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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Fixed cargo test-server. Removed -Z package-features from .cargo/config as it is no longer required
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a386a27411
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95d7a3d761
@ -6,10 +6,10 @@ rustflags = [
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[alias]
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csv-export = "run --manifest-path common/Cargo.toml --features=bin_csv --bin csv_export"
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csv-import = "run --manifest-path common/Cargo.toml --features=bin_csv --bin csv_import"
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test-server = "-Zpackage-features run --bin veloren-server-cli --no-default-features -- -b"
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tracy-server = "-Zunstable-options -Zpackage-features run --bin veloren-server-cli --no-default-features --features tracy,simd --profile no_overflow"
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tracy-world-server = "-Zunstable-options -Zpackage-features run --bin veloren-server-cli --features tracy,simd --profile no_overflow -- -b"
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test-voxygen = "-Zpackage-features run --bin veloren-voxygen --no-default-features --features gl,simd"
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tracy-voxygen = "-Zunstable-options -Zpackage-features run --bin veloren-voxygen --no-default-features --features tracy,gl,simd --profile no_overflow"
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test-server = "run --bin veloren-server-cli --no-default-features -- -b"
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tracy-server = "-Zunstable-options run --bin veloren-server-cli --no-default-features --features tracy,simd --profile no_overflow"
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tracy-world-server = "-Zunstable-options run --bin veloren-server-cli --features tracy,simd --profile no_overflow -- -b"
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test-voxygen = "run --bin veloren-voxygen --no-default-features --features gl,simd"
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tracy-voxygen = "-Zunstable-options run --bin veloren-voxygen --no-default-features --features tracy,gl,simd --profile no_overflow"
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server = "run --bin veloren-server-cli"
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@ -248,6 +248,7 @@ fn main() -> io::Result<()> {
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server.remove_admin(&username);
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},
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Message::LoadArea(view_distance) => {
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#[cfg(feature = "worldgen")]
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server.create_centered_persister(view_distance);
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},
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Message::SetSqlLogMode(sql_log_mode) => {
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@ -516,6 +516,7 @@ fn handle_site(
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args: String,
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action: &ChatCommand,
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) -> CmdResult<()> {
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#[cfg(feature = "worldgen")]
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if let Ok(dest_name) = scan_fmt!(&args, &action.arg_fmt(), String) {
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let site = server
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.world
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@ -538,6 +539,9 @@ fn handle_site(
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} else {
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Err(action.help_string())
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}
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#[cfg(not(feature = "worldgen"))]
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Ok(())
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}
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fn handle_home(
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@ -12,6 +12,8 @@ pub fn handle_site_info(server: &Server, entity: EcsEntity, id: u64) {
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labor_values: HashMap::new(),
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values: HashMap::new(),
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labors: Vec::new(),
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last_exports: HashMap::new(),
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resources: HashMap::new(),
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};
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let msg = ServerGeneral::SiteEconomy(info);
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server
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@ -223,6 +223,7 @@ pub fn handle_invite_accept(server: &mut Server, entity: specs::Entity) {
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.inbox
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.push_front(AgentEvent::TradeAccepted(invitee_uid));
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}
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#[cfg(feature = "worldgen")]
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let pricing = agents
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.get(inviter)
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.and_then(|a| {
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@ -237,6 +238,9 @@ pub fn handle_invite_accept(server: &mut Server, entity: specs::Entity) {
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.and_then(|id| index.get_site_prices(id))
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})
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});
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#[cfg(not(feature = "worldgen"))]
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let pricing = None;
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clients.get(inviter).map(|c| {
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c.send(ServerGeneral::UpdatePendingTrade(
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id,
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@ -118,12 +118,15 @@ pub fn handle_process_trade_action(
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.map(|i| ReducedInventory::from(i));
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// Get price info from the first Agent in the trade (currently, an
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// Agent will never initiate a trade with another agent though)
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prices = prices.or_else(|| {
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agents
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.get(e)
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.and_then(|a| a.behavior.trade_site)
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.and_then(|id| server.index.get_site_prices(id))
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});
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#[cfg(feature = "worldgen")]
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{
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prices = prices.or_else(|| {
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agents
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.get(e)
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.and_then(|a| a.behavior.trade_site)
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.and_then(|id| server.index.get_site_prices(id))
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});
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}
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}
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}
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drop(agents);
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@ -137,6 +140,7 @@ pub fn handle_process_trade_action(
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prices.clone(),
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),
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);
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#[cfg(feature = "worldgen")]
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notify_agent_prices(
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server.state.ecs().write_storage::<Agent>(),
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&server.index,
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@ -337,15 +337,21 @@ impl Server {
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// Insert a default AABB for the world
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// TODO: prevent this from being deleted
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{
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let mut build_areas = state.ecs().write_resource::<BuildAreas>();
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let world_size = world.sim().get_size().map(|e| e as i32)
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* TerrainChunk::RECT_SIZE.map(|e| e as i32);
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#[cfg(feature = "worldgen")]
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let size = world.sim().get_size();
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#[cfg(not(feature = "worldgen"))]
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let size = Vec2::new(40, 40);
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let world_size = size.map(|e| e as i32) * TerrainChunk::RECT_SIZE.map(|e| e as i32);
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let world_aabb = Aabb {
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min: Vec3::new(0, 0, -32768),
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max: Vec3::new(world_size.x, world_size.y, 32767),
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}
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.made_valid();
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build_areas
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state
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.ecs()
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.write_resource::<BuildAreas>()
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.insert("world".to_string(), world_aabb)
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.expect("The initial insert should always work.");
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}
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@ -1092,6 +1098,7 @@ impl Server {
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/// view_distance: distance in chunks that are persisted, this acts like the
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/// player view distance so it is actually a bit farther due to a buffer
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/// zone
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#[cfg(feature = "worldgen")]
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pub fn create_centered_persister(&mut self, view_distance: u32) {
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let world_dims_chunks = self.world.sim().get_size();
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let world_dims_blocks = TerrainChunkSize::blocks(world_dims_chunks);
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@ -104,6 +104,7 @@ pub fn init(state: &mut State, #[cfg(feature = "worldgen")] world: &world::World
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#[cfg(not(feature = "worldgen"))]
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let mut rtsim = RtSim::new(Vec2::new(40, 40));
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#[cfg(feature = "worldgen")]
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for _ in 0..world.sim().get_size().product() / 400 {
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let pos = rtsim
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.chunks
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@ -352,7 +352,10 @@ impl StateExt for State {
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* TerrainChunkSize::RECT_SIZE.x as f64
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})
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.for_each(|chunk_key| {
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chunk_generator.generate_chunk(None, chunk_key, &slow_jobs, Arc::clone(world), index.clone());
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#[cfg(feature = "worldgen")]
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{
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chunk_generator.generate_chunk(None, chunk_key, &slow_jobs, Arc::clone(world), index.clone());
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}
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});
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}
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@ -95,6 +95,7 @@ pub struct ReadData<'a> {
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mount_states: ReadStorage<'a, MountState>,
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time_of_day: Read<'a, TimeOfDay>,
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light_emitter: ReadStorage<'a, LightEmitter>,
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#[cfg(feature = "worldgen")]
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world: ReadExpect<'a, Arc<world::World>>,
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rtsim_entities: ReadStorage<'a, RtSimEntity>,
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buffs: ReadStorage<'a, Buffs>,
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@ -761,12 +762,15 @@ impl<'a> AgentData<'a> {
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let mut ground_too_close = self
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.body
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.map(|body| {
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#[cfg(feature = "worldgen")]
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let height_approx = self.pos.0.y
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- read_data
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.world
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.sim()
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.get_alt_approx(self.pos.0.xy().map(|x: f32| x as i32))
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.unwrap_or(0.0);
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#[cfg(not(feature = "worldgen"))]
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let height_approx = self.pos.0.y;
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height_approx < body.flying_height()
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})
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