+ CHANGELOG.md message "Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level."

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UncomfySilence 2021-11-18 19:53:21 +01:00
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commit 7c560cc6b9

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@ -42,6 +42,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Agents using fireball projectiles aim at the feet instead of the eyes
- Explosions can now have a nonzero minimum falloff
- EXP on kill is now shared based on damage contribution
- Dungeons have somewhat proper scaling. The higher the dungeon the harder it gets, Cultist staying unchanged while Mino is now at its level.
### Removed