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@ -3542,7 +3542,7 @@ impl<'a> AgentData<'a> {
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agent.action_state.counters
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[ActionStateFCounters::FCounterRoshwalrAttack as usize] = 0.0;
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}
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} else if attack_data.dist_sqrd < MELEE_RANGE.powi(2) && attack_data.angle < 135.0{
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} else if attack_data.dist_sqrd < MELEE_RANGE.powi(2) && attack_data.angle < 135.0 {
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// Basic attack if in melee range
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controller.push_basic_input(InputKind::Primary);
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}
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