mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
change cauldron spawning
cooking pot height fmt fmt, changelog
This commit is contained in:
parent
11ba02130c
commit
86445af09c
@ -36,7 +36,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Players can now opt-in to server-authoritiative physics in gameplay settings.
|
||||
- Added `/server_physics` admin command.
|
||||
- Sort inventory button
|
||||
- Option to change the master volume when window is unfocused
|
||||
- Option to change the master volume when window is unfocused
|
||||
- Crafting stations in towns
|
||||
|
||||
|
||||
### Changed
|
||||
|
@ -21,7 +21,7 @@ pub enum InventoryEvent {
|
||||
Swap(InvSlotId, InvSlotId),
|
||||
SplitSwap(InvSlotId, InvSlotId),
|
||||
Drop(InvSlotId),
|
||||
SplitDrop(InvSlotId),
|
||||
SplitDrop(InvSlotId),
|
||||
Sort,
|
||||
CraftRecipe {
|
||||
recipe: String,
|
||||
@ -45,7 +45,7 @@ pub enum InventoryManip {
|
||||
Swap(Slot, Slot),
|
||||
SplitSwap(Slot, Slot),
|
||||
Drop(Slot),
|
||||
SplitDrop(Slot),
|
||||
SplitDrop(Slot),
|
||||
Sort,
|
||||
CraftRecipe {
|
||||
recipe: String,
|
||||
|
@ -193,7 +193,7 @@ impl SpriteKind {
|
||||
SpriteKind::Forge => 2.7,
|
||||
SpriteKind::Cauldron => 1.27,
|
||||
SpriteKind::Anvil => 1.1,
|
||||
SpriteKind::CookingPot => 1.82,
|
||||
SpriteKind::CookingPot => 1.36,
|
||||
// TODO: Find suitable heights.
|
||||
SpriteKind::BarrelCactus
|
||||
| SpriteKind::RoundCactus
|
||||
|
@ -530,7 +530,7 @@ impl Archetype for House {
|
||||
center_offset.x,
|
||||
center_offset.y,
|
||||
z + 100,
|
||||
)) % 7
|
||||
)) % 8
|
||||
{
|
||||
0..=1 => SpriteKind::Crate,
|
||||
2 => SpriteKind::Bench,
|
||||
@ -538,7 +538,7 @@ impl Archetype for House {
|
||||
4 => SpriteKind::CookingPot,
|
||||
5 => SpriteKind::CraftingBench,
|
||||
6 => SpriteKind::FireBowlGround,
|
||||
//7 => SpriteKind::Cauldron,
|
||||
7 => SpriteKind::Cauldron,
|
||||
//8 => SpriteKind::Forge,
|
||||
_ => unreachable!(),
|
||||
};
|
||||
@ -562,7 +562,7 @@ impl Archetype for House {
|
||||
center_offset.x,
|
||||
center_offset.y,
|
||||
z + 100,
|
||||
)) % 13
|
||||
)) % 12
|
||||
{
|
||||
0 => SpriteKind::Planter,
|
||||
1 => SpriteKind::ChairSingle,
|
||||
@ -586,7 +586,6 @@ impl Archetype for House {
|
||||
SpriteKind::VialEmpty
|
||||
}
|
||||
},
|
||||
11 => SpriteKind::Cauldron,
|
||||
_ => {
|
||||
if dynamic_rng.gen_range(0..2) == 0 {
|
||||
SpriteKind::Bowl
|
||||
|
Loading…
Reference in New Issue
Block a user