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https://gitlab.com/veloren/veloren.git
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Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
This commit is contained in:
parent
7488d8692b
commit
854930bc1a
@ -108,6 +108,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Merchants now use `/tell` instead of `/say` to communicate prices
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- Entities catch on fire if they stand too close to campfires
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- Water extinguishes entities on fire
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- Item pickups are shown in separate window and inventory-full shows above item
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### Removed
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BIN
assets/voxygen/element/ui/chat/icons/loot_small.png
(Stored with Git LFS)
BIN
assets/voxygen/element/ui/chat/icons/loot_small.png
(Stored with Git LFS)
Binary file not shown.
@ -9,6 +9,7 @@
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"hud.you_died": "You Died",
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"hud.waypoint_saved": "Waypoint Saved",
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"hud.sp_arrow_txt": "SP",
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"hud.inventory_full": "Inventory Full",
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"hud.press_key_to_show_keybindings_fmt": "[{key}] Keybindings",
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"hud.press_key_to_toggle_lantern_fmt": "[{key}] Lantern",
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@ -1900,7 +1900,8 @@ impl Client {
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},
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ServerGeneral::InventoryUpdate(inventory, event) => {
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match event {
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InventoryUpdateEvent::CollectFailed => {},
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InventoryUpdateEvent::BlockCollectFailed(_) => {},
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InventoryUpdateEvent::EntityCollectFailed(_) => {},
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_ => {
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// Push the updated inventory component to the client
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// FIXME: Figure out whether this error can happen under normal gameplay,
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@ -2287,7 +2288,6 @@ impl Client {
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},
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comp::ChatType::CommandError => message.to_string(),
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comp::ChatType::CommandInfo => message.to_string(),
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comp::ChatType::Loot => message.to_string(),
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comp::ChatType::FactionMeta(_) => message.to_string(),
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comp::ChatType::GroupMeta(_) => message.to_string(),
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comp::ChatType::Kill(kill_source, victim) => {
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@ -113,8 +113,6 @@ pub enum ChatType<G> {
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NpcTell(Uid, Uid, u16),
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/// Anything else
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Meta,
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// Looted items
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Loot,
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}
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impl<G> ChatType<G> {
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@ -166,7 +164,6 @@ impl<G> GenericChatMsg<G> {
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ChatType::Offline(a) => ChatType::Offline(a),
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ChatType::CommandInfo => ChatType::CommandInfo,
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ChatType::CommandError => ChatType::CommandError,
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ChatType::Loot => ChatType::Loot,
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ChatType::FactionMeta(a) => ChatType::FactionMeta(a),
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ChatType::GroupMeta(g) => ChatType::GroupMeta(f(g)),
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ChatType::Kill(a, b) => ChatType::Kill(a, b),
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@ -214,7 +211,6 @@ impl<G> GenericChatMsg<G> {
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ChatType::Offline(_) => SpeechBubbleType::None,
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ChatType::CommandInfo => SpeechBubbleType::None,
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ChatType::CommandError => SpeechBubbleType::None,
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ChatType::Loot => SpeechBubbleType::None,
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ChatType::FactionMeta(_) => SpeechBubbleType::None,
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ChatType::GroupMeta(_) => SpeechBubbleType::None,
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ChatType::Kill(_, _) => SpeechBubbleType::None,
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@ -237,7 +233,6 @@ impl<G> GenericChatMsg<G> {
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ChatType::Offline(_) => None,
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ChatType::CommandInfo => None,
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ChatType::CommandError => None,
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ChatType::Loot => None,
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ChatType::FactionMeta(_) => None,
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ChatType::GroupMeta(_) => None,
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ChatType::Kill(_, _) => None,
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@ -4,6 +4,7 @@ use specs::{Component, DerefFlaggedStorage};
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use specs_idvs::IdvStorage;
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use std::{collections::HashMap, convert::TryFrom, mem, ops::Range};
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use tracing::{debug, trace, warn};
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use vek::Vec3;
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use crate::{
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comp::{
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@ -16,6 +17,7 @@ use crate::{
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Item,
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},
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recipe::{Recipe, RecipeInput},
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uid::Uid,
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LoadoutBuilder,
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};
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@ -817,7 +819,8 @@ pub enum InventoryUpdateEvent {
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Swapped,
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Dropped,
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Collected(Item),
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CollectFailed,
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BlockCollectFailed(Vec3<i32>),
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EntityCollectFailed(Uid),
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Possession,
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Debug,
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Craft,
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@ -158,7 +158,7 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
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);
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drop(item_storage);
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drop(inventories);
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comp::InventoryUpdate::new(comp::InventoryUpdateEvent::CollectFailed)
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comp::InventoryUpdate::new(comp::InventoryUpdateEvent::EntityCollectFailed(uid))
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},
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Ok(_) => {
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// We succeeded in picking up the item, so we may now delete its old entity
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@ -216,7 +216,7 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
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// drop it.
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Err(_) => (
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Some(comp::InventoryUpdate::new(
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comp::InventoryUpdateEvent::CollectFailed,
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comp::InventoryUpdateEvent::BlockCollectFailed(pos),
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)),
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false,
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),
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@ -543,7 +543,6 @@ impl StateExt for State {
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comp::ChatType::Offline(_)
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| comp::ChatType::CommandInfo
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| comp::ChatType::CommandError
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| comp::ChatType::Loot
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| comp::ChatType::Meta
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| comp::ChatType::World(_) => self.notify_players(ServerGeneral::ChatMsg(resolved_msg)),
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comp::ChatType::Online(u) => {
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@ -217,7 +217,8 @@ impl From<&InventoryUpdateEvent> for SfxEvent {
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_ => SfxEvent::Inventory(SfxInventoryEvent::Collected),
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}
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},
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InventoryUpdateEvent::CollectFailed => {
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InventoryUpdateEvent::BlockCollectFailed(_)
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| InventoryUpdateEvent::EntityCollectFailed(_) => {
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SfxEvent::Inventory(SfxInventoryEvent::CollectFailed)
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},
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InventoryUpdateEvent::Consumed(consumable) => {
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@ -1,7 +1,6 @@
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use super::{
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img_ids::Imgs, ChatTab, ERROR_COLOR, FACTION_COLOR, GROUP_COLOR, INFO_COLOR, KILL_COLOR,
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LOOT_COLOR, OFFLINE_COLOR, ONLINE_COLOR, REGION_COLOR, SAY_COLOR, TELL_COLOR, TEXT_COLOR,
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WORLD_COLOR,
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OFFLINE_COLOR, ONLINE_COLOR, REGION_COLOR, SAY_COLOR, TELL_COLOR, TEXT_COLOR, WORLD_COLOR,
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};
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use crate::{i18n::Localization, settings::chat::MAX_CHAT_TABS, ui::fonts::Fonts, GlobalState};
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use client::{cmd, Client};
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@ -722,7 +721,6 @@ fn render_chat_line(chat_type: &ChatType<String>, imgs: &Imgs) -> (Color, conrod
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ChatType::Offline(_) => (OFFLINE_COLOR, imgs.chat_offline_small),
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ChatType::CommandError => (ERROR_COLOR, imgs.chat_command_error_small),
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ChatType::CommandInfo => (INFO_COLOR, imgs.chat_command_info_small),
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ChatType::Loot => (LOOT_COLOR, imgs.chat_loot_small),
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ChatType::GroupMeta(_) => (GROUP_COLOR, imgs.chat_group_small),
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ChatType::FactionMeta(_) => (FACTION_COLOR, imgs.chat_faction_small),
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ChatType::Kill(_, _) => (KILL_COLOR, imgs.chat_kill_small),
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@ -561,7 +561,6 @@ image_ids! {
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chat_command_info_small: "voxygen.element.ui.chat.icons.command_info_small",
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chat_online_small: "voxygen.element.ui.chat.icons.online_small",
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chat_offline_small: "voxygen.element.ui.chat.icons.offline_small",
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chat_loot_small: "voxygen.element.ui.chat.icons.loot_small",
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chat_faction: "voxygen.element.ui.chat.icons.faction",
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chat_group: "voxygen.element.ui.chat.icons.group",
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384
voxygen/src/hud/loot_scroller.rs
Normal file
384
voxygen/src/hud/loot_scroller.rs
Normal file
@ -0,0 +1,384 @@
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use super::{
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animate_by_pulse, get_quality_col,
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img_ids::{Imgs, ImgsRot},
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item_imgs::ItemImgs,
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Show, TEXT_COLOR,
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};
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use crate::{
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i18n::Localization,
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ui::{fonts::Fonts, ImageFrame, ItemTooltip, ItemTooltipManager, ItemTooltipable},
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};
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use client::Client;
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use common::comp::inventory::item::{ItemDef, MaterialStatManifest, Quality};
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use conrod_core::{
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color,
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position::Dimension,
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widget::{self, Image, List, Rectangle, Scrollbar, Text},
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widget_ids, Color, Colorable, Positionable, Sizeable, Widget, WidgetCommon,
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};
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use std::{collections::VecDeque, sync::Arc};
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widget_ids! {
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struct Ids{
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frame,
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message_box,
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scrollbar,
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message_icons[],
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message_icon_bgs[],
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message_icon_frames[],
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message_texts[],
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message_text_shadows[],
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}
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}
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const MAX_MESSAGES: usize = 50;
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const BOX_WIDTH: f64 = 300.0;
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const BOX_HEIGHT: f64 = 350.0;
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const ICON_BG_SIZE: f64 = 33.0;
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const ICON_SIZE: f64 = 30.0;
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const ICON_LABEL_SPACER: f64 = 7.0;
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const MESSAGE_VERTICAL_PADDING: f64 = 1.0;
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const HOVER_FADE_OUT_TIME: f32 = 2.0;
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const MESSAGE_FADE_OUT_TIME: f32 = 4.5;
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const AUTO_SHOW_FADE_OUT_TIME: f32 = 1.0;
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const MAX_MERGE_TIME: f32 = MESSAGE_FADE_OUT_TIME;
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#[derive(WidgetCommon)]
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pub struct LootScroller<'a> {
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new_messages: &'a mut VecDeque<LootMessage>,
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client: &'a Client,
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show: &'a Show,
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imgs: &'a Imgs,
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item_imgs: &'a ItemImgs,
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rot_imgs: &'a ImgsRot,
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fonts: &'a Fonts,
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localized_strings: &'a Localization,
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msm: &'a MaterialStatManifest,
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item_tooltip_manager: &'a mut ItemTooltipManager,
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pulse: f32,
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#[conrod(common_builder)]
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common: widget::CommonBuilder,
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}
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impl<'a> LootScroller<'a> {
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#[allow(clippy::too_many_arguments)] // TODO: Pending review in #587
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pub fn new(
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new_messages: &'a mut VecDeque<LootMessage>,
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client: &'a Client,
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show: &'a Show,
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imgs: &'a Imgs,
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item_imgs: &'a ItemImgs,
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rot_imgs: &'a ImgsRot,
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fonts: &'a Fonts,
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localized_strings: &'a Localization,
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msm: &'a MaterialStatManifest,
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item_tooltip_manager: &'a mut ItemTooltipManager,
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pulse: f32,
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) -> Self {
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Self {
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new_messages,
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client,
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show,
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imgs,
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item_imgs,
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rot_imgs,
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fonts,
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localized_strings,
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msm,
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item_tooltip_manager,
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pulse,
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common: widget::CommonBuilder::default(),
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}
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}
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}
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#[derive(Debug, PartialEq)]
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pub struct LootMessage {
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pub item: Arc<ItemDef>,
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pub amount: u32,
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}
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pub struct State {
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ids: Ids,
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messages: VecDeque<(LootMessage, f32)>, // (message, timestamp)
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last_hover_pulse: Option<f32>,
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last_auto_show_pulse: Option<f32>, // auto show if (for example) bag is open
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}
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impl<'a> Widget for LootScroller<'a> {
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type Event = ();
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type State = State;
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type Style = ();
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fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
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State {
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ids: Ids::new(id_gen),
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messages: VecDeque::new(),
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last_hover_pulse: None,
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last_auto_show_pulse: None,
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}
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}
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#[allow(clippy::unused_unit)] // TODO: Pending review in #587
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fn style(&self) -> Self::Style { () }
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fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
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let widget::UpdateArgs { state, ui, .. } = args;
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// Tooltips
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let item_tooltip = ItemTooltip::new(
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{
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// Edge images [t, b, r, l]
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// Corner images [tr, tl, br, bl]
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let edge = &self.rot_imgs.tt_side;
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let corner = &self.rot_imgs.tt_corner;
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ImageFrame::new(
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[edge.cw180, edge.none, edge.cw270, edge.cw90],
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[corner.none, corner.cw270, corner.cw90, corner.cw180],
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Color::Rgba(0.08, 0.07, 0.04, 1.0),
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5.0,
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)
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},
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self.client,
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self.imgs,
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self.item_imgs,
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self.pulse,
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self.msm,
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self.localized_strings,
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)
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.title_font_size(self.fonts.cyri.scale(20))
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.parent(ui.window)
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.desc_font_size(self.fonts.cyri.scale(12))
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.font_id(self.fonts.cyri.conrod_id)
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.desc_text_color(TEXT_COLOR);
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if !self.new_messages.is_empty() {
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let pulse = self.pulse;
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let oldest_merge_pulse = pulse - MAX_MERGE_TIME;
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state.update(|s| {
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s.messages.retain(|(message, t)| {
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if *t >= oldest_merge_pulse {
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if let Some(i) = self
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.new_messages
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.iter()
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.position(|m| m.item.id() == message.item.id())
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{
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self.new_messages[i].amount += message.amount;
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false
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} else {
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true
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}
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} else {
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true
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}
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});
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s.messages
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.extend(self.new_messages.drain(..).map(|message| (message, pulse)));
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while s.messages.len() > MAX_MESSAGES {
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s.messages.pop_front();
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}
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});
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ui.scroll_widget(state.ids.message_box, [0.0, std::f64::MAX]);
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}
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if self.show.social || self.show.trade {
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if state.last_hover_pulse.is_some() || state.last_auto_show_pulse.is_some() {
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state.update(|s| {
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s.last_hover_pulse = None;
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s.last_auto_show_pulse = None;
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});
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}
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} else {
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if ui
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.rect_of(state.ids.message_box)
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.map_or(false, |r| r.is_over(ui.global_input().current.mouse.xy))
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{
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state.update(|s| s.last_hover_pulse = Some(self.pulse));
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}
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if state.ids.message_icons.len() < state.messages.len() {
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state.update(|s| {
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s.ids
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.message_icons
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.resize(s.messages.len(), &mut ui.widget_id_generator())
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});
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}
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if state.ids.message_icon_bgs.len() < state.messages.len() {
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state.update(|s| {
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s.ids
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.message_icon_bgs
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.resize(s.messages.len(), &mut ui.widget_id_generator())
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});
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}
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if state.ids.message_icon_frames.len() < state.messages.len() {
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state.update(|s| {
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s.ids
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.message_icon_frames
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.resize(s.messages.len(), &mut ui.widget_id_generator())
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});
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}
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if state.ids.message_texts.len() < state.messages.len() {
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state.update(|s| {
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s.ids
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.message_texts
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.resize(s.messages.len(), &mut ui.widget_id_generator())
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});
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}
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if state.ids.message_text_shadows.len() < state.messages.len() {
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state.update(|s| {
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s.ids
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.message_text_shadows
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.resize(s.messages.len(), &mut ui.widget_id_generator())
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});
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}
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let hover_age = state
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.last_hover_pulse
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.map_or(1.0, |t| (self.pulse - t) / HOVER_FADE_OUT_TIME);
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let auto_show_age = state
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.last_auto_show_pulse
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.map_or(1.0, |t| (self.pulse - t) / AUTO_SHOW_FADE_OUT_TIME);
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let show_all_age = hover_age.min(auto_show_age);
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let messages_to_display = state
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.messages
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.iter()
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.rev()
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.map(|(message, t)| {
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let age = (self.pulse - t) / MESSAGE_FADE_OUT_TIME;
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(message, age)
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})
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.filter(|(_, age)| age.min(show_all_age) < 1.0)
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.collect::<Vec<_>>();
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let (mut list_messages, _) = List::flow_up(messages_to_display.len())
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.w_h(BOX_WIDTH, BOX_HEIGHT)
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.scroll_kids_vertically()
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.bottom_left_with_margins_on(ui.window, 308.0, 20.0)
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.set(state.ids.message_box, ui);
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if show_all_age < 1.0
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&& ui
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.widget_graph()
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.widget(state.ids.message_box)
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.map(|w| w.maybe_y_scroll_state)
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.flatten()
|
||||
.map_or(false, |s| s.scrollable_range_len > BOX_HEIGHT)
|
||||
{
|
||||
Scrollbar::y_axis(state.ids.message_box)
|
||||
.thickness(5.0)
|
||||
.rgba(0.33, 0.33, 0.33, 1.0 - show_all_age.powi(4))
|
||||
.left_from(state.ids.message_box, 1.0)
|
||||
.set(state.ids.scrollbar, ui);
|
||||
}
|
||||
|
||||
while let Some(list_message) = list_messages.next(ui) {
|
||||
let i = list_message.i;
|
||||
|
||||
let (message, age) = messages_to_display[i];
|
||||
let LootMessage { item, amount } = message;
|
||||
|
||||
let alpha = 1.0 - age.min(show_all_age).powi(4);
|
||||
|
||||
let brightness = 1.0 / (age / 0.05 - 1.0).abs().clamp(0.01, 1.0);
|
||||
|
||||
let shade_color = |color: Color| {
|
||||
let color::Hsla(hue, sat, lum, alp) = color.to_hsl();
|
||||
color::hsla(hue, sat / brightness, lum * brightness.sqrt(), alp * alpha)
|
||||
};
|
||||
|
||||
let quality_col_image = match item.quality {
|
||||
Quality::Low => self.imgs.inv_slot_grey,
|
||||
Quality::Common => self.imgs.inv_slot,
|
||||
Quality::Moderate => self.imgs.inv_slot_green,
|
||||
Quality::High => self.imgs.inv_slot_blue,
|
||||
Quality::Epic => self.imgs.inv_slot_purple,
|
||||
Quality::Legendary => self.imgs.inv_slot_gold,
|
||||
Quality::Artifact => self.imgs.inv_slot_orange,
|
||||
_ => self.imgs.inv_slot_red,
|
||||
};
|
||||
let quality_col = get_quality_col(&**item);
|
||||
|
||||
Image::new(self.imgs.pixel)
|
||||
.color(Some(shade_color(quality_col.alpha(0.7))))
|
||||
.w_h(ICON_BG_SIZE, ICON_BG_SIZE)
|
||||
.top_left_with_margins_on(list_message.widget_id, MESSAGE_VERTICAL_PADDING, 0.0)
|
||||
.set(state.ids.message_icon_bgs[i], ui);
|
||||
|
||||
Image::new(quality_col_image)
|
||||
.color(Some(shade_color(color::hsla(0.0, 0.0, 1.0, 1.0))))
|
||||
.wh_of(state.ids.message_icon_bgs[i])
|
||||
.middle_of(state.ids.message_icon_bgs[i])
|
||||
.set(state.ids.message_icon_frames[i], ui);
|
||||
|
||||
Image::new(animate_by_pulse(
|
||||
&self.item_imgs.img_ids_or_not_found_img((&**item).into()),
|
||||
self.pulse,
|
||||
))
|
||||
.color(Some(shade_color(color::hsla(0.0, 0.0, 1.0, 1.0))))
|
||||
.w_h(ICON_SIZE, ICON_SIZE)
|
||||
.middle_of(state.ids.message_icon_bgs[i])
|
||||
.with_item_tooltip(self.item_tooltip_manager, &**item, &None, &item_tooltip)
|
||||
.set(state.ids.message_icons[i], ui);
|
||||
|
||||
let label = if *amount == 1 {
|
||||
item.name.to_string()
|
||||
} else {
|
||||
format!("{}x {}", amount, item.name)
|
||||
};
|
||||
let label_font_size = 20;
|
||||
|
||||
Text::new(&label)
|
||||
.top_left_with_margins_on(
|
||||
list_message.widget_id,
|
||||
MESSAGE_VERTICAL_PADDING + 1.0,
|
||||
ICON_BG_SIZE + ICON_LABEL_SPACER,
|
||||
)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(label_font_size))
|
||||
.color(shade_color(quality_col))
|
||||
.graphics_for(state.ids.message_icons[i])
|
||||
.and(|text| {
|
||||
let text_width = match text.get_x_dimension(ui) {
|
||||
Dimension::Absolute(x) => x,
|
||||
_ => std::f64::MAX,
|
||||
}
|
||||
.min(BOX_WIDTH - (ICON_BG_SIZE + ICON_LABEL_SPACER));
|
||||
text.w(text_width)
|
||||
})
|
||||
.set(state.ids.message_texts[i], ui);
|
||||
Text::new(&label)
|
||||
.depth(1.0)
|
||||
.parent(list_message.widget_id)
|
||||
.x_y_relative_to(state.ids.message_texts[i], -1.0, -1.0)
|
||||
.wh_of(state.ids.message_texts[i])
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(self.fonts.cyri.scale(label_font_size))
|
||||
.color(shade_color(color::rgba(0.0, 0.0, 0.0, 1.0)))
|
||||
.set(state.ids.message_text_shadows[i], ui);
|
||||
|
||||
let height = 2.0 * MESSAGE_VERTICAL_PADDING
|
||||
+ ICON_BG_SIZE.max(
|
||||
1.0 + ui
|
||||
.rect_of(state.ids.message_texts[i])
|
||||
.map_or(0.0, |r| r.h() + label_font_size as f64 / 3.0),
|
||||
/* add to height since rect height does not account for lower parts of
|
||||
* letters */
|
||||
);
|
||||
|
||||
let rect = Rectangle::fill_with([BOX_WIDTH, height], color::TRANSPARENT);
|
||||
|
||||
list_message.set(rect, ui);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ mod group;
|
||||
mod hotbar;
|
||||
pub mod img_ids;
|
||||
pub mod item_imgs;
|
||||
mod loot_scroller;
|
||||
mod map;
|
||||
mod minimap;
|
||||
mod overhead;
|
||||
@ -25,6 +26,7 @@ pub mod util;
|
||||
pub use crafting::CraftingTab;
|
||||
pub use hotbar::{SlotContents as HotbarSlotContents, State as HotbarState};
|
||||
pub use item_imgs::animate_by_pulse;
|
||||
pub use loot_scroller::LootMessage;
|
||||
pub use settings_window::ScaleChange;
|
||||
|
||||
use bag::Bag;
|
||||
@ -38,6 +40,7 @@ use esc_menu::EscMenu;
|
||||
use group::Group;
|
||||
use img_ids::Imgs;
|
||||
use item_imgs::ItemImgs;
|
||||
use loot_scroller::LootScroller;
|
||||
use map::Map;
|
||||
use minimap::MiniMap;
|
||||
use popup::Popup;
|
||||
@ -60,7 +63,8 @@ use crate::{
|
||||
},
|
||||
settings::chat::ChatFilter,
|
||||
ui::{
|
||||
fonts::Fonts, img_ids::Rotations, slot, slot::SlotKey, Graphic, Ingameable, ScaleMode, Ui,
|
||||
self, fonts::Fonts, img_ids::Rotations, slot, slot::SlotKey, Graphic, Ingameable,
|
||||
ScaleMode, Ui,
|
||||
},
|
||||
window::{Event as WinEvent, GameInput},
|
||||
GlobalState,
|
||||
@ -95,7 +99,7 @@ use conrod_core::{
|
||||
};
|
||||
use hashbrown::HashMap;
|
||||
use rand::Rng;
|
||||
use specs::{Join, WorldExt};
|
||||
use specs::{Entity as EcsEntity, Join, WorldExt};
|
||||
use std::{
|
||||
borrow::Cow,
|
||||
collections::VecDeque,
|
||||
@ -161,8 +165,6 @@ const REGION_COLOR: Color = Color::Rgba(0.8, 1.0, 0.8, 1.0);
|
||||
const KILL_COLOR: Color = Color::Rgba(1.0, 0.17, 0.17, 1.0);
|
||||
/// Color for global messages
|
||||
const WORLD_COLOR: Color = Color::Rgba(0.95, 1.0, 0.95, 1.0);
|
||||
/// Color for collected loot messages
|
||||
const LOOT_COLOR: Color = Color::Rgba(0.69, 0.57, 1.0, 1.0);
|
||||
|
||||
//Nametags
|
||||
const GROUP_MEMBER: Color = Color::Rgba(0.47, 0.84, 1.0, 1.0);
|
||||
@ -258,6 +260,7 @@ widget_ids! {
|
||||
|
||||
// External
|
||||
chat,
|
||||
loot_scroller,
|
||||
map,
|
||||
world_map,
|
||||
character_window,
|
||||
@ -728,7 +731,7 @@ impl Show {
|
||||
|
||||
/// If all of the menus are closed, adjusts coordinates of cursor to center
|
||||
/// of screen
|
||||
fn toggle_cursor_on_menu_close(&self, global_state: &mut GlobalState) {
|
||||
fn toggle_cursor_on_menu_close(&self, global_state: &mut GlobalState, ui: &mut Ui) {
|
||||
if !self.bag
|
||||
&& !self.trade
|
||||
&& !self.esc_menu
|
||||
@ -740,6 +743,9 @@ impl Show {
|
||||
&& !self.intro
|
||||
&& global_state.window.is_cursor_grabbed()
|
||||
{
|
||||
ui.handle_event(ui::Event(
|
||||
conrod_core::input::Motion::MouseCursor { x: 0.0, y: 0.0 }.into(),
|
||||
));
|
||||
global_state.window.center_cursor();
|
||||
}
|
||||
}
|
||||
@ -782,6 +788,9 @@ pub struct Hud {
|
||||
item_imgs: ItemImgs,
|
||||
fonts: Fonts,
|
||||
rot_imgs: ImgsRot,
|
||||
failed_block_pickups: HashMap<Vec3<i32>, f32>,
|
||||
failed_entity_pickups: HashMap<EcsEntity, f32>,
|
||||
new_loot_messages: VecDeque<LootMessage>,
|
||||
new_messages: VecDeque<comp::ChatMsg>,
|
||||
new_notifications: VecDeque<Notification>,
|
||||
speech_bubbles: HashMap<Uid, comp::SpeechBubble>,
|
||||
@ -864,6 +873,9 @@ impl Hud {
|
||||
item_imgs,
|
||||
fonts,
|
||||
ids,
|
||||
failed_block_pickups: HashMap::default(),
|
||||
failed_entity_pickups: HashMap::default(),
|
||||
new_loot_messages: VecDeque::new(),
|
||||
new_messages: VecDeque::new(),
|
||||
new_notifications: VecDeque::new(),
|
||||
speech_bubbles: HashMap::new(),
|
||||
@ -1434,8 +1446,9 @@ impl Hud {
|
||||
let mut overitem_walker = self.ids.overitems.walk();
|
||||
let mut sct_walker = self.ids.scts.walk();
|
||||
let mut sct_bg_walker = self.ids.sct_bgs.walk();
|
||||
let pulse = self.pulse;
|
||||
|
||||
let make_overitem = |item: &Item, pos, distance, active, fonts| {
|
||||
let make_overitem = |item: &Item, pos, distance, properties, fonts| {
|
||||
let text = if item.amount() > 1 {
|
||||
format!("{} x {}", item.amount(), item.name())
|
||||
} else {
|
||||
@ -1450,15 +1463,22 @@ impl Hud {
|
||||
quality,
|
||||
distance,
|
||||
fonts,
|
||||
&i18n,
|
||||
&global_state.settings.controls,
|
||||
// If we're currently set to interact with the item...
|
||||
active,
|
||||
properties,
|
||||
pulse,
|
||||
&global_state.window.key_layout,
|
||||
)
|
||||
.x_y(0.0, 100.0)
|
||||
.position_ingame(pos)
|
||||
};
|
||||
|
||||
self.failed_block_pickups
|
||||
.retain(|_, t| pulse - *t < overitem::PICKUP_FAILED_FADE_OUT_TIME);
|
||||
self.failed_entity_pickups
|
||||
.retain(|_, t| pulse - *t < overitem::PICKUP_FAILED_FADE_OUT_TIME);
|
||||
|
||||
// Render overitem: name, etc.
|
||||
for (entity, pos, item, distance) in (&entities, &pos, &items)
|
||||
.join()
|
||||
@ -1474,7 +1494,10 @@ impl Hud {
|
||||
item,
|
||||
pos.0 + Vec3::unit_z() * 1.2,
|
||||
distance,
|
||||
interactable.as_ref().and_then(|i| i.entity()) == Some(entity),
|
||||
overitem::OveritemProperties {
|
||||
active: interactable.as_ref().and_then(|i| i.entity()) == Some(entity),
|
||||
pickup_failed_pulse: self.failed_entity_pickups.get(&entity).copied(),
|
||||
},
|
||||
&self.fonts,
|
||||
)
|
||||
.set(overitem_id, ui_widgets);
|
||||
@ -1487,6 +1510,10 @@ impl Hud {
|
||||
&mut ui_widgets.widget_id_generator(),
|
||||
);
|
||||
|
||||
let overitem_properties = overitem::OveritemProperties {
|
||||
active: true,
|
||||
pickup_failed_pulse: self.failed_block_pickups.get(&pos).copied(),
|
||||
};
|
||||
let pos = pos.map(|e| e as f32 + 0.5);
|
||||
let over_pos = pos + Vec3::unit_z() * 0.7;
|
||||
|
||||
@ -1497,8 +1524,10 @@ impl Hud {
|
||||
overitem::TEXT_COLOR,
|
||||
pos.distance_squared(player_pos),
|
||||
&self.fonts,
|
||||
&i18n,
|
||||
&global_state.settings.controls,
|
||||
true,
|
||||
overitem_properties,
|
||||
self.pulse,
|
||||
&global_state.window.key_layout,
|
||||
)
|
||||
.x_y(0.0, 100.0)
|
||||
@ -1509,7 +1538,7 @@ impl Hud {
|
||||
&item,
|
||||
over_pos,
|
||||
pos.distance_squared(player_pos),
|
||||
true,
|
||||
overitem_properties,
|
||||
&self.fonts,
|
||||
)
|
||||
.set(overitem_id, ui_widgets);
|
||||
@ -1520,8 +1549,10 @@ impl Hud {
|
||||
overitem::TEXT_COLOR,
|
||||
pos.distance_squared(player_pos),
|
||||
&self.fonts,
|
||||
&i18n,
|
||||
&global_state.settings.controls,
|
||||
true,
|
||||
overitem_properties,
|
||||
self.pulse,
|
||||
&global_state.window.key_layout,
|
||||
)
|
||||
.x_y(0.0, 100.0)
|
||||
@ -2646,6 +2677,24 @@ impl Hud {
|
||||
self.new_messages = VecDeque::new();
|
||||
self.new_notifications = VecDeque::new();
|
||||
|
||||
//Loot
|
||||
LootScroller::new(
|
||||
&mut self.new_loot_messages,
|
||||
client,
|
||||
&self.show,
|
||||
&self.imgs,
|
||||
&self.item_imgs,
|
||||
&self.rot_imgs,
|
||||
&self.fonts,
|
||||
&*i18n,
|
||||
&msm,
|
||||
item_tooltip_manager,
|
||||
self.pulse,
|
||||
)
|
||||
.set(self.ids.loot_scroller, ui_widgets);
|
||||
|
||||
self.new_loot_messages = VecDeque::new();
|
||||
|
||||
// Windows
|
||||
|
||||
// Char Window will always appear at the left side. Other Windows default to the
|
||||
@ -3201,6 +3250,18 @@ impl Hud {
|
||||
events
|
||||
}
|
||||
|
||||
pub fn add_failed_block_pickup(&mut self, pos: Vec3<i32>) {
|
||||
self.failed_block_pickups.insert(pos, self.pulse);
|
||||
}
|
||||
|
||||
pub fn add_failed_entity_pickup(&mut self, entity: EcsEntity) {
|
||||
self.failed_entity_pickups.insert(entity, self.pulse);
|
||||
}
|
||||
|
||||
pub fn new_loot_message(&mut self, item: LootMessage) {
|
||||
self.new_loot_messages.push_back(item);
|
||||
}
|
||||
|
||||
pub fn new_message(&mut self, msg: comp::ChatMsg) { self.new_messages.push_back(msg); }
|
||||
|
||||
pub fn new_notification(&mut self, msg: Notification) { self.new_notifications.push_back(msg); }
|
||||
@ -3443,7 +3504,8 @@ impl Hud {
|
||||
|
||||
// When a player closes all menus, resets the cursor
|
||||
// to the center of the screen
|
||||
self.show.toggle_cursor_on_menu_close(global_state);
|
||||
self.show
|
||||
.toggle_cursor_on_menu_close(global_state, &mut self.ui);
|
||||
matching_key
|
||||
},
|
||||
// Else the player is typing in chat
|
||||
|
@ -1,17 +1,21 @@
|
||||
use crate::{
|
||||
i18n::Localization,
|
||||
settings::ControlSettings,
|
||||
ui::{fonts::Fonts, Ingameable},
|
||||
window::GameInput,
|
||||
};
|
||||
use conrod_core::{
|
||||
color,
|
||||
widget::{self, RoundedRectangle, Text},
|
||||
widget_ids, Color, Colorable, Positionable, Widget, WidgetCommon,
|
||||
};
|
||||
use std::borrow::Cow;
|
||||
|
||||
pub const TEXT_COLOR: Color = Color::Rgba(0.61, 0.61, 0.89, 1.0);
|
||||
use keyboard_keynames::key_layout::KeyLayout;
|
||||
|
||||
pub const TEXT_COLOR: Color = Color::Rgba(0.61, 0.61, 0.89, 1.0);
|
||||
pub const PICKUP_FAILED_FADE_OUT_TIME: f32 = 1.5;
|
||||
|
||||
widget_ids! {
|
||||
struct Ids {
|
||||
// Name
|
||||
@ -20,6 +24,9 @@ widget_ids! {
|
||||
// Key
|
||||
btn_bg,
|
||||
btn,
|
||||
// Inventory full
|
||||
inv_full_bg,
|
||||
inv_full,
|
||||
}
|
||||
}
|
||||
|
||||
@ -31,10 +38,12 @@ pub struct Overitem<'a> {
|
||||
quality: Color,
|
||||
distance_from_player_sqr: f32,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
controls: &'a ControlSettings,
|
||||
#[conrod(common_builder)]
|
||||
common: widget::CommonBuilder,
|
||||
active: bool,
|
||||
properties: OveritemProperties,
|
||||
pulse: f32,
|
||||
key_layout: &'a Option<KeyLayout>,
|
||||
}
|
||||
|
||||
@ -44,8 +53,10 @@ impl<'a> Overitem<'a> {
|
||||
quality: Color,
|
||||
distance_from_player_sqr: f32,
|
||||
fonts: &'a Fonts,
|
||||
localized_strings: &'a Localization,
|
||||
controls: &'a ControlSettings,
|
||||
active: bool,
|
||||
properties: OveritemProperties,
|
||||
pulse: f32,
|
||||
key_layout: &'a Option<KeyLayout>,
|
||||
) -> Self {
|
||||
Self {
|
||||
@ -53,14 +64,21 @@ impl<'a> Overitem<'a> {
|
||||
quality,
|
||||
distance_from_player_sqr,
|
||||
fonts,
|
||||
localized_strings,
|
||||
controls,
|
||||
common: widget::CommonBuilder::default(),
|
||||
active,
|
||||
properties,
|
||||
pulse,
|
||||
key_layout,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct OveritemProperties {
|
||||
pub active: bool,
|
||||
pub pickup_failed_pulse: Option<f32>,
|
||||
}
|
||||
|
||||
pub struct State {
|
||||
ids: Ids,
|
||||
}
|
||||
@ -74,10 +92,14 @@ impl<'a> Ingameable for Overitem<'a> {
|
||||
2 + match self
|
||||
.controls
|
||||
.get_binding(GameInput::Interact)
|
||||
.filter(|_| self.active)
|
||||
.filter(|_| self.properties.active)
|
||||
{
|
||||
Some(_) => 2,
|
||||
None => 0,
|
||||
} + if self.properties.pickup_failed_pulse.is_some() {
|
||||
2
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -114,14 +136,19 @@ impl<'a> Widget for Overitem<'a> {
|
||||
// * 20.0)
|
||||
// .into();
|
||||
let scale = 30.0;
|
||||
|
||||
let text_font_size = scale * 1.0;
|
||||
let text_pos_y = scale * 1.2;
|
||||
|
||||
let btn_rect_size = scale * 0.8;
|
||||
let btn_font_size = scale * 0.6;
|
||||
let btn_rect_pos_y = 0.0;
|
||||
let btn_text_pos_y = btn_rect_pos_y + ((btn_rect_size - btn_font_size) * 0.5);
|
||||
let btn_radius = btn_rect_size / 5.0;
|
||||
|
||||
let inv_full_font_size = scale * 1.0;
|
||||
let inv_full_pos_y = scale * 2.4;
|
||||
|
||||
// Item Name
|
||||
Text::new(&self.name)
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
@ -144,7 +171,7 @@ impl<'a> Widget for Overitem<'a> {
|
||||
if let Some(key_button) = self
|
||||
.controls
|
||||
.get_binding(GameInput::Interact)
|
||||
.filter(|_| self.active)
|
||||
.filter(|_| self.properties.active)
|
||||
{
|
||||
RoundedRectangle::fill_with([btn_rect_size, btn_rect_size], btn_radius, btn_color)
|
||||
.x_y(0.0, btn_rect_pos_y)
|
||||
@ -160,5 +187,34 @@ impl<'a> Widget for Overitem<'a> {
|
||||
.parent(id)
|
||||
.set(state.ids.btn, ui);
|
||||
}
|
||||
if let Some(time) = self.properties.pickup_failed_pulse {
|
||||
//should never exceed 1.0, but just in case
|
||||
let age = ((self.pulse - time) / PICKUP_FAILED_FADE_OUT_TIME).clamp(0.0, 1.0);
|
||||
|
||||
let alpha = 1.0 - age.powi(4);
|
||||
let brightness = 1.0 / (age / 0.07 - 1.0).abs().clamp(0.01, 1.0);
|
||||
let shade_color = |color: Color| {
|
||||
let color::Hsla(hue, sat, lum, alp) = color.to_hsl();
|
||||
color::hsla(hue, sat / brightness, lum * brightness.sqrt(), alp * alpha)
|
||||
};
|
||||
|
||||
Text::new(self.localized_strings.get("hud.inventory_full"))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(inv_full_font_size as u32)
|
||||
.color(shade_color(Color::Rgba(0.0, 0.0, 0.0, 1.0)))
|
||||
.x_y(-1.0, inv_full_pos_y - 2.0)
|
||||
.parent(id)
|
||||
.depth(self.distance_from_player_sqr + 6.0)
|
||||
.set(state.ids.inv_full_bg, ui);
|
||||
|
||||
Text::new(self.localized_strings.get("hud.inventory_full"))
|
||||
.font_id(self.fonts.cyri.conrod_id)
|
||||
.font_size(inv_full_font_size as u32)
|
||||
.color(shade_color(Color::Rgba(1.0, 0.0, 0.0, 1.0)))
|
||||
.x_y(0.0, inv_full_pos_y)
|
||||
.parent(id)
|
||||
.depth(self.distance_from_player_sqr + 5.0)
|
||||
.set(state.ids.inv_full, ui);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,19 +1,20 @@
|
||||
pub mod settings_change;
|
||||
|
||||
use std::{cell::RefCell, collections::HashSet, rc::Rc, time::Duration};
|
||||
use std::{cell::RefCell, collections::HashSet, rc::Rc, result::Result, sync::Arc, time::Duration};
|
||||
|
||||
use ordered_float::OrderedFloat;
|
||||
use specs::{Join, WorldExt};
|
||||
use tracing::{error, info};
|
||||
use tracing::{error, info, warn};
|
||||
use vek::*;
|
||||
|
||||
use client::{self, Client};
|
||||
use common::{
|
||||
assets::AssetExt,
|
||||
comp,
|
||||
comp::{
|
||||
inventory::slot::{EquipSlot, Slot},
|
||||
invite::InviteKind,
|
||||
item::{tool::ToolKind, ItemDesc},
|
||||
item::{tool::ToolKind, ItemDef, ItemDesc},
|
||||
ChatMsg, ChatType, InputKind, InventoryUpdateEvent, Pos, Vel,
|
||||
},
|
||||
consts::{MAX_MOUNT_RANGE, MAX_PICKUP_RANGE},
|
||||
@ -34,7 +35,7 @@ use common_net::{
|
||||
|
||||
use crate::{
|
||||
audio::sfx::SfxEvent,
|
||||
hud::{DebugInfo, Event as HudEvent, Hud, HudInfo, PromptDialogSettings},
|
||||
hud::{DebugInfo, Event as HudEvent, Hud, HudInfo, LootMessage, PromptDialogSettings},
|
||||
key_state::KeyState,
|
||||
menu::char_selection::CharSelectionState,
|
||||
render::Renderer,
|
||||
@ -179,22 +180,31 @@ impl SessionState {
|
||||
let sfx_trigger_item = sfx_triggers.get_key_value(&SfxEvent::from(&inv_event));
|
||||
global_state.audio.emit_sfx_item(sfx_trigger_item);
|
||||
|
||||
let i18n = global_state.i18n.read();
|
||||
|
||||
match inv_event {
|
||||
InventoryUpdateEvent::CollectFailed => {
|
||||
self.hud.new_message(ChatMsg {
|
||||
message: i18n.get("hud.chat.loot_fail").to_string(),
|
||||
chat_type: ChatType::CommandError,
|
||||
});
|
||||
InventoryUpdateEvent::BlockCollectFailed(pos) => {
|
||||
self.hud.add_failed_block_pickup(pos);
|
||||
},
|
||||
InventoryUpdateEvent::EntityCollectFailed(uid) => {
|
||||
if let Some(entity) = client.state().ecs().entity_from_uid(uid.into()) {
|
||||
self.hud.add_failed_entity_pickup(entity);
|
||||
}
|
||||
},
|
||||
InventoryUpdateEvent::Collected(item) => {
|
||||
self.hud.new_message(ChatMsg {
|
||||
message: i18n
|
||||
.get("hud.chat.loot_msg")
|
||||
.replace("{item}", item.name()),
|
||||
chat_type: ChatType::Loot,
|
||||
});
|
||||
match Arc::<ItemDef>::load_cloned(item.item_definition_id()) {
|
||||
Result::Ok(item_def) => {
|
||||
self.hud.new_loot_message(LootMessage {
|
||||
item: item_def,
|
||||
amount: item.amount(),
|
||||
});
|
||||
},
|
||||
Result::Err(e) => {
|
||||
warn!(
|
||||
?e,
|
||||
"Item not present on client: {}",
|
||||
item.item_definition_id()
|
||||
);
|
||||
},
|
||||
}
|
||||
},
|
||||
_ => {},
|
||||
};
|
||||
|
@ -44,7 +44,6 @@ impl ChatFilter {
|
||||
ChatType::NpcSay(..) => true,
|
||||
ChatType::NpcTell(..) => true,
|
||||
ChatType::Meta => true,
|
||||
ChatType::Loot => true,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user