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https://gitlab.com/veloren/veloren.git
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Add needs_admin bool to check if the commands needs admin perms
This commit is contained in:
parent
28c47663d0
commit
892855a348
@ -26,6 +26,8 @@ pub struct ChatCommand {
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arg_fmt: &'static str,
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arg_fmt: &'static str,
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/// A message that explains how the command is used.
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/// A message that explains how the command is used.
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help_string: &'static str,
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help_string: &'static str,
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/// A boolean that is used to check whether the command requires administrator permissions or not.
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needs_admin: bool,
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/// Handler function called when the command is executed.
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/// Handler function called when the command is executed.
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/// # Arguments
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/// # Arguments
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/// * `&mut Server` - the `Server` instance executing the command.
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/// * `&mut Server` - the `Server` instance executing the command.
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@ -42,19 +44,33 @@ impl ChatCommand {
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keyword: &'static str,
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keyword: &'static str,
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arg_fmt: &'static str,
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arg_fmt: &'static str,
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help_string: &'static str,
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help_string: &'static str,
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needs_admin: bool,
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handler: fn(&mut Server, EcsEntity, String, &ChatCommand),
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handler: fn(&mut Server, EcsEntity, String, &ChatCommand),
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) -> Self {
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) -> Self {
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Self {
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Self {
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keyword,
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keyword,
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arg_fmt,
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arg_fmt,
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help_string,
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help_string,
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needs_admin,
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handler,
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handler,
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}
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}
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}
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}
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/// Calls the contained handler function, passing `&self` as the last argument.
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/// Calls the contained handler function, passing `&self` as the last argument.
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pub fn execute(&self, server: &mut Server, entity: EcsEntity, args: String) {
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pub fn execute(&self, server: &mut Server, entity: EcsEntity, args: String) {
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if self.needs_admin {
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if !server.entity_is_admin(entity) {
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server.clients.notify(
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entity,
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ServerMsg::private(String::from("You have no permission to do that.")),
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);
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return;
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} else {
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(self.handler)(server, entity, args, self);
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(self.handler)(server, entity, args, self);
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}
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}
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} else {
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(self.handler)(server, entity, args, self);
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}
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}
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}
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}
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lazy_static! {
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lazy_static! {
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@ -64,111 +80,120 @@ lazy_static! {
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"jump",
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"jump",
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"{d} {d} {d}",
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"{d} {d} {d}",
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"/jump <dx> <dy> <dz> : Offset your current position",
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"/jump <dx> <dy> <dz> : Offset your current position",
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true,
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handle_jump,
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handle_jump,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"goto",
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"goto",
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"{d} {d} {d}",
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"{d} {d} {d}",
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"/goto <x> <y> <z> : Teleport to a position",
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"/goto <x> <y> <z> : Teleport to a position",
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true,
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handle_goto,
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handle_goto,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"alias",
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"alias",
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"{}",
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"{}",
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"/alias <name> : Change your alias",
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"/alias <name> : Change your alias",
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false,
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handle_alias,
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handle_alias,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"tp",
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"tp",
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"{}",
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"{}",
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"/tp <alias> : Teleport to another player",
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"/tp <alias> : Teleport to another player",
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true,
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handle_tp,
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handle_tp,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"kill",
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"kill",
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"{}",
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"{}",
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"/kill : Kill yourself",
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"/kill : Kill yourself",
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false,
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handle_kill,
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handle_kill,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"time",
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"time",
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"{} {s}",
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"{} {s}",
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"/time <XY:XY> or [Time of day] : Set the time of day",
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"/time <XY:XY> or [Time of day] : Set the time of day",
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true,
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handle_time,
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handle_time,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"spawn",
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"spawn",
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"{} {} {d}",
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"{} {} {d}",
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"/spawn <alignment> <entity> [amount] : Spawn a test entity",
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"/spawn <alignment> <entity> [amount] : Spawn a test entity",
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true,
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handle_spawn,
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handle_spawn,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"players",
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"players",
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"{}",
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"{}",
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"/players : Lists players currently online",
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"/players : Lists players currently online",
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false,
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handle_players,
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handle_players,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"help", "", "/help: Display this message", handle_help),
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"help", "", "/help: Display this message", false, handle_help),
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ChatCommand::new(
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ChatCommand::new(
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"health",
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"health",
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"{}",
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"{}",
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"/health : Set your current health",
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"/health : Set your current health",
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true,
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handle_health,
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handle_health,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"build",
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"build",
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"",
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"",
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"/build : Toggles build mode on and off",
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"/build : Toggles build mode on and off",
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true,
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handle_build,
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handle_build,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"tell",
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"tell",
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"{}",
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"{}",
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"/tell <alias> <message>: Send a message to another player",
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"/tell <alias> <message>: Send a message to another player",
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false,
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handle_tell,
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handle_tell,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"killnpcs",
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"killnpcs",
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"{}",
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"{}",
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"/killnpcs : Kill the NPCs",
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"/killnpcs : Kill the NPCs",
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true,
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handle_killnpcs,
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handle_killnpcs,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"object",
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"object",
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"{}",
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"{}",
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"/object [Name]: Spawn an object",
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"/object [Name]: Spawn an object",
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true,
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handle_object,
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handle_object,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"light",
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"light",
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"{} {} {} {} {} {} {}",
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"{} {} {} {} {} {} {}",
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"/light <opt: <<cr> <cg> <cb>> <<ox> <oy> <oz>> <<strength>>>: Spawn entity with light",
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"/light <opt: <<cr> <cg> <cb>> <<ox> <oy> <oz>> <<strength>>>: Spawn entity with light",
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true,
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handle_light,
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handle_light,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"lantern",
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"lantern",
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"{}",
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"{}",
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"/lantern : adds/remove light near player",
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"/lantern : adds/remove light near player",
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false,
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handle_lantern,
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handle_lantern,
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),
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),
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ChatCommand::new(
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ChatCommand::new(
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"explosion",
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"explosion",
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"{}",
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"{}",
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"/explosion <radius> : Explodes the ground around you",
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"/explosion <radius> : Explodes the ground around you",
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false,
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handle_explosion,
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handle_explosion,
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),
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),
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];
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];
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}
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}
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fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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if !server.entity_is_admin(entity) {
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server.clients.notify(
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entity,
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ServerMsg::private(String::from("You have no permission to do that")),
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);
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return;
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} else {
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if let Ok((x, y, z)) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32) {
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if let Ok((x, y, z)) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32) {
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match server.state.read_component_cloned::<comp::Pos>(entity) {
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match server.state.read_component_cloned::<comp::Pos>(entity) {
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Some(current_pos) => {
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Some(current_pos) => {
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@ -184,16 +209,8 @@ fn handle_jump(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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}
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}
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}
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}
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}
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}
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}
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fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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if !server.entity_is_admin(entity) {
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server.clients.notify(
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entity,
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ServerMsg::private(String::from("You have no permission to do that")),
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);
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return;
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} else {
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if let Ok((x, y, z)) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32) {
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if let Ok((x, y, z)) = scan_fmt!(&args, action.arg_fmt, f32, f32, f32) {
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if server
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if server
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.state
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.state
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@ -216,7 +233,6 @@ fn handle_goto(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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.notify(entity, ServerMsg::private(String::from(action.help_string)));
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.notify(entity, ServerMsg::private(String::from(action.help_string)));
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}
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}
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}
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}
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}
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fn handle_kill(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
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fn handle_kill(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
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server
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server
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@ -228,13 +244,6 @@ fn handle_kill(server: &mut Server, entity: EcsEntity, _args: String, _action: &
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}
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}
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fn handle_time(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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fn handle_time(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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if !server.entity_is_admin(entity) {
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server.clients.notify(
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entity,
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ServerMsg::private(String::from("You have no permission to do that")),
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);
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return;
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} else {
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let time = scan_fmt_some!(&args, action.arg_fmt, String);
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let time = scan_fmt_some!(&args, action.arg_fmt, String);
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let new_time = match time.as_ref().map(|s| s.as_str()) {
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let new_time = match time.as_ref().map(|s| s.as_str()) {
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Some("night") => NaiveTime::from_hms(0, 0, 0),
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Some("night") => NaiveTime::from_hms(0, 0, 0),
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@ -282,16 +291,8 @@ fn handle_time(server: &mut Server, entity: EcsEntity, args: String, action: &Ch
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)),
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)),
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);
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);
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}
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}
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}
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fn handle_health(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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fn handle_health(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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if !server.entity_is_admin(entity) {
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server.clients.notify(
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entity,
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ServerMsg::private(String::from("You have no permission to do that")),
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);
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return;
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} else {
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if let Ok(hp) = scan_fmt!(&args, action.arg_fmt, u32) {
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if let Ok(hp) = scan_fmt!(&args, action.arg_fmt, u32) {
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if let Some(stats) = server
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if let Some(stats) = server
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.state
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.state
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@ -313,7 +314,6 @@ fn handle_health(server: &mut Server, entity: EcsEntity, args: String, action: &
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);
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);
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}
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}
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}
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}
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}
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fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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if let Ok(alias) = scan_fmt!(&args, action.arg_fmt, String) {
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if let Ok(alias) = scan_fmt!(&args, action.arg_fmt, String) {
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@ -331,13 +331,6 @@ fn handle_alias(server: &mut Server, entity: EcsEntity, args: String, action: &C
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}
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}
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|
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fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
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if !server.entity_is_admin(entity) {
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server.clients.notify(
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entity,
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ServerMsg::private(String::from("You have no permission to do that")),
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);
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return;
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} else {
|
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if let Ok(alias) = scan_fmt!(&args, action.arg_fmt, String) {
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if let Ok(alias) = scan_fmt!(&args, action.arg_fmt, String) {
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let ecs = server.state.ecs();
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let ecs = server.state.ecs();
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let opt_player = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
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let opt_player = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
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@ -353,10 +346,7 @@ fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &Chat
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}
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}
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None => server.clients.notify(
|
None => server.clients.notify(
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entity,
|
entity,
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ServerMsg::private(format!(
|
ServerMsg::private(format!("Unable to teleport to player '{}'!", alias)),
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"Unable to teleport to player '{}'!",
|
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alias
|
|
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)),
|
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),
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),
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},
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},
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None => {
|
None => {
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@ -381,16 +371,8 @@ fn handle_tp(server: &mut Server, entity: EcsEntity, args: String, action: &Chat
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.notify(entity, ServerMsg::private(String::from(action.help_string)));
|
.notify(entity, ServerMsg::private(String::from(action.help_string)));
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}
|
}
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}
|
}
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}
|
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|
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fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
|
fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
|
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if !server.entity_is_admin(entity) {
|
|
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server.clients.notify(
|
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entity,
|
|
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ServerMsg::private(String::from("You have no permission to do that")),
|
|
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);
|
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return;
|
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} else {
|
|
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match scan_fmt_some!(&args, action.arg_fmt, String, NpcKind, String) {
|
match scan_fmt_some!(&args, action.arg_fmt, String, NpcKind, String) {
|
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(Some(opt_align), Some(id), opt_amount) => {
|
(Some(opt_align), Some(id), opt_amount) => {
|
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if let Some(agent) = alignment_to_agent(&opt_align, entity) {
|
if let Some(agent) = alignment_to_agent(&opt_align, entity) {
|
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@ -418,9 +400,7 @@ fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &C
|
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}
|
}
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server.clients.notify(
|
server.clients.notify(
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entity,
|
entity,
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ServerMsg::private(
|
ServerMsg::private(format!("Spawned {} entities", amount).to_owned()),
|
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format!("Spawned {} entities", amount).to_owned(),
|
|
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),
|
|
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);
|
);
|
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}
|
}
|
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None => server.clients.notify(
|
None => server.clients.notify(
|
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@ -437,7 +417,6 @@ fn handle_spawn(server: &mut Server, entity: EcsEntity, args: String, action: &C
|
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}
|
}
|
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}
|
}
|
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}
|
}
|
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}
|
|
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|
|
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fn handle_players(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
fn handle_players(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
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let ecs = server.state.ecs();
|
let ecs = server.state.ecs();
|
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@ -464,13 +443,6 @@ fn handle_players(server: &mut Server, entity: EcsEntity, _args: String, _action
|
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}
|
}
|
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|
|
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fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
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if !server.entity_is_admin(entity) {
|
|
||||||
server.clients.notify(
|
|
||||||
entity,
|
|
||||||
ServerMsg::private(String::from("You have no permission to do that")),
|
|
||||||
);
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
if server
|
if server
|
||||||
.state
|
.state
|
||||||
.read_storage::<comp::CanBuild>()
|
.read_storage::<comp::CanBuild>()
|
||||||
@ -498,7 +470,6 @@ fn handle_build(server: &mut Server, entity: EcsEntity, _args: String, _action:
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Don't display commands that the player cannot use.
|
// TODO: Don't display commands that the player cannot use.
|
||||||
fn handle_help(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
fn handle_help(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
||||||
@ -530,13 +501,6 @@ fn kind_to_body(kind: NpcKind) -> comp::Body {
|
|||||||
}
|
}
|
||||||
|
|
||||||
fn handle_killnpcs(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
fn handle_killnpcs(server: &mut Server, entity: EcsEntity, _args: String, _action: &ChatCommand) {
|
||||||
if !server.entity_is_admin(entity) {
|
|
||||||
server.clients.notify(
|
|
||||||
entity,
|
|
||||||
ServerMsg::private(String::from("You have no permission to do that")),
|
|
||||||
);
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
let ecs = server.state.ecs();
|
let ecs = server.state.ecs();
|
||||||
let mut stats = ecs.write_storage::<comp::Stats>();
|
let mut stats = ecs.write_storage::<comp::Stats>();
|
||||||
let players = ecs.read_storage::<comp::Player>();
|
let players = ecs.read_storage::<comp::Player>();
|
||||||
@ -552,16 +516,8 @@ fn handle_killnpcs(server: &mut Server, entity: EcsEntity, _args: String, _actio
|
|||||||
};
|
};
|
||||||
server.clients.notify(entity, ServerMsg::private(text));
|
server.clients.notify(entity, ServerMsg::private(text));
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
fn handle_object(server: &mut Server, entity: EcsEntity, args: String, _action: &ChatCommand) {
|
fn handle_object(server: &mut Server, entity: EcsEntity, args: String, _action: &ChatCommand) {
|
||||||
if !server.entity_is_admin(entity) {
|
|
||||||
server.clients.notify(
|
|
||||||
entity,
|
|
||||||
ServerMsg::private(String::from("You have no permission to do that")),
|
|
||||||
);
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
let obj_type = scan_fmt!(&args, _action.arg_fmt, String);
|
let obj_type = scan_fmt!(&args, _action.arg_fmt, String);
|
||||||
|
|
||||||
let pos = server
|
let pos = server
|
||||||
@ -658,16 +614,8 @@ fn handle_object(server: &mut Server, entity: EcsEntity, args: String, _action:
|
|||||||
.notify(entity, ServerMsg::private(format!("You have no position!")));
|
.notify(entity, ServerMsg::private(format!("You have no position!")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
fn handle_light(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
|
fn handle_light(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
|
||||||
if !server.entity_is_admin(entity) {
|
|
||||||
server.clients.notify(
|
|
||||||
entity,
|
|
||||||
ServerMsg::private(String::from("You have no permission to do that")),
|
|
||||||
);
|
|
||||||
return;
|
|
||||||
} else {
|
|
||||||
let (opt_r, opt_g, opt_b, opt_x, opt_y, opt_z, opt_s) =
|
let (opt_r, opt_g, opt_b, opt_x, opt_y, opt_z, opt_s) =
|
||||||
scan_fmt_some!(&args, action.arg_fmt, f32, f32, f32, f32, f32, f32, f32);
|
scan_fmt_some!(&args, action.arg_fmt, f32, f32, f32, f32, f32, f32, f32);
|
||||||
|
|
||||||
@ -709,7 +657,6 @@ fn handle_light(server: &mut Server, entity: EcsEntity, args: String, action: &C
|
|||||||
.notify(entity, ServerMsg::private(format!("You have no position!")));
|
.notify(entity, ServerMsg::private(format!("You have no position!")));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
fn handle_lantern(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
|
fn handle_lantern(server: &mut Server, entity: EcsEntity, args: String, action: &ChatCommand) {
|
||||||
let opt_s = scan_fmt_some!(&args, action.arg_fmt, f32);
|
let opt_s = scan_fmt_some!(&args, action.arg_fmt, f32);
|
||||||
|
@ -66,7 +66,7 @@ impl ServerSettings {
|
|||||||
address: SocketAddr::from(([0; 4], 14004)),
|
address: SocketAddr::from(([0; 4], 14004)),
|
||||||
world_seed: 1337,
|
world_seed: 1337,
|
||||||
server_name: "Singleplayer".to_owned(),
|
server_name: "Singleplayer".to_owned(),
|
||||||
server_description: "This is the best Veloren singleplayer server.".to_owned(),
|
server_description: "The main feature is loneliness!".to_owned(),
|
||||||
max_players: 100,
|
max_players: 100,
|
||||||
start_time: 9.0 * 3600.0,
|
start_time: 9.0 * 3600.0,
|
||||||
admins: vec!["singleplayer".to_string()], // TODO: Let the player choose if they want to use admin commands or not
|
admins: vec!["singleplayer".to_string()], // TODO: Let the player choose if they want to use admin commands or not
|
||||||
|
Loading…
x
Reference in New Issue
Block a user