Changed default main and secondary tool from Some(empty) to None.

weapon fixes
This commit is contained in:
Sam 2020-11-23 21:54:12 -06:00
parent aad9734055
commit 8ab2d2524a
3 changed files with 6 additions and 6 deletions

View File

@ -27,8 +27,8 @@ ComboMelee(
forward_movement: 0.25,
),
],
initial_energy_gain: 220,
max_energy_gain: 220,
initial_energy_gain: 0,
max_energy_gain: 100,
energy_increase: 20,
speed_increase: 0.05,
max_speed_increase: 1.6,

View File

@ -12,8 +12,8 @@ ComboMelee(
base_recover_duration: 300,
forward_movement: 0.0,
)],
initial_energy_gain: 250,
max_energy_gain: 250,
initial_energy_gain: 0,
max_energy_gain: 100,
energy_increase: 20,
speed_increase: 0.05,
max_speed_increase: 1.4,

View File

@ -37,8 +37,8 @@ impl EntityInfo {
alignment: Alignment::Wild,
body: Body::Humanoid(humanoid::Body::random()),
name: None,
main_tool: Some(Item::empty()),
second_tool: Some(Item::empty()),
main_tool: None,
second_tool: None,
scale: 1.0,
level: None,
loot_drop: None,