fix artifacts, cleanup

This commit is contained in:
Monty Marz 2020-07-03 12:17:55 +02:00
parent 66f139eb93
commit 95a799cf85
44 changed files with 94 additions and 134 deletions

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assets/voxygen/element/buttons/arrow_down.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/arrow_down_hover.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/arrow_down_press.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/grid.vox (Stored with Git LFS)

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assets/voxygen/element/buttons/inv_tab.vox (Stored with Git LFS)

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assets/voxygen/element/buttons/settings_button.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/settings_button_hover.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/settings_button_press.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/settings_button_pressed.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/social_tab.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/social_tab_hover.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/social_tab_press.png (Stored with Git LFS) Normal file

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assets/voxygen/element/buttons/social_tab_pressed.png (Stored with Git LFS) Normal file

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assets/voxygen/element/frames/bag.vox (Stored with Git LFS)

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assets/voxygen/element/frames/banner.vox (Stored with Git LFS)

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assets/voxygen/element/frames/esc menu.vox (Stored with Git LFS)

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assets/voxygen/element/frames/esc_menu.png (Stored with Git LFS) Normal file

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assets/voxygen/element/frames/esc_menu.vox (Stored with Git LFS)

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assets/voxygen/element/frames/inv_grid.vox (Stored with Git LFS)

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assets/voxygen/element/frames/settings_l.png (Stored with Git LFS) Normal file

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assets/voxygen/element/frames/settings_r.png (Stored with Git LFS) Normal file

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assets/voxygen/element/frames/social_frame.png (Stored with Git LFS) Normal file

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assets/voxygen/element/frames/tab_bg.vox (Stored with Git LFS)

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assets/voxygen/element/frames/window.vox (Stored with Git LFS)

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assets/voxygen/element/frames/window2.vox (Stored with Git LFS)

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assets/voxygen/element/frames/window_3.png (Stored with Git LFS) Normal file

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assets/voxygen/element/frames/window_3.vox (Stored with Git LFS)

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assets/voxygen/element/frames/window_4.vox (Stored with Git LFS)

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@ -20,43 +20,9 @@ rotation_image_ids! {
image_ids! {
pub struct Imgs {
<VoxelGraphic>
// Window Parts
window_3: "voxygen.element.frames.window_3",
tab_bg: "voxygen.element.frames.tab_bg",
tab_small_open: "voxygen.element.frames.tab_small_open",
tab_small_closed: "voxygen.element.frames.tab_small_closed",
// Missing: Buff Frame Animation .gif ?! we could do animation in ui.maintain, or in shader?
window_frame: "voxygen.element.frames.window2",
// Social Window
social_button: "voxygen.element.buttons.social_tab",
social_button_pressed: "voxygen.element.buttons.social_tab_pressed",
social_button_hover: "voxygen.element.buttons.social_tab_hover",
social_button_press: "voxygen.element.buttons.social_tab_press",
social_frame: "voxygen.element.frames.social_frame",
// Settings Window
settings_frame_r: "voxygen.element.frames.settings_r",
settings_frame_l: "voxygen.element.frames.settings_l",
settings_button: "voxygen.element.buttons.settings_button",
settings_button_pressed: "voxygen.element.buttons.settings_button_pressed",
settings_button_hover: "voxygen.element.buttons.settings_button_hover",
settings_button_press: "voxygen.element.buttons.settings_button_press",
esc_frame: "voxygen.element.frames.esc_menu",
// Chat-Arrows
chat_arrow: "voxygen.element.buttons.arrow_down",
chat_arrow_mo: "voxygen.element.buttons.arrow_down_hover",
chat_arrow_press: "voxygen.element.buttons.arrow_down_press",
////////////////////////////////////////////////////////////////////////
<VoxelPixArtGraphic>
// Skill Icons
// Icons
flower: "voxygen.element.icons.item_flower",
grass: "voxygen.element.icons.item_grass",
@ -73,12 +39,10 @@ image_ids! {
checkbox_checked: "voxygen.element.buttons.checkbox.active",
checkbox_checked_mo: "voxygen.element.buttons.checkbox.hover",
// Charwindow
xp_charwindow: "voxygen.element.frames.xp_charwindow",
divider: "voxygen.element.frames.divider_charwindow",
// Items
potion_red: "voxygen.voxel.object.potion_red",
potion_green: "voxygen.voxel.object.potion_green",
@ -91,6 +55,24 @@ image_ids! {
<ImageGraphic>
// Social Window
social_button: "voxygen.element.buttons.social_tab",
social_button_pressed: "voxygen.element.buttons.social_tab_pressed",
social_button_hover: "voxygen.element.buttons.social_tab_hover",
social_button_press: "voxygen.element.buttons.social_tab_press",
social_frame: "voxygen.element.frames.social_frame",
// Chat-Arrows
chat_arrow: "voxygen.element.buttons.arrow_down",
chat_arrow_mo: "voxygen.element.buttons.arrow_down_hover",
chat_arrow_press: "voxygen.element.buttons.arrow_down_press",
// Settings Window
settings_button: "voxygen.element.buttons.settings_button",
settings_button_pressed: "voxygen.element.buttons.settings_button_pressed",
settings_button_hover: "voxygen.element.buttons.settings_button_hover",
settings_button_press: "voxygen.element.buttons.settings_button_press",
quest_bg: "voxygen.element.misc_bg.temp_quest_bg",
// Slider
@ -116,6 +98,25 @@ image_ids! {
spellbook_hover: "voxygen.element.buttons.spellbook_hover",
spellbook_press: "voxygen.element.buttons.spellbook_press",
// Skill Icons
twohsword_m1: "voxygen.element.icons.2hsword_m1",
twohsword_m2: "voxygen.element.icons.2hsword_m2",
onehdagger_m1: "voxygen.element.icons.daggers",
onehdagger_m2: "voxygen.element.icons.skill_slice_2",
onehshield_m1: "voxygen.element.icons.swordshield",
onehshield_m2: "voxygen.element.icons.character",
twohhammer_m1: "voxygen.element.icons.2hhammer_m1",
twohhammer_m2: "voxygen.element.icons.2hhammer_m2",
twohaxe_m1: "voxygen.element.icons.2haxe_m1",
twohaxe_m2: "voxygen.element.icons.2haxe_m2",
bow_m1: "voxygen.element.icons.bow_m1",
bow_m2: "voxygen.element.icons.bow_m2",
staff_m1: "voxygen.element.icons.staff_m1",
staff_m2: "voxygen.element.icons.staff_m2",
flyingrod_m1: "voxygen.element.icons.debug_wand_m1",
flyingrod_m2: "voxygen.element.icons.debug_wand_m2",
charge: "voxygen.element.icons.skill_charge_3",
// Skillbar
level_up: "voxygen.element.misc_bg.level_up",
level_down:"voxygen.element.misc_bg.level_down",
@ -135,24 +136,6 @@ image_ids! {
skillbar_slot_l_act: "voxygen.element.skillbar.skillbar_slot_l_active",
skillbar_slot_r_act: "voxygen.element.skillbar.skillbar_slot_r_active",
// Skill Icons
twohsword_m1: "voxygen.element.icons.2hsword_m1",
twohsword_m2: "voxygen.element.icons.2hsword_m2",
onehdagger_m1: "voxygen.element.icons.daggers",
onehdagger_m2: "voxygen.element.icons.skill_slice_2",
onehshield_m1: "voxygen.element.icons.swordshield",
onehshield_m2: "voxygen.element.icons.character",
twohhammer_m1: "voxygen.element.icons.2hhammer_m1",
twohhammer_m2: "voxygen.element.icons.2hhammer_m2",
twohaxe_m1: "voxygen.element.icons.2haxe_m1",
twohaxe_m2: "voxygen.element.icons.2haxe_m2",
bow_m1: "voxygen.element.icons.bow_m1",
bow_m2: "voxygen.element.icons.bow_m2",
staff_m1: "voxygen.element.icons.staff_m1",
staff_m2: "voxygen.element.icons.staff_m2",
flyingrod_m1: "voxygen.element.icons.debug_wand_m1",
flyingrod_m2: "voxygen.element.icons.debug_wand_m2",
charge: "voxygen.element.icons.skill_charge_3",
// Other Icons/Art
skull: "voxygen.element.icons.skull",
@ -194,6 +177,13 @@ image_ids! {
mmap_minus_hover: "voxygen.element.buttons.min_plus.mmap_button-min_hover",
mmap_minus_press: "voxygen.element.buttons.min_plus.mmap_button-min_press",
// Window Parts
window_3: "voxygen.element.frames.window_3",
esc_frame: "voxygen.element.frames.esc_menu",
// Settings
settings_frame_r: "voxygen.element.frames.settings_r",
settings_frame_l: "voxygen.element.frames.settings_l",
// Close-Button
close_btn: "voxygen.element.buttons.close_btn",
close_btn_hover: "voxygen.element.buttons.close_btn_hover",