Roshwalr scale up & hitbox adjust

This commit is contained in:
flo666 2023-04-15 17:05:02 +02:00 committed by Sam
parent c2cf88da3d
commit 7e6e8c97a3
2 changed files with 2 additions and 2 deletions

View File

@ -479,7 +479,7 @@ impl Body {
quadruped_medium::Species::Lion => Vec3::new(2.0, 3.3, 2.0),
quadruped_medium::Species::Moose => Vec3::new(2.0, 4.0, 2.5),
quadruped_medium::Species::Bristleback => Vec3::new(2.0, 3.0, 2.0),
quadruped_medium::Species::Roshwalr => Vec3::new(2.0, 3.5, 2.2),
quadruped_medium::Species::Roshwalr => Vec3::new(3.4, 5.2, 3.7),
quadruped_medium::Species::Saber => Vec3::new(2.0, 3.0, 2.0),
quadruped_medium::Species::Tarasque => Vec3::new(2.0, 4.0, 2.6),
quadruped_medium::Species::Yak => Vec3::new(2.0, 3.6, 3.0),

View File

@ -652,7 +652,7 @@ impl<'a> From<&'a Body> for SkeletonAttr {
(Tarasque, _) => 1.05,
(Tiger, _) => 0.95,
(Catoblepas, _) => 1.05,
(Roshwalr, _) => 1.05,
(Roshwalr, _) => 1.75,
(Barghest, _) => 1.2,
(Antelope, _) => 0.95,
(Kelpie, _) => 1.1,