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Removed old 2h variants of 1h weapons.
This commit is contained in:
parent
c16bf51ab2
commit
91bb6392bb
@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Dwarven Axe",
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description: "Rough cut axe of dwarven origin, it's very old, but still usable.",
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kind: Tool((
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kind: Axe,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.4,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.0703125,
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crit_mult: 2.015873,
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)),
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)),
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quality: Low,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Elven Axe",
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description: "Light elven axe, scratched from eons of use. Still usable in some manner.",
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kind: Tool((
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kind: Axe,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.4,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.0703125,
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crit_mult: 2.015873,
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)),
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)),
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quality: Low,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Human Axe",
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description: "There's nothing too remarkable about this old axe.",
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kind: Tool((
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kind: Axe,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.4,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.0703125,
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crit_mult: 2.015873,
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)),
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)),
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quality: Low,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Orcish Axe",
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description: "Rough cut iron makes it hard to tell that this axe is even used, other than how old it feels.",
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kind: Tool((
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kind: Axe,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.4,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.0703125,
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crit_mult: 2.015873,
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)),
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)),
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quality: Low,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Beetle Axe",
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description: "An axe formed with the intent of making the blade seem like a beetle. With how brittle it has gotten over the years, one would be mistaken in thinking it was made from beetle shell.",
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kind: Tool((
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kind: Axe,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.4,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.0703125,
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crit_mult: 2.015873,
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)),
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)),
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quality: Low,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Dwarven Hammer",
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description: "While the dwarves excel at rough hewn weapons, this one has seen its fair share of battles, might still serve well enough for a few more.",
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kind: Tool((
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kind: Hammer,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.5,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.12242647,
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crit_mult: 1.6864007,
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)),
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)),
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quality: Common,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Elven Hammer",
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description: "Elven hammers are lighter than most. This one has seen its fair share of wear and tear.",
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kind: Tool((
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kind: Hammer,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.5,
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power: 0.9,
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poise_strength: 1.0,
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speed: 0.9,
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crit_chance: 0.12242647,
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crit_mult: 1.6864007,
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)),
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)),
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quality: Common,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Human Mace",
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description: "An unremarkable mace, that has seen a lot of use.",
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kind: Tool((
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kind: Hammer,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.5,
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power: 0.7,
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poise_strength: 1.0,
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speed: 1.1,
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crit_chance: 0.12242647,
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crit_mult: 1.6864007,
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)),
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)),
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quality: Common,
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tags: [],
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)
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@ -1,18 +0,0 @@
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ItemDef(
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name: "Worn Orcish Hammer",
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description: "A heavy orc crafted hammer, missing chunks from heavy use.",
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kind: Tool((
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kind: Hammer,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.5,
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power: 0.8,
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poise_strength: 1.0,
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speed: 1.0,
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crit_chance: 0.12242647,
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crit_mult: 1.6864007,
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)),
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)),
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quality: Common,
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tags: [],
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)
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@ -12,7 +12,8 @@
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(0.25, LootTable("common.loot_tables.food.prepared")),
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// Weapons
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(0.5, LootTable("common.loot_tables.weapons.sword.wood")),
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(0.5, LootTable("common.loot_tables.weapons.hammer.stone")),
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(0.5, LootTable("common.loot_tables.weapons.axe.wood")),
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(0.5, LootTable("common.loot_tables.weapons.hammer.wood")),
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(0.5, LootTable("common.loot_tables.weapons.bow.rawwood")),
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(0.5, LootTable("common.loot_tables.weapons.starter")),
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]
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5
assets/common/loot_tables/weapons/axe/stone.ron
Normal file
5
assets/common/loot_tables/weapons/axe/stone.ron
Normal file
@ -0,0 +1,5 @@
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[
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//1h
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(1.0, Item("common.items.weapons.axe_1h.stone-0")),
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(1.0, Item("common.items.weapons.axe_1h.stone-1")),
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]
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5
assets/common/loot_tables/weapons/axe/wood.ron
Normal file
5
assets/common/loot_tables/weapons/axe/wood.ron
Normal file
@ -0,0 +1,5 @@
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[
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//1h
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(1.0, Item("common.items.weapons.axe_1h.wood-0")),
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(1.0, Item("common.items.weapons.axe_1h.wood-1")),
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]
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@ -1,7 +0,0 @@
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[
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(1.0, Item("common.items.weapons.axe.worn_iron_axe-0")),
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(1.0, Item("common.items.weapons.axe.worn_iron_axe-1")),
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(1.0, Item("common.items.weapons.axe.worn_iron_axe-2")),
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(1.0, Item("common.items.weapons.axe.worn_iron_axe-3")),
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(1.0, Item("common.items.weapons.axe.worn_iron_axe-4")),
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]
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8
assets/common/loot_tables/weapons/hammer/wood.ron
Normal file
8
assets/common/loot_tables/weapons/hammer/wood.ron
Normal file
@ -0,0 +1,8 @@
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[
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//2h
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(1.0, Item("common.items.weapons.hammer.wood_hammer-0")),
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//1h
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(1.0, Item("common.items.weapons.hammer_1h.wood-0")),
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(1.0, Item("common.items.weapons.hammer_1h.wood-1")),
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]
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]
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@ -1,6 +0,0 @@
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[
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(1.0, Item("common.items.weapons.hammer.worn_iron_hammer-0")),
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(1.0, Item("common.items.weapons.hammer.worn_iron_hammer-1")),
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(1.0, Item("common.items.weapons.hammer.worn_iron_hammer-2")),
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(1.0, Item("common.items.weapons.hammer.worn_iron_hammer-3")),
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]
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@ -1,7 +1,7 @@
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[
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(1.0, LootTable("common.loot_tables.weapons.sword.stone")),
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(1.0, LootTable("common.loot_tables.weapons.axe.worn-iron")),
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(1.0, LootTable("common.loot_tables.weapons.hammer.worn-iron")),
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(1.0, LootTable("common.loot_tables.weapons.axe.stone")),
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(1.0, LootTable("common.loot_tables.weapons.hammer.stone")),
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(1.0, LootTable("common.loot_tables.weapons.bow.wood")),
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(1.0, LootTable("common.loot_tables.weapons.staff.wood")),
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]
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@ -474,26 +474,6 @@
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"voxel.weapon.axe.2haxe_orc-0",
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(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.13,
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),
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Tool("common.items.weapons.axe.worn_iron_axe-0"): VoxTrans(
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"voxel.weapon.axe.2haxe_worn_iron-0",
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(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.axe.worn_iron_axe-1"): VoxTrans(
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"voxel.weapon.axe.2haxe_worn_iron-1",
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(1.0, 0.5, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.axe.worn_iron_axe-2"): VoxTrans(
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"voxel.weapon.axe.2haxe_worn_iron-2",
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(1.0, 0.8, 0.0), (-135.0, 90.0, 0.0), 1.15,
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),
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Tool("common.items.weapons.axe.worn_iron_axe-3"): VoxTrans(
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"voxel.weapon.axe.2haxe_worn_iron-3",
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(1.0, 0.5, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.axe.worn_iron_axe-4"): VoxTrans(
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"voxel.weapon.axe.2haxe_worn_iron-4",
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(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
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),
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Tool("common.items.weapons.axe.bronze_axe-0"): VoxTrans(
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"voxel.weapon.axe.2haxe_bronze-0",
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(1.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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@ -708,22 +688,6 @@
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"voxel.weapon.hammer.2hhammer_stone-3",
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.hammer.worn_iron_hammer-0"): VoxTrans(
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"voxel.weapon.hammer.2hhammer_worn_iron-0",
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.hammer.worn_iron_hammer-1"): VoxTrans(
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"voxel.weapon.hammer.2hhammer_worn_iron-1",
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.hammer.worn_iron_hammer-2"): VoxTrans(
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"voxel.weapon.hammer.2hhammer_worn_iron-2",
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.hammer.worn_iron_hammer-3"): VoxTrans(
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"voxel.weapon.hammer.2hhammer_worn_iron-3",
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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),
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Tool("common.items.weapons.hammer.bronze_hammer-0"): VoxTrans(
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"voxel.weapon.hammer.2hhammer_bronze-0",
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(2.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.1,
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@ -261,26 +261,6 @@
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vox_spec: ("weapon.axe.2haxe_orc-0", (-1.5, -6.0, -4.5)),
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color: None
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),
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"common.items.weapons.axe.worn_iron_axe-0": (
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vox_spec: ("weapon.axe.2haxe_worn_iron-0", (-1.5, -5.0, -4.0)),
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color: None
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),
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"common.items.weapons.axe.worn_iron_axe-1": (
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vox_spec: ("weapon.axe.2haxe_worn_iron-1", (-1.5, -4.0, -4.0)),
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color: None
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),
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"common.items.weapons.axe.worn_iron_axe-2": (
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vox_spec: ("weapon.axe.2haxe_worn_iron-2", (-1.5, -4.0, -4.0)),
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color: None
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),
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"common.items.weapons.axe.worn_iron_axe-3": (
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vox_spec: ("weapon.axe.2haxe_worn_iron-3", (-1.5, -8.0, -4.0)),//offcenterY
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color: None
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),
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"common.items.weapons.axe.worn_iron_axe-4": (
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vox_spec: ("weapon.axe.2haxe_worn_iron-4", (-1.5, -6.0, -5.5)),
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color: None
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),
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"common.items.weapons.axe.bronze_axe-0": (
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vox_spec: ("weapon.axe.2haxe_bronze-0", (-1.5, -7.0, -4.5)),
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color: None
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@ -499,22 +479,6 @@
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vox_spec: ("weapon.hammer.2hhammer_stone-3", (-2.5, -6.5, -5.0)),
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color: None
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),
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"common.items.weapons.hammer.worn_iron_hammer-0": (
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vox_spec: ("weapon.hammer.2hhammer_worn_iron-0", (-2.5, -4.5, -4.0)),
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color: None
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),
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"common.items.weapons.hammer.worn_iron_hammer-1": (
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vox_spec: ("weapon.hammer.2hhammer_worn_iron-1", (-2.5, -4.5, -3.0)),
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color: None
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),
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"common.items.weapons.hammer.worn_iron_hammer-2": (
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vox_spec: ("weapon.hammer.2hhammer_worn_iron-2", (-2.5, -3.5, -3.0)),
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color: None
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),
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"common.items.weapons.hammer.worn_iron_hammer-3": (
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vox_spec: ("weapon.hammer.2hhammer_worn_iron-3", (-2.5, -4.5, -3.0)),
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color: None
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),
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"common.items.weapons.hammer.bronze_hammer-0": (
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vox_spec: ("weapon.hammer.2hhammer_bronze-0", (-2.5, -6.5, -5.0)),
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color: None
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-0.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-0.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-1.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-1.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-2.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-2.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-3.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-3.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-4.vox
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BIN
assets/voxygen/voxel/weapon/axe/2haxe_worn_iron-4.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/weapon/axe_1h/steel-0.vox
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assets/voxygen/voxel/weapon/axe_1h/steel-0.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-0.vox
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assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-0.vox
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BIN
assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-1.vox
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assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-1.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-2.vox
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BIN
assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-2.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-3.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/weapon/hammer/2hhammer_worn_iron-3.vox
(Stored with Git LFS)
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BIN
assets/voxygen/voxel/weapon/hammer/orc-0.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/weapon/hammer/orc-0.vox
(Stored with Git LFS)
Binary file not shown.
19
server/src/migrations/V36__deduplicate_items.sql
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19
server/src/migrations/V36__deduplicate_items.sql
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@ -0,0 +1,19 @@
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-- Replaces 2h weapons that were made into 1h versions
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UPDATE item
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SET item_definition_id = 'common.items.weapons.axe_1h.iron-3' WHERE item_definition_id = 'common.items.weapons.axe.worn_iron_axe-0';
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UPDATE item
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SET item_definition_id = 'common.items.weapons.axe_1h.iron-0' WHERE item_definition_id = 'common.items.weapons.axe.worn_iron_axe-1';
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UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.axe_1h.bronze-0' WHERE item_definition_id = 'common.items.weapons.axe.worn_iron_axe-2';
|
||||
UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.axe_1h.steel-1' WHERE item_definition_id = 'common.items.weapons.axe.worn_iron_axe-3';
|
||||
UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.axe_1h.iron-1' WHERE item_definition_id = 'common.items.weapons.axe.worn_iron_axe-4';
|
||||
UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.hammer_1h.stone-1' WHERE item_definition_id = 'common.items.weapons.hammer.worn_iron_hammer-0';
|
||||
UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.hammer_1h.iron-0' WHERE item_definition_id = 'common.items.weapons.hammer.worn_iron_hammer-1';
|
||||
UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.hammer_1h.iron-1' WHERE item_definition_id = 'common.items.weapons.hammer.worn_iron_hammer-2';
|
||||
UPDATE item
|
||||
SET item_definition_id = 'common.items.weapons.hammer_1h.bronze-0' WHERE item_definition_id = 'common.items.weapons.hammer.worn_iron_hammer-3';
|
Loading…
Reference in New Issue
Block a user