mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Changed how the lantern swap is caught
This commit is contained in:
parent
64f6faece5
commit
8ca627342a
@ -1081,12 +1081,6 @@ impl Client {
|
||||
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::DisableLantern));
|
||||
}
|
||||
|
||||
pub fn update_lantern(&mut self, lantern: comp::item::Lantern) {
|
||||
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::UpdateLantern(
|
||||
lantern,
|
||||
)));
|
||||
}
|
||||
|
||||
pub fn remove_buff(&mut self, buff_id: BuffKind) {
|
||||
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::RemoveBuff(
|
||||
buff_id,
|
||||
|
@ -125,7 +125,6 @@ pub enum ControlEvent {
|
||||
//ToggleLantern,
|
||||
EnableLantern,
|
||||
DisableLantern,
|
||||
UpdateLantern(crate::comp::item::Lantern),
|
||||
Interact(Uid),
|
||||
InitiateInvite(Uid, InviteKind),
|
||||
InviteResponse(InviteResponse),
|
||||
|
@ -93,7 +93,6 @@ pub enum ServerEvent {
|
||||
},
|
||||
EnableLantern(EcsEntity),
|
||||
DisableLantern(EcsEntity),
|
||||
UpdateLantern(EcsEntity, comp::item::Lantern),
|
||||
NpcInteract(EcsEntity, EcsEntity),
|
||||
InviteResponse(EcsEntity, InviteResponse),
|
||||
InitiateInvite(EcsEntity, Uid, InviteKind),
|
||||
|
@ -71,9 +71,6 @@ impl<'a> System<'a> for Sys {
|
||||
ControlEvent::DisableLantern => {
|
||||
server_emitter.emit(ServerEvent::DisableLantern(entity))
|
||||
},
|
||||
ControlEvent::UpdateLantern(lantern) => {
|
||||
server_emitter.emit(ServerEvent::UpdateLantern(entity, lantern))
|
||||
},
|
||||
ControlEvent::Interact(npc_uid) => {
|
||||
if let Some(npc_entity) = read_data
|
||||
.uid_allocator
|
||||
|
@ -427,6 +427,16 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
|
||||
comp::InventoryManip::Swap(a, b) => {
|
||||
let ecs = state.ecs();
|
||||
|
||||
if let (Slot::Inventory(inv_slot), Slot::Equip(slot::EquipSlot::Lantern))
|
||||
| (Slot::Equip(slot::EquipSlot::Lantern), Slot::Inventory(inv_slot)) = (a, b)
|
||||
{
|
||||
if let Some(comp::item::ItemKind::Lantern(lantern)) =
|
||||
inventory.get(inv_slot).and_then(|item| Some(item.kind()))
|
||||
{
|
||||
swap_lantern(&mut ecs.write_storage(), entity, &lantern);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(pos) = ecs.read_storage::<comp::Pos>().get(entity) {
|
||||
let mut merged_stacks = false;
|
||||
|
||||
|
@ -17,7 +17,7 @@ use interaction::{
|
||||
handle_create_sprite, handle_lantern, handle_mine_block, handle_mount, handle_npc_interaction,
|
||||
handle_possess, handle_sound, handle_unmount,
|
||||
};
|
||||
use inventory_manip::{handle_inventory, swap_lantern};
|
||||
use inventory_manip::handle_inventory;
|
||||
use invite::{handle_invite, handle_invite_response};
|
||||
use player::{handle_client_disconnect, handle_exit_ingame};
|
||||
use specs::{Builder, Entity as EcsEntity, WorldExt};
|
||||
@ -107,14 +107,6 @@ impl Server {
|
||||
},
|
||||
ServerEvent::EnableLantern(entity) => handle_lantern(self, entity, true),
|
||||
ServerEvent::DisableLantern(entity) => handle_lantern(self, entity, false),
|
||||
ServerEvent::UpdateLantern(entity, lantern) => swap_lantern(
|
||||
&mut self
|
||||
.state
|
||||
.ecs()
|
||||
.write_storage::<common::comp::LightEmitter>(),
|
||||
entity,
|
||||
&lantern,
|
||||
),
|
||||
ServerEvent::NpcInteract(interactor, target) => {
|
||||
handle_npc_interaction(self, interactor, target)
|
||||
},
|
||||
|
@ -1234,7 +1234,6 @@ impl PlayState for SessionState {
|
||||
bypass_dialog,
|
||||
} => {
|
||||
let mut move_allowed = true;
|
||||
let mut lantern_opt: Option<comp::item::Lantern> = None;
|
||||
if !bypass_dialog {
|
||||
if let Some(inventory) = self
|
||||
.client
|
||||
@ -1247,18 +1246,6 @@ impl PlayState for SessionState {
|
||||
match (slot_a, slot_b) {
|
||||
(Slot::Inventory(inv_slot), Slot::Equip(equip_slot))
|
||||
| (Slot::Equip(equip_slot), Slot::Inventory(inv_slot)) => {
|
||||
if let EquipSlot::Lantern = equip_slot {
|
||||
lantern_opt =
|
||||
inventory.get(inv_slot).and_then(|item| {
|
||||
if let comp::item::ItemKind::Lantern(l) =
|
||||
item.kind()
|
||||
{
|
||||
Some(l.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
});
|
||||
}
|
||||
if !inventory.can_swap(inv_slot, equip_slot) {
|
||||
move_allowed = false;
|
||||
} else {
|
||||
@ -1290,9 +1277,6 @@ impl PlayState for SessionState {
|
||||
}
|
||||
if move_allowed {
|
||||
self.client.borrow_mut().swap_slots(slot_a, slot_b);
|
||||
if let Some(lantern) = lantern_opt {
|
||||
self.client.borrow_mut().update_lantern(lantern)
|
||||
}
|
||||
}
|
||||
},
|
||||
HudEvent::SplitSwapSlots {
|
||||
|
Loading…
Reference in New Issue
Block a user