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balancing
more specific stats Update body.rs more balancing non hostile catoblepas and mouflons quad low more adjustments Animals with enemy alignment now deal correct damage. Made health scaling species-specific.
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@ -31,7 +31,8 @@ impl Alignment {
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(Alignment::Enemy, Alignment::Tame) => true,
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(Alignment::Wild, Alignment::Enemy) => false,
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(Alignment::Wild, Alignment::Wild) => false,
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(Alignment::Npc, Alignment::Wild) => true,
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(Alignment::Npc, Alignment::Wild) => false,
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(Alignment::Npc, Alignment::Enemy) => true,
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(_, Alignment::Enemy) => true,
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(Alignment::Enemy, _) => true,
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_ => false,
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