mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'pfauenauge-fix' into 'master'
Update UI (Pfauenauge) See merge request veloren/veloren!68 Former-commit-id: 43d549dbb8882937df929f618325163d22c919a4
This commit is contained in:
commit
7e1ef46e4d
@ -1 +1 @@
|
||||
Subproject commit 0a176c408946f081850132623a6730d9d2b1e7ed
|
||||
Subproject commit 25346c1ead7d03b11f7f4403332f2288824c6ca9
|
File diff suppressed because it is too large
Load Diff
@ -5,6 +5,7 @@ use crate::{
|
||||
};
|
||||
use common::{
|
||||
assets,
|
||||
figure::Segment,
|
||||
comp::character::{
|
||||
Character,
|
||||
Race,
|
||||
@ -33,7 +34,7 @@ widget_ids! {
|
||||
bg_selection,
|
||||
bg_creation,
|
||||
v_logo,
|
||||
alpha_version,
|
||||
version,
|
||||
|
||||
// Windows
|
||||
selection_window,
|
||||
@ -173,12 +174,12 @@ struct Imgs {
|
||||
v_logo: ImgId,
|
||||
bg_selection: ImgId,
|
||||
bg_creation: ImgId,
|
||||
button_dark: ImgId,
|
||||
button_dark_hover: ImgId,
|
||||
button_dark_press: ImgId,
|
||||
button_dark_red: ImgId,
|
||||
button_dark_red_hover: ImgId,
|
||||
button_dark_red_press: ImgId,
|
||||
button: ImgId,
|
||||
button_hover: ImgId,
|
||||
button_press: ImgId,
|
||||
button_red: ImgId,
|
||||
button_red_hover: ImgId,
|
||||
button_red_press: ImgId,
|
||||
selection_window: ImgId,
|
||||
test_char_l_button: ImgId,
|
||||
test_char_l_big: ImgId,
|
||||
@ -241,7 +242,7 @@ struct Imgs {
|
||||
}
|
||||
impl Imgs {
|
||||
fn new(ui: &mut Ui, renderer: &mut Renderer) -> Imgs {
|
||||
let mut load = |filename| {
|
||||
let load_img = |filename, ui: &mut Ui| {
|
||||
let fullpath: String = ["/voxygen/", filename].concat();
|
||||
let image = image::load_from_memory(
|
||||
assets::load(fullpath.as_str())
|
||||
@ -251,75 +252,85 @@ impl Imgs {
|
||||
.unwrap();
|
||||
ui.new_graphic(ui::Graphic::Image(image))
|
||||
};
|
||||
let load_vox = |filename, ui: &mut Ui| {
|
||||
let fullpath: String = ["/voxygen/", filename].concat();
|
||||
let dot_vox = dot_vox::load_bytes(
|
||||
assets::load(fullpath.as_str())
|
||||
.expect("Error loading file")
|
||||
.as_slice(),
|
||||
)
|
||||
.unwrap();
|
||||
ui.new_graphic(ui::Graphic::Voxel(Segment::from(dot_vox)))
|
||||
};
|
||||
Imgs {
|
||||
v_logo: load("element/v_logo.png"),
|
||||
bg_selection: load("background/bg_selection.png"),
|
||||
bg_creation: load("background/bg_creation.png"),
|
||||
selection_window: load("element/frames/selection.png"),
|
||||
button_dark: load("element/buttons/button_dark.png"),
|
||||
button_dark_hover: load("element/buttons/button_dark_hover.png"),
|
||||
button_dark_press: load("element/buttons/button_dark_press.png"),
|
||||
button_dark_red: load("element/buttons/button_dark_red.png"),
|
||||
button_dark_red_hover: load("element/buttons/button_dark_red_hover.png"),
|
||||
button_dark_red_press: load("element/buttons/button_dark_red_press.png"),
|
||||
test_char_l_button: load("element/misc_backgrounds/test_char_l.png"),
|
||||
test_char_l_big: load("element/misc_backgrounds/test_char_l_big.png"),
|
||||
name_input: load("element/misc_backgrounds/textbox.png"),
|
||||
creation_window: load("element/frames/char_creation.png"),
|
||||
creation_window_body: load("element/frames/body_creation.png"),
|
||||
frame_closed: load("element/buttons/frame/closed.png"),
|
||||
frame_closed_mo: load("element/buttons/frame/closed_mo.png"),
|
||||
frame_closed_press: load("element/buttons/frame/closed_press.png"),
|
||||
frame_open: load("element/buttons/frame/open.png"),
|
||||
frame_open_mo: load("element/buttons/frame/open_mo.png"),
|
||||
frame_open_press: load("element/buttons/frame/open_press.png"),
|
||||
skin_eyes_window: load("element/frames/skin_eyes.png"),
|
||||
hair_window: load("element/frames/skin_eyes.png"),
|
||||
accessories_window: load("element/frames/skin_eyes.png"),
|
||||
color_picker_bg: load("element/misc_backgrounds/color_picker_blank.png"),
|
||||
slider_range: load("element/slider/track.png"),
|
||||
slider_indicator: load("element/slider/indicator.png"),
|
||||
window_frame_2: load("element/frames/window_2.png"),
|
||||
v_logo: load_vox("element/v_logo.vox", ui),
|
||||
bg_selection: load_img("background/bg_selection.png", ui),
|
||||
bg_creation: load_img("background/bg_creation.png", ui),
|
||||
selection_window: load_img("element/frames/selection.png", ui),
|
||||
button: load_vox("element/buttons/button.vox", ui),
|
||||
button_hover: load_vox("element/buttons/button_hover.vox", ui),
|
||||
button_press: load_vox("element/buttons/button_press.vox", ui),
|
||||
button_red: load_vox("element/buttons/button_red.vox", ui),
|
||||
button_red_hover: load_vox("element/buttons/button_red_hover.vox", ui),
|
||||
button_red_press: load_vox("element/buttons/button_red_press.vox", ui),
|
||||
test_char_l_button: load_img("element/misc_bg/test_char_l.png", ui),
|
||||
test_char_l_big: load_img("element/misc_bg/test_char_l_big.png", ui),
|
||||
name_input: load_vox("element/misc_bg/textbox.vox", ui),
|
||||
creation_window: load_img("element/frames/char_creation.png", ui),
|
||||
creation_window_body: load_img("element/frames/body_creation.png", ui),
|
||||
frame_closed: load_img("element/buttons/frame/closed.png", ui),
|
||||
frame_closed_mo: load_img("element/buttons/frame/closed_mo.png", ui),
|
||||
frame_closed_press: load_img("element/buttons/frame/closed_press.png", ui),
|
||||
frame_open: load_img("element/buttons/frame/open.png", ui),
|
||||
frame_open_mo: load_img("element/buttons/frame/open_mo.png", ui),
|
||||
frame_open_press: load_img("element/buttons/frame/open_press.png", ui),
|
||||
skin_eyes_window: load_img("element/frames/skin_eyes.png", ui),
|
||||
hair_window: load_img("element/frames/skin_eyes.png", ui),
|
||||
accessories_window: load_img("element/frames/skin_eyes.png", ui),
|
||||
color_picker_bg: load_img("element/misc_bg/color_picker_blank.png", ui),
|
||||
slider_range: load_img("element/slider/track.png", ui),
|
||||
slider_indicator: load_img("element/slider/indicator.png", ui),
|
||||
window_frame_2: load_img("element/frames/window_2.png", ui),
|
||||
|
||||
// Weapon Icons
|
||||
daggers: load("element/icons/daggers.png"),
|
||||
sword_shield: load("element/icons/swordshield.png"),
|
||||
sword: load("element/icons/sword.png"),
|
||||
axe: load("element/icons/axe.png"),
|
||||
hammer: load("element/icons/hammer.png"),
|
||||
bow: load("element/icons/bow.png"),
|
||||
staff: load("element/icons/staff.png"),
|
||||
//test_char_m_button: load("test_char_m_button"),
|
||||
//test_char_r_button: load("test_char_r_button"),
|
||||
daggers: load_img("element/icons/daggers.png", ui),
|
||||
sword_shield: load_img("element/icons/swordshield.png", ui),
|
||||
sword: load_img("element/icons/sword.png", ui),
|
||||
axe: load_img("element/icons/axe.png", ui),
|
||||
hammer: load_img("element/icons/hammer.png", ui),
|
||||
bow: load_img("element/icons/bow.png", ui),
|
||||
staff: load_img("element/icons/staff.png", ui),
|
||||
//test_char_m_button: load_img("test_char_m_button"),
|
||||
//test_char_r_button: load_img("test_char_r_button"),
|
||||
// Race Icons
|
||||
male: load("element/icons/male.png"),
|
||||
female: load("element/icons/female.png"),
|
||||
human_m: load("element/icons/human_m.png"),
|
||||
human_f: load("element/icons/human_f.png"),
|
||||
orc_m: load("element/icons/orc_m.png"),
|
||||
orc_f: load("element/icons/orc_f.png"),
|
||||
dwarf_m: load("element/icons/dwarf_m.png"),
|
||||
dwarf_f: load("element/icons/dwarf_f.png"),
|
||||
undead_m: load("element/icons/ud_m.png"),
|
||||
undead_f: load("element/icons/ud_f.png"),
|
||||
elf_m: load("element/icons/elf_m.png"),
|
||||
elf_f: load("element/icons/elf_f.png"),
|
||||
danari_m: load("element/icons/danari_m.png"),
|
||||
danari_f: load("element/icons/danari_f.png"),
|
||||
male: load_img("element/icons/male.png", ui),
|
||||
female: load_img("element/icons/female.png", ui),
|
||||
human_m: load_img("element/icons/human_m.png", ui),
|
||||
human_f: load_img("element/icons/human_f.png", ui),
|
||||
orc_m: load_img("element/icons/orc_m.png", ui),
|
||||
orc_f: load_img("element/icons/orc_f.png", ui),
|
||||
dwarf_m: load_img("element/icons/dwarf_m.png", ui),
|
||||
dwarf_f: load_img("element/icons/dwarf_f.png", ui),
|
||||
undead_m: load_img("element/icons/ud_m.png", ui),
|
||||
undead_f: load_img("element/icons/ud_f.png", ui),
|
||||
elf_m: load_img("element/icons/elf_m.png", ui),
|
||||
elf_f: load_img("element/icons/elf_f.png", ui),
|
||||
danari_m: load_img("element/icons/danari_m.png", ui),
|
||||
danari_f: load_img("element/icons/danari_f.png", ui),
|
||||
// Arrows
|
||||
arrow_left: load("element/buttons/arrow/left.png"),
|
||||
arrow_left_mo: load("element/buttons/arrow/left_mo.png"),
|
||||
arrow_left_press: load("element/buttons/arrow/left_press.png"),
|
||||
arrow_left_grey: load("element/buttons/arrow/left_inactive.png"),
|
||||
arrow_right: load("element/buttons/arrow/right.png"),
|
||||
arrow_right_mo: load("element/buttons/arrow/right_mo.png"),
|
||||
arrow_right_press: load("element/buttons/arrow/right_press.png"),
|
||||
arrow_right_grey: load("element/buttons/arrow/right_inactive.png"),
|
||||
arrow_left: load_img("element/buttons/arrow/left.png", ui),
|
||||
arrow_left_mo: load_img("element/buttons/arrow/left_mo.png", ui),
|
||||
arrow_left_press: load_img("element/buttons/arrow/left_press.png", ui),
|
||||
arrow_left_grey: load_img("element/buttons/arrow/left_inactive.png", ui),
|
||||
arrow_right: load_img("element/buttons/arrow/right.png", ui),
|
||||
arrow_right_mo: load_img("element/buttons/arrow/right_mo.png", ui),
|
||||
arrow_right_press: load_img("element/buttons/arrow/right_press.png", ui),
|
||||
arrow_right_grey: load_img("element/buttons/arrow/right_inactive.png", ui),
|
||||
// Icon Borders
|
||||
icon_border: load("element/buttons/border.png"),
|
||||
icon_border_mo: load("element/buttons/border_mo.png"),
|
||||
icon_border_press: load("element/buttons/border_press.png"),
|
||||
icon_border_pressed: load("element/buttons/border_pressed.png"),
|
||||
icon_border: load_img("element/buttons/border.png", ui),
|
||||
icon_border_mo: load_img("element/buttons/border_mo.png", ui),
|
||||
icon_border_press: load_img("element/buttons/border_press.png", ui),
|
||||
icon_border_pressed: load_img("element/buttons/border_pressed.png", ui),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -415,11 +426,11 @@ impl CharSelectionUi {
|
||||
.set(self.ids.bg_selection, ui_widgets);
|
||||
|
||||
// Logout_Button
|
||||
if Button::image(self.imgs.button_dark)
|
||||
if Button::image(self.imgs.button)
|
||||
.bottom_left_with_margins_on(self.ids.bg_selection, 10.0, 10.0)
|
||||
.w_h(150.0, 40.0)
|
||||
.hover_image(self.imgs.button_dark_hover)
|
||||
.press_image(self.imgs.button_dark_press)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label("Logout")
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(18)
|
||||
@ -431,11 +442,11 @@ impl CharSelectionUi {
|
||||
}
|
||||
|
||||
// Create Character Button
|
||||
if Button::image(self.imgs.button_dark)
|
||||
if Button::image(self.imgs.button)
|
||||
.mid_bottom_with_margin_on(self.ids.bg_selection, 10.0)
|
||||
.w_h(270.0, 50.0)
|
||||
.hover_image(self.imgs.button_dark_hover)
|
||||
.press_image(self.imgs.button_dark_press)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label("Create Character")
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(20)
|
||||
@ -459,15 +470,15 @@ impl CharSelectionUi {
|
||||
}
|
||||
|
||||
// Veloren Logo and Alpha Version
|
||||
Button::image(self.imgs.v_logo)
|
||||
.w_h(346.0, 111.0)
|
||||
.top_left_with_margins_on(self.ids.bg_selection, 30.0, 40.0)
|
||||
.label(version)
|
||||
.label_rgba(1.0, 1.0, 1.0, 1.0)
|
||||
.label_font_size(10)
|
||||
.label_y(conrod_core::position::Relative::Scalar(-40.0))
|
||||
.label_x(conrod_core::position::Relative::Scalar(-100.0))
|
||||
Image::new(self.imgs.v_logo)
|
||||
.w_h(123.0*3.0, 35.0*3.0)
|
||||
.top_left_with_margins(30.0, 30.0)
|
||||
.set(self.ids.v_logo, ui_widgets);
|
||||
Text::new(version)
|
||||
.top_left_with_margins_on(ui_widgets.window, 5.0, 5.0)
|
||||
.font_size(14)
|
||||
.color(TEXT_COLOR)
|
||||
.set(self.ids.version, ui_widgets);
|
||||
// Click Character to Login <-- Temporary!
|
||||
Image::new(self.imgs.window_frame_2)
|
||||
.mid_top_with_margin_on(self.ids.bg_selection, 60.0)
|
||||
@ -506,11 +517,11 @@ impl CharSelectionUi {
|
||||
}
|
||||
|
||||
// Enter World Button
|
||||
if Button::image(self.imgs.button_dark)
|
||||
if Button::image(self.imgs.button)
|
||||
.mid_bottom_with_margin_on(self.ids.selection_window, 65.0)
|
||||
.w_h(210.0, 55.0)
|
||||
.hover_image(self.imgs.button_dark_hover)
|
||||
.press_image(self.imgs.button_dark_press)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label("Enter World")
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(22)
|
||||
@ -523,11 +534,11 @@ impl CharSelectionUi {
|
||||
}
|
||||
|
||||
// Delete Button
|
||||
if Button::image(self.imgs.button_dark_red)
|
||||
if Button::image(self.imgs.button_red)
|
||||
.bottom_right_with_margins_on(self.ids.selection_window, -25.0, 0.0)
|
||||
.w_h(100.0, 20.0)
|
||||
.hover_image(self.imgs.button_dark_red_hover)
|
||||
.press_image(self.imgs.button_dark_red_press)
|
||||
.hover_image(self.imgs.button_red_hover)
|
||||
.press_image(self.imgs.button_red_press)
|
||||
.label("Delete")
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(12)
|
||||
@ -544,11 +555,11 @@ impl CharSelectionUi {
|
||||
.middle_of(ui_widgets.window)
|
||||
.set(self.ids.bg_creation, ui_widgets);
|
||||
// Back Button
|
||||
if Button::image(self.imgs.button_dark)
|
||||
if Button::image(self.imgs.button)
|
||||
.bottom_left_with_margins_on(self.ids.bg_creation, 10.0, 10.0)
|
||||
.w_h(150.0, 40.0)
|
||||
.hover_image(self.imgs.button_dark_hover)
|
||||
.press_image(self.imgs.button_dark_press)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label("Back")
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(18)
|
||||
@ -559,11 +570,11 @@ impl CharSelectionUi {
|
||||
self.character_creation = false;
|
||||
}
|
||||
// Create Button
|
||||
if Button::image(self.imgs.button_dark)
|
||||
if Button::image(self.imgs.button)
|
||||
.bottom_right_with_margins_on(self.ids.bg_creation, 10.0, 10.0)
|
||||
.w_h(150.0, 40.0)
|
||||
.hover_image(self.imgs.button_dark_hover)
|
||||
.press_image(self.imgs.button_dark_press)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.label("Create")
|
||||
.label_color(TEXT_COLOR)
|
||||
.label_font_size(18)
|
||||
|
@ -45,6 +45,7 @@ widget_ids! {
|
||||
// Error
|
||||
error_frame,
|
||||
button_ok,
|
||||
version,
|
||||
}
|
||||
}
|
||||
|
||||
@ -54,18 +55,13 @@ struct Imgs {
|
||||
|
||||
input_bg: ImgId,
|
||||
|
||||
login_button: ImgId,
|
||||
login_button_hover: ImgId,
|
||||
login_button_press: ImgId,
|
||||
|
||||
button: ImgId,
|
||||
button_hover: ImgId,
|
||||
button_press: ImgId,
|
||||
|
||||
error_frame: ImgId,
|
||||
button_dark: ImgId,
|
||||
button_dark_hover: ImgId,
|
||||
button_dark_press: ImgId,
|
||||
button: ImgId,
|
||||
button_hover: ImgId,
|
||||
button_press: ImgId,
|
||||
}
|
||||
impl Imgs {
|
||||
fn new(ui: &mut Ui, renderer: &mut Renderer) -> Imgs {
|
||||
@ -91,27 +87,18 @@ impl Imgs {
|
||||
};
|
||||
Imgs {
|
||||
bg: load_img("background/bg_main.png", ui),
|
||||
v_logo: load_img("element/v_logo.png", ui),
|
||||
v_logo: load_vox("element/v_logo.vox", ui),
|
||||
|
||||
// Input fields
|
||||
input_bg: load_img("element/misc_backgrounds/textbox.png", ui),
|
||||
input_bg: load_vox("element/misc_bg/textbox.vox", ui),
|
||||
|
||||
// Login button
|
||||
login_button: load_img("element/buttons/button_login.png", ui),
|
||||
login_button_hover: load_img("element/buttons/button_login_hover.png", ui),
|
||||
login_button_press: load_img("element/buttons/button_login_press.png", ui),
|
||||
|
||||
// Servers, settings, and quit buttons
|
||||
//button: load_vox("element/buttons/button.vox", ui),
|
||||
button: load_img("element/buttons/button.png", ui),
|
||||
button_hover: load_img("element/buttons/button_hover.png", ui),
|
||||
button_press: load_img("element/buttons/button_press.png", ui),
|
||||
|
||||
//Error
|
||||
error_frame: load_img("element/frames/window_2.png", ui),
|
||||
button_dark: load_img("element/buttons/button_dark.png", ui),
|
||||
button_dark_hover: load_img("element/buttons/button_dark_hover.png", ui),
|
||||
button_dark_press: load_img("element/buttons/button_dark_press.png", ui),
|
||||
button_dark: load_vox("element/buttons/button_dark.vox", ui),
|
||||
button_dark_hover: load_vox("element/buttons/button_dark_hover.vox", ui),
|
||||
button_dark_press: load_vox("element/buttons/button_dark_press.vox", ui),
|
||||
button: load_vox("element/buttons/button.vox", ui),
|
||||
button_hover: load_vox("element/buttons/button_hover.vox", ui),
|
||||
button_press: load_vox("element/buttons/button_press.vox", ui),
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -184,16 +171,15 @@ impl MainMenuUi {
|
||||
Image::new(self.imgs.bg)
|
||||
.middle_of(ui_widgets.window)
|
||||
.set(self.ids.bg, ui_widgets);
|
||||
Button::image(self.imgs.v_logo)
|
||||
.w_h(346.0, 111.0)
|
||||
.top_left_with_margins(30.0, 40.0)
|
||||
.label(version)
|
||||
.label_rgba(1.0, 1.0, 1.0, 1.0)
|
||||
.label_font_size(10)
|
||||
.label_y(Relative::Scalar(-40.0))
|
||||
.label_x(Relative::Scalar(-100.0))
|
||||
Image::new(self.imgs.v_logo)
|
||||
.w_h(123.0*3.0, 35.0*3.0)
|
||||
.top_left_with_margins(30.0, 30.0)
|
||||
.set(self.ids.v_logo, ui_widgets);
|
||||
|
||||
Text::new(version)
|
||||
.top_left_with_margins_on(ui_widgets.window, 5.0, 5.0)
|
||||
.font_size(14)
|
||||
.color(TEXT_COLOR)
|
||||
.set(self.ids.version, ui_widgets);
|
||||
// Input fields
|
||||
// Used when the login button is pressed, or enter is pressed within input field
|
||||
macro_rules! login {
|
||||
@ -368,7 +354,7 @@ impl MainMenuUi {
|
||||
// Login button
|
||||
// Change button text and remove hover/press images if a connection is in progress
|
||||
if let Some(start) = self.connecting {
|
||||
Button::image(self.imgs.login_button)
|
||||
Button::image(self.imgs.button)
|
||||
.w_h(258.0, 68.0)
|
||||
.down_from(self.ids.address_bg, 20.0)
|
||||
.align_middle_x_of(self.ids.address_bg)
|
||||
@ -386,9 +372,9 @@ impl MainMenuUi {
|
||||
.label_y(Relative::Scalar(5.0))
|
||||
.set(self.ids.login_button, ui_widgets);
|
||||
} else {
|
||||
if Button::image(self.imgs.login_button)
|
||||
.hover_image(self.imgs.login_button_hover)
|
||||
.press_image(self.imgs.login_button_press)
|
||||
if Button::image(self.imgs.button)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.w_h(258.0, 68.0)
|
||||
.down_from(self.ids.address_bg, 20.0)
|
||||
.align_middle_x_of(self.ids.address_bg)
|
||||
@ -404,9 +390,9 @@ impl MainMenuUi {
|
||||
};
|
||||
|
||||
// Singleplayer button
|
||||
if Button::image(self.imgs.login_button)
|
||||
.hover_image(self.imgs.login_button_hover)
|
||||
.press_image(self.imgs.login_button_press)
|
||||
if Button::image(self.imgs.button)
|
||||
.hover_image(self.imgs.button_hover)
|
||||
.press_image(self.imgs.button_press)
|
||||
.w_h(258.0, 68.0)
|
||||
.down_from(self.ids.login_button, 20.0)
|
||||
.align_middle_x_of(self.ids.address_bg)
|
||||
|
Loading…
Reference in New Issue
Block a user