Minimap modes, Danari customizations update & bald hairstyles

This commit is contained in:
Monty Marz 2021-07-08 00:01:08 +00:00 committed by Dominik Broński
parent 9333afc6f1
commit 7c8d73a0c6
33 changed files with 400 additions and 269 deletions

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@ -16,6 +16,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Ability to toggle chat visibility
- Added gem rings with various stat improvements.
- Animations for using consumables.
- New danari character customizations
- Bald hairstyles for humans and danari
### Changed

BIN
assets/voxygen/element/ui/map/buttons/minimap_modes.png (Stored with Git LFS) Normal file

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@ -26,7 +26,10 @@
"hud.map.mid_click": "Set Waypoint",
"hud.map.recenter": "Recenter",
"hud.map.marked_location": "Marked Location",
"hud.map.marked_location_remove": "Click to remove",
"hud.map.marked_location_remove": "Click to remove",
"hud.map.change_map_mode": "Change Map Mode",
"hud.map.toggle_minimap_voxel": "Toggle Minimap Voxel View",
"hud.map.zoom_minimap_explanation": "Zoom in the Minimap to see\nthe area around you in higher detail",
},

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@ -241,7 +241,7 @@
// Mining
"hud.skill.mining_title": "Mining",
"hud.skill.pick_strike_title": "Pickaxe Strike",
"hud.skill.pick_strike": "Hit rocks with the pickaxe to gain ore and gems and experience",
"hud.skill.pick_strike": "Hit rocks with the pickaxe to gain ore, gems and experience",
"hud.skill.pick_strike_speed_title": "Pickaxe Strike Speed",
"hud.skill.pick_strike_speed": "Mine rocks faster{SP}",
"hud.skill.pick_strike_oregain_title": "Pickaxe Strike Ore Yield",

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@ -1,86 +1,86 @@
({ //Swords
"common.items.weapons.sword.bloodsteel-0": (
vox_spec: ("weapon.sword.bloodsteel-0", (-1.5, -4.5, -4.0)),
vox_spec: ("weapon.sword.bloodsteel-0", (-2.5, -4.5, -4.0)),
color: None
),
"common.items.weapons.sword.bloodsteel-1": (
vox_spec: ("weapon.sword.bloodsteel-1", (-2.5, -3.0, -5.5)),
vox_spec: ("weapon.sword.bloodsteel-1", (-3.5, -3.0, -5.5)),
color: None
),
"common.items.weapons.sword.bloodsteel-2": (
vox_spec: ("weapon.sword.bloodsteel-2", (-1.5, -3.5, -4.0)),
vox_spec: ("weapon.sword.bloodsteel-2", (-2.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.sword.bronze-0": (
vox_spec: ("weapon.sword.bronze-0", (-1.5, -3.0, -4.0)),
vox_spec: ("weapon.sword.bronze-0", (-2.5, -3.0, -4.0)),
color: None
),
"common.items.weapons.sword.bronze-1": (
vox_spec: ("weapon.sword.bronze-1", (-1.5, -3.0, -4.0)),
vox_spec: ("weapon.sword.bronze-1", (-2.5, -3.0, -4.0)),
color: None
),
"common.items.weapons.sword.bronze-2": (
vox_spec: ("weapon.sword.bronze-2", (-1.5, -3.0, -4.0)),
vox_spec: ("weapon.sword.bronze-2", (-2.5, -3.0, -4.0)),
color: None
),
"common.items.weapons.sword.caladbolg": (
vox_spec: ("weapon.sword.caladbolg", (-1.5, -5.5, -4.0)),
vox_spec: ("weapon.sword.caladbolg", (-2.5, -5.5, -4.0)),
color: None
),
"common.items.weapons.sword.cobalt-0": (
vox_spec: ("weapon.sword.cobalt-0", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.sword.cobalt-0", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.cobalt-1": (
vox_spec: ("weapon.sword.cobalt-1", (-1.5, -6.0, -5.0)),
vox_spec: ("weapon.sword.cobalt-1", (-2.5, -6.0, -5.0)),
color: None
),
"common.items.weapons.sword.cobalt-2": (
vox_spec: ("weapon.sword.cobalt-2", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.sword.cobalt-2", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.cobalt-3": (
vox_spec: ("weapon.sword.cobalt-3", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.cobalt-3", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.cultist": (
vox_spec: ("weapon.sword.cultist", (-1.5, -4.0, -6.0)),
vox_spec: ("weapon.sword.cultist", (-2.5, -4.0, -6.0)),
color: None
),
"common.items.weapons.sword.frost-0": (
vox_spec: ("weapon.sword.frost-0", (-1.5, -5.5, -5.0)),
vox_spec: ("weapon.sword.frost-0", (-2.5, -5.5, -5.0)),
color: None
),
"common.items.weapons.sword.frost-1": (
vox_spec: ("weapon.sword.frost-1", (-1.5, -5.5, -5.0)),
vox_spec: ("weapon.sword.frost-1", (-2.5, -5.5, -5.0)),
color: None
),
"common.items.weapons.sword.iron-0": (
vox_spec: ("weapon.sword.iron-0", (-1.5, -3.5, -4.0)),
vox_spec: ("weapon.sword.iron-0", (-2.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.sword.iron-1": (
vox_spec: ("weapon.sword.iron-1", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.sword.iron-1", (-2.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.iron-2": (
vox_spec: ("weapon.sword.iron-2", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.sword.iron-2", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-3": (
vox_spec: ("weapon.sword.iron-3", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.iron-3", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-4": (
vox_spec: ("weapon.sword.iron-4", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.iron-4", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-5": (
vox_spec: ("weapon.sword.iron-5", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.iron-5", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.iron-6": (
vox_spec: ("weapon.sword.iron-6", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.sword.iron-6", (-2.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.iron-7": (
@ -92,51 +92,51 @@
color: None
),
"common.items.weapons.sword.iron-9": (
vox_spec: ("weapon.sword.iron-9", (-1.5, -2.5, -4.0)),
vox_spec: ("weapon.sword.iron-9", (-2.5, -2.5, -4.0)),
color: None
),
"common.items.weapons.sword.iron-10": (
vox_spec: ("weapon.sword.iron-10", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.iron-10", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.starter": (
vox_spec: ("weapon.sword.starter", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.starter", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-0": (
vox_spec: ("weapon.sword.steel-0", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.sword.steel-0", (-2.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.steel-1": (
vox_spec: ("weapon.sword.steel-1", (-1.5, -4.0, -5.0)),
vox_spec: ("weapon.sword.steel-1", (-2.5, -4.0, -5.0)),
color: None
),
"common.items.weapons.sword.steel-2": (
vox_spec: ("weapon.sword.steel-2", (-1.5, -6.0, -4.0)),
vox_spec: ("weapon.sword.steel-2", (-2.5, -6.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-3": (
vox_spec: ("weapon.sword.steel-3", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.steel-3", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-4": (
vox_spec: ("weapon.sword.steel-4", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.sword.steel-4", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-5": (
vox_spec: ("weapon.sword.steel-5", (-1.5, -2.5, -5.0)),
vox_spec: ("weapon.sword.steel-5", (-2.5, -2.5, -5.0)),
color: None
),
"common.items.weapons.sword.steel-6": (
vox_spec: ("weapon.sword.steel-6", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.sword.steel-6", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-7": (
vox_spec: ("weapon.sword.steel-7", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.sword.steel-7", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.sword.steel-8": (
vox_spec: ("weapon.sword.steel-8", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.sword.steel-8", (-2.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.stone-0": (
@ -144,23 +144,23 @@
color: None
),
"common.items.weapons.sword.stone-1": (
vox_spec: ("weapon.sword.stone-1", (-1.5, -4.0, -5.0)),
vox_spec: ("weapon.sword.stone-1", (-2.5, -4.0, -5.0)),
color: None
),
"common.items.weapons.sword.stone-2": (
vox_spec: ("weapon.sword.stone-2", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.sword.stone-2", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.sword.wood-0": (
vox_spec: ("weapon.sword.wood-0", (-1.5, -3.5, -4.0)),
vox_spec: ("weapon.sword.wood-0", (-2.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.sword.wood-1": (
vox_spec: ("weapon.sword.wood-1", (-1.5, -5.0, -5.0)),
vox_spec: ("weapon.sword.wood-1", (-2.5, -5.0, -5.0)),
color: None
),
"common.items.weapons.sword.wood-2": (
vox_spec: ("weapon.sword.wood-2", (-1.5, -6.5, -3.0)),
vox_spec: ("weapon.sword.wood-2", (-2.5, -6.5, -3.0)),
color: None
),
// 1h Swords
@ -169,11 +169,11 @@
color: None
),
"common.items.weapons.sword_1h.bloodsteel-1": (
vox_spec: ("weapon.sword_1h.bloodsteel-1", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.sword_1h.bloodsteel-1", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.sword_1h.bloodsteel-2": (
vox_spec: ("weapon.sword_1h.bloodsteel-2", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.sword_1h.bloodsteel-2", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.sword_1h.bronze-0": (
@ -254,192 +254,192 @@
),
// Axes
"common.items.weapons.axe.starter_axe": (
vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -7.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_rusty", (-2.5, -7.0, -4.0)),
color: None
),
"common.items.weapons.axe.orc_axe-0": (
vox_spec: ("weapon.axe.2haxe_orc-0", (-1.5, -6.0, -4.5)),
vox_spec: ("weapon.axe.2haxe_orc-0", (-2.5, -6.0, -4.5)),
color: None
),
"common.items.weapons.axe.bronze_axe-0": (
vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -7.0, -4.5)),
vox_spec: ("weapon.axe.2haxe_bronze-0", (-2.5, -7.0, -4.5)),
color: None
),
"common.items.weapons.axe.bronze_axe-1": (
vox_spec: ("weapon.axe.2haxe_bronze-1", (-1.5, -5.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_bronze-1", (-2.5, -5.0, -4.0)),
color: None
),
"common.items.weapons.axe.bronze_axe-2": (
vox_spec: ("weapon.axe.2haxe_bronze-2", (-1.5, -8.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_bronze-2", (-2.5, -8.0, -4.0)),
color: None
),
"common.items.weapons.axe.iron_axe-0": (
vox_spec: ("weapon.axe.2haxe_iron-0", (-1.5, -7.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-0", (-2.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-1": (
vox_spec: ("weapon.axe.2haxe_iron-1", (-1.5, -7.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-1", (-2.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-2": (
vox_spec: ("weapon.axe.2haxe_iron-2", (-1.5, -7.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-2", (-2.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-3": (
vox_spec: ("weapon.axe.2haxe_iron-3", (-1.5, -8.0, -6.5)),
vox_spec: ("weapon.axe.2haxe_iron-3", (-2.5, -8.0, -6.5)),
color: None
),
"common.items.weapons.axe.iron_axe-4": (
vox_spec: ("weapon.axe.2haxe_iron-4", (-1.5, -7.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_iron-4", (-2.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.iron_axe-5": (
vox_spec: ("weapon.axe.2haxe_iron-5", (-1.5, -7.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-5", (-2.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.iron_axe-6": (
vox_spec: ("weapon.axe.2haxe_iron-6", (-1.5, -7.0, -6.0)),
vox_spec: ("weapon.axe.2haxe_iron-6", (-2.5, -7.0, -6.0)),
color: None
),
"common.items.weapons.axe.iron_axe-7": (
vox_spec: ("weapon.axe.2haxe_iron-7", (-1.5, -7.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-7", (-2.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.iron_axe-8": (
vox_spec: ("weapon.axe.2haxe_iron-8", (-1.5, -7.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-8", (-2.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.iron_axe-9": (
vox_spec: ("weapon.axe.2haxe_iron-9", (-1.5, -6.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_iron-9", (-2.5, -6.0, -5.0)),
color: None
),
"common.items.weapons.axe.steel_axe-0": (
vox_spec: ("weapon.axe.2haxe_steel-0", (-1.5, -6.0, -4.5)),
vox_spec: ("weapon.axe.2haxe_steel-0", (-2.5, -6.0, -4.5)),
color: None
),
"common.items.weapons.axe.steel_axe-1": (
vox_spec: ("weapon.axe.2haxe_steel-1", (-1.5, -8.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_steel-1", (-2.5, -8.0, -5.5)),
color: None
),
"common.items.weapons.axe.steel_axe-2": (
vox_spec: ("weapon.axe.2haxe_steel-2", (-1.5, -9.0, -3.5)),
vox_spec: ("weapon.axe.2haxe_steel-2", (-2.5, -9.0, -3.5)),
color: None
),
"common.items.weapons.axe.steel_axe-3": (
vox_spec: ("weapon.axe.2haxe_steel-3", (-1.5, -5.5, -6.0)),
vox_spec: ("weapon.axe.2haxe_steel-3", (-2.5, -5.5, -6.0)),
color: None
),
"common.items.weapons.axe.steel_axe-4": (
vox_spec: ("weapon.axe.2haxe_steel-4", (-1.5, -6.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_steel-4", (-2.5, -6.0, -5.5)),
color: None
),
"common.items.weapons.axe.steel_axe-5": (
vox_spec: ("weapon.axe.2haxe_steel-5", (-1.5, -8.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_steel-5", (-2.5, -8.0, -5.5)),
color: None
),
"common.items.weapons.axe.steel_axe-6": (
vox_spec: ("weapon.axe.2haxe_steel-6", (-1.5, -6.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_steel-6", (-2.5, -6.0, -4.0)),
color: None
),
"common.items.weapons.axe.bloodsteel_axe-0": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-0", (-1.5, -7.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_bloodsteel-0", (-2.5, -7.0, -4.0)),
color: None
),
"common.items.weapons.axe.bloodsteel_axe-1": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-1.5, -7.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-2.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.bloodsteel_axe-2": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-2", (-1.5, -8.0, -4.0)),
vox_spec: ("weapon.axe.2haxe_bloodsteel-2", (-2.5, -8.0, -4.0)),
color: None
),
"common.items.weapons.axe.cobalt_axe-0": (
vox_spec: ("weapon.axe.2haxe_cobalt-0", (-1.5, -7.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_cobalt-0", (-2.5, -7.0, -5.5)),
color: None
),
"common.items.weapons.axe.cobalt_axe-1": (
vox_spec: ("weapon.axe.2haxe_cobalt-1", (-1.5, -8.0, -5.5)),
vox_spec: ("weapon.axe.2haxe_cobalt-1", (-2.5, -8.0, -5.5)),
color: None
),
"common.items.weapons.axe.malachite_axe-0": (
vox_spec: ("weapon.axe.2haxe_malachite-0", (-1.5, -7.0, -5.0)),
vox_spec: ("weapon.axe.2haxe_malachite-0", (-2.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.axe.parashu": (
vox_spec: ("weapon.axe.parashu", (-1.5, -12.0, -6.0)),
vox_spec: ("weapon.axe.parashu", (-2.5, -12.0, -6.0)),
color: None
),
// 1h Axes
"common.items.weapons.axe_1h.bloodsteel-0": (
vox_spec: ("weapon.axe_1h.bloodsteel-0", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.bloodsteel-0", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.bloodsteel-1": (
vox_spec: ("weapon.axe_1h.bloodsteel-1", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.bloodsteel-1", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.bronze-0": (
vox_spec: ("weapon.axe_1h.bronze-0", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.bronze-0", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.bronze-1": (
vox_spec: ("weapon.axe_1h.bronze-1", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.bronze-1", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.cobalt-0": (
vox_spec: ("weapon.axe_1h.cobalt-0", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.axe_1h.cobalt-0", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.cobalt-1": (
vox_spec: ("weapon.axe_1h.cobalt-1", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.axe_1h.cobalt-1", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.iron-0": (
vox_spec: ("weapon.axe_1h.iron-0", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.iron-0", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.iron-1": (
vox_spec: ("weapon.axe_1h.iron-1", (-1.5, -6.0, -3.0)),
vox_spec: ("weapon.axe_1h.iron-1", (-2.5, -6.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.iron-2": (
vox_spec: ("weapon.axe_1h.iron-2", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.iron-2", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.iron-3": (
vox_spec: ("weapon.axe_1h.iron-3", (-1.5, -5.0, -3.0)),
vox_spec: ("weapon.axe_1h.iron-3", (-2.5, -5.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.orichalcum-0": (
vox_spec: ("weapon.axe_1h.orichalcum-0", (-1.5, -6.0, -3.0)),
vox_spec: ("weapon.axe_1h.orichalcum-0", (-2.5, -6.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.steel-0": (
vox_spec: ("weapon.axe_1h.steel-0", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.steel-0", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.steel-1": (
vox_spec: ("weapon.axe_1h.steel-1", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.steel-1", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.steel-2": (
vox_spec: ("weapon.axe_1h.steel-2", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.steel-2", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.stone-0": (
vox_spec: ("weapon.axe_1h.stone-0", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.stone-0", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.stone-1": (
vox_spec: ("weapon.axe_1h.stone-1", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.stone-1", (-2.5, -2.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.wood-0": (
vox_spec: ("weapon.axe_1h.wood-0", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.axe_1h.wood-0", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.axe_1h.wood-1": (
vox_spec: ("weapon.axe_1h.wood-1", (-1.5, -2.0, -3.0)),
vox_spec: ("weapon.axe_1h.wood-1", (-2.5, -2.0, -3.0)),
color: None
),
// Hammers
@ -508,7 +508,7 @@
color: None
),
"common.items.weapons.hammer.iron_hammer-5": (
vox_spec: ("weapon.hammer.2hhammer_iron-5", (-1.5, -7.0, -5.0)),
vox_spec: ("weapon.hammer.2hhammer_iron-5", (-2.5, -7.0, -5.0)),
color: None
),
"common.items.weapons.hammer.iron_hammer-6": (
@ -520,7 +520,7 @@
color: None
),
"common.items.weapons.hammer.iron_hammer-8": (
vox_spec: ("weapon.hammer.2hhammer_iron-8", (-1.5, -5.5, -7.0)),
vox_spec: ("weapon.hammer.2hhammer_iron-8", (-2.5, -5.5, -7.0)),
color: None
),
"common.items.weapons.hammer.steel_hammer-0": (
@ -617,7 +617,7 @@
color: None
),
"common.items.weapons.hammer_1h.orichalcum-0": (
vox_spec: ("weapon.hammer_1h.orichalcum-0", (-1.5, -4.0, -3.0)),
vox_spec: ("weapon.hammer_1h.orichalcum-0", (-2.5, -4.0, -3.0)),
color: None
),
"common.items.weapons.hammer_1h.steel-0": (
@ -650,15 +650,15 @@
),
// Daggers
"common.items.weapons.dagger.starter_dagger": (
vox_spec: ("weapon.dagger.dagger_rusty", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.dagger.dagger_rusty", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.dagger.basic_0": (
vox_spec: ("weapon.dagger.dagger_basic-0", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.dagger.dagger_basic-0", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.dagger.cultist_0": (
vox_spec: ("weapon.dagger.dagger_cult-0", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.dagger.dagger_cult-0", (-2.5, -3.0, -3.0)),
color: None
),
// Shields
@ -672,51 +672,51 @@
color: None
),
"common.items.weapons.bow.bone-1": (
vox_spec: ("weapon.bow.bone-1", (-1.5, -4.5, -15.5)),
vox_spec: ("weapon.bow.bone-1", (-2.5, -4.5, -15.5)),
color: None
),
"common.items.weapons.bow.bone-2": (
vox_spec: ("weapon.bow.bone-2", (-1.5, -5.5, -13.0)),
vox_spec: ("weapon.bow.bone-2", (-2.5, -5.5, -13.0)),
color: None
),
"common.items.weapons.bow.bone-3": (
vox_spec: ("weapon.bow.bone-3", (-1.5, -5.0, -12.5)),
vox_spec: ("weapon.bow.bone-3", (-2.5, -5.0, -12.5)),
color: None
),
"common.items.weapons.bow.eldwood-0": (
vox_spec: ("weapon.bow.eldwood-0", (-1.5, -4.0, -12.5)),
vox_spec: ("weapon.bow.eldwood-0", (-2.5, -4.0, -12.5)),
color: None
),
"common.items.weapons.bow.eldwood-1": (
vox_spec: ("weapon.bow.eldwood-1", (-1.5, -5.5, -12.5)),
vox_spec: ("weapon.bow.eldwood-1", (-2.5, -5.5, -12.5)),
color: None
),
"common.items.weapons.bow.eldwood-2": (
vox_spec: ("weapon.bow.eldwood-2", (-1.5, -4.5, -12.5)),
vox_spec: ("weapon.bow.eldwood-2", (-2.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.frostwood-0": (
vox_spec: ("weapon.bow.frostwood-0", (-1.5, -6.0, -13.5)),
vox_spec: ("weapon.bow.frostwood-0", (-2.5, -6.0, -13.5)),
color: None
),
"common.items.weapons.bow.frostwood-1": (
vox_spec: ("weapon.bow.frostwood-1", (-1.5, -5.0, -12.5)),
vox_spec: ("weapon.bow.frostwood-1", (-2.5, -5.0, -12.5)),
color: None
),
"common.items.weapons.bow.frostwood-2": (
vox_spec: ("weapon.bow.frostwood-2", (-1.5, -4.5, -12.5)),
vox_spec: ("weapon.bow.frostwood-2", (-2.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.hardwood-0": (
vox_spec: ("weapon.bow.hardwood-0", (-1.5, -4.0, -12.0)),
vox_spec: ("weapon.bow.hardwood-0", (-2.5, -4.0, -12.0)),
color: None
),
"common.items.weapons.bow.hardwood-1": (
vox_spec: ("weapon.bow.hardwood-1", (-1.5, -4.5, -12.5)),
vox_spec: ("weapon.bow.hardwood-1", (-2.5, -4.5, -12.5)),
color: None
),
"common.items.weapons.bow.hardwood-2": (
vox_spec: ("weapon.bow.hardwood-2", (-1.5, -6.0, -12.5)),
vox_spec: ("weapon.bow.hardwood-2", (-2.5, -6.0, -12.5)),
color: None
),
"common.items.weapons.bow.hardwood-3": (
@ -728,7 +728,7 @@
color: None
),
"common.items.weapons.bow.hardwood-5": (
vox_spec: ("weapon.bow.hardwood-5", (-1.5, -5.0, -13.5)),
vox_spec: ("weapon.bow.hardwood-5", (-2.5, -5.0, -13.5)),
color: None
),
"common.items.weapons.bow.metal-0": (
@ -736,31 +736,31 @@
color: None
),
"common.items.weapons.bow.metal-1": (
vox_spec: ("weapon.bow.metal-1", (-1.5, -5.0, -13.5)),
vox_spec: ("weapon.bow.metal-1", (-2.5, -5.0, -13.5)),
color: None
),
"common.items.weapons.bow.metal-2": (
vox_spec: ("weapon.bow.metal-2", (-1.5, -4.0, -11.5)),
vox_spec: ("weapon.bow.metal-2", (-2.5, -4.0, -11.5)),
color: None
),
"common.items.weapons.bow.metal-3": (
vox_spec: ("weapon.bow.metal-3", (-1.5, -5.5, -15.0)),
vox_spec: ("weapon.bow.metal-3", (-2.5, -5.5, -15.0)),
color: None
),
"common.items.weapons.bow.metal-4": (
vox_spec: ("weapon.bow.metal-4", (-1.5, -4.0, -15.0)),
vox_spec: ("weapon.bow.metal-4", (-2.5, -4.0, -15.0)),
color: None
),
"common.items.weapons.bow.rawwood-0": (
vox_spec: ("weapon.bow.rawwood-0", (-1.5, -4.0, -12.5)),
vox_spec: ("weapon.bow.rawwood-0", (-2.5, -4.0, -12.5)),
color: None
),
"common.items.weapons.bow.rawwood-1": (
vox_spec: ("weapon.bow.rawwood-1", (-1.5, -4.0, -12.5)),
vox_spec: ("weapon.bow.rawwood-1", (-2.5, -4.0, -12.5)),
color: None
),
"common.items.weapons.bow.sagitta": (
vox_spec: ("weapon.bow.sagitta", (-1.5, -7.0, -12.5)),
vox_spec: ("weapon.bow.sagitta", (-2.5, -7.0, -12.5)),
color: None
),
"common.items.weapons.bow.starter": (
@ -768,11 +768,11 @@
color: None
),
"common.items.weapons.bow.velorite": (
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
vox_spec: ("weapon.bow.velorite", (-2.5, -4.0, -15.0)),
color: None
),
"common.items.debug.velorite_bow_debug": (
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
vox_spec: ("weapon.bow.velorite", (-2.5, -4.0, -15.0)),
color: Some((73, 63, 59))
),
"common.items.weapons.bow.wood-0": (
@ -797,7 +797,7 @@
),
// Farming Equipment
"common.items.weapons.tool.broom": (
vox_spec: ("weapon.tool.broom-0", (-1.5, -4.0, -4.0)),
vox_spec: ("weapon.tool.broom-0", (-2.5, -4.0, -4.0)),
color: None
),
"common.items.weapons.tool.hoe": (
@ -817,7 +817,7 @@
color: None
),
"common.items.weapons.tool.pickaxe": (
vox_spec: ("weapon.tool.pickaxe_green-0", (-1.5, -7.5, -4.0)),
vox_spec: ("weapon.tool.pickaxe_green-0", (-2.5, -7.5, -4.0)),
color: None
),
"common.items.weapons.tool.shovel-0": (
@ -830,19 +830,19 @@
),
// Staves
"common.items.weapons.staff.staff_1": (
vox_spec: ("weapon.staff.firestaff_starter", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.staff.firestaff_starter", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.staff.starter_staff": (
vox_spec: ("weapon.staff.firestaff_starter", (-1.5, -3.0, -3.0)),
vox_spec: ("weapon.staff.firestaff_starter", (-2.5, -3.0, -3.0)),
color: None
),
"common.items.weapons.staff.bone_staff": (
vox_spec: ("weapon.staff.bone_staff", (-1.5, -2.5, -3.0)),
vox_spec: ("weapon.staff.bone_staff", (-2.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.crimson_eye": (
vox_spec: ("weapon.staff.crimson_eye", (-1.5, -3.5, -4.0)),
vox_spec: ("weapon.staff.crimson_eye", (-2.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.staff.cultist_staff": (
@ -866,7 +866,7 @@
color: None
),
"common.items.weapons.staff.flamethrower_0": (
vox_spec: ("weapon.staff.unstable_thrower", (-1.5, -2.5, -5.0)),
vox_spec: ("weapon.staff.unstable_thrower", (-2.5, -2.5, -5.0)),
color: None
),
"common.items.weapons.staff.ley_seeker": (
@ -898,11 +898,11 @@
color: None
),
"common.items.weapons.staff.laevateinn": (
vox_spec: ("weapon.staff.laevateinn", (-1.5, -4.5, -6.0)),
vox_spec: ("weapon.staff.laevateinn", (-2.5, -4.5, -6.0)),
color: None
),
"common.items.weapons.staff.ruby_rod": (
vox_spec: ("weapon.staff.ruby_rod", (-1.5, -3.5, -4.0)),
vox_spec: ("weapon.staff.ruby_rod", (-2.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.staff.dragon_tongue": (
@ -910,16 +910,16 @@
color: None
),
"common.items.weapons.staff.solar": (
vox_spec: ("weapon.staff.solar", (-1.5, -4.5, -4.0)),
vox_spec: ("weapon.staff.solar", (-2.5, -4.5, -4.0)),
color: None
),
// Sceptres
"common.items.weapons.sceptre.starter_sceptre": (
vox_spec: ("weapon.sceptre.wood-simple", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.wood-simple", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.moon0": (
vox_spec: ("weapon.sceptre.moon", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.moon", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.staff_nature": (
@ -927,23 +927,23 @@
color: None
),
"common.items.weapons.sceptre.totem_green": (
vox_spec: ("weapon.sceptre.totem_green", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.totem_green", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.root_green0": (
vox_spec: ("weapon.sceptre.root_green", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.root_green", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.fork0": (
vox_spec: ("weapon.sceptre.fork", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.fork", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.loops0": (
vox_spec: ("weapon.sceptre.loops", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.loops", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.root_evil": (
vox_spec: ("weapon.sceptre.root_evil", (-1.5, -2.5, -6.0)),
vox_spec: ("weapon.sceptre.root_evil", (-2.5, -2.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.sceptre_velorite_0": (
@ -951,7 +951,7 @@
color: None
),
"common.items.weapons.sceptre.caduceus": (
vox_spec: ("weapon.sceptre.caduceus", (-1.5, -4.5, -6.0)),
vox_spec: ("weapon.sceptre.caduceus", (-2.5, -4.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.coralline_cane": (
@ -967,20 +967,20 @@
color: None
),
"common.items.weapons.sceptre.druids_arbor": (
vox_spec: ("weapon.sceptre.druids_arbor", (-1.5, -4.5, -4.0)),
vox_spec: ("weapon.sceptre.druids_arbor", (-2.5, -4.5, -4.0)),
color: None
),
"common.items.weapons.sceptre.amethyst": (
vox_spec: ("weapon.sceptre.amethyst", (-1.5, -4.5, -9.5)),
vox_spec: ("weapon.sceptre.amethyst", (-2.5, -4.5, -9.5)),
color: None
),
// Picks
"common.items.tool.pickaxe_stone": (
vox_spec: ("weapon.tool.pickaxe_green-0", (-1.5, -7.5, -4.0)),
vox_spec: ("weapon.tool.pickaxe_green-0", (-2.5, -7.5, -4.0)),
color: None
),
"common.items.tool.pickaxe_steel": (
vox_spec: ("weapon.tool.pickaxe_green-1", (-1.5, -9.5, -4.0)),
vox_spec: ("weapon.tool.pickaxe_green-1", (-2.5, -9.5, -4.0)),
color: None
),
// Misc
@ -1019,7 +1019,7 @@
color: None
),
"common.items.npc_weapons.sword.dullahan_sword": (
vox_spec: ("weapon.sword.greatsword_2h_dullahan", (-1.5, -9.0, -10.0)),
vox_spec: ("weapon.sword.greatsword_2h_dullahan", (-2.5, -9.0, -10.0)),
color: None
),
"common.items.npc_weapons.staff.saurok_staff": (
@ -1027,11 +1027,11 @@
color: None
),
"common.items.npc_weapons.sword.saurok_sword": (
vox_spec: ("weapon.sword.long_2h_saurok", (-1.5, -4.0, -5.0)),
vox_spec: ("weapon.sword.long_2h_saurok", (-2.5, -4.0, -5.0)),
color: None
),
"common.items.npc_weapons.bow.saurok_bow": (
vox_spec: ("weapon.bow.longbow_saurok", (-1.5, -4.0, -16.5)),
vox_spec: ("weapon.bow.longbow_saurok", (-2.5, -4.0, -16.5)),
color: None
),
"common.items.npc_weapons.staff.mindflayer_staff": (
@ -1063,11 +1063,11 @@
color: None
),
"common.items.npc_weapons.hammer.harvester_scythe": (
vox_spec: ("weapon.hammer.2hhammer_harvester", (-1.5, -7.5, -6.0)),
vox_spec: ("weapon.hammer.2hhammer_harvester", (-2.5, -7.5, -6.0)),
color: None
),
"common.items.npc_weapons.axe.oni_blue_axe": (
vox_spec: ("weapon.axe.2haxe_oni_blue", (-1.5, -2.0, -12.0)),
vox_spec: ("weapon.axe.2haxe_oni_blue", (-2.5, -2.0, -12.0)),
color: None
),
"common.items.npc_weapons.hammer.oni_red_hammer": (
@ -1075,7 +1075,7 @@
color: None
),
"common.items.npc_weapons.sword.bipedlarge-cultist": (
vox_spec: ("weapon.sword.cultist", (-1.5, -4.0, -6.0)),
vox_spec: ("weapon.sword.cultist", (-2.5, -4.0, -6.0)),
color: None
),
"common.items.npc_weapons.hammer.bipedlarge-cultist": (
@ -1083,7 +1083,7 @@
color: None
),
"common.items.npc_weapons.bow.bipedlarge-velorite": (
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
vox_spec: ("weapon.bow.velorite", (-2.5, -4.0, -15.0)),
color: None
),
"common.items.npc_weapons.staff.bipedlarge-cultist": (
@ -1092,7 +1092,7 @@
),
//BIPEDSMALL
"common.items.npc_weapons.biped_small.adlet.adlet_bow": (
vox_spec: ("weapon.biped_small.bow.adlet", (-1.5, -3.0, -5.0)),
vox_spec: ("weapon.biped_small.bow.adlet", (-2.5, -3.0, -5.0)),
color: None
),
"common.items.npc_weapons.biped_small.adlet.gnoll_staff": (
@ -1104,7 +1104,7 @@
color: None
),
"common.items.npc_weapons.biped_small.gnarling.adlet_bow": (
vox_spec: ("weapon.biped_small.bow.adlet", (-1.5, -3.0, -5.0)),
vox_spec: ("weapon.biped_small.bow.adlet", (-2.5, -3.0, -5.0)),
color: None
),
"common.items.npc_weapons.biped_small.gnarling.gnoll_staff": (

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View File

@ -3,26 +3,26 @@
offset: (-7.0, -4.0, -2.0),
head: ("figure.head.human.male", (0, 2, 0)),
eyes: [
Some(("figure.eyes.general.male_default-0", (3, 9, 2))),
Some(("figure.eyes.general.male_brow_col-0", (3, 9, 2))),
Some(("figure.eyes.general.male_default-0", (3, 9, 2))),
Some(("figure.eyes.general.male_brow_col-0", (3, 9, 2))),
Some(("figure.eyes.general.male_bushy-0", (3, 9, 2))),
Some(("figure.eyes.general.male_as_hair-0", (3, 9, 2))),
Some(("figure.eyes.general.male_heterochromia-0", (3, 9, 2))),
Some(("figure.eyes.general.male_scar-0", (3, 9, 2))),
Some(("figure.eyes.general.male_blind-0", (3, 9, 2))),
Some(("figure.eyes.general.male_old", (3, 9, 2))),
Some(("figure.eyes.general.male_heterochromia-0", (3, 9, 2))),
Some(("figure.eyes.general.male_scar-0", (3, 9, 2))),
Some(("figure.eyes.general.male_blind-0", (3, 9, 2))),
Some(("figure.eyes.general.male_old", (3, 9, 2))),
],
hair: [
Some(("figure.hair.human.male-0", (1, 1, 1))),
Some(("figure.hair.human.male-1", (1, 1, 1))),
Some(("figure.hair.human.male-2", (0, -1, 0))),
Some(("figure.hair.human.male-3", (0, -1, 0))),
Some(("figure.hair.human.male-4", (2, 2, 0))),
Some(("figure.hair.human.male-3", (0, -1, 0))),
Some(("figure.hair.human.male-4", (2, 2, 0))),
Some(("figure.hair.human.male-5", (1, 1, 0))),
Some(("figure.hair.human.male-6", (1, 1, 1))),
//Some(("figure.hair.human.male-7", (0, 0, 0))),
//Some(("figure.hair.human.male-8", (5, 0, 5))),
//Some(("figure.hair.human.male-9", (5, 0, 5))),
//Some(("figure.hair.human.male-9", (5, 0, 5))),
Some(("figure.hair.human.male-10", (-3, -5, -4))),
//Some(("figure.hair.human.male-11", (0, 0, 0))),
Some(("figure.hair.human.male-12", (4, 2, 7))),
@ -34,12 +34,13 @@
Some(("figure.hair.human.male-18", (1, 0, 0))),
Some(("figure.hair.human.male-19", (2, 1, 0))),
Some(("figure.hair.human.male-20", (-3, -4, -7))),
None,
],
beard: [
beard: [
None,
Some(("figure.beard.human.human-0", (4, 6, -2))),
Some(("figure.beard.human.human-1", (5, 10, -2))),
Some(("figure.beard.human.human-2", (3, 7, -3))),
Some(("figure.beard.human.human-2", (3, 7, -3))),
],
accessory: [
None]
@ -48,15 +49,15 @@
offset: (-7.0, -4.0, -2.0),
head: ("figure.head.human.female", (0, 3, 0)),
eyes: [
Some(("figure.eyes.general.female_default-0", (2, 10, 2))),
Some(("figure.eyes.general.female_styled-0", (2, 10, 2))),
Some(("figure.eyes.general.female_as_hair-0", (2, 10, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (2, 10, 2))),
Some(("figure.eyes.general.female_scar-0", (2, 10, 2))),
Some(("figure.eyes.general.female_blind-0", (2, 10, 2))),
Some(("figure.eyes.general.female_default-0", (2, 10, 2))),
Some(("figure.eyes.general.female_styled-0", (2, 10, 2))),
Some(("figure.eyes.general.female_as_hair-0", (2, 10, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (2, 10, 2))),
Some(("figure.eyes.general.female_scar-0", (2, 10, 2))),
Some(("figure.eyes.general.female_blind-0", (2, 10, 2))),
],
hair: [
Some(("figure.hair.human.female-0", (-1, -1, 0))),
Some(("figure.hair.human.female-0", (-1, -1, 0))),
Some(("figure.hair.human.female-1", (1, 2, -1))),
Some(("figure.hair.human.female-2", (1, 2, 0))),
Some(("figure.hair.human.female-3", (1, 1, -7))),
@ -85,8 +86,8 @@
offset: (-8.0, -5.0, -2.0),
head: ("figure.head.orc.male", (0, 3, 0)),
eyes: [
Some(("figure.eyes.orc.male-0", (5, 10, 6))),
Some(("figure.eyes.orc.male-1", (5, 10, 5))),
Some(("figure.eyes.orc.male-0", (5, 10, 6))),
Some(("figure.eyes.orc.male-1", (5, 10, 5))),
],
hair: [
Some(("figure.hair.dwarf.bald", (0, 3, -1))),
@ -104,38 +105,38 @@
Some(("figure.beard.orc.2", (3, 8, -2))),
],
accessory: [
Some(("figure.accessory.orc.teeth-0", (5, 11, 3))),
Some(("figure.accessory.orc.earring-male-0", (2, 7, 3))),
Some(("figure.accessory.orc.teeth-0", (5, 11, 3))),
Some(("figure.accessory.orc.earring-male-0", (2, 7, 3))),
Some(("figure.accessory.orc.teeth-1", (5, 11, 3))),
Some(("figure.accessory.orc.teeth-2", (5, 11, 3))),
Some(("figure.accessory.orc.teeth-2", (5, 11, 3))),
Some(("figure.accessory.orc.warpaint-male-0", (0, 4, 3))),
Some(("figure.accessory.orc.male_eyepatch", (0, 3, 0))),
],
),
),
(Orc, Female): (
offset: (-8.0, -2.5, -2.0),
head: ("figure.head.orc.female", (0, 1, 0)),
eyes: [
Some(("figure.eyes.general.female_default-0", (3, 8, 2))),
Some(("figure.eyes.general.female_styled-0", (3, 8, 2))),
Some(("figure.eyes.general.female_default-0", (3, 8, 2))),
Some(("figure.eyes.general.female_styled-0", (3, 8, 2))),
Some(("figure.eyes.general.female_as_hair-0", (3, 8, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (3, 8, 2))),
Some(("figure.eyes.general.female_scar-0", (3, 8, 2))),
Some(("figure.eyes.general.female_blind-0", (3, 8, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (3, 8, 2))),
Some(("figure.eyes.general.female_scar-0", (3, 8, 2))),
Some(("figure.eyes.general.female_blind-0", (3, 8, 2))),
],
hair: [
Some(("figure.hair.orc.female-0", (-2, -8, 0))),
Some(("figure.hair.orc.female-1", (-2, -8, 0))),
Some(("figure.hair.orc.female-2", (-2, -8, 0))),
Some(("figure.hair.orc.female-3", (-2, -8, -4))),
Some(("figure.hair.orc.female-4", (-2, -8, 0))),
Some(("figure.hair.orc.female-5", (-2, -8, -4))),
Some(("figure.hair.orc.female-6", (-2, -8, -4))),
Some(("figure.hair.orc.female-2", (-2, -8, 0))),
Some(("figure.hair.orc.female-3", (-2, -8, -4))),
Some(("figure.hair.orc.female-4", (-2, -8, 0))),
Some(("figure.hair.orc.female-5", (-2, -8, -4))),
Some(("figure.hair.orc.female-6", (-2, -8, -4))),
],
beard: [None],
accessory: [
None,
Some(("figure.accessory.orc.earring-female-0", (2, 4, 1))),
Some(("figure.accessory.orc.earring-female-0", (2, 4, 1))),
Some(("figure.accessory.orc.warpaint-female-0", (-2, -4, -7))),
Some(("figure.accessory.orc.warpaint-female-1", (-2, -4, -7))),
],
@ -144,13 +145,13 @@
offset: (-8.0, -4.0, -2.0),
head: ("figure.head.elf.male", (0, 2, 0)),
eyes: [
Some(("figure.eyes.general.male_default-0", (4, 9, 2))),
Some(("figure.eyes.general.male_brow_col-0", (4, 9, 2))),
Some(("figure.eyes.general.male_default-0", (4, 9, 2))),
Some(("figure.eyes.general.male_brow_col-0", (4, 9, 2))),
Some(("figure.eyes.general.male_bushy-0", (4, 9, 2))),
Some(("figure.eyes.general.male_as_hair-0", (4, 9, 2))),
Some(("figure.eyes.general.male_heterochromia-0", (4, 9, 2))),
Some(("figure.eyes.general.male_scar-0", (4, 9, 2))),
Some(("figure.eyes.general.male_blind-0", (4, 9, 2))),
Some(("figure.eyes.general.male_heterochromia-0", (4, 9, 2))),
Some(("figure.eyes.general.male_scar-0", (4, 9, 2))),
Some(("figure.eyes.general.male_blind-0", (4, 9, 2))),
],
hair: [
Some(("figure.hair.elf.male-0", (2, 1, 1))),
@ -162,20 +163,20 @@
accessory: [
None,
]
),
),
(Elf, Female): (
offset: (-8.0, -4.0, -2.0),
head: ("figure.head.elf.female", (0, 2, 0)),
eyes: [
Some(("figure.eyes.general.female_styled-0", (3, 9, 2))),
Some(("figure.eyes.general.female_styled-0", (3, 9, 2))),
Some(("figure.eyes.general.female_default-0", (3, 9, 2))),
Some(("figure.eyes.general.female_as_hair-0", (3, 9, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (3, 9, 2))),
Some(("figure.eyes.general.female_scar-0", (3, 9, 2))),
Some(("figure.eyes.general.female_blind-0", (3, 9, 2))),
Some(("figure.eyes.general.female_as_hair-0", (3, 9, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (3, 9, 2))),
Some(("figure.eyes.general.female_scar-0", (3, 9, 2))),
Some(("figure.eyes.general.female_blind-0", (3, 9, 2))),
],
hair: [
Some(("figure.hair.elf.female-0", (0, -2, 0))),
hair: [
Some(("figure.hair.elf.female-0", (0, -2, 0))),
Some(("figure.hair.elf.female-1", (2, 1, -1))),
Some(("figure.hair.elf.female-2", (2, 1, 0))),
Some(("figure.hair.elf.female-3", (2, 0, -7))),
@ -186,7 +187,7 @@
Some(("figure.hair.elf.female-8", (1, -1, 0))),
Some(("figure.hair.elf.female-9", (1, 1, -1))),
Some(("figure.hair.elf.female-10", (0, -2, 0))),
Some(("figure.hair.elf.female-11", (2, 1, 0))),
Some(("figure.hair.elf.female-11", (2, 1, 0))),
Some(("figure.hair.elf.female-12", (2, -2, 0))),
Some(("figure.hair.elf.female-13", (2, -3, -1))),
Some(("figure.hair.elf.female-14", (2, 1, 0))),
@ -208,29 +209,29 @@
head: ("figure.head.dwarf.male", (0, 3, 0)),
eyes: [
Some(("figure.eyes.general.male_bushy-0", (2, 10, 2))),
Some(("figure.eyes.general.male_default-0", (2, 10, 2))),
Some(("figure.eyes.general.male_brow_col-0", (2, 10, 2))),
Some(("figure.eyes.general.male_as_hair-0", (2, 10, 2))),
Some(("figure.eyes.general.male_heterochromia-0", (2, 10, 2))),
Some(("figure.eyes.general.male_scar-0", (2, 10, 2))),
Some(("figure.eyes.general.male_blind-0", (2, 10, 2))),
Some(("figure.eyes.general.male_old", (1, 10, 1))),
Some(("figure.eyes.general.male_default-0", (2, 10, 2))),
Some(("figure.eyes.general.male_brow_col-0", (2, 10, 2))),
Some(("figure.eyes.general.male_as_hair-0", (2, 10, 2))),
Some(("figure.eyes.general.male_heterochromia-0", (2, 10, 2))),
Some(("figure.eyes.general.male_scar-0", (2, 10, 2))),
Some(("figure.eyes.general.male_blind-0", (2, 10, 2))),
Some(("figure.eyes.general.male_old", (1, 10, 1))),
],
hair: [
Some(("figure.hair.dwarf.bald", (0, 3, 1))),
Some(("figure.hair.dwarf.bald", (0, 3, 1))),
Some(("figure.hair.dwarf.male-0", (1, 1, -3))),
Some(("figure.hair.dwarf.male-1", (4, 0, 1))),
//Some(("figure.hair.dwarf.male-2", (0, 2, -2))),
Some(("figure.hair.dwarf.male-3", (1, 1, -3))),
],
beard: [
beard: [
Some(("figure.beard.dwarf.dwarf-0", (4, 9, -2))),
Some(("figure.beard.dwarf.dwarf-1", (1, 7, -8))),
//Some(("figure.beard.dwarf.dwarf-2", (4, 10, -1))),
Some(("figure.beard.dwarf.dwarf-3", (0, 8, -1))),
Some(("figure.beard.dwarf.dwarf-4", (4, 9, -4))),
Some(("figure.beard.dwarf.dwarf-5", (0, 7, -5))),
Some(("figure.beard.dwarf.dwarf-6", (0, 6, -5))),
Some(("figure.beard.dwarf.dwarf-1", (1, 7, -8))),
//Some(("figure.beard.dwarf.dwarf-2", (4, 10, -1))),
Some(("figure.beard.dwarf.dwarf-3", (0, 8, -1))),
Some(("figure.beard.dwarf.dwarf-4", (4, 9, -4))),
Some(("figure.beard.dwarf.dwarf-5", (0, 7, -5))),
Some(("figure.beard.dwarf.dwarf-6", (0, 6, -5))),
Some(("figure.beard.dwarf.dwarf-7", (1, 10, -1))),
Some(("figure.beard.dwarf.dwarf-8", (1, 7, -1))),
Some(("figure.beard.dwarf.dwarf-9", (1, 7, -1))),
@ -247,55 +248,55 @@
Some(("figure.beard.dwarf.dwarf-20", (1, 7,-4))),
],
accessory: [
None,
None,
Some(("figure.accessory.dwarf.earring-0", (0, 3, 0))),
Some(("figure.accessory.dwarf.earring-1", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-0", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-1", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-2", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-3", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-3", (0, 3, 0))),
]
),
),
(Dwarf, Female): (
offset: (-6.0, -4.5, -2.0),
head: ("figure.head.dwarf.female", (0, 3, 0)),
eyes: [
Some(("figure.eyes.general.female_default-0", (1, 10, 2))),
Some(("figure.eyes.general.female_default-0", (1, 10, 2))),
Some(("figure.eyes.general.female_styled-0", (1, 10, 2))),
Some(("figure.eyes.general.female_as_hair-0", (1, 10, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (1, 10, 2))),
Some(("figure.eyes.general.female_scar-0", (1, 10, 2))),
Some(("figure.eyes.general.female_blind-0", (1, 10, 2))),
Some(("figure.eyes.general.female_as_hair-0", (1, 10, 2))),
Some(("figure.eyes.general.female_heterochromia-0", (1, 10, 2))),
Some(("figure.eyes.general.female_scar-0", (1, 10, 2))),
Some(("figure.eyes.general.female_blind-0", (1, 10, 2))),
],
hair: [
Some(("figure.hair.dwarf.female-0", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-1", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-0", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-1", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-2", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-3", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-4", (-3, -2, -5))),
Some(("figure.hair.dwarf.female-5", (-3, -2, -5))),
Some(("figure.hair.dwarf.female-6", (-3, -2, -5))),
Some(("figure.hair.dwarf.female-7", (-9, -9, -7))),
Some(("figure.hair.dwarf.female-7", (-9, -9, -7))),
],
beard: [None],
accessory: [
None,
None,
Some(("figure.accessory.dwarf.earring-0", (0, 3, 0))),
Some(("figure.accessory.dwarf.earring-1", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-0", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-1", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-2", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-3", (0, 3, 0))),
Some(("figure.accessory.dwarf.earrings-3", (0, 3, 0))),
]
),
(Undead, Male): (
offset: (-5.0, -4.0, -2.0),
head: ("figure.head.undead.male", (0, 2, 0)),
eyes: [
Some(("figure.eyes.undead.male-0", (2, 8, 4))),
Some(("figure.eyes.undead.male-1", (1, 7, 4))),
Some(("figure.eyes.undead.male-2", (1, 8, 4))),
Some(("figure.eyes.undead.male-3", (1, 8, 4))),
Some(("figure.eyes.undead.male-0", (2, 8, 4))),
Some(("figure.eyes.undead.male-1", (1, 7, 4))),
Some(("figure.eyes.undead.male-2", (1, 8, 4))),
Some(("figure.eyes.undead.male-3", (1, 8, 4))),
],
hair: [
Some(("figure.hair.dwarf.bald", (-1, 1, 1))),
@ -308,14 +309,14 @@
accessory: [
None,
Some(("figure.accessory.undead.male_eyepatch", (0, 1, 0))),]
),
),
(Undead, Female): (
offset: (-5.0, -4.0, -2.0),
head: ("figure.head.undead.female", (0, 2, 0)),
eyes: [
Some(("figure.eyes.undead.female-0", (2, 8, 3))),
Some(("figure.eyes.undead.female-1", (0, 8, 3))),
Some(("figure.eyes.undead.female-2", (0, 8, 3))),
Some(("figure.eyes.undead.female-1", (0, 8, 3))),
Some(("figure.eyes.undead.female-2", (0, 8, 3))),
],
hair: [
Some(("figure.hair.undead.female-0", (0, 1, 0))),
@ -334,38 +335,60 @@
offset: (-9.0, -4.0, -2.0),
head: ("figure.head.danari.male", (0, 2, 2)),
eyes: [
Some(("figure.eyes.general.male_bushy-0", (5, 9, 4))),
Some(("figure.eyes.general.male_bushy-0", (5, 9, 4))),
Some(("figure.eyes.general.male_default-0", (5, 9, 4))),
Some(("figure.eyes.general.male_brow_col-0", (5, 9, 4))),
Some(("figure.eyes.general.male_as_hair-0", (5, 9, 4))),
Some(("figure.eyes.general.male_heterochromia-0", (5, 9, 4))),
Some(("figure.eyes.general.male_brow_col-0", (5, 9, 4))),
Some(("figure.eyes.general.male_as_hair-0", (5, 9, 4))),
Some(("figure.eyes.general.male_heterochromia-0", (5, 9, 4))),
Some(("figure.eyes.general.male_scar-0", (5, 9, 4))),
Some(("figure.eyes.general.male_blind-0", (5, 9, 4))),
Some(("figure.eyes.general.male_old", (4, 9, 3))),
Some(("figure.eyes.general.male_blind-0", (5, 9, 4))),
Some(("figure.eyes.general.male_old", (4, 9, 3))),
],
hair: [
Some(("figure.hair.danari.male-0", (3, 1, 2))),
Some(("figure.hair.danari.male-1", (3, 1, 2))),
Some(("figure.hair.danari.male-2", (3, -2, 3))),
Some(("figure.hair.danari.male-3", (-1, -2, 3))), // <- Modify
],
Some(("figure.hair.danari.male-3", (-1, -2, 3))),
None,
],
beard: [
None,
Some(("figure.beard.danari.danari-0", (4, 6, -1))),
Some(("figure.beard.danari.danari-1", (4, 6, -5))),
Some(("figure.beard.danari.danari-2", (7, 8, -1))),
Some(("figure.beard.danari.danari-3", (3, 6, -2))),
Some(("figure.beard.danari.danari-4", (3, 5, -2))),
Some(("figure.beard.danari.danari-5", (4, 6, 2))),
Some(("figure.beard.danari.danari-6", (4, 6, 1))),
Some(("figure.beard.danari.danari-7", (4, 6, -2))),
Some(("figure.beard.danari.danari-8", (4, 6, -5))),
Some(("figure.beard.danari.danari-9", (4, 5, -7))),
Some(("figure.beard.danari.danari-10", (4, 6, -2))),
Some(("figure.beard.danari.danari-11", (4, 6, -5))),
Some(("figure.beard.danari.danari-12", (6, 6, 0))),
Some(("figure.beard.danari.danari-13", (7, 10, 0))),
Some(("figure.beard.danari.danari-14", (5, 7, -1))),
],
accessory: [
Some(("figure.accessory.danari.horns-0", (4, 8, 8))),]
),
accessory: [
Some(("figure.accessory.danari.horns-0", (4, 8, 8))),
Some(("figure.accessory.danari.horns-1", (2, 3, 8))),
Some(("figure.accessory.danari.horns-2", (2, 1, 6))),
Some(("figure.accessory.danari.horns-3", (4, 8, 8))),
Some(("figure.accessory.danari.horns-4", (2, 4, 6))),
Some(("figure.accessory.danari.horns-5", (2, 3, 8))),
Some(("figure.accessory.danari.horns-6", (2, 3, 8))),
]
),
(Danari, Female): (
offset: (-9.0, -4.0, -2.0),
head: ("figure.head.danari.female", (0, 2, 2)),
eyes: [
Some(("figure.eyes.general.female_default-0", (4, 9, 4))),
Some(("figure.eyes.general.female_styled-0", (4, 9, 4))),
Some(("figure.eyes.general.female_as_hair-0", (4, 9, 4))),
Some(("figure.eyes.general.female_heterochromia-0", (4, 9, 4))),
Some(("figure.eyes.general.female_scar-0", (4, 9, 4))),
Some(("figure.eyes.general.female_blind-0", (4, 9, 4))),
Some(("figure.eyes.general.female_styled-0", (4, 9, 4))),
Some(("figure.eyes.general.female_as_hair-0", (4, 9, 4))),
Some(("figure.eyes.general.female_heterochromia-0", (4, 9, 4))),
Some(("figure.eyes.general.female_scar-0", (4, 9, 4))),
Some(("figure.eyes.general.female_blind-0", (4, 9, 4))),
],
hair: [
Some(("figure.hair.danari.female-0", (3, -4, 1))),
@ -374,8 +397,15 @@
Some(("figure.hair.danari.female-3", (1, -3, 0))),
],
beard: [None],
accessory: [
Some(("figure.accessory.danari.horns-0", (4, 9, 8))),]
accessory: [
Some(("figure.accessory.danari.horns-0", (4, 8, 8))),
Some(("figure.accessory.danari.horns-1", (2, 3, 8))),
Some(("figure.accessory.danari.horns-2", (2, 1, 6))),
Some(("figure.accessory.danari.horns-3", (4, 8, 8))),
Some(("figure.accessory.danari.horns-4", (2, 4, 6))),
Some(("figure.accessory.danari.horns-5", (2, 3, 8))),
Some(("figure.accessory.danari.horns-6", (2, 3, 8))),
]
),
// More here
})

View File

@ -289,13 +289,13 @@ impl Species {
pub fn num_hair_styles(self, body_type: BodyType) -> u8 {
match (self, body_type) {
(Species::Danari, BodyType::Female) => 4,
(Species::Danari, BodyType::Male) => 4,
(Species::Danari, BodyType::Male) => 5,
(Species::Dwarf, BodyType::Female) => 8,
(Species::Dwarf, BodyType::Male) => 4,
(Species::Elf, BodyType::Female) => 21,
(Species::Elf, BodyType::Male) => 4,
(Species::Human, BodyType::Female) => 19,
(Species::Human, BodyType::Male) => 17,
(Species::Human, BodyType::Male) => 18,
(Species::Orc, BodyType::Female) => 7,
(Species::Orc, BodyType::Male) => 8,
(Species::Undead, BodyType::Female) => 6,
@ -305,8 +305,8 @@ impl Species {
pub fn num_accessories(self, body_type: BodyType) -> u8 {
match (self, body_type) {
(Species::Danari, BodyType::Female) => 1,
(Species::Danari, BodyType::Male) => 1,
(Species::Danari, BodyType::Female) => 7,
(Species::Danari, BodyType::Male) => 7,
(Species::Dwarf, BodyType::Female) => 7,
(Species::Dwarf, BodyType::Male) => 7,
(Species::Elf, BodyType::Female) => 2,
@ -342,7 +342,7 @@ impl Species {
pub fn num_beards(self, body_type: BodyType) -> u8 {
match (self, body_type) {
(Species::Danari, BodyType::Female) => 1,
(Species::Danari, BodyType::Male) => 2,
(Species::Danari, BodyType::Male) => 16,
(Species::Dwarf, BodyType::Female) => 1,
(Species::Dwarf, BodyType::Male) => 20,
(Species::Elf, BodyType::Female) => 1,

View File

@ -47,15 +47,12 @@ widget_ids! {
inv_scrollbar,
inv_slots_0,
inv_slots[],
//tooltip[],
bg,
bg_frame,
char_ico,
coin_ico,
//cheese_ico,
space_txt,
coin_txt,
//cheese_txt,
inventory_title,
inventory_title_bg,
scrollbar_bg,

View File

@ -356,6 +356,7 @@ image_ids! {
indicator_group_down: "voxygen.element.ui.map.buttons.group_indicator_arrow_down",
location_marker: "voxygen.element.ui.map.buttons.location_marker",
map_mode_overlay: "voxygen.element.ui.map.buttons.map_modes",
minimap_mode_overlay: "voxygen.element.ui.map.buttons.minimap_modes",
// MiniMap
mmap_frame: "voxygen.element.ui.minimap.mmap",

View File

@ -80,6 +80,9 @@ widget_ids! {
waypoint_txt,
map_mode_btn,
map_mode_overlay,
minimap_mode_btn,
minimap_mode_overlay,
}
}
@ -1193,7 +1196,7 @@ impl<'a> Widget for Map<'a> {
.bottom_right_with_margins_on(state.ids.map_layers[0], -36.0, 0.0)
.with_tooltip(
self.tooltip_manager,
"Change Map Mode",
i18n.get("hud.map.change_map_mode"),
"",
&site_tooltip,
TEXT_COLOR,
@ -1209,6 +1212,30 @@ impl<'a> Widget for Map<'a> {
.middle_of(state.ids.map_mode_btn)
.set(state.ids.map_mode_overlay, ui);
// Render voxel view on minimap
if Button::image(self.imgs.button)
.w_h(92.0, icon_size.y)
.hover_image(self.imgs.button_hover)
.press_image(self.imgs.button_press)
.left_from(state.ids.map_mode_btn, 5.0)
.with_tooltip(
self.tooltip_manager,
i18n.get("hud.map.toggle_minimap_voxel"),
i18n.get("hud.map.zoom_minimap_explanation"),
&site_tooltip,
TEXT_COLOR,
)
.set(state.ids.minimap_mode_btn, ui)
.was_clicked()
{
events.push(Event::SettingsChange(MapShowVoxelMap(!show_voxel_map)));
};
Button::image(self.imgs.minimap_mode_overlay)
.w_h(92.0, icon_size.y)
.graphics_for(state.ids.minimap_mode_btn)
.middle_of(state.ids.minimap_mode_btn)
.set(state.ids.minimap_mode_overlay, ui);
events
}
}

View File

@ -16,7 +16,7 @@ use crate::{
},
Element, IcedRenderer, IcedUi as Ui,
},
img_ids::ImageGraphic,
img_ids::{BlankGraphic, ImageGraphic},
},
window, GlobalState,
};
@ -116,6 +116,9 @@ image_ids_ice! {
// Tooltips
tt_edge: "voxygen.element.ui.generic.frames.tooltip.edge",
tt_corner: "voxygen.element.ui.generic.frames.tooltip.corner",
<BlankGraphic>
nothing: (),
}
}
@ -437,9 +440,13 @@ impl Controls {
Space::new(Length::Units(16), Length::Units(16)),
)
.style(
style::button::Style::new(imgs.delete_button)
.hover_image(imgs.delete_button_hover)
.press_image(imgs.delete_button_press),
style::button::Style::new(if Some(i) != selected {
imgs.nothing
} else {
imgs.delete_button
})
.hover_image(imgs.delete_button_hover)
.press_image(imgs.delete_button_press),
)
.on_press(Message::Delete(i))
.with_tooltip(
@ -470,7 +477,7 @@ impl Controls {
style::button::Style::new(if Some(i) == selected {
imgs.selection_hover
} else {
imgs.selection
imgs.nothing
})
.hover_image(imgs.selection_hover)
.press_image(imgs.selection_press),
@ -481,7 +488,7 @@ impl Controls {
)
.ratio_of_image(imgs.selection),
)
.padding(12)
.padding(2)
.align_x(Align::End)
.into()
},

View File

@ -11,7 +11,7 @@ use crate::{
self,
fonts::IcedFonts as Fonts,
ice::{load_font, style, widget, Element, IcedUi as Ui},
img_ids::{ImageGraphic, VoxelGraphic},
img_ids::ImageGraphic,
Graphic,
},
window, GlobalState,
@ -34,10 +34,8 @@ pub const FILL_FRAC_TWO: f32 = 0.53;
image_ids_ice! {
struct Imgs {
<VoxelGraphic>
v_logo: "voxygen.element.v_logo",
<ImageGraphic>
v_logo: "voxygen.element.v_logo",
bg: "voxygen.background.bg_main",
banner_top: "voxygen.element.ui.generic.frames.banner_top",
banner_gradient_bottom: "voxygen.element.ui.generic.frames.banner_gradient_bottom",