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Merge branch 'crabman/glider-buff' into 'master'
Revert previous glider span length See merge request veloren/veloren!4336
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commit
7a77fa6bfd
@ -49,7 +49,7 @@ impl From<&JoinData<'_>> for Data {
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//
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// A span/chord ratio of 4.5 gives an AR of ~5.73.
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// A span/chord ratio of 3.0 gives an ARI of ~3.82.
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span_length: scale * 3.0,
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span_length: scale * 4.5,
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chord_length: scale,
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ori: *data.ori,
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}
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@ -145,7 +145,7 @@ fn simulated_wind_vel(
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.unwrap_or(0.);
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let interp_town = terrain
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.get_interpolated(pos_2d, |c| match c.meta().site() {
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Some(SiteKindMeta::Settlement(_)) => 3.5,
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Some(SiteKindMeta::Settlement(_)) => 2.7,
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_ => 1.0,
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})
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.unwrap_or(0.);
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@ -176,7 +176,7 @@ fn simulated_wind_vel(
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// 0.0..1.0, 0.25 morning, 0.45 midday, 0.66 evening, 0.79 night, 0.0/1.0
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// midnight
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let sun_dir = time_of_day.get_sun_dir().normalized();
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let mut lift = ((sun_dir - normal.normalized()).magnitude() - 0.5).max(0.2) * 3.;
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let mut lift = ((sun_dir - normal.normalized()).magnitude() - 0.5).max(0.2) * 2.3;
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// TODO: potential source of harsh edges in wind speed.
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let temperatures = surrounding_chunks_metas.iter().map(|m| m.temp()).minmax();
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@ -235,7 +235,7 @@ fn simulated_wind_vel(
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angle = (angle - 1.3).max(0.0);
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// the ridge lift is based on the angle and the velocity of the wind
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angle * steepness * wind_velocity.magnitude() * 2.5
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angle * steepness * wind_velocity.magnitude() * 2.0
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};
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// Cliffs mean more lift
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