Update title music and temporarily remove attack sfx

- Updated title music with a version provided by aeronic which fades out
more gracefully
- Removed attack SFX as it was included in the movement processing, but
will return later as part of a similar chunk of code which processes
combat sfx independent of movement.
This commit is contained in:
S Handley
2019-12-20 04:04:05 +00:00
committed by Imbris
parent 226826e026
commit 8c5320d20f
4 changed files with 23 additions and 105 deletions

View File

@ -45,7 +45,7 @@ impl PlayState for MainMenuState {
if self.title_music_channel.is_none() && global_state.settings.audio.audio_on {
self.title_music_channel = global_state
.audio
.play_music("voxygen.audio.soundtrack.veloren_title_tune-3");
.play_music("voxygen.audio.soundtrack.veloren_title_tune");
}
// Reset singleplayer server if it was running already