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Further tweaks from testing
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60c58200a9
commit
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@ -44,7 +44,7 @@ ComboMelee2(
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melee_constructor: (
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kind: Bash(
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damage: 28,
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poise: 28,
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poise: 36,
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knockback: 3,
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energy_regen: 0,
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),
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@ -2,7 +2,7 @@ DashMelee(
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energy_cost: 0,
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melee_constructor: (
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kind: Bash(
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damage: 11.0,
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damage: 10.0,
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poise: 20.0,
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knockback: 3.0,
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energy_regen: 0.0,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Bash(
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damage: 14,
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damage: 12,
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poise: 12,
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knockback: 5,
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energy_regen: 0,
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@ -23,7 +23,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Bash(
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damage: 14,
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damage: 12,
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poise: 12,
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knockback: 5,
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energy_regen: 0,
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@ -11,10 +11,10 @@ ComboMelee2(
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range: 5.5,
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angle: 60.0,
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),
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buildup_duration: 0.7,
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buildup_duration: 0.6,
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swing_duration: 0.2,
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hit_timing: 0.5,
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recover_duration: 0.5,
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recover_duration: 0.4,
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movement: (
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swing: Some(Forward(0.25)),
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),
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@ -11,10 +11,10 @@ ComboMelee2(
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range: 5.0,
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angle: 45.0,
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),
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buildup_duration: 0.8,
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buildup_duration: 0.9,
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swing_duration: 0.15,
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hit_timing: 0.5,
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recover_duration: 0.1,
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recover_duration: 0.3,
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movement: (
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swing: Some(Forward(0.2)),
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),
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@ -31,10 +31,10 @@ ComboMelee2(
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range: 5.0,
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angle: 45.0,
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),
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buildup_duration: 0.25,
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buildup_duration: 0.6,
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swing_duration: 0.2,
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hit_timing: 0.5,
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recover_duration: 0.3,
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recover_duration: 0.4,
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movement: (
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swing: Some(Forward(0.3)),
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),
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@ -51,7 +51,7 @@ ComboMelee2(
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range: 5.5,
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angle: 30.0,
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),
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buildup_duration: 0.65,
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buildup_duration: 0.7,
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swing_duration: 0.25,
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hit_timing: 0.5,
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recover_duration: 1.1,
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@ -1,6 +1,6 @@
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Shockwave(
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energy_cost: 0.0,
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buildup_duration: 2.3,
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buildup_duration: 1.6,
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swing_duration: 0.1,
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recover_duration: 2.3,
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damage: 8.0,
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@ -8,8 +8,8 @@ Shockwave(
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knockback: ( strength: 5.0, direction: Away),
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shockwave_angle: 360.0,
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shockwave_vertical_angle: 90.0,
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shockwave_speed: 32.5,
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shockwave_duration: 0.4,
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shockwave_speed: 10,
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shockwave_duration: 1.3,
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dodgeable: Jump,
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move_efficiency: 0.1,
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damage_kind: Crushing,
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@ -1208,8 +1208,14 @@ impl Body {
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quadruped_small::Species::Axolotl | quadruped_small::Species::Gecko => 0.6,
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_ => 1.0,
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},
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Body::FishMedium(_) => 0.6,
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Body::FishSmall(_) => 0.6,
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Body::FishMedium(b) => match b.species {
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fish_medium::Species::Marlin | fish_medium::Species::Icepike => 0.6,
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_ => 1.0,
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},
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Body::FishSmall(b) => match b.species {
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fish_small::Species::Clownfish | fish_small::Species::Piranha => 0.6,
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_ => 1.0,
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},
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#[allow(unreachable_patterns)] // TODO: Remove when more crustacean species are added
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Body::Crustacean(b) => match b.species {
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crustacean::Species::Crab => 0.6,
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