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Fixed ping timeout logic
Former-commit-id: 080ca9d4149ec0ecddd92c475d77e4fc92f6edaa
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@ -217,10 +217,11 @@ impl Client {
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}
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} else if let Some(err) = self.postbox.error() {
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return Err(err.into());
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} else if self.state.get_time() - self.last_ping > SERVER_TIMEOUT * 0.5 {
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self.postbox.send(ClientMsg::Ping);
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} else if self.state.get_time() - self.last_ping > SERVER_TIMEOUT {
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return Err(Error::ServerTimeout);
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} else if self.state.get_time() - self.last_ping > SERVER_TIMEOUT * 0.5 {
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// Try pinging the server if the timeout is nearing
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self.postbox.send(ClientMsg::Ping);
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}
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Ok(frontend_events)
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@ -204,6 +204,9 @@ impl Server {
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client.postbox.error().is_some() // Postbox error
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{
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disconnected = true;
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} else if state.get_time() - client.last_ping > CLIENT_TIMEOUT * 0.5 {
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// Try pinging the client if the timeout is nearing
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client.postbox.send(ServerMsg::Ping);
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}
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if disconnected {
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