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Tweaked default graphics settings
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parent
82da969707
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@ -33,6 +33,7 @@ use tracing::{error, warn};
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use vek::*;
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/// Represents the format of the pre-processed color target.
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// TODO: `(gfx::format::R11_G11_B10, gfx::format::Float)` would be better in theory, but it doesn't seem to work
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pub type TgtColorFmt = gfx::format::Rgba16F;
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/// Represents the format of the pre-processed depth and stencil target.
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pub type TgtDepthStencilFmt = gfx::format::Depth;
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@ -642,18 +642,18 @@ impl Default for GraphicsSettings {
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fn default() -> Self {
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Self {
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view_distance: 10,
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sprite_render_distance: 150,
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sprite_render_distance: 100,
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particles_enabled: true,
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figure_lod_render_distance: 250,
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figure_lod_render_distance: 300,
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max_fps: 60,
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fov: 50,
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fov: 70,
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gamma: 1.0,
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exposure: 1.0,
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ambiance: 20.0,
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ambiance: 0.0,
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render_mode: RenderMode::default(),
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window_size: [1920, 1080],
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fullscreen: FullScreenSettings::default(),
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lod_detail: 300,
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lod_detail: 250,
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}
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}
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}
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@ -18,11 +18,12 @@ impl<'a, R: Rng> NameGen<'a, R> {
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pub fn generate(self) -> String {
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let cons = vec![
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"d", "f", "ph", "r", "st", "t", "s", "p", "sh", "th", "br", "tr", "m", "k", "st", "w", "y",
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"cr", "fr", "dr", "pl", "wr", "sn", "g", "qu", "l",
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];
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let mut start = cons.clone();
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start.extend(vec![
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"cr", "thr", "str", "br", "ivy", "est", "ost", "ing", "kr", "in", "on", "tr", "tw", "wh",
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"eld", "ar", "or", "ear", "ir",
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"cr", "thr", "str", "br", "iv", "est", "ost", "ing", "kr", "in", "on", "tr", "tw", "wh",
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"eld", "ar", "or", "ear", "irr", "mi", "en", "ed", "et", "ow", "fr", "shr", "wr", "gr", "pr",
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]);
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let mut middle = cons.clone();
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middle.extend(vec!["tt"]);
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@ -30,7 +31,7 @@ impl<'a, R: Rng> NameGen<'a, R> {
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let end = vec![
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"et", "ige", "age", "ist", "en", "on", "og", "end", "ind", "ock", "een", "edge", "ist",
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"ed", "est", "eed", "ast", "olt", "ey", "ean", "ead", "onk", "ink", "eon", "er", "ow",
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"cot", "in", "on",
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"ot", "in", "on", "id", "ir", "or", "in", "ig", "en",
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];
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let mut name = String::new();
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