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remove keybind_mode, instead use left click(m1) for set and right click(m2) for unset
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@ -144,6 +144,9 @@ hud-settings-language_send_to_server = Send the configured language to servers (
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hud-settings-awaitingkey = Press a key...
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hud-settings-awaitingkey = Press a key...
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hud-settings-unbound = None
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hud-settings-unbound = None
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hud-settings-reset_keybinds = Reset to defaults
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hud-settings-reset_keybinds = Reset to defaults
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hud-settings-keybind-helper =
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M1 to set
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M2 to unset
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hud-settings-chat_tabs = Chat Tabs
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hud-settings-chat_tabs = Chat Tabs
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hud-settings-label = Label:
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hud-settings-label = Label:
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hud-settings-delete = Delete
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hud-settings-delete = Delete
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@ -22,7 +22,7 @@ widget_ids! {
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window_r,
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window_r,
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window_scrollbar,
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window_scrollbar,
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reset_controls_button,
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reset_controls_button,
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keybinding_mode_button,
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keybind_helper,
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controls_alignment_rectangle,
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controls_alignment_rectangle,
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controls_texts[],
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controls_texts[],
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controls_buttons[],
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controls_buttons[],
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@ -174,16 +174,15 @@ impl<'a> Widget for Controls<'a> {
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};
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};
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let text_width = text_widget.get_w(ui).unwrap_or(0.0);
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let text_width = text_widget.get_w(ui).unwrap_or(0.0);
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text_widget.set(text_id, ui);
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text_widget.set(text_id, ui);
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if button_widget
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button_widget
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.right_from(text_id, 350.0 - text_width)
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.right_from(text_id, 350.0 - text_width)
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.set(button_id, ui)
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.set(button_id, ui);
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.was_clicked()
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{
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for _ in ui.widget_input(button_id).clicks().left() {
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if self.global_state.window.keybinding_mode {
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events.push(ChangeBinding(game_input));
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events.push(ChangeBinding(game_input));
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}
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} else {
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for _ in ui.widget_input(button_id).clicks().right() {
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events.push(RemoveBinding(game_input));
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events.push(RemoveBinding(game_input));
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}
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}
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}
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// Set the previous id to the current one for the next cycle
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// Set the previous id to the current one for the next cycle
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previous_element_id = Some(text_id);
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previous_element_id = Some(text_id);
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@ -224,26 +223,16 @@ impl<'a> Widget for Controls<'a> {
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})
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})
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.unwrap_or(0.0);
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.unwrap_or(0.0);
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let toggle_widget = Button::new()
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let keybind_helper_text = self
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.label(if self.global_state.window.keybinding_mode {
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.localized_strings
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"remap"
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.get_msg("hud-settings-keybind-helper");
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} else {
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let keybind_helper = Text::new(&keybind_helper_text)
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"clear"
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.color(TEXT_COLOR)
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})
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.font_id(self.fonts.cyri.conrod_id)
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.label_color(TEXT_COLOR)
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.font_size(self.fonts.cyri.scale(18));
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.label_font_id(self.fonts.cyri.conrod_id)
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keybind_helper
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.label_font_size(self.fonts.cyri.scale(15))
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.top_right_with_margins_on(state.ids.window, offset + 5.0, 10.0)
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.w(100.0)
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.set(state.ids.keybind_helper, ui);
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.rgba(0.0, 0.0, 0.0, 0.0)
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.border_rgba(0.0, 0.0, 0.0, 255.0)
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.label_y(Relative::Scalar(1.0));
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if toggle_widget
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.top_right_with_margins_on(state.ids.window, offset + 10.0, 15.0)
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.set(state.ids.keybinding_mode_button, ui)
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.was_clicked()
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{
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events.push(ToggleKeybindingMode);
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}
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// Add an empty text widget to simulate some bottom margin, because conrod sucks
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// Add an empty text widget to simulate some bottom margin, because conrod sucks
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if let Some(prev_id) = previous_element_id {
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if let Some(prev_id) = previous_element_id {
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@ -49,7 +49,6 @@ pub enum Chat {
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pub enum Control {
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pub enum Control {
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ChangeBinding(GameInput),
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ChangeBinding(GameInput),
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RemoveBinding(GameInput),
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RemoveBinding(GameInput),
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ToggleKeybindingMode,
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ResetKeyBindings,
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ResetKeyBindings,
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}
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}
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#[derive(Clone)]
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#[derive(Clone)]
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@ -363,9 +362,6 @@ impl SettingsChange {
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Control::RemoveBinding(game_input) => {
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Control::RemoveBinding(game_input) => {
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settings.controls.remove_binding(game_input);
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settings.controls.remove_binding(game_input);
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},
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},
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Control::ToggleKeybindingMode => {
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global_state.window.toggle_keybinding_mode();
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},
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Control::ResetKeyBindings => {
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Control::ResetKeyBindings => {
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settings.controls = ControlSettings::default();
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settings.controls = ControlSettings::default();
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},
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},
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