Merge branch 'fix-server-info' into 'master'

Add server info and player list to client

See merge request veloren/veloren!197
This commit is contained in:
Timo Koesters 2019-06-02 14:45:41 +00:00
commit 930bc91174
6 changed files with 49 additions and 23 deletions

View File

@ -1,6 +1,6 @@
use client::{Client, Event};
use common::{clock::Clock, comp};
use log::info;
use log::{error, info};
use std::time::Duration;
const FPS: u64 = 60;
@ -18,15 +18,21 @@ fn main() {
let mut client =
Client::new(([127, 0, 0, 1], 59003), None).expect("Failed to create client instance");
client.register(comp::Player::new("test".to_string(), None));
println!("Server info: {:?}", client.server_info);
// TODO: Remove or move somewhere else, this doesn't work immediately after connecting
println!("Ping: {:?}", client.get_ping_ms());
println!("Players online: {:?}", client.get_players());
client.register(comp::Player::new("test".to_string(), None));
client.send_chat("Hello!".to_string());
loop {
let events = match client.tick(comp::Control::default(), clock.get_last_delta()) {
Ok(events) => events,
Err(err) => {
println!("Error: {:?}", err);
error!("Error: {:?}", err);
break;
}
};

View File

@ -9,7 +9,7 @@ pub use specs::Entity as EcsEntity;
use common::{
comp,
msg::{ClientMsg, ClientState, ServerMsg},
msg::{ClientMsg, ClientState, ServerInfo, ServerMsg},
net::PostBox,
state::State,
};
@ -22,7 +22,7 @@ use std::{
use threadpool::ThreadPool;
use vek::*;
const SERVER_TIMEOUT: f64 = 20.0; // Seconds
const SERVER_TIMEOUT: Duration = Duration::from_secs(20);
pub enum Event {
Chat(String),
@ -32,8 +32,8 @@ pub enum Event {
pub struct Client {
client_state: ClientState,
thread_pool: ThreadPool,
pub server_info: ServerInfo,
last_ping: f64,
postbox: PostBox<ClientMsg, ServerMsg>,
last_server_ping: Instant,
@ -55,28 +55,31 @@ impl Client {
let mut postbox = PostBox::to(addr)?;
// Wait for initial sync
let (mut state, entity) = match postbox.next_message() {
let (mut state, entity, server_info) = match postbox.next_message() {
Some(ServerMsg::InitialSync {
ecs_state,
entity_uid,
server_info,
}) => {
let mut state = State::from_state_package(ecs_state);
let entity = state
.ecs()
.entity_from_uid(entity_uid)
.ok_or(Error::ServerWentMad)?;
(state, entity)
(state, entity, server_info)
}
_ => return Err(Error::ServerWentMad),
};
postbox.send_message(ClientMsg::Ping);
Ok(Self {
client_state,
thread_pool: threadpool::Builder::new()
.thread_name("veloren-worker".into())
.build(),
server_info,
last_ping: state.get_time(),
postbox,
last_server_ping: Instant::now(),
@ -328,12 +331,9 @@ impl Client {
fn handle_new_messages(&mut self) -> Result<Vec<Event>, Error> {
let mut frontend_events = Vec::new();
// Step 1
let new_msgs = self.postbox.new_messages();
if new_msgs.len() > 0 {
self.last_ping = self.state.get_time();
for msg in new_msgs {
match msg {
ServerMsg::InitialSync { .. } => return Err(Error::ServerWentMad),
@ -393,14 +393,10 @@ impl Client {
}
} else if let Some(err) = self.postbox.error() {
return Err(err.into());
} else if self.state.get_time() - self.last_ping > SERVER_TIMEOUT {
// We regularily ping in the tick method
} else if Instant::now().duration_since(self.last_server_ping) > SERVER_TIMEOUT {
return Err(Error::ServerTimeout);
} else if self.state.get_time() - self.last_ping > SERVER_TIMEOUT * 0.5 {
// Try pinging the server if the timeout is nearing.
self.postbox.send_message(ClientMsg::Ping);
self.last_server_ping = Instant::now();
}
Ok(frontend_events)
}
@ -446,6 +442,17 @@ impl Client {
pub fn state_mut(&mut self) -> &mut State {
&mut self.state
}
/// Get a vector of all the players on the server
pub fn get_players(&mut self) -> Vec<comp::Player> {
// TODO: Don't clone players.
self.state
.ecs()
.read_storage::<comp::Player>()
.join()
.map(|p| p.clone())
.collect()
}
}
impl Drop for Client {

View File

@ -5,7 +5,7 @@ pub mod server;
// Reexports
pub use self::client::ClientMsg;
pub use self::ecs_packet::{EcsCompPacket, EcsResPacket};
pub use self::server::{RequestStateError, ServerMsg};
pub use self::server::{RequestStateError, ServerInfo, ServerMsg};
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
pub enum ClientState {

View File

@ -10,11 +10,18 @@ pub enum RequestStateError {
WrongMessage,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ServerInfo {
pub name: String,
pub description: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum ServerMsg {
InitialSync {
ecs_state: sphynx::StatePackage<EcsCompPacket, EcsResPacket>,
entity_uid: u64,
server_info: ServerInfo,
},
StateAnswer(Result<ClientState, (RequestStateError, ClientState)>),
ForceState(ClientState),

View File

@ -14,7 +14,7 @@ use crate::{
};
use common::{
comp,
msg::{ClientMsg, ClientState, RequestStateError, ServerMsg},
msg::{ClientMsg, ClientState, RequestStateError, ServerInfo, ServerMsg},
net::PostOffice,
state::{State, Uid},
terrain::{TerrainChunk, TerrainChunkSize},
@ -66,6 +66,8 @@ pub struct Server {
chunk_tx: mpsc::Sender<(Vec2<i32>, TerrainChunk)>,
chunk_rx: mpsc::Receiver<(Vec2<i32>, TerrainChunk)>,
pending_chunks: HashSet<Vec2<i32>>,
server_info: ServerInfo,
}
impl Server {
@ -98,6 +100,11 @@ impl Server {
chunk_tx,
chunk_rx,
pending_chunks: HashSet::new(),
server_info: ServerInfo {
name: "Server name".to_owned(),
description: "This is the best Veloren server.".to_owned(),
},
};
/*
@ -383,6 +390,7 @@ impl Server {
client.notify(ServerMsg::InitialSync {
ecs_state: self.state.ecs().gen_state_package(),
entity_uid: self.state.ecs().uid_from_entity(entity).unwrap().into(), // Can't fail.
server_info: self.server_info.clone(),
});
self.clients.add(entity, client);

View File

@ -67,9 +67,7 @@ impl SessionState {
client::Event::Chat(msg) => {
self.hud.new_message(msg);
}
client::Event::Disconnect => {
// TODO
}
client::Event::Disconnect => {} // TODO
}
}