Merge branch veloren:master into jcoxeye/price-entries

This commit is contained in:
JCoxeye 2024-01-15 22:47:06 +00:00
commit 941e953348
11 changed files with 222 additions and 84 deletions

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@ -96,6 +96,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Fixed Perforate icon not displaying
- Make cave entrances easier to follow
- Renamed Twiggy Shoulders to match the Twig Armor set
- No longer stack buffs of the same kind with equal attributes, this could lead to a DoS if ie. an entity stayed long enough in lava.
## [0.15.0] - 2023-07-01

1
Cargo.lock generated
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@ -7088,6 +7088,7 @@ dependencies = [
"tracing",
"vek 0.15.8",
"veloren-common",
"veloren-common-assets",
"veloren-common-base",
"veloren-common-ecs",
"veloren-common-net",

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@ -48,7 +48,6 @@ Most Veloren servers require you to register with the official authentication se
- [Website](https://veloren.net)
- [Discord](https://discord.gg/veloren-community-449602562165833758)
- [Matrix](https://matrix.to/#/#veloren-space:fachschaften.org)
- [Twitter](https://twitter.com/velorenproject)
- [Mastodon](https://floss.social/@veloren)
- [Reddit](https://www.reddit.com/r/Veloren)
- [YouTube](https://youtube.com/@Veloren)

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@ -64,6 +64,8 @@ command-battlemode-available-modes = Available modes: pvp, pve
command-battlemode-same = Attempted to set the same battlemode
command-battlemode-updated = New battlemode: { $battlemode }
command-buff-unknown = Unknown buff: { $buff }
command-buff-data = Buff argument '{ $buff }' requires additional data
command-buff-body-unknown = Unknown body spec: { $spec }
command-skillpreset-load-error = Error while loading presets
command-skillpreset-broken = Skill preset is broken
command-skillpreset-missing = Preset does not exist: { $preset }

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@ -31,13 +31,13 @@ pub use walk::{walk_tree, Walk};
#[cfg(feature = "plugins")]
lazy_static! {
/// The HashMap where all loaded assets are stored in.
static ref ASSETS: plugin_cache::CombinedCache = plugin_cache::CombinedCache::new().unwrap();
/// The HashMap where all loaded assets are stored in.
static ref ASSETS: plugin_cache::CombinedCache = plugin_cache::CombinedCache::new().unwrap();
}
#[cfg(not(feature = "plugins"))]
lazy_static! {
/// The HashMap where all loaded assets are stored in.
static ref ASSETS: AssetCache<fs::FileSystem> =
/// The HashMap where all loaded assets are stored in.
static ref ASSETS: AssetCache<fs::FileSystem> =
AssetCache::with_source(fs::FileSystem::new().unwrap());
}

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@ -201,9 +201,10 @@ lazy_static! {
};
static ref BUFFS: Vec<String> = {
let mut buff_pack: Vec<_> = BUFF_PARSER.keys().cloned().collect();
// Add all as valid command
buff_pack.push("all".to_string());
let mut buff_pack: Vec<String> = BUFF_PARSER.keys().cloned().collect();
// Add `all` as valid command
buff_pack.push("all".to_owned());
buff_pack
};
@ -429,6 +430,7 @@ impl ServerChatCommand {
Enum("buff", BUFFS.clone(), Required),
Float("strength", 0.01, Optional),
Float("duration", 10.0, Optional),
Any("buff data spec", Optional),
],
"Cast a buff on player",
Some(Admin),

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@ -791,7 +791,7 @@ impl AttackDamage {
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub struct AttackEffect {
target: Option<GroupTarget>,
effect: CombatEffect,
@ -890,7 +890,7 @@ impl CombatEffect {
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub enum CombatRequirement {
AnyDamage,
Energy(f32),
@ -898,7 +898,7 @@ pub enum CombatRequirement {
TargetHasBuff(BuffKind),
}
#[derive(Clone, Debug, Serialize, Deserialize)]
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub enum DamagedEffect {
Combo(i32),
}

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@ -165,19 +165,38 @@ pub enum BuffKind {
/// Results from drinking a potion.
/// Decreases the health gained from subsequent potions.
PotionSickness,
/// Changed into another body.
Polymorphed,
/// Slows movement speed and reduces energy reward.
/// Both scales non-linearly to strength, 0.5 lead to movespeed reduction
/// by 25% and energy reward reduced by 150%, 1.0 lead to MS reduction by
/// 33.3% and energy reward reduced by 200%. Energy reward can't be
/// reduced by more than 200%, to a minimum value of -100%.
Heatstroke,
// Complex, non-obvious buffs
/// Changed into another body.
Polymorphed,
}
/// Tells a little more about the buff kind than simple buff/debuff
pub enum BuffDescriptor {
/// Simple positive buffs, like `BuffKind::Saturation`
SimplePositive,
/// Simple negative buffs, like `BuffKind::Bleeding`
SimpleNegative,
/// Buffs that require unusual data that can't be governed just by strength
/// and duration, like `BuffKind::Polymorhped`
Complex,
// For future additions, we may want to tell about non-obvious buffs,
// like Agility.
// Also maybe extend Complex to differentiate between Positive, Negative
// and Neutral buffs?
// For now, Complex is assumed to be neutral/non-obvious.
}
impl BuffKind {
/// Checks if buff is buff or debuff.
pub fn is_buff(self) -> bool {
/// Tells a little more about buff kind than simple buff/debuff
///
/// Read more in [BuffDescriptor].
pub fn differentiate(self) -> BuffDescriptor {
match self {
BuffKind::Regeneration
| BuffKind::Saturation
@ -202,7 +221,7 @@ impl BuffKind {
| BuffKind::Sunderer
| BuffKind::Defiance
| BuffKind::Bloodfeast
| BuffKind::Berserk => true,
| BuffKind::Berserk => BuffDescriptor::SimplePositive,
BuffKind::Bleeding
| BuffKind::Cursed
| BuffKind::Burning
@ -213,8 +232,23 @@ impl BuffKind {
| BuffKind::Poisoned
| BuffKind::Parried
| BuffKind::PotionSickness
| BuffKind::Polymorphed
| BuffKind::Heatstroke => false,
| BuffKind::Heatstroke => BuffDescriptor::SimpleNegative,
BuffKind::Polymorphed => BuffDescriptor::Complex,
}
}
/// Checks if buff is buff or debuff.
pub fn is_buff(self) -> bool {
match self.differentiate() {
BuffDescriptor::SimplePositive => true,
BuffDescriptor::SimpleNegative | BuffDescriptor::Complex => false,
}
}
pub fn is_simple(self) -> bool {
match self.differentiate() {
BuffDescriptor::SimplePositive | BuffDescriptor::SimpleNegative => true,
BuffDescriptor::Complex => false,
}
}
@ -460,9 +494,6 @@ pub struct BuffData {
pub strength: f32,
pub duration: Option<Secs>,
pub delay: Option<Secs>,
/// Force the buff effects to be applied each tick, ignoring num_ticks
#[serde(default)]
pub force_immediate: bool,
/// Used for buffs that have rider buffs (e.g. Flame, Frigid)
pub secondary_duration: Option<Secs>,
/// Used to add random data to buffs if needed (e.g. polymorphed)
@ -479,7 +510,6 @@ impl BuffData {
Self {
strength,
duration,
force_immediate: false,
delay: None,
secondary_duration: None,
misc_data: None,
@ -496,12 +526,6 @@ impl BuffData {
self
}
/// Force the buff effects to be applied each tick, ignoring num_ticks
pub fn with_force_immediate(mut self, force_immediate: bool) -> Self {
self.force_immediate = force_immediate;
self
}
pub fn with_misc_data(mut self, misc_data: MiscBuffData) -> Self {
self.misc_data = Some(misc_data);
self
@ -524,14 +548,14 @@ pub enum BuffCategory {
SelfBuff,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub enum ModifierKind {
Additive,
Multiplicative,
}
/// Data indicating and configuring behaviour of a de/buff.
#[derive(Clone, Debug, Serialize, Deserialize)]
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
pub enum BuffEffect {
/// Periodically damages or heals entity
HealthChangeOverTime {
@ -782,11 +806,44 @@ impl Buffs {
pub fn insert(&mut self, buff: Buff, current_time: Time) -> BuffKey {
let kind = buff.kind;
// Try to find another overlaping non-queueable buff with same data, cat_ids and
// source.
let other_key = if kind.queues() {
None
} else {
self.kinds[kind].as_ref().and_then(|(keys, _)| {
keys.iter()
.find(|key| {
self.buffs.get(**key).map_or(false, |other_buff| {
other_buff.data == buff.data
&& other_buff.cat_ids == buff.cat_ids
&& other_buff.source == buff.source
&& other_buff
.end_time
.map_or(true, |end_time| end_time.0 >= buff.start_time.0)
})
})
.copied()
})
};
// If another buff with the same fields is found, update end_time and effects
let key = if let Some((other_buff, key)) =
other_key.and_then(|key| Some((self.buffs.get_mut(key)?, key)))
{
other_buff.end_time = buff.end_time;
other_buff.effects = buff.effects;
key
// Otherwise, insert a new buff
} else {
let key = self.buffs.insert(buff);
self.kinds[kind]
.get_or_insert_with(|| (Vec::new(), current_time))
.0
.push(key);
key
};
self.sort_kind(kind);
if kind.queues() {
self.delay_queueable_buffs(kind, current_time);

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@ -6,7 +6,7 @@ version = "0.10.0"
[features]
simd = ["vek/platform_intrinsics"]
plugins = ["toml", "tar", "wasmer", "wasmer-wasix-types", "bincode", "plugin-api", "serde"]
plugins = ["common-assets/plugins", "toml", "tar", "wasmer", "wasmer-wasix-types", "bincode", "plugin-api", "serde"]
default = ["simd"]
@ -15,6 +15,7 @@ common = { package = "veloren-common", path = ".." }
common-net = { package = "veloren-common-net", path = "../net" }
common-ecs = { package = "veloren-common-ecs", path = "../ecs" }
common-base = { package = "veloren-common-base", path = "../base" }
common-assets = { package = "veloren-common-assets", path = "../assets", optional = true}
rayon = { workspace = true }
num_cpus = "1.0"

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@ -161,7 +161,7 @@ impl<'a> System<'a> for Sys {
entity,
buff_change: BuffChange::Add(Buff::new(
BuffKind::Bleeding,
BuffData::new(1.0, Some(Secs(6.0))).with_force_immediate(true),
BuffData::new(1.0, Some(Secs(6.0))),
Vec::new(),
BuffSource::World,
*read_data.time,
@ -179,7 +179,7 @@ impl<'a> System<'a> for Sys {
entity,
buff_change: BuffChange::Add(Buff::new(
BuffKind::Bleeding,
BuffData::new(5.0, Some(Secs(3.0))).with_force_immediate(true),
BuffData::new(5.0, Some(Secs(3.0))),
Vec::new(),
BuffSource::World,
*read_data.time,
@ -215,7 +215,7 @@ impl<'a> System<'a> for Sys {
entity,
buff_change: BuffChange::Add(Buff::new(
BuffKind::Bleeding,
BuffData::new(15.0, Some(Secs(0.1))).with_force_immediate(true),
BuffData::new(15.0, Some(Secs(0.1))),
Vec::new(),
BuffSource::World,
*read_data.time,
@ -420,7 +420,6 @@ impl<'a> System<'a> for Sys {
execute_effect(
effect,
buff.kind,
&buff.data,
buff.start_time,
kind_start_time,
&read_data,
@ -478,7 +477,6 @@ impl<'a> System<'a> for Sys {
fn execute_effect(
effect: &BuffEffect,
buff_kind: BuffKind,
buff_data: &BuffData,
buff_start_time: Time,
buff_kind_start_time: Time,
read_data: &ReadData,
@ -516,9 +514,7 @@ fn execute_effect(
let prev_tick = ((time_passed - dt).max(0.0) / tick_dur.0).floor();
let whole_ticks = curr_tick - prev_tick;
if buff_data.force_immediate {
Some((1.0 / tick_dur.0 * dt) as f32)
} else if buff_will_expire {
if buff_will_expire {
// If the buff is ending, include the fraction of progress towards the next
// tick.
let fractional_tick = (time_passed % tick_dur.0) / tick_dur.0;

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@ -26,7 +26,7 @@ use common::{
},
comp::{
self,
buff::{Buff, BuffData, BuffKind, BuffSource},
buff::{Buff, BuffData, BuffKind, BuffSource, MiscBuffData},
inventory::{
item::{tool::AbilityMap, MaterialStatManifest, Quality},
slot::Slot,
@ -4140,25 +4140,110 @@ fn handle_buff(
args: Vec<String>,
action: &ServerChatCommand,
) -> CmdResult<()> {
if let (Some(buff), strength, duration) = parse_cmd_args!(args, String, f32, f64) {
let (Some(buff), strength, duration, misc_data_spec) =
parse_cmd_args!(args, String, f32, f64, String)
else {
return Err(Content::Plain(action.help_string()));
};
let strength = strength.unwrap_or(0.01);
let duration = duration.unwrap_or(1.0);
if buff == "all" {
let duration = duration.unwrap_or(5.0);
let buffdata = BuffData::new(strength, Some(Secs(duration)));
if buff != "all" {
cast_buff(&buff, buffdata, server, target)
} else {
for kind in BUFF_PACK.iter() {
cast_buff(kind, buffdata, server, target)?;
}
// apply every(*) non-complex buff
//
// (*) BUFF_PACK contains all buffs except
// invulnerability
BUFF_PACK
.iter()
.filter_map(|kind_key| parse_buffkind(kind_key))
.filter(|buffkind| buffkind.is_simple())
.for_each(|buffkind| cast_buff(buffkind, buffdata, server, target));
Ok(())
}
} else {
Err(Content::Plain(action.help_string()))
let buffkind = parse_buffkind(&buff).ok_or_else(|| {
Content::localized_with_args("command-buff-unknown", [("buff", buff.clone())])
})?;
if buffkind.is_simple() {
let duration = duration.unwrap_or(10.0);
let buffdata = BuffData::new(strength, Some(Secs(duration)));
cast_buff(buffkind, buffdata, server, target);
Ok(())
} else {
// default duration is longer for complex buffs
let duration = duration.unwrap_or(20.0);
let spec = misc_data_spec.ok_or_else(|| {
Content::localized_with_args("command-buff-data", [("buff", buff.clone())])
})?;
cast_buff_complex(buffkind, server, target, spec, strength, duration)
}
}
}
fn cast_buff(kind: &str, data: BuffData, server: &mut Server, target: EcsEntity) -> CmdResult<()> {
if let Some(buffkind) = parse_buffkind(kind) {
fn cast_buff_complex(
buffkind: BuffKind,
server: &mut Server,
target: EcsEntity,
spec: String,
strength: f32,
duration: f64,
) -> CmdResult<()> {
// explicit match to remember that this function exists
let misc_data = match buffkind {
BuffKind::Polymorphed => {
let Ok(npc::NpcBody(_id, mut body)) = spec.parse() else {
return Err(Content::localized_with_args("command-buff-body-unknown", [
("spec", spec.clone()),
]));
};
MiscBuffData::Body(body())
},
BuffKind::Regeneration
| BuffKind::Saturation
| BuffKind::Potion
| BuffKind::Agility
| BuffKind::CampfireHeal
| BuffKind::Frenzied
| BuffKind::EnergyRegen
| BuffKind::IncreaseMaxEnergy
| BuffKind::IncreaseMaxHealth
| BuffKind::Invulnerability
| BuffKind::ProtectingWard
| BuffKind::Hastened
| BuffKind::Fortitude
| BuffKind::Reckless
| BuffKind::Flame
| BuffKind::Frigid
| BuffKind::Lifesteal
| BuffKind::ImminentCritical
| BuffKind::Fury
| BuffKind::Sunderer
| BuffKind::Defiance
| BuffKind::Bloodfeast
| BuffKind::Berserk
| BuffKind::Bleeding
| BuffKind::Cursed
| BuffKind::Burning
| BuffKind::Crippled
| BuffKind::Frozen
| BuffKind::Wet
| BuffKind::Ensnared
| BuffKind::Poisoned
| BuffKind::Parried
| BuffKind::PotionSickness
| BuffKind::Heatstroke => unreachable!("is_simple() above"),
};
let buffdata = BuffData::new(strength, Some(Secs(duration))).with_misc_data(misc_data);
cast_buff(buffkind, buffdata, server, target);
Ok(())
}
fn cast_buff(buffkind: BuffKind, data: BuffData, server: &mut Server, target: EcsEntity) {
let ecs = &server.state.ecs();
let mut buffs_all = ecs.write_storage::<comp::Buffs>();
let stats = ecs.read_storage::<comp::Stats>();
@ -4178,12 +4263,6 @@ fn cast_buff(kind: &str, data: BuffData, server: &mut Server, target: EcsEntity)
*time,
);
}
Ok(())
} else {
Err(Content::localized_with_args("command-buff-unknown", [(
"buff", kind,
)]))
}
}
fn parse_buffkind(buff: &str) -> Option<BuffKind> { BUFF_PARSER.get(buff).copied() }