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Changed default main and secondary tool from Some(empty) to None.
weapon fixes
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parent
aad9734055
commit
8ab2d2524a
@ -27,8 +27,8 @@ ComboMelee(
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forward_movement: 0.25,
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forward_movement: 0.25,
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),
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),
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],
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],
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initial_energy_gain: 220,
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initial_energy_gain: 0,
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max_energy_gain: 220,
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max_energy_gain: 100,
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energy_increase: 20,
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energy_increase: 20,
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speed_increase: 0.05,
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speed_increase: 0.05,
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max_speed_increase: 1.6,
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max_speed_increase: 1.6,
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@ -12,8 +12,8 @@ ComboMelee(
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base_recover_duration: 300,
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base_recover_duration: 300,
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forward_movement: 0.0,
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forward_movement: 0.0,
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)],
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)],
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initial_energy_gain: 250,
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initial_energy_gain: 0,
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max_energy_gain: 250,
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max_energy_gain: 100,
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energy_increase: 20,
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energy_increase: 20,
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speed_increase: 0.05,
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speed_increase: 0.05,
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max_speed_increase: 1.4,
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max_speed_increase: 1.4,
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@ -37,8 +37,8 @@ impl EntityInfo {
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alignment: Alignment::Wild,
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alignment: Alignment::Wild,
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body: Body::Humanoid(humanoid::Body::random()),
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body: Body::Humanoid(humanoid::Body::random()),
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name: None,
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name: None,
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main_tool: Some(Item::empty()),
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main_tool: None,
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second_tool: Some(Item::empty()),
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second_tool: None,
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scale: 1.0,
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scale: 1.0,
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level: None,
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level: None,
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loot_drop: None,
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loot_drop: None,
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