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https://gitlab.com/veloren/veloren.git
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cleanup, changelog, small bugfixes
fmt fix rebase fmt
This commit is contained in:
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@ -14,6 +14,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Campfire resting heal
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- Initial support for game plugins, both server-side and client-side
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- Reflective LoD water
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- Map indicators for group members
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### Changed
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@ -1474,7 +1474,7 @@ impl<'a> System<'a> for Sys {
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for (_invite, /*alignment,*/ agent, controller) in
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(&invites, /*&alignments,*/ &mut agents, &mut controllers).join()
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{
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let accept = false; // set back to "matches!(alignment, Alignment::Npc)" when we got better NPC recruitment mechanics
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let accept = true; // set back to "matches!(alignment, Alignment::Npc)" when we got better NPC recruitment mechanics
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if accept {
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// Clear agent comp
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*agent = Agent::default();
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@ -26,18 +26,6 @@ image_ids! {
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flower: "voxygen.element.icons.item_flower",
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grass: "voxygen.element.icons.item_grass",
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// Checkboxes and Radio buttons
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check: "voxygen.element.buttons.radio.inactive",
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check_mo: "voxygen.element.buttons.radio.inactive_hover",
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check_press: "voxygen.element.buttons.radio.press",
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check_checked: "voxygen.element.buttons.radio.active",
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check_checked_mo: "voxygen.element.buttons.radio.hover",
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checkbox: "voxygen.element.buttons.checkbox.inactive",
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checkbox_mo: "voxygen.element.buttons.checkbox.inactive_hover",
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checkbox_press: "voxygen.element.buttons.checkbox.press",
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checkbox_checked: "voxygen.element.buttons.checkbox.active",
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checkbox_checked_mo: "voxygen.element.buttons.checkbox.hover",
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// Charwindow
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xp_charwindow: "voxygen.element.frames.xp_charwindow",
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divider: "voxygen.element.frames.divider_charwindow",
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@ -53,6 +41,19 @@ image_ids! {
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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<ImageGraphic>
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// Checkboxes and Radio buttons
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check: "voxygen.element.buttons.radio.inactive",
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check_mo: "voxygen.element.buttons.radio.inactive_hover",
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check_press: "voxygen.element.buttons.radio.press",
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check_checked: "voxygen.element.buttons.radio.active",
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check_checked_mo: "voxygen.element.buttons.radio.hover",
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checkbox: "voxygen.element.buttons.checkbox.inactive",
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checkbox_mo: "voxygen.element.buttons.checkbox.inactive_hover",
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checkbox_press: "voxygen.element.buttons.checkbox.press",
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checkbox_checked: "voxygen.element.buttons.checkbox.active",
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checkbox_checked_mo: "voxygen.element.buttons.checkbox.hover",
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// Selection Frame
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selection: "voxygen.element.frames.selection",
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selection_hover: "voxygen.element.frames.selection_hover",
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@ -180,7 +181,6 @@ image_ids! {
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indicator_mmap: "voxygen.element.buttons.indicator_mmap",
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indicator_map_overlay: "voxygen.element.buttons.indicator_mmap_small",
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indicator_group: "voxygen.element.map.group_indicator",
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indicator_group_hover: "voxygen.element.map.group_indicator_hover",
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indicator_group_up: "voxygen.element.map.group_indicator_arrow_up",
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indicator_group_down: "voxygen.element.map.group_indicator_arrow_down",
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@ -9,9 +9,8 @@ use crate::{
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GlobalState,
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};
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use client::{self, Client};
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use common::{
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comp, comp::group::Role, msg::world_msg::SiteKind, terrain::TerrainChunkSize, vol::RectVolSize,
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};
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use common::{comp, comp::group::Role, terrain::TerrainChunkSize, vol::RectVolSize};
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use common_net::msg::world_msg::SiteKind;
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use conrod_core::{
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color, position,
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widget::{self, Button, Image, Rectangle, Text},
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@ -657,23 +656,27 @@ impl<'a> Widget for Map<'a> {
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Role::Pet => None,
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})
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.collect::<Vec<_>>();
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let group_size = group_members.len();
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let group_size = group_members.len();
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//let in_group = !group_members.is_empty();
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let uid_allocator = client_state
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.ecs()
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.read_resource::<common::sync::UidAllocator>();
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.read_resource::<common_net::sync::UidAllocator>();
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if state.ids.member_indicators.len() < group_size {
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state.update(|s| {
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s.ids
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.member_indicators
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.resize(group_size, &mut ui.widget_id_generator())
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})
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};
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};
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for (i, &uid) in group_members.iter().copied().enumerate() {
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let entity = uid_allocator.retrieve_entity_internal(uid.into());
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let member_pos = entity.and_then(|entity| member_pos.get(entity));
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let stats = entity.and_then(|entity| stats.get(entity));
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let name= if let Some(stats) = stats {stats.name.to_string()} else {"".to_string()};
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let stats = entity.and_then(|entity| stats.get(entity));
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let name = if let Some(stats) = stats {
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stats.name.to_string()
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} else {
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"".to_string()
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};
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if let Some(member_pos) = member_pos {
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// Site pos in world coordinates relative to the player
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@ -695,33 +698,27 @@ impl<'a> Widget for Map<'a> {
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continue;
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}
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let factor = 1.2;
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let z_comparison = (member_pos.0.z - player_pos.z) as i32;
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Button::image(match z_comparison {
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let z_comparison = (member_pos.0.z - player_pos.z) as i32;
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Button::image(match z_comparison {
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10..=i32::MAX => self.imgs.indicator_group_up,
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i32::MIN..=-10 => self.imgs.indicator_group_down,
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_ => self.imgs.indicator_group,
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})
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.x_y_position_relative_to(
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state.ids.grid,
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position::Relative::Scalar(rpos.x as f64),
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position::Relative::Scalar(rpos.y as f64),
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)
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.w_h(20.0 * factor, 20.0 * factor)
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.floating(true)
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.with_tooltip(
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self.tooltip_manager,
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&name,
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"",
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&site_tooltip,
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TEXT_COLOR,
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)
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.set(state.ids.member_indicators[i], ui);
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.x_y_position_relative_to(
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state.ids.grid,
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position::Relative::Scalar(rpos.x as f64),
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position::Relative::Scalar(rpos.y as f64),
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)
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.w_h(20.0 * factor, 20.0 * factor)
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.floating(true)
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.with_tooltip(self.tooltip_manager, &name, "", &site_tooltip, TEXT_COLOR)
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.set(state.ids.member_indicators[i], ui);
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}
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}
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// Cursor pos relative to playerpos and widget size
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// Cursor stops moving on an axis as soon as it's position exceeds the maximum
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// // size of the widget
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// // size of the widget
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// Offset from map center due to dragging
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let rcpos = drag.map(|e| e as f32);
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@ -5,7 +5,8 @@ use super::{
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};
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use crate::ui::{fonts::Fonts, img_ids};
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use client::{self, Client};
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use common::{comp, comp::group::Role, msg::world_msg::SiteKind, terrain::TerrainChunkSize, vol::RectVolSize};
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use common::{comp, comp::group::Role, terrain::TerrainChunkSize, vol::RectVolSize};
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use common_net::msg::world_msg::SiteKind;
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use conrod_core::{
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color, position,
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widget::{self, Button, Image, Rectangle, Text},
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@ -296,70 +297,70 @@ impl<'a> Widget for MiniMap<'a> {
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}
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// Group member indicators
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let client_state = self.client.state();
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let member_pos = client_state.ecs().read_storage::<common::comp::Pos>();
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let group_members = self
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.client
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.group_members()
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.iter()
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.filter_map(|(u, r)| match r {
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Role::Member => Some(u),
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Role::Pet => None,
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})
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.collect::<Vec<_>>();
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let group_size = group_members.len();
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//let in_group = !group_members.is_empty();
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let uid_allocator = client_state
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.ecs()
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.read_resource::<common::sync::UidAllocator>();
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if state.ids.member_indicators.len() < group_size {
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state.update(|s| {
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s.ids
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.member_indicators
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.resize(group_size, &mut ui.widget_id_generator())
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})
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};
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for (i, &uid) in group_members.iter().copied().enumerate() {
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let entity = uid_allocator.retrieve_entity_internal(uid.into());
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let member_pos = entity.and_then(|entity| member_pos.get(entity));
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if let Some(member_pos) = member_pos {
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// Site pos in world coordinates relative to the player
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let rwpos = member_pos.0.xy().map(|e| e as f32) - player_pos;
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// Convert to chunk coordinates
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let rcpos = rwpos.map2(TerrainChunkSize::RECT_SIZE, |e, sz| e / sz as f32);
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// Convert to fractional coordinates relative to the worldsize
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let rfpos = rcpos / max_zoom as f32;
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// Convert to unrotated pixel coordinates from the player location on the map
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// (the center)
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// Accounting for zooming
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let rpixpos = rfpos.map2(map_size, |e, sz| e * sz as f32 * zoom as f32);
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let rpos = Vec2::unit_x().rotated_z(self.ori.x) * rpixpos.x
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+ Vec2::unit_y().rotated_z(self.ori.x) * rpixpos.y;
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if rpos
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.map2(map_size, |e, sz| e.abs() > sz as f32 / 2.0)
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.reduce_or()
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{
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continue;
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}
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let factor = 1.2;
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let z_comparison = (member_pos.0.z - player_pos.z) as i32;
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Button::image(match z_comparison {
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10..=i32::MAX => self.imgs.indicator_group_up,
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i32::MIN..=-10 => self.imgs.indicator_group_down,
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_ => self.imgs.indicator_group,
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let client_state = self.client.state();
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let member_pos = client_state.ecs().read_storage::<common::comp::Pos>();
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let group_members = self
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.client
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.group_members()
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.iter()
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.filter_map(|(u, r)| match r {
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Role::Member => Some(u),
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Role::Pet => None,
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})
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.collect::<Vec<_>>();
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let group_size = group_members.len();
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//let in_group = !group_members.is_empty();
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let uid_allocator = client_state
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.ecs()
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.read_resource::<common_net::sync::UidAllocator>();
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if state.ids.member_indicators.len() < group_size {
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state.update(|s| {
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s.ids
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.member_indicators
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.resize(group_size, &mut ui.widget_id_generator())
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})
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};
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for (i, &uid) in group_members.iter().copied().enumerate() {
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let entity = uid_allocator.retrieve_entity_internal(uid.into());
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let member_pos = entity.and_then(|entity| member_pos.get(entity));
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if let Some(member_pos) = member_pos {
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// Site pos in world coordinates relative to the player
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let rwpos = member_pos.0.xy().map(|e| e as f32) - player_pos;
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// Convert to chunk coordinates
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let rcpos = rwpos.map2(TerrainChunkSize::RECT_SIZE, |e, sz| e / sz as f32);
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// Convert to fractional coordinates relative to the worldsize
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let rfpos = rcpos / max_zoom as f32;
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// Convert to unrotated pixel coordinates from the player location on the map
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// (the center)
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// Accounting for zooming
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let rpixpos = rfpos.map2(map_size, |e, sz| e * sz as f32 * zoom as f32);
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let rpos = Vec2::unit_x().rotated_z(self.ori.x) * rpixpos.x
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+ Vec2::unit_y().rotated_z(self.ori.x) * rpixpos.y;
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if rpos
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.map2(map_size, |e, sz| e.abs() > sz as f32 / 2.0)
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.reduce_or()
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{
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continue;
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}
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let factor = 1.2;
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let z_comparison = (member_pos.0.z - player_pos.z) as i32;
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Button::image(match z_comparison {
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10..=i32::MAX => self.imgs.indicator_group_up,
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i32::MIN..=-10 => self.imgs.indicator_group_down,
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_ => self.imgs.indicator_group,
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})
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.x_y_position_relative_to(
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state.ids.grid,
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position::Relative::Scalar(rpos.x as f64),
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position::Relative::Scalar(rpos.y as f64),
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)
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.w_h(16.0 * factor, 16.0 * factor)
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.image_color(Color::Rgba(1.0, 1.0, 1.0, 1.0))
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.w_h(16.0 * factor, 16.0 * factor)
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.image_color(Color::Rgba(1.0, 1.0, 1.0, 1.0))
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.set(state.ids.member_indicators[i], ui);
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}
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}
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}
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// Indicator
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let ind_scale = 0.4;
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@ -607,7 +607,7 @@ impl<'a> Widget for Skillbar<'a> {
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.fabricate(hotbar::Slot::Four, [40.0; 2])
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.filled_slot(self.imgs.inv_slot)
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.right_from(state.ids.slot3, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Three) {
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Four) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip, TEXT_COLOR)
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.set(state.ids.slot4, ui);
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} else {
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@ -618,7 +618,7 @@ impl<'a> Widget for Skillbar<'a> {
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.fabricate(hotbar::Slot::Five, [40.0; 2])
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.filled_slot(self.imgs.inv_slot)
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.right_from(state.ids.slot4, 0.0);
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Three) {
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if let Some((title, desc)) = tooltip_text(hotbar::Slot::Five) {
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slot.with_tooltip(self.tooltip_manager, title, desc, &item_tooltip, TEXT_COLOR)
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.set(state.ids.slot5, ui);
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} else {
|
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|
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