Added ability to toggle zoom inversion in settings

Displayed as checkbox under the Gameplay tab.
This commit is contained in:
stevedagiraffe 2019-10-02 23:09:05 +10:00
parent f149182290
commit 8680e92548
3 changed files with 36 additions and 0 deletions

View File

@ -152,6 +152,7 @@ pub enum Event {
SendMessage(String),
AdjustMousePan(u32),
AdjustMouseZoom(u32),
ToggleZoomInvert(bool),
AdjustViewDistance(u32),
AdjustMusicVolume(f32),
AdjustSfxVolume(f32),
@ -797,6 +798,9 @@ impl Hud {
settings_window::Event::AdjustMouseZoom(sensitivity) => {
events.push(Event::AdjustMouseZoom(sensitivity));
}
settings_window::Event::ToggleZoomInvert(zoom_inverted) => {
events.push(Event::ToggleZoomInvert(zoom_inverted));
}
settings_window::Event::AdjustViewDistance(view_distance) => {
events.push(Event::AdjustViewDistance(view_distance));
}

View File

@ -50,6 +50,8 @@ widget_ids! {
mouse_zoom_slider,
mouse_zoom_label,
mouse_zoom_value,
mouse_zoom_invert_button,
mouse_zoom_invert_label,
ch_title,
ch_transp_slider,
ch_transp_label,
@ -154,6 +156,7 @@ pub enum Event {
Close,
AdjustMousePan(u32),
AdjustMouseZoom(u32),
ToggleZoomInvert(bool),
AdjustViewDistance(u32),
AdjustFOV(u16),
ChangeAaMode(AaMode),
@ -885,6 +888,30 @@ impl<'a> Widget for SettingsWindow<'a> {
.font_id(self.fonts.opensans)
.color(TEXT_COLOR)
.set(state.ids.mouse_zoom_value, ui);
// Zoom Inversion
let zoom_inverted = ToggleButton::new(
self.global_state.settings.gameplay.zoom_inversion,
self.imgs.checkbox,
self.imgs.checkbox_checked,
)
.w_h(18.0, 18.0)
.down_from(state.ids.mouse_zoom_slider, 20.0)
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
.set(state.ids.mouse_zoom_invert_button, ui);
if self.global_state.settings.gameplay.zoom_inversion != zoom_inverted {
events.push(Event::ToggleZoomInvert(!self.global_state.settings.gameplay.zoom_inversion));
}
Text::new("Invert Scroll Zoom")
.right_from(state.ids.mouse_zoom_invert_button, 10.0)
.font_size(14)
.font_id(self.fonts.opensans)
.graphics_for(state.ids.button_help)
.color(TEXT_COLOR)
.set(state.ids.mouse_zoom_invert_label, ui);
}
// 3) Controls Tab --------------------------------

View File

@ -392,6 +392,11 @@ impl PlayState for SessionState {
global_state.settings.gameplay.zoom_sensitivity = sensitivity;
global_state.settings.save_to_file_warn();
}
HudEvent::ToggleZoomInvert(zoom_inverted) => {
global_state.window.zoom_inversion = zoom_inverted;
global_state.settings.gameplay.zoom_inversion = zoom_inverted;
global_state.settings.save_to_file_warn();
}
HudEvent::AdjustViewDistance(view_distance) => {
self.client.borrow_mut().set_view_distance(view_distance);