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Update changelog
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@ -49,6 +49,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Damage from the same source dealt in the same tick will now be grouped up.
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- Critical hits are now shown differently in the damage numbers.
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- Fall damage and some (extra) buffs/debuffs now show up in the damage numbers.
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- Optimized sprite processing decreasing the startup time of voxygen (and long freezes when trying
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to enter the world when this hasn't finished).
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### Removed
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- Removed the options for single and cumulated damage.
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