Minimap modes, Danari customizations update & bald hairstyles

This commit is contained in:
Monty Marz 2021-07-08 00:01:08 +00:00 committed by Dominik Broński
parent 9333afc6f1
commit 7c8d73a0c6
33 changed files with 400 additions and 269 deletions

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@ -16,6 +16,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Ability to toggle chat visibility - Ability to toggle chat visibility
- Added gem rings with various stat improvements. - Added gem rings with various stat improvements.
- Animations for using consumables. - Animations for using consumables.
- New danari character customizations
- Bald hairstyles for humans and danari
### Changed ### Changed

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assets/voxygen/element/ui/map/buttons/minimap_modes.png (Stored with Git LFS) Normal file

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@ -27,6 +27,9 @@
"hud.map.recenter": "Recenter", "hud.map.recenter": "Recenter",
"hud.map.marked_location": "Marked Location", "hud.map.marked_location": "Marked Location",
"hud.map.marked_location_remove": "Click to remove", "hud.map.marked_location_remove": "Click to remove",
"hud.map.change_map_mode": "Change Map Mode",
"hud.map.toggle_minimap_voxel": "Toggle Minimap Voxel View",
"hud.map.zoom_minimap_explanation": "Zoom in the Minimap to see\nthe area around you in higher detail",
}, },

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@ -241,7 +241,7 @@
// Mining // Mining
"hud.skill.mining_title": "Mining", "hud.skill.mining_title": "Mining",
"hud.skill.pick_strike_title": "Pickaxe Strike", "hud.skill.pick_strike_title": "Pickaxe Strike",
"hud.skill.pick_strike": "Hit rocks with the pickaxe to gain ore and gems and experience", "hud.skill.pick_strike": "Hit rocks with the pickaxe to gain ore, gems and experience",
"hud.skill.pick_strike_speed_title": "Pickaxe Strike Speed", "hud.skill.pick_strike_speed_title": "Pickaxe Strike Speed",
"hud.skill.pick_strike_speed": "Mine rocks faster{SP}", "hud.skill.pick_strike_speed": "Mine rocks faster{SP}",
"hud.skill.pick_strike_oregain_title": "Pickaxe Strike Ore Yield", "hud.skill.pick_strike_oregain_title": "Pickaxe Strike Ore Yield",

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@ -1,86 +1,86 @@
({ //Swords ({ //Swords
"common.items.weapons.sword.bloodsteel-0": ( "common.items.weapons.sword.bloodsteel-0": (
vox_spec: ("weapon.sword.bloodsteel-0", (-1.5, -4.5, -4.0)), vox_spec: ("weapon.sword.bloodsteel-0", (-2.5, -4.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.bloodsteel-1": ( "common.items.weapons.sword.bloodsteel-1": (
vox_spec: ("weapon.sword.bloodsteel-1", (-2.5, -3.0, -5.5)), vox_spec: ("weapon.sword.bloodsteel-1", (-3.5, -3.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.sword.bloodsteel-2": ( "common.items.weapons.sword.bloodsteel-2": (
vox_spec: ("weapon.sword.bloodsteel-2", (-1.5, -3.5, -4.0)), vox_spec: ("weapon.sword.bloodsteel-2", (-2.5, -3.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.bronze-0": ( "common.items.weapons.sword.bronze-0": (
vox_spec: ("weapon.sword.bronze-0", (-1.5, -3.0, -4.0)), vox_spec: ("weapon.sword.bronze-0", (-2.5, -3.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.bronze-1": ( "common.items.weapons.sword.bronze-1": (
vox_spec: ("weapon.sword.bronze-1", (-1.5, -3.0, -4.0)), vox_spec: ("weapon.sword.bronze-1", (-2.5, -3.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.bronze-2": ( "common.items.weapons.sword.bronze-2": (
vox_spec: ("weapon.sword.bronze-2", (-1.5, -3.0, -4.0)), vox_spec: ("weapon.sword.bronze-2", (-2.5, -3.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.caladbolg": ( "common.items.weapons.sword.caladbolg": (
vox_spec: ("weapon.sword.caladbolg", (-1.5, -5.5, -4.0)), vox_spec: ("weapon.sword.caladbolg", (-2.5, -5.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.cobalt-0": ( "common.items.weapons.sword.cobalt-0": (
vox_spec: ("weapon.sword.cobalt-0", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.sword.cobalt-0", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.cobalt-1": ( "common.items.weapons.sword.cobalt-1": (
vox_spec: ("weapon.sword.cobalt-1", (-1.5, -6.0, -5.0)), vox_spec: ("weapon.sword.cobalt-1", (-2.5, -6.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.cobalt-2": ( "common.items.weapons.sword.cobalt-2": (
vox_spec: ("weapon.sword.cobalt-2", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.sword.cobalt-2", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.cobalt-3": ( "common.items.weapons.sword.cobalt-3": (
vox_spec: ("weapon.sword.cobalt-3", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.cobalt-3", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.cultist": ( "common.items.weapons.sword.cultist": (
vox_spec: ("weapon.sword.cultist", (-1.5, -4.0, -6.0)), vox_spec: ("weapon.sword.cultist", (-2.5, -4.0, -6.0)),
color: None color: None
), ),
"common.items.weapons.sword.frost-0": ( "common.items.weapons.sword.frost-0": (
vox_spec: ("weapon.sword.frost-0", (-1.5, -5.5, -5.0)), vox_spec: ("weapon.sword.frost-0", (-2.5, -5.5, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.frost-1": ( "common.items.weapons.sword.frost-1": (
vox_spec: ("weapon.sword.frost-1", (-1.5, -5.5, -5.0)), vox_spec: ("weapon.sword.frost-1", (-2.5, -5.5, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-0": ( "common.items.weapons.sword.iron-0": (
vox_spec: ("weapon.sword.iron-0", (-1.5, -3.5, -4.0)), vox_spec: ("weapon.sword.iron-0", (-2.5, -3.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-1": ( "common.items.weapons.sword.iron-1": (
vox_spec: ("weapon.sword.iron-1", (-1.5, -5.0, -5.0)), vox_spec: ("weapon.sword.iron-1", (-2.5, -5.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-2": ( "common.items.weapons.sword.iron-2": (
vox_spec: ("weapon.sword.iron-2", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.sword.iron-2", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-3": ( "common.items.weapons.sword.iron-3": (
vox_spec: ("weapon.sword.iron-3", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.iron-3", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-4": ( "common.items.weapons.sword.iron-4": (
vox_spec: ("weapon.sword.iron-4", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.iron-4", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-5": ( "common.items.weapons.sword.iron-5": (
vox_spec: ("weapon.sword.iron-5", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.iron-5", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-6": ( "common.items.weapons.sword.iron-6": (
vox_spec: ("weapon.sword.iron-6", (-1.5, -5.0, -5.0)), vox_spec: ("weapon.sword.iron-6", (-2.5, -5.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-7": ( "common.items.weapons.sword.iron-7": (
@ -92,51 +92,51 @@
color: None color: None
), ),
"common.items.weapons.sword.iron-9": ( "common.items.weapons.sword.iron-9": (
vox_spec: ("weapon.sword.iron-9", (-1.5, -2.5, -4.0)), vox_spec: ("weapon.sword.iron-9", (-2.5, -2.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.iron-10": ( "common.items.weapons.sword.iron-10": (
vox_spec: ("weapon.sword.iron-10", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.iron-10", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.starter": ( "common.items.weapons.sword.starter": (
vox_spec: ("weapon.sword.starter", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.starter", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-0": ( "common.items.weapons.sword.steel-0": (
vox_spec: ("weapon.sword.steel-0", (-1.5, -5.0, -5.0)), vox_spec: ("weapon.sword.steel-0", (-2.5, -5.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-1": ( "common.items.weapons.sword.steel-1": (
vox_spec: ("weapon.sword.steel-1", (-1.5, -4.0, -5.0)), vox_spec: ("weapon.sword.steel-1", (-2.5, -4.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-2": ( "common.items.weapons.sword.steel-2": (
vox_spec: ("weapon.sword.steel-2", (-1.5, -6.0, -4.0)), vox_spec: ("weapon.sword.steel-2", (-2.5, -6.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-3": ( "common.items.weapons.sword.steel-3": (
vox_spec: ("weapon.sword.steel-3", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.steel-3", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-4": ( "common.items.weapons.sword.steel-4": (
vox_spec: ("weapon.sword.steel-4", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.sword.steel-4", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-5": ( "common.items.weapons.sword.steel-5": (
vox_spec: ("weapon.sword.steel-5", (-1.5, -2.5, -5.0)), vox_spec: ("weapon.sword.steel-5", (-2.5, -2.5, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-6": ( "common.items.weapons.sword.steel-6": (
vox_spec: ("weapon.sword.steel-6", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.sword.steel-6", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-7": ( "common.items.weapons.sword.steel-7": (
vox_spec: ("weapon.sword.steel-7", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.sword.steel-7", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.steel-8": ( "common.items.weapons.sword.steel-8": (
vox_spec: ("weapon.sword.steel-8", (-1.5, -5.0, -5.0)), vox_spec: ("weapon.sword.steel-8", (-2.5, -5.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.stone-0": ( "common.items.weapons.sword.stone-0": (
@ -144,23 +144,23 @@
color: None color: None
), ),
"common.items.weapons.sword.stone-1": ( "common.items.weapons.sword.stone-1": (
vox_spec: ("weapon.sword.stone-1", (-1.5, -4.0, -5.0)), vox_spec: ("weapon.sword.stone-1", (-2.5, -4.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.stone-2": ( "common.items.weapons.sword.stone-2": (
vox_spec: ("weapon.sword.stone-2", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.sword.stone-2", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.wood-0": ( "common.items.weapons.sword.wood-0": (
vox_spec: ("weapon.sword.wood-0", (-1.5, -3.5, -4.0)), vox_spec: ("weapon.sword.wood-0", (-2.5, -3.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sword.wood-1": ( "common.items.weapons.sword.wood-1": (
vox_spec: ("weapon.sword.wood-1", (-1.5, -5.0, -5.0)), vox_spec: ("weapon.sword.wood-1", (-2.5, -5.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.sword.wood-2": ( "common.items.weapons.sword.wood-2": (
vox_spec: ("weapon.sword.wood-2", (-1.5, -6.5, -3.0)), vox_spec: ("weapon.sword.wood-2", (-2.5, -6.5, -3.0)),
color: None color: None
), ),
// 1h Swords // 1h Swords
@ -169,11 +169,11 @@
color: None color: None
), ),
"common.items.weapons.sword_1h.bloodsteel-1": ( "common.items.weapons.sword_1h.bloodsteel-1": (
vox_spec: ("weapon.sword_1h.bloodsteel-1", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.sword_1h.bloodsteel-1", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.sword_1h.bloodsteel-2": ( "common.items.weapons.sword_1h.bloodsteel-2": (
vox_spec: ("weapon.sword_1h.bloodsteel-2", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.sword_1h.bloodsteel-2", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.sword_1h.bronze-0": ( "common.items.weapons.sword_1h.bronze-0": (
@ -254,192 +254,192 @@
), ),
// Axes // Axes
"common.items.weapons.axe.starter_axe": ( "common.items.weapons.axe.starter_axe": (
vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -7.0, -4.0)), vox_spec: ("weapon.axe.2haxe_rusty", (-2.5, -7.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.axe.orc_axe-0": ( "common.items.weapons.axe.orc_axe-0": (
vox_spec: ("weapon.axe.2haxe_orc-0", (-1.5, -6.0, -4.5)), vox_spec: ("weapon.axe.2haxe_orc-0", (-2.5, -6.0, -4.5)),
color: None color: None
), ),
"common.items.weapons.axe.bronze_axe-0": ( "common.items.weapons.axe.bronze_axe-0": (
vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -7.0, -4.5)), vox_spec: ("weapon.axe.2haxe_bronze-0", (-2.5, -7.0, -4.5)),
color: None color: None
), ),
"common.items.weapons.axe.bronze_axe-1": ( "common.items.weapons.axe.bronze_axe-1": (
vox_spec: ("weapon.axe.2haxe_bronze-1", (-1.5, -5.0, -4.0)), vox_spec: ("weapon.axe.2haxe_bronze-1", (-2.5, -5.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.axe.bronze_axe-2": ( "common.items.weapons.axe.bronze_axe-2": (
vox_spec: ("weapon.axe.2haxe_bronze-2", (-1.5, -8.0, -4.0)), vox_spec: ("weapon.axe.2haxe_bronze-2", (-2.5, -8.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-0": ( "common.items.weapons.axe.iron_axe-0": (
vox_spec: ("weapon.axe.2haxe_iron-0", (-1.5, -7.0, -5.5)), vox_spec: ("weapon.axe.2haxe_iron-0", (-2.5, -7.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-1": ( "common.items.weapons.axe.iron_axe-1": (
vox_spec: ("weapon.axe.2haxe_iron-1", (-1.5, -7.0, -5.5)), vox_spec: ("weapon.axe.2haxe_iron-1", (-2.5, -7.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-2": ( "common.items.weapons.axe.iron_axe-2": (
vox_spec: ("weapon.axe.2haxe_iron-2", (-1.5, -7.0, -5.5)), vox_spec: ("weapon.axe.2haxe_iron-2", (-2.5, -7.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-3": ( "common.items.weapons.axe.iron_axe-3": (
vox_spec: ("weapon.axe.2haxe_iron-3", (-1.5, -8.0, -6.5)), vox_spec: ("weapon.axe.2haxe_iron-3", (-2.5, -8.0, -6.5)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-4": ( "common.items.weapons.axe.iron_axe-4": (
vox_spec: ("weapon.axe.2haxe_iron-4", (-1.5, -7.0, -5.5)), vox_spec: ("weapon.axe.2haxe_iron-4", (-2.5, -7.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-5": ( "common.items.weapons.axe.iron_axe-5": (
vox_spec: ("weapon.axe.2haxe_iron-5", (-1.5, -7.0, -5.0)), vox_spec: ("weapon.axe.2haxe_iron-5", (-2.5, -7.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-6": ( "common.items.weapons.axe.iron_axe-6": (
vox_spec: ("weapon.axe.2haxe_iron-6", (-1.5, -7.0, -6.0)), vox_spec: ("weapon.axe.2haxe_iron-6", (-2.5, -7.0, -6.0)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-7": ( "common.items.weapons.axe.iron_axe-7": (
vox_spec: ("weapon.axe.2haxe_iron-7", (-1.5, -7.0, -5.0)), vox_spec: ("weapon.axe.2haxe_iron-7", (-2.5, -7.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-8": ( "common.items.weapons.axe.iron_axe-8": (
vox_spec: ("weapon.axe.2haxe_iron-8", (-1.5, -7.0, -5.0)), vox_spec: ("weapon.axe.2haxe_iron-8", (-2.5, -7.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.axe.iron_axe-9": ( "common.items.weapons.axe.iron_axe-9": (
vox_spec: ("weapon.axe.2haxe_iron-9", (-1.5, -6.0, -5.0)), vox_spec: ("weapon.axe.2haxe_iron-9", (-2.5, -6.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-0": ( "common.items.weapons.axe.steel_axe-0": (
vox_spec: ("weapon.axe.2haxe_steel-0", (-1.5, -6.0, -4.5)), vox_spec: ("weapon.axe.2haxe_steel-0", (-2.5, -6.0, -4.5)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-1": ( "common.items.weapons.axe.steel_axe-1": (
vox_spec: ("weapon.axe.2haxe_steel-1", (-1.5, -8.0, -5.5)), vox_spec: ("weapon.axe.2haxe_steel-1", (-2.5, -8.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-2": ( "common.items.weapons.axe.steel_axe-2": (
vox_spec: ("weapon.axe.2haxe_steel-2", (-1.5, -9.0, -3.5)), vox_spec: ("weapon.axe.2haxe_steel-2", (-2.5, -9.0, -3.5)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-3": ( "common.items.weapons.axe.steel_axe-3": (
vox_spec: ("weapon.axe.2haxe_steel-3", (-1.5, -5.5, -6.0)), vox_spec: ("weapon.axe.2haxe_steel-3", (-2.5, -5.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-4": ( "common.items.weapons.axe.steel_axe-4": (
vox_spec: ("weapon.axe.2haxe_steel-4", (-1.5, -6.0, -5.5)), vox_spec: ("weapon.axe.2haxe_steel-4", (-2.5, -6.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-5": ( "common.items.weapons.axe.steel_axe-5": (
vox_spec: ("weapon.axe.2haxe_steel-5", (-1.5, -8.0, -5.5)), vox_spec: ("weapon.axe.2haxe_steel-5", (-2.5, -8.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.steel_axe-6": ( "common.items.weapons.axe.steel_axe-6": (
vox_spec: ("weapon.axe.2haxe_steel-6", (-1.5, -6.0, -4.0)), vox_spec: ("weapon.axe.2haxe_steel-6", (-2.5, -6.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.axe.bloodsteel_axe-0": ( "common.items.weapons.axe.bloodsteel_axe-0": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-0", (-1.5, -7.0, -4.0)), vox_spec: ("weapon.axe.2haxe_bloodsteel-0", (-2.5, -7.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.axe.bloodsteel_axe-1": ( "common.items.weapons.axe.bloodsteel_axe-1": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-1.5, -7.0, -5.0)), vox_spec: ("weapon.axe.2haxe_bloodsteel-1", (-2.5, -7.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.axe.bloodsteel_axe-2": ( "common.items.weapons.axe.bloodsteel_axe-2": (
vox_spec: ("weapon.axe.2haxe_bloodsteel-2", (-1.5, -8.0, -4.0)), vox_spec: ("weapon.axe.2haxe_bloodsteel-2", (-2.5, -8.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.axe.cobalt_axe-0": ( "common.items.weapons.axe.cobalt_axe-0": (
vox_spec: ("weapon.axe.2haxe_cobalt-0", (-1.5, -7.0, -5.5)), vox_spec: ("weapon.axe.2haxe_cobalt-0", (-2.5, -7.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.cobalt_axe-1": ( "common.items.weapons.axe.cobalt_axe-1": (
vox_spec: ("weapon.axe.2haxe_cobalt-1", (-1.5, -8.0, -5.5)), vox_spec: ("weapon.axe.2haxe_cobalt-1", (-2.5, -8.0, -5.5)),
color: None color: None
), ),
"common.items.weapons.axe.malachite_axe-0": ( "common.items.weapons.axe.malachite_axe-0": (
vox_spec: ("weapon.axe.2haxe_malachite-0", (-1.5, -7.0, -5.0)), vox_spec: ("weapon.axe.2haxe_malachite-0", (-2.5, -7.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.axe.parashu": ( "common.items.weapons.axe.parashu": (
vox_spec: ("weapon.axe.parashu", (-1.5, -12.0, -6.0)), vox_spec: ("weapon.axe.parashu", (-2.5, -12.0, -6.0)),
color: None color: None
), ),
// 1h Axes // 1h Axes
"common.items.weapons.axe_1h.bloodsteel-0": ( "common.items.weapons.axe_1h.bloodsteel-0": (
vox_spec: ("weapon.axe_1h.bloodsteel-0", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.bloodsteel-0", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.bloodsteel-1": ( "common.items.weapons.axe_1h.bloodsteel-1": (
vox_spec: ("weapon.axe_1h.bloodsteel-1", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.bloodsteel-1", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.bronze-0": ( "common.items.weapons.axe_1h.bronze-0": (
vox_spec: ("weapon.axe_1h.bronze-0", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.bronze-0", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.bronze-1": ( "common.items.weapons.axe_1h.bronze-1": (
vox_spec: ("weapon.axe_1h.bronze-1", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.bronze-1", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.cobalt-0": ( "common.items.weapons.axe_1h.cobalt-0": (
vox_spec: ("weapon.axe_1h.cobalt-0", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.axe_1h.cobalt-0", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.cobalt-1": ( "common.items.weapons.axe_1h.cobalt-1": (
vox_spec: ("weapon.axe_1h.cobalt-1", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.axe_1h.cobalt-1", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.iron-0": ( "common.items.weapons.axe_1h.iron-0": (
vox_spec: ("weapon.axe_1h.iron-0", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.iron-0", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.iron-1": ( "common.items.weapons.axe_1h.iron-1": (
vox_spec: ("weapon.axe_1h.iron-1", (-1.5, -6.0, -3.0)), vox_spec: ("weapon.axe_1h.iron-1", (-2.5, -6.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.iron-2": ( "common.items.weapons.axe_1h.iron-2": (
vox_spec: ("weapon.axe_1h.iron-2", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.iron-2", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.iron-3": ( "common.items.weapons.axe_1h.iron-3": (
vox_spec: ("weapon.axe_1h.iron-3", (-1.5, -5.0, -3.0)), vox_spec: ("weapon.axe_1h.iron-3", (-2.5, -5.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.orichalcum-0": ( "common.items.weapons.axe_1h.orichalcum-0": (
vox_spec: ("weapon.axe_1h.orichalcum-0", (-1.5, -6.0, -3.0)), vox_spec: ("weapon.axe_1h.orichalcum-0", (-2.5, -6.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.steel-0": ( "common.items.weapons.axe_1h.steel-0": (
vox_spec: ("weapon.axe_1h.steel-0", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.steel-0", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.steel-1": ( "common.items.weapons.axe_1h.steel-1": (
vox_spec: ("weapon.axe_1h.steel-1", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.steel-1", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.steel-2": ( "common.items.weapons.axe_1h.steel-2": (
vox_spec: ("weapon.axe_1h.steel-2", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.steel-2", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.stone-0": ( "common.items.weapons.axe_1h.stone-0": (
vox_spec: ("weapon.axe_1h.stone-0", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.stone-0", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.stone-1": ( "common.items.weapons.axe_1h.stone-1": (
vox_spec: ("weapon.axe_1h.stone-1", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.stone-1", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.wood-0": ( "common.items.weapons.axe_1h.wood-0": (
vox_spec: ("weapon.axe_1h.wood-0", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.axe_1h.wood-0", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.axe_1h.wood-1": ( "common.items.weapons.axe_1h.wood-1": (
vox_spec: ("weapon.axe_1h.wood-1", (-1.5, -2.0, -3.0)), vox_spec: ("weapon.axe_1h.wood-1", (-2.5, -2.0, -3.0)),
color: None color: None
), ),
// Hammers // Hammers
@ -508,7 +508,7 @@
color: None color: None
), ),
"common.items.weapons.hammer.iron_hammer-5": ( "common.items.weapons.hammer.iron_hammer-5": (
vox_spec: ("weapon.hammer.2hhammer_iron-5", (-1.5, -7.0, -5.0)), vox_spec: ("weapon.hammer.2hhammer_iron-5", (-2.5, -7.0, -5.0)),
color: None color: None
), ),
"common.items.weapons.hammer.iron_hammer-6": ( "common.items.weapons.hammer.iron_hammer-6": (
@ -520,7 +520,7 @@
color: None color: None
), ),
"common.items.weapons.hammer.iron_hammer-8": ( "common.items.weapons.hammer.iron_hammer-8": (
vox_spec: ("weapon.hammer.2hhammer_iron-8", (-1.5, -5.5, -7.0)), vox_spec: ("weapon.hammer.2hhammer_iron-8", (-2.5, -5.5, -7.0)),
color: None color: None
), ),
"common.items.weapons.hammer.steel_hammer-0": ( "common.items.weapons.hammer.steel_hammer-0": (
@ -617,7 +617,7 @@
color: None color: None
), ),
"common.items.weapons.hammer_1h.orichalcum-0": ( "common.items.weapons.hammer_1h.orichalcum-0": (
vox_spec: ("weapon.hammer_1h.orichalcum-0", (-1.5, -4.0, -3.0)), vox_spec: ("weapon.hammer_1h.orichalcum-0", (-2.5, -4.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.hammer_1h.steel-0": ( "common.items.weapons.hammer_1h.steel-0": (
@ -650,15 +650,15 @@
), ),
// Daggers // Daggers
"common.items.weapons.dagger.starter_dagger": ( "common.items.weapons.dagger.starter_dagger": (
vox_spec: ("weapon.dagger.dagger_rusty", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.dagger.dagger_rusty", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.dagger.basic_0": ( "common.items.weapons.dagger.basic_0": (
vox_spec: ("weapon.dagger.dagger_basic-0", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.dagger.dagger_basic-0", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.dagger.cultist_0": ( "common.items.weapons.dagger.cultist_0": (
vox_spec: ("weapon.dagger.dagger_cult-0", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.dagger.dagger_cult-0", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
// Shields // Shields
@ -672,51 +672,51 @@
color: None color: None
), ),
"common.items.weapons.bow.bone-1": ( "common.items.weapons.bow.bone-1": (
vox_spec: ("weapon.bow.bone-1", (-1.5, -4.5, -15.5)), vox_spec: ("weapon.bow.bone-1", (-2.5, -4.5, -15.5)),
color: None color: None
), ),
"common.items.weapons.bow.bone-2": ( "common.items.weapons.bow.bone-2": (
vox_spec: ("weapon.bow.bone-2", (-1.5, -5.5, -13.0)), vox_spec: ("weapon.bow.bone-2", (-2.5, -5.5, -13.0)),
color: None color: None
), ),
"common.items.weapons.bow.bone-3": ( "common.items.weapons.bow.bone-3": (
vox_spec: ("weapon.bow.bone-3", (-1.5, -5.0, -12.5)), vox_spec: ("weapon.bow.bone-3", (-2.5, -5.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.eldwood-0": ( "common.items.weapons.bow.eldwood-0": (
vox_spec: ("weapon.bow.eldwood-0", (-1.5, -4.0, -12.5)), vox_spec: ("weapon.bow.eldwood-0", (-2.5, -4.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.eldwood-1": ( "common.items.weapons.bow.eldwood-1": (
vox_spec: ("weapon.bow.eldwood-1", (-1.5, -5.5, -12.5)), vox_spec: ("weapon.bow.eldwood-1", (-2.5, -5.5, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.eldwood-2": ( "common.items.weapons.bow.eldwood-2": (
vox_spec: ("weapon.bow.eldwood-2", (-1.5, -4.5, -12.5)), vox_spec: ("weapon.bow.eldwood-2", (-2.5, -4.5, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.frostwood-0": ( "common.items.weapons.bow.frostwood-0": (
vox_spec: ("weapon.bow.frostwood-0", (-1.5, -6.0, -13.5)), vox_spec: ("weapon.bow.frostwood-0", (-2.5, -6.0, -13.5)),
color: None color: None
), ),
"common.items.weapons.bow.frostwood-1": ( "common.items.weapons.bow.frostwood-1": (
vox_spec: ("weapon.bow.frostwood-1", (-1.5, -5.0, -12.5)), vox_spec: ("weapon.bow.frostwood-1", (-2.5, -5.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.frostwood-2": ( "common.items.weapons.bow.frostwood-2": (
vox_spec: ("weapon.bow.frostwood-2", (-1.5, -4.5, -12.5)), vox_spec: ("weapon.bow.frostwood-2", (-2.5, -4.5, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.hardwood-0": ( "common.items.weapons.bow.hardwood-0": (
vox_spec: ("weapon.bow.hardwood-0", (-1.5, -4.0, -12.0)), vox_spec: ("weapon.bow.hardwood-0", (-2.5, -4.0, -12.0)),
color: None color: None
), ),
"common.items.weapons.bow.hardwood-1": ( "common.items.weapons.bow.hardwood-1": (
vox_spec: ("weapon.bow.hardwood-1", (-1.5, -4.5, -12.5)), vox_spec: ("weapon.bow.hardwood-1", (-2.5, -4.5, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.hardwood-2": ( "common.items.weapons.bow.hardwood-2": (
vox_spec: ("weapon.bow.hardwood-2", (-1.5, -6.0, -12.5)), vox_spec: ("weapon.bow.hardwood-2", (-2.5, -6.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.hardwood-3": ( "common.items.weapons.bow.hardwood-3": (
@ -728,7 +728,7 @@
color: None color: None
), ),
"common.items.weapons.bow.hardwood-5": ( "common.items.weapons.bow.hardwood-5": (
vox_spec: ("weapon.bow.hardwood-5", (-1.5, -5.0, -13.5)), vox_spec: ("weapon.bow.hardwood-5", (-2.5, -5.0, -13.5)),
color: None color: None
), ),
"common.items.weapons.bow.metal-0": ( "common.items.weapons.bow.metal-0": (
@ -736,31 +736,31 @@
color: None color: None
), ),
"common.items.weapons.bow.metal-1": ( "common.items.weapons.bow.metal-1": (
vox_spec: ("weapon.bow.metal-1", (-1.5, -5.0, -13.5)), vox_spec: ("weapon.bow.metal-1", (-2.5, -5.0, -13.5)),
color: None color: None
), ),
"common.items.weapons.bow.metal-2": ( "common.items.weapons.bow.metal-2": (
vox_spec: ("weapon.bow.metal-2", (-1.5, -4.0, -11.5)), vox_spec: ("weapon.bow.metal-2", (-2.5, -4.0, -11.5)),
color: None color: None
), ),
"common.items.weapons.bow.metal-3": ( "common.items.weapons.bow.metal-3": (
vox_spec: ("weapon.bow.metal-3", (-1.5, -5.5, -15.0)), vox_spec: ("weapon.bow.metal-3", (-2.5, -5.5, -15.0)),
color: None color: None
), ),
"common.items.weapons.bow.metal-4": ( "common.items.weapons.bow.metal-4": (
vox_spec: ("weapon.bow.metal-4", (-1.5, -4.0, -15.0)), vox_spec: ("weapon.bow.metal-4", (-2.5, -4.0, -15.0)),
color: None color: None
), ),
"common.items.weapons.bow.rawwood-0": ( "common.items.weapons.bow.rawwood-0": (
vox_spec: ("weapon.bow.rawwood-0", (-1.5, -4.0, -12.5)), vox_spec: ("weapon.bow.rawwood-0", (-2.5, -4.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.rawwood-1": ( "common.items.weapons.bow.rawwood-1": (
vox_spec: ("weapon.bow.rawwood-1", (-1.5, -4.0, -12.5)), vox_spec: ("weapon.bow.rawwood-1", (-2.5, -4.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.sagitta": ( "common.items.weapons.bow.sagitta": (
vox_spec: ("weapon.bow.sagitta", (-1.5, -7.0, -12.5)), vox_spec: ("weapon.bow.sagitta", (-2.5, -7.0, -12.5)),
color: None color: None
), ),
"common.items.weapons.bow.starter": ( "common.items.weapons.bow.starter": (
@ -768,11 +768,11 @@
color: None color: None
), ),
"common.items.weapons.bow.velorite": ( "common.items.weapons.bow.velorite": (
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)), vox_spec: ("weapon.bow.velorite", (-2.5, -4.0, -15.0)),
color: None color: None
), ),
"common.items.debug.velorite_bow_debug": ( "common.items.debug.velorite_bow_debug": (
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)), vox_spec: ("weapon.bow.velorite", (-2.5, -4.0, -15.0)),
color: Some((73, 63, 59)) color: Some((73, 63, 59))
), ),
"common.items.weapons.bow.wood-0": ( "common.items.weapons.bow.wood-0": (
@ -797,7 +797,7 @@
), ),
// Farming Equipment // Farming Equipment
"common.items.weapons.tool.broom": ( "common.items.weapons.tool.broom": (
vox_spec: ("weapon.tool.broom-0", (-1.5, -4.0, -4.0)), vox_spec: ("weapon.tool.broom-0", (-2.5, -4.0, -4.0)),
color: None color: None
), ),
"common.items.weapons.tool.hoe": ( "common.items.weapons.tool.hoe": (
@ -817,7 +817,7 @@
color: None color: None
), ),
"common.items.weapons.tool.pickaxe": ( "common.items.weapons.tool.pickaxe": (
vox_spec: ("weapon.tool.pickaxe_green-0", (-1.5, -7.5, -4.0)), vox_spec: ("weapon.tool.pickaxe_green-0", (-2.5, -7.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.tool.shovel-0": ( "common.items.weapons.tool.shovel-0": (
@ -830,19 +830,19 @@
), ),
// Staves // Staves
"common.items.weapons.staff.staff_1": ( "common.items.weapons.staff.staff_1": (
vox_spec: ("weapon.staff.firestaff_starter", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.staff.firestaff_starter", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.staff.starter_staff": ( "common.items.weapons.staff.starter_staff": (
vox_spec: ("weapon.staff.firestaff_starter", (-1.5, -3.0, -3.0)), vox_spec: ("weapon.staff.firestaff_starter", (-2.5, -3.0, -3.0)),
color: None color: None
), ),
"common.items.weapons.staff.bone_staff": ( "common.items.weapons.staff.bone_staff": (
vox_spec: ("weapon.staff.bone_staff", (-1.5, -2.5, -3.0)), vox_spec: ("weapon.staff.bone_staff", (-2.5, -2.5, -3.0)),
color: None color: None
), ),
"common.items.weapons.staff.crimson_eye": ( "common.items.weapons.staff.crimson_eye": (
vox_spec: ("weapon.staff.crimson_eye", (-1.5, -3.5, -4.0)), vox_spec: ("weapon.staff.crimson_eye", (-2.5, -3.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.staff.cultist_staff": ( "common.items.weapons.staff.cultist_staff": (
@ -866,7 +866,7 @@
color: None color: None
), ),
"common.items.weapons.staff.flamethrower_0": ( "common.items.weapons.staff.flamethrower_0": (
vox_spec: ("weapon.staff.unstable_thrower", (-1.5, -2.5, -5.0)), vox_spec: ("weapon.staff.unstable_thrower", (-2.5, -2.5, -5.0)),
color: None color: None
), ),
"common.items.weapons.staff.ley_seeker": ( "common.items.weapons.staff.ley_seeker": (
@ -898,11 +898,11 @@
color: None color: None
), ),
"common.items.weapons.staff.laevateinn": ( "common.items.weapons.staff.laevateinn": (
vox_spec: ("weapon.staff.laevateinn", (-1.5, -4.5, -6.0)), vox_spec: ("weapon.staff.laevateinn", (-2.5, -4.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.staff.ruby_rod": ( "common.items.weapons.staff.ruby_rod": (
vox_spec: ("weapon.staff.ruby_rod", (-1.5, -3.5, -4.0)), vox_spec: ("weapon.staff.ruby_rod", (-2.5, -3.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.staff.dragon_tongue": ( "common.items.weapons.staff.dragon_tongue": (
@ -910,16 +910,16 @@
color: None color: None
), ),
"common.items.weapons.staff.solar": ( "common.items.weapons.staff.solar": (
vox_spec: ("weapon.staff.solar", (-1.5, -4.5, -4.0)), vox_spec: ("weapon.staff.solar", (-2.5, -4.5, -4.0)),
color: None color: None
), ),
// Sceptres // Sceptres
"common.items.weapons.sceptre.starter_sceptre": ( "common.items.weapons.sceptre.starter_sceptre": (
vox_spec: ("weapon.sceptre.wood-simple", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.wood-simple", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.moon0": ( "common.items.weapons.sceptre.moon0": (
vox_spec: ("weapon.sceptre.moon", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.moon", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.staff_nature": ( "common.items.weapons.sceptre.staff_nature": (
@ -927,23 +927,23 @@
color: None color: None
), ),
"common.items.weapons.sceptre.totem_green": ( "common.items.weapons.sceptre.totem_green": (
vox_spec: ("weapon.sceptre.totem_green", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.totem_green", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.root_green0": ( "common.items.weapons.sceptre.root_green0": (
vox_spec: ("weapon.sceptre.root_green", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.root_green", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.fork0": ( "common.items.weapons.sceptre.fork0": (
vox_spec: ("weapon.sceptre.fork", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.fork", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.loops0": ( "common.items.weapons.sceptre.loops0": (
vox_spec: ("weapon.sceptre.loops", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.loops", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.root_evil": ( "common.items.weapons.sceptre.root_evil": (
vox_spec: ("weapon.sceptre.root_evil", (-1.5, -2.5, -6.0)), vox_spec: ("weapon.sceptre.root_evil", (-2.5, -2.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.sceptre_velorite_0": ( "common.items.weapons.sceptre.sceptre_velorite_0": (
@ -951,7 +951,7 @@
color: None color: None
), ),
"common.items.weapons.sceptre.caduceus": ( "common.items.weapons.sceptre.caduceus": (
vox_spec: ("weapon.sceptre.caduceus", (-1.5, -4.5, -6.0)), vox_spec: ("weapon.sceptre.caduceus", (-2.5, -4.5, -6.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.coralline_cane": ( "common.items.weapons.sceptre.coralline_cane": (
@ -967,20 +967,20 @@
color: None color: None
), ),
"common.items.weapons.sceptre.druids_arbor": ( "common.items.weapons.sceptre.druids_arbor": (
vox_spec: ("weapon.sceptre.druids_arbor", (-1.5, -4.5, -4.0)), vox_spec: ("weapon.sceptre.druids_arbor", (-2.5, -4.5, -4.0)),
color: None color: None
), ),
"common.items.weapons.sceptre.amethyst": ( "common.items.weapons.sceptre.amethyst": (
vox_spec: ("weapon.sceptre.amethyst", (-1.5, -4.5, -9.5)), vox_spec: ("weapon.sceptre.amethyst", (-2.5, -4.5, -9.5)),
color: None color: None
), ),
// Picks // Picks
"common.items.tool.pickaxe_stone": ( "common.items.tool.pickaxe_stone": (
vox_spec: ("weapon.tool.pickaxe_green-0", (-1.5, -7.5, -4.0)), vox_spec: ("weapon.tool.pickaxe_green-0", (-2.5, -7.5, -4.0)),
color: None color: None
), ),
"common.items.tool.pickaxe_steel": ( "common.items.tool.pickaxe_steel": (
vox_spec: ("weapon.tool.pickaxe_green-1", (-1.5, -9.5, -4.0)), vox_spec: ("weapon.tool.pickaxe_green-1", (-2.5, -9.5, -4.0)),
color: None color: None
), ),
// Misc // Misc
@ -1019,7 +1019,7 @@
color: None color: None
), ),
"common.items.npc_weapons.sword.dullahan_sword": ( "common.items.npc_weapons.sword.dullahan_sword": (
vox_spec: ("weapon.sword.greatsword_2h_dullahan", (-1.5, -9.0, -10.0)), vox_spec: ("weapon.sword.greatsword_2h_dullahan", (-2.5, -9.0, -10.0)),
color: None color: None
), ),
"common.items.npc_weapons.staff.saurok_staff": ( "common.items.npc_weapons.staff.saurok_staff": (
@ -1027,11 +1027,11 @@
color: None color: None
), ),
"common.items.npc_weapons.sword.saurok_sword": ( "common.items.npc_weapons.sword.saurok_sword": (
vox_spec: ("weapon.sword.long_2h_saurok", (-1.5, -4.0, -5.0)), vox_spec: ("weapon.sword.long_2h_saurok", (-2.5, -4.0, -5.0)),
color: None color: None
), ),
"common.items.npc_weapons.bow.saurok_bow": ( "common.items.npc_weapons.bow.saurok_bow": (
vox_spec: ("weapon.bow.longbow_saurok", (-1.5, -4.0, -16.5)), vox_spec: ("weapon.bow.longbow_saurok", (-2.5, -4.0, -16.5)),
color: None color: None
), ),
"common.items.npc_weapons.staff.mindflayer_staff": ( "common.items.npc_weapons.staff.mindflayer_staff": (
@ -1063,11 +1063,11 @@
color: None color: None
), ),
"common.items.npc_weapons.hammer.harvester_scythe": ( "common.items.npc_weapons.hammer.harvester_scythe": (
vox_spec: ("weapon.hammer.2hhammer_harvester", (-1.5, -7.5, -6.0)), vox_spec: ("weapon.hammer.2hhammer_harvester", (-2.5, -7.5, -6.0)),
color: None color: None
), ),
"common.items.npc_weapons.axe.oni_blue_axe": ( "common.items.npc_weapons.axe.oni_blue_axe": (
vox_spec: ("weapon.axe.2haxe_oni_blue", (-1.5, -2.0, -12.0)), vox_spec: ("weapon.axe.2haxe_oni_blue", (-2.5, -2.0, -12.0)),
color: None color: None
), ),
"common.items.npc_weapons.hammer.oni_red_hammer": ( "common.items.npc_weapons.hammer.oni_red_hammer": (
@ -1075,7 +1075,7 @@
color: None color: None
), ),
"common.items.npc_weapons.sword.bipedlarge-cultist": ( "common.items.npc_weapons.sword.bipedlarge-cultist": (
vox_spec: ("weapon.sword.cultist", (-1.5, -4.0, -6.0)), vox_spec: ("weapon.sword.cultist", (-2.5, -4.0, -6.0)),
color: None color: None
), ),
"common.items.npc_weapons.hammer.bipedlarge-cultist": ( "common.items.npc_weapons.hammer.bipedlarge-cultist": (
@ -1083,7 +1083,7 @@
color: None color: None
), ),
"common.items.npc_weapons.bow.bipedlarge-velorite": ( "common.items.npc_weapons.bow.bipedlarge-velorite": (
vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)), vox_spec: ("weapon.bow.velorite", (-2.5, -4.0, -15.0)),
color: None color: None
), ),
"common.items.npc_weapons.staff.bipedlarge-cultist": ( "common.items.npc_weapons.staff.bipedlarge-cultist": (
@ -1092,7 +1092,7 @@
), ),
//BIPEDSMALL //BIPEDSMALL
"common.items.npc_weapons.biped_small.adlet.adlet_bow": ( "common.items.npc_weapons.biped_small.adlet.adlet_bow": (
vox_spec: ("weapon.biped_small.bow.adlet", (-1.5, -3.0, -5.0)), vox_spec: ("weapon.biped_small.bow.adlet", (-2.5, -3.0, -5.0)),
color: None color: None
), ),
"common.items.npc_weapons.biped_small.adlet.gnoll_staff": ( "common.items.npc_weapons.biped_small.adlet.gnoll_staff": (
@ -1104,7 +1104,7 @@
color: None color: None
), ),
"common.items.npc_weapons.biped_small.gnarling.adlet_bow": ( "common.items.npc_weapons.biped_small.gnarling.adlet_bow": (
vox_spec: ("weapon.biped_small.bow.adlet", (-1.5, -3.0, -5.0)), vox_spec: ("weapon.biped_small.bow.adlet", (-2.5, -3.0, -5.0)),
color: None color: None
), ),
"common.items.npc_weapons.biped_small.gnarling.gnoll_staff": ( "common.items.npc_weapons.biped_small.gnarling.gnoll_staff": (

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@ -34,6 +34,7 @@
Some(("figure.hair.human.male-18", (1, 0, 0))), Some(("figure.hair.human.male-18", (1, 0, 0))),
Some(("figure.hair.human.male-19", (2, 1, 0))), Some(("figure.hair.human.male-19", (2, 1, 0))),
Some(("figure.hair.human.male-20", (-3, -4, -7))), Some(("figure.hair.human.male-20", (-3, -4, -7))),
None,
], ],
beard: [ beard: [
None, None,
@ -347,14 +348,36 @@
Some(("figure.hair.danari.male-0", (3, 1, 2))), Some(("figure.hair.danari.male-0", (3, 1, 2))),
Some(("figure.hair.danari.male-1", (3, 1, 2))), Some(("figure.hair.danari.male-1", (3, 1, 2))),
Some(("figure.hair.danari.male-2", (3, -2, 3))), Some(("figure.hair.danari.male-2", (3, -2, 3))),
Some(("figure.hair.danari.male-3", (-1, -2, 3))), // <- Modify Some(("figure.hair.danari.male-3", (-1, -2, 3))),
None,
], ],
beard: [ beard: [
None, None,
Some(("figure.beard.danari.danari-0", (4, 6, -1))), Some(("figure.beard.danari.danari-0", (4, 6, -1))),
Some(("figure.beard.danari.danari-1", (4, 6, -5))),
Some(("figure.beard.danari.danari-2", (7, 8, -1))),
Some(("figure.beard.danari.danari-3", (3, 6, -2))),
Some(("figure.beard.danari.danari-4", (3, 5, -2))),
Some(("figure.beard.danari.danari-5", (4, 6, 2))),
Some(("figure.beard.danari.danari-6", (4, 6, 1))),
Some(("figure.beard.danari.danari-7", (4, 6, -2))),
Some(("figure.beard.danari.danari-8", (4, 6, -5))),
Some(("figure.beard.danari.danari-9", (4, 5, -7))),
Some(("figure.beard.danari.danari-10", (4, 6, -2))),
Some(("figure.beard.danari.danari-11", (4, 6, -5))),
Some(("figure.beard.danari.danari-12", (6, 6, 0))),
Some(("figure.beard.danari.danari-13", (7, 10, 0))),
Some(("figure.beard.danari.danari-14", (5, 7, -1))),
], ],
accessory: [ accessory: [
Some(("figure.accessory.danari.horns-0", (4, 8, 8))),] Some(("figure.accessory.danari.horns-0", (4, 8, 8))),
Some(("figure.accessory.danari.horns-1", (2, 3, 8))),
Some(("figure.accessory.danari.horns-2", (2, 1, 6))),
Some(("figure.accessory.danari.horns-3", (4, 8, 8))),
Some(("figure.accessory.danari.horns-4", (2, 4, 6))),
Some(("figure.accessory.danari.horns-5", (2, 3, 8))),
Some(("figure.accessory.danari.horns-6", (2, 3, 8))),
]
), ),
(Danari, Female): ( (Danari, Female): (
offset: (-9.0, -4.0, -2.0), offset: (-9.0, -4.0, -2.0),
@ -375,7 +398,14 @@
], ],
beard: [None], beard: [None],
accessory: [ accessory: [
Some(("figure.accessory.danari.horns-0", (4, 9, 8))),] Some(("figure.accessory.danari.horns-0", (4, 8, 8))),
Some(("figure.accessory.danari.horns-1", (2, 3, 8))),
Some(("figure.accessory.danari.horns-2", (2, 1, 6))),
Some(("figure.accessory.danari.horns-3", (4, 8, 8))),
Some(("figure.accessory.danari.horns-4", (2, 4, 6))),
Some(("figure.accessory.danari.horns-5", (2, 3, 8))),
Some(("figure.accessory.danari.horns-6", (2, 3, 8))),
]
), ),
// More here // More here
}) })

View File

@ -289,13 +289,13 @@ impl Species {
pub fn num_hair_styles(self, body_type: BodyType) -> u8 { pub fn num_hair_styles(self, body_type: BodyType) -> u8 {
match (self, body_type) { match (self, body_type) {
(Species::Danari, BodyType::Female) => 4, (Species::Danari, BodyType::Female) => 4,
(Species::Danari, BodyType::Male) => 4, (Species::Danari, BodyType::Male) => 5,
(Species::Dwarf, BodyType::Female) => 8, (Species::Dwarf, BodyType::Female) => 8,
(Species::Dwarf, BodyType::Male) => 4, (Species::Dwarf, BodyType::Male) => 4,
(Species::Elf, BodyType::Female) => 21, (Species::Elf, BodyType::Female) => 21,
(Species::Elf, BodyType::Male) => 4, (Species::Elf, BodyType::Male) => 4,
(Species::Human, BodyType::Female) => 19, (Species::Human, BodyType::Female) => 19,
(Species::Human, BodyType::Male) => 17, (Species::Human, BodyType::Male) => 18,
(Species::Orc, BodyType::Female) => 7, (Species::Orc, BodyType::Female) => 7,
(Species::Orc, BodyType::Male) => 8, (Species::Orc, BodyType::Male) => 8,
(Species::Undead, BodyType::Female) => 6, (Species::Undead, BodyType::Female) => 6,
@ -305,8 +305,8 @@ impl Species {
pub fn num_accessories(self, body_type: BodyType) -> u8 { pub fn num_accessories(self, body_type: BodyType) -> u8 {
match (self, body_type) { match (self, body_type) {
(Species::Danari, BodyType::Female) => 1, (Species::Danari, BodyType::Female) => 7,
(Species::Danari, BodyType::Male) => 1, (Species::Danari, BodyType::Male) => 7,
(Species::Dwarf, BodyType::Female) => 7, (Species::Dwarf, BodyType::Female) => 7,
(Species::Dwarf, BodyType::Male) => 7, (Species::Dwarf, BodyType::Male) => 7,
(Species::Elf, BodyType::Female) => 2, (Species::Elf, BodyType::Female) => 2,
@ -342,7 +342,7 @@ impl Species {
pub fn num_beards(self, body_type: BodyType) -> u8 { pub fn num_beards(self, body_type: BodyType) -> u8 {
match (self, body_type) { match (self, body_type) {
(Species::Danari, BodyType::Female) => 1, (Species::Danari, BodyType::Female) => 1,
(Species::Danari, BodyType::Male) => 2, (Species::Danari, BodyType::Male) => 16,
(Species::Dwarf, BodyType::Female) => 1, (Species::Dwarf, BodyType::Female) => 1,
(Species::Dwarf, BodyType::Male) => 20, (Species::Dwarf, BodyType::Male) => 20,
(Species::Elf, BodyType::Female) => 1, (Species::Elf, BodyType::Female) => 1,

View File

@ -47,15 +47,12 @@ widget_ids! {
inv_scrollbar, inv_scrollbar,
inv_slots_0, inv_slots_0,
inv_slots[], inv_slots[],
//tooltip[],
bg, bg,
bg_frame, bg_frame,
char_ico, char_ico,
coin_ico, coin_ico,
//cheese_ico,
space_txt, space_txt,
coin_txt, coin_txt,
//cheese_txt,
inventory_title, inventory_title,
inventory_title_bg, inventory_title_bg,
scrollbar_bg, scrollbar_bg,

View File

@ -356,6 +356,7 @@ image_ids! {
indicator_group_down: "voxygen.element.ui.map.buttons.group_indicator_arrow_down", indicator_group_down: "voxygen.element.ui.map.buttons.group_indicator_arrow_down",
location_marker: "voxygen.element.ui.map.buttons.location_marker", location_marker: "voxygen.element.ui.map.buttons.location_marker",
map_mode_overlay: "voxygen.element.ui.map.buttons.map_modes", map_mode_overlay: "voxygen.element.ui.map.buttons.map_modes",
minimap_mode_overlay: "voxygen.element.ui.map.buttons.minimap_modes",
// MiniMap // MiniMap
mmap_frame: "voxygen.element.ui.minimap.mmap", mmap_frame: "voxygen.element.ui.minimap.mmap",

View File

@ -80,6 +80,9 @@ widget_ids! {
waypoint_txt, waypoint_txt,
map_mode_btn, map_mode_btn,
map_mode_overlay, map_mode_overlay,
minimap_mode_btn,
minimap_mode_overlay,
} }
} }
@ -1193,7 +1196,7 @@ impl<'a> Widget for Map<'a> {
.bottom_right_with_margins_on(state.ids.map_layers[0], -36.0, 0.0) .bottom_right_with_margins_on(state.ids.map_layers[0], -36.0, 0.0)
.with_tooltip( .with_tooltip(
self.tooltip_manager, self.tooltip_manager,
"Change Map Mode", i18n.get("hud.map.change_map_mode"),
"", "",
&site_tooltip, &site_tooltip,
TEXT_COLOR, TEXT_COLOR,
@ -1209,6 +1212,30 @@ impl<'a> Widget for Map<'a> {
.middle_of(state.ids.map_mode_btn) .middle_of(state.ids.map_mode_btn)
.set(state.ids.map_mode_overlay, ui); .set(state.ids.map_mode_overlay, ui);
// Render voxel view on minimap
if Button::image(self.imgs.button)
.w_h(92.0, icon_size.y)
.hover_image(self.imgs.button_hover)
.press_image(self.imgs.button_press)
.left_from(state.ids.map_mode_btn, 5.0)
.with_tooltip(
self.tooltip_manager,
i18n.get("hud.map.toggle_minimap_voxel"),
i18n.get("hud.map.zoom_minimap_explanation"),
&site_tooltip,
TEXT_COLOR,
)
.set(state.ids.minimap_mode_btn, ui)
.was_clicked()
{
events.push(Event::SettingsChange(MapShowVoxelMap(!show_voxel_map)));
};
Button::image(self.imgs.minimap_mode_overlay)
.w_h(92.0, icon_size.y)
.graphics_for(state.ids.minimap_mode_btn)
.middle_of(state.ids.minimap_mode_btn)
.set(state.ids.minimap_mode_overlay, ui);
events events
} }
} }

View File

@ -16,7 +16,7 @@ use crate::{
}, },
Element, IcedRenderer, IcedUi as Ui, Element, IcedRenderer, IcedUi as Ui,
}, },
img_ids::ImageGraphic, img_ids::{BlankGraphic, ImageGraphic},
}, },
window, GlobalState, window, GlobalState,
}; };
@ -116,6 +116,9 @@ image_ids_ice! {
// Tooltips // Tooltips
tt_edge: "voxygen.element.ui.generic.frames.tooltip.edge", tt_edge: "voxygen.element.ui.generic.frames.tooltip.edge",
tt_corner: "voxygen.element.ui.generic.frames.tooltip.corner", tt_corner: "voxygen.element.ui.generic.frames.tooltip.corner",
<BlankGraphic>
nothing: (),
} }
} }
@ -437,7 +440,11 @@ impl Controls {
Space::new(Length::Units(16), Length::Units(16)), Space::new(Length::Units(16), Length::Units(16)),
) )
.style( .style(
style::button::Style::new(imgs.delete_button) style::button::Style::new(if Some(i) != selected {
imgs.nothing
} else {
imgs.delete_button
})
.hover_image(imgs.delete_button_hover) .hover_image(imgs.delete_button_hover)
.press_image(imgs.delete_button_press), .press_image(imgs.delete_button_press),
) )
@ -470,7 +477,7 @@ impl Controls {
style::button::Style::new(if Some(i) == selected { style::button::Style::new(if Some(i) == selected {
imgs.selection_hover imgs.selection_hover
} else { } else {
imgs.selection imgs.nothing
}) })
.hover_image(imgs.selection_hover) .hover_image(imgs.selection_hover)
.press_image(imgs.selection_press), .press_image(imgs.selection_press),
@ -481,7 +488,7 @@ impl Controls {
) )
.ratio_of_image(imgs.selection), .ratio_of_image(imgs.selection),
) )
.padding(12) .padding(2)
.align_x(Align::End) .align_x(Align::End)
.into() .into()
}, },

View File

@ -11,7 +11,7 @@ use crate::{
self, self,
fonts::IcedFonts as Fonts, fonts::IcedFonts as Fonts,
ice::{load_font, style, widget, Element, IcedUi as Ui}, ice::{load_font, style, widget, Element, IcedUi as Ui},
img_ids::{ImageGraphic, VoxelGraphic}, img_ids::ImageGraphic,
Graphic, Graphic,
}, },
window, GlobalState, window, GlobalState,
@ -34,10 +34,8 @@ pub const FILL_FRAC_TWO: f32 = 0.53;
image_ids_ice! { image_ids_ice! {
struct Imgs { struct Imgs {
<VoxelGraphic>
v_logo: "voxygen.element.v_logo",
<ImageGraphic> <ImageGraphic>
v_logo: "voxygen.element.v_logo",
bg: "voxygen.background.bg_main", bg: "voxygen.background.bg_main",
banner_top: "voxygen.element.ui.generic.frames.banner_top", banner_top: "voxygen.element.ui.generic.frames.banner_top",
banner_gradient_bottom: "voxygen.element.ui.generic.frames.banner_gradient_bottom", banner_gradient_bottom: "voxygen.element.ui.generic.frames.banner_gradient_bottom",