blades to provide magical properties.",
kind: Tool(
(
kind: Axe("MalachiteAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 2.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A rough cut axe created by orcs to cleave beasts in two.",
kind: Tool(
(
kind: Axe("OrcAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.60),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Every dent tells the story of a chopped tree.",
kind: Tool(
(
kind: Axe("BasicAxe"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Well crafted metal alloy axe that slices more cleanly than its iron counterparts.",
kind: Tool(
(
kind: Axe("SteelAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Double bitted, well polished, and spiked axe head.",
kind: Tool(
(
kind: Axe("SteelAxe1"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A simple metal alloy axe.",
kind: Tool(
(
kind: Axe("SteelAxe2"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The blade of this steel axe is forged in a manner to resemble a crescent moon.",
kind: Tool(
(
kind: Axe("SteelAxe3"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The blade of this axe resembles a full moon.",
kind: Tool(
(
kind: Axe("SteelAxe4"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Druidic rituals formed this axe in the dark of night. Made to look like the wings of an owl swooping in on a kill.",
kind: Tool(
(
kind: Axe("SteelAxe5"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This axe is designed to mimic the playing card suit, swiftly slicing through the air.",
kind: Tool(
(
kind: Axe("SteelAxe6"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Rough cut axe of dwarven origin, it's very old, but still usable.",
kind: Tool(
(
kind: Axe("WornIronAxe0"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.80),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Light elven axe, scratched from eons of use. Still usable in some manner.",
kind: Tool(
(
kind: Axe("WornIronAxe1"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.80),

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@ -3,7 +3,7 @@ ItemDef(
description: "There's nothing too remarkable about this old axe.",
kind: Tool(
(
kind: Axe("WornIronAxe2"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.80),

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@ -3,7 +3,7 @@ ItemDef(
description: "Rough cut iron makes it hard to tell that this axe is even used, other than how old it feels.",
kind: Tool(
(
kind: Axe("WornIronAxe3"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.80),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "An axe formed with the intent of making the blade seem like a beetle. With how brittle it has gotten over the years, one would be mistaken in thinking it was made from beetle shell.",
kind: Tool(
(
kind: Axe("WornIronAxe4"),
kind: Axe,
stats: (
equip_time_millis: 400,
power: 0.80),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "You don't recognize the creature these horns belong to.",
kind: Tool(
(
kind: Bow("HornLongbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 1.50

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Has an insignia on it.",
kind: Tool(
(
kind: Bow("IronLongbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 1.75

View File

@ -3,7 +3,7 @@ ItemDef(
description: "There's a new leaf starting to grow.",
kind: Tool(
(
kind: Bow("LeafyLongbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 1.25

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The wood still seems alive.",
kind: Tool(
(
kind: Bow("LeafyShortbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Infused with Velorite power.",
kind: Tool(
(
kind: Bow("NatureOreLongbow"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 2.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "You can sense power resting in the bow.",
kind: Tool(
(
kind: Bow("RareLongbow"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 2.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Someone carved their initials into it.",
kind: Tool(
(
kind: Bow("ShortBow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 0.50),

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@ -3,7 +3,7 @@ ItemDef(
description: "It's been well used.",
kind: Tool(
(
kind: Bow("WoodLongbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's hard to pull all the way back.",
kind: Tool(
(
kind: Bow("WoodLongbow1"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Strips of leather are wrapped around the handle.",
kind: Tool(
(
kind: Bow("WoodShortbow0"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 0.8),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Works on the ground too.",
kind: Tool(
(
kind: Bow("WoodShortbow1"),
kind: Bow,
stats: (
equip_time_millis: 400,
power: 0.75),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Easily concealed.",
kind: Tool(
(
kind: Dagger("BasicDagger"),
kind: Dagger,
stats: (
equip_time_millis: 300,
power: 1.00

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A heavy hammer forged from a simple metal alloy.",
kind: Tool(
(
kind: Hammer("BronzeHammer0"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The entire head of this club is forged from bronze alloy.",
kind: Tool(
(
kind: Hammer("BronzeHammer1"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The bluish gray tinge to the metal of this hammer head provides a slight classiness to the weapon.",
kind: Tool(
(
kind: Hammer("CobaltHammer0"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.60

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The decorative hooked head of this mace is formed from a bluish gray metal.",
kind: Tool(
(
kind: Hammer("CobaltHammer1"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.60

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This belonged to an evil Cult Leader.",
kind: Tool(
(
kind: Hammer("CultPurp0"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 2.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The head is barely secured.",
kind: Tool(
(
kind: Hammer("FlimsyHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Breaks bones like sticks and stones.",
kind: Tool(
(
kind: Hammer("BasicHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This heavy, solid chunk iron hammer head is simple and brutal in its design.",
kind: Tool(
(
kind: Hammer("IronHammer0"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This heavy, square iron hammer is designed for squashing heads like watermelons.",
kind: Tool(
(
kind: Hammer("IronHammer1"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A decorative iron mace, great for smashing.",
kind: Tool(
(
kind: Hammer("IronHammer2"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The decorative iron mace has a crowning tip on top.",
kind: Tool(
(
kind: Hammer("IronHammer3"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Worn head shows that this hammer had been used for many years to make other weapons, now relegated to being a weapon in its own right.",
kind: Tool(
(
kind: Hammer("IronHammer4"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A hybrid fusion of a warhammer and a polearm.",
kind: Tool(
(
kind: Hammer("IronHammer5"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A rough shaped iron hammer with spikes for added destruction.",
kind: Tool(
(
kind: Hammer("IronHammer6"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This iron forged hammer is roughly shaped into the shape of a fist holding the hammer head.",
kind: Tool(
(
kind: Hammer("IronHammer7"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "This hammer has a spike on the opposite end, making it dangerous when swung either direction.",
kind: Tool(
(
kind: Hammer("IronHammer8"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.20),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "It's crackling with lightning.",
kind: Tool(
(
kind: Hammer("Mjolnir"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 2.00),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "You feel an evil presence in the hammer.",
kind: Tool(
(
kind: Hammer("RamsheadHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.80),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "There are strange runes inscribed into it.",
kind: Tool(
(
kind: Hammer("RunicHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.80),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "'Property of...' The rest is missing.",
kind: Tool(
(
kind: Hammer("BasicHammer"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 0.50),

View File

@ -3,7 +3,7 @@ ItemDef(
description: "While lighter and more durable than its iron counterparts, it is nonetheless just as deadly.",
kind: Tool(
(
kind: Hammer("SteelHammer0"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "The lighter attributes of the metal alloy are barely noticed when forged into such a wide hammer head.",
kind: Tool(
(
kind: Hammer("SteelHammer1"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.40

View File

@ -3,7 +3,7 @@ ItemDef(
description: "A heavy and wide baton made of a durable metal alloy, decorated with spikes.",
kind: Tool(
(
kind: Hammer("SteelHammer2"),
kind: Hammer,
stats: (
equip_time_millis: 500,
power: 1.40

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