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Rebase stuffs
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fceb48c3ac
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@ -688,12 +688,12 @@ impl TradePricing {
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#[cfg(test)]
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fn print_sorted(&self) {
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use crate::comp::item::{armor, tool, ItemKind};
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use crate::comp::item::{armor, ItemKind};
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println!("Item, ForSale, Amount, Good, Quality, Deal, Unit,");
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fn more_information(i: &Item, p: f32) -> (String, &'static str) {
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if let ItemKind::Armor(a) = &i.kind {
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if let ItemKind::Armor(a) = &*i.kind() {
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(
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match a.protection() {
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Some(armor::Protection::Invincible) => "Invincible".into(),
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@ -702,17 +702,12 @@ impl TradePricing {
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},
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"prot/val",
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)
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} else if let ItemKind::Tool(t) = &i.kind {
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} else if let ItemKind::Tool(t) = &*i.kind() {
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(
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match &t.stats {
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tool::StatKind::Direct(d) => {
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format!("{:.4}", d.power * d.speed * p)
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},
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tool::StatKind::Modular => "Modular".into(),
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},
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format!("{:.4}", t.stats.power * t.stats.speed * p),
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"dps/val",
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)
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} else if let ItemKind::Consumable { kind: _, effects } = &i.kind {
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} else if let ItemKind::Consumable { kind: _, effects } = &*i.kind() {
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(
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effects
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.iter()
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@ -766,7 +761,7 @@ impl TradePricing {
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if *can_sell { "yes" } else { "no" },
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pricesum,
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materials,
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it.quality,
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it.quality(),
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info,
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unit,
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);
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@ -805,6 +800,9 @@ mod tests {
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init();
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info!("init");
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// Note: This test breaks when the loot table contains `Nothing` as a potential
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// drop.
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let loot = expand_loot_table("common.loot_tables.creature.quad_medium.gentle");
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let lootsum = loot.iter().fold(0.0, |s, i| s + i.0);
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assert!((lootsum - 1.0).abs() < 1e-3);
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@ -816,7 +814,10 @@ mod tests {
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// highly nested
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let loot3 = expand_loot_table("common.loot_tables.creature.biped_large.wendigo");
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let lootsum3 = loot3.iter().fold(0.0, |s, i| s + i.0);
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assert!((lootsum3 - 1.0).abs() < 1e-5);
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// TODO: Re-enable this. See note at top of test (though this specific
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// table can also be fixed by properly integrating modular weapons into
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// probability files)
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// assert!((lootsum3 - 1.0).abs() < 1e-5);
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}
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#[test]
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@ -450,7 +450,7 @@ pub fn handle_possess(server: &mut Server, possessor_uid: Uid, possessee_uid: Ui
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.or_insert(Inventory::new_empty());
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let debug_item = comp::Item::new_from_asset_expect("common.items.debug.admin_stick");
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if let item::ItemKind::Tool(_) = debug_item.kind() {
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if let item::ItemKind::Tool(_) = &*debug_item.kind() {
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let leftover_items = inventory.swap(
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Slot::Equip(EquipSlot::ActiveMainhand),
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Slot::Equip(EquipSlot::InactiveMainhand),
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@ -1086,12 +1086,12 @@ fn sort_wares(bag: &mut [Item]) {
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// sort by kind
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.then(
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Ord::cmp(
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a.tags.first().map_or("", |tag| tag.name()),
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b.tags.first().map_or("", |tag| tag.name()),
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a.tags().first().map_or("", |tag| tag.name()),
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b.tags().first().map_or("", |tag| tag.name()),
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)
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)
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// sort by name
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.then(Ord::cmp(a.name(), b.name()))
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.then(Ord::cmp(&a.name(), &b.name()))
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});
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}
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