This commit is contained in:
Monty Marz 2019-07-29 14:06:13 +00:00 committed by Joshua Barretto
parent 31e78398c2
commit 96b677a2b0
7 changed files with 343 additions and 7 deletions

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@ -333,7 +333,7 @@ impl Hud {
debug_info: DebugInfo, debug_info: DebugInfo,
) -> Vec<Event> { ) -> Vec<Event> {
let mut events = Vec::new(); let mut events = Vec::new();
let ref mut ui_widgets = self.ui.set_widgets(); let ref mut ui_widgets = self.ui.set_widgets().0;
let version = format!("{}-{}", env!("CARGO_PKG_VERSION"), common::util::GIT_HASH); let version = format!("{}-{}", env!("CARGO_PKG_VERSION"), common::util::GIT_HASH);

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@ -9,6 +9,7 @@ widget_ids! {
struct Ids { struct Ids {
health_bar, health_bar,
health_bar_color, health_bar_color,
health_tooltip,
l_click, l_click,
level_text, level_text,
mana_bar, mana_bar,

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@ -242,7 +242,7 @@ impl CharSelectionUi {
// TODO: Split this into multiple modules or functions. // TODO: Split this into multiple modules or functions.
fn update_layout(&mut self, client: &Client) -> Vec<Event> { fn update_layout(&mut self, client: &Client) -> Vec<Event> {
let mut events = Vec::new(); let mut events = Vec::new();
let ref mut ui_widgets = self.ui.set_widgets(); let ref mut ui_widgets = self.ui.set_widgets().0;
let version = env!("CARGO_PKG_VERSION"); let version = env!("CARGO_PKG_VERSION");
// Character Selection ///////////////// // Character Selection /////////////////

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@ -3,7 +3,7 @@ use crate::{
ui::{ ui::{
self, self,
img_ids::{BlankGraphic, ImageGraphic, VoxelGraphic}, img_ids::{BlankGraphic, ImageGraphic, VoxelGraphic},
Ui, Tooltip, Tooltipable, Ui,
}, },
GlobalState, GlobalState,
}; };
@ -139,7 +139,7 @@ impl MainMenuUi {
fn update_layout(&mut self, global_state: &mut GlobalState) -> Vec<Event> { fn update_layout(&mut self, global_state: &mut GlobalState) -> Vec<Event> {
let mut events = Vec::new(); let mut events = Vec::new();
let ref mut ui_widgets = self.ui.set_widgets(); let (ref mut ui_widgets, ref mut tooltip_manager) = self.ui.set_widgets();
let version = env!("CARGO_PKG_VERSION"); let version = env!("CARGO_PKG_VERSION");
const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0); const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
const TEXT_COLOR_2: Color = Color::Rgba(1.0, 1.0, 1.0, 0.2); const TEXT_COLOR_2: Color = Color::Rgba(1.0, 1.0, 1.0, 0.2);
@ -427,6 +427,14 @@ impl MainMenuUi {
.label_color(TEXT_COLOR) .label_color(TEXT_COLOR)
.label_font_size(24) .label_font_size(24)
.label_y(Relative::Scalar(5.0)) .label_y(Relative::Scalar(5.0))
.with_tooltip(
tooltip_manager,
Tooltip::new("Login", "Click to login with the entered details")
.title_font_size(15)
.desc_font_size(10)
.title_text_color(TEXT_COLOR)
.desc_text_color(TEXT_COLOR_2),
)
.set(self.ids.login_button, ui_widgets) .set(self.ids.login_button, ui_widgets)
.was_clicked() .was_clicked()
{ {

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@ -16,6 +16,7 @@ pub use widgets::{
image_slider::ImageSlider, image_slider::ImageSlider,
ingame::{Ingame, IngameAnchor, Ingameable}, ingame::{Ingame, IngameAnchor, Ingameable},
toggle_button::ToggleButton, toggle_button::ToggleButton,
tooltip::{Tooltip, Tooltipable},
}; };
use crate::{ use crate::{
@ -44,9 +45,11 @@ use std::{
io::{BufReader, Read}, io::{BufReader, Read},
ops::Range, ops::Range,
sync::Arc, sync::Arc,
time::Duration,
}; };
use util::{linear_to_srgb, srgb_to_linear}; use util::{linear_to_srgb, srgb_to_linear};
use vek::*; use vek::*;
use widgets::tooltip::TooltipManager;
#[derive(Debug)] #[derive(Debug)]
pub enum UiError { pub enum UiError {
@ -106,6 +109,8 @@ pub struct Ui {
need_cache_resize: bool, need_cache_resize: bool,
// Scaling of the ui // Scaling of the ui
scale: Scale, scale: Scale,
// Tooltips
tooltip_manager: TooltipManager,
} }
impl Ui { impl Ui {
@ -115,8 +120,16 @@ impl Ui {
let renderer = window.renderer_mut(); let renderer = window.renderer_mut();
let mut ui = UiBuilder::new(win_dims).build();
let tooltip_manager = TooltipManager::new(
ui.widget_id_generator(),
Duration::from_millis(1000),
Duration::from_millis(1000),
scale.scale_factor_logical(),
);
Ok(Self { Ok(Self {
ui: UiBuilder::new(win_dims).build(), ui,
image_map: Map::new(), image_map: Map::new(),
cache: Cache::new(renderer)?, cache: Cache::new(renderer)?,
draw_commands: vec![], draw_commands: vec![],
@ -127,6 +140,7 @@ impl Ui {
window_resized: None, window_resized: None,
need_cache_resize: false, need_cache_resize: false,
scale, scale,
tooltip_manager,
}) })
} }
@ -157,8 +171,8 @@ impl Ui {
self.ui.widget_id_generator() self.ui.widget_id_generator()
} }
pub fn set_widgets(&mut self) -> UiCell { pub fn set_widgets(&mut self) -> (UiCell, &mut TooltipManager) {
self.ui.set_widgets() (self.ui.set_widgets(), &mut self.tooltip_manager)
} }
// Accepts Option so widget can be unfocused. // Accepts Option so widget can be unfocused.
@ -221,6 +235,10 @@ impl Ui {
} }
pub fn maintain(&mut self, renderer: &mut Renderer, cam_params: Option<(Mat4<f32>, f32)>) { pub fn maintain(&mut self, renderer: &mut Renderer, cam_params: Option<(Mat4<f32>, f32)>) {
// Maintain tooltip manager
self.tooltip_manager
.maintain(self.ui.global_input(), self.scale.scale_factor_logical());
// Regenerate draw commands and associated models only if the ui changed // Regenerate draw commands and associated models only if the ui changed
let mut primitives = match self.ui.draw_if_changed() { let mut primitives = match self.ui.draw_if_changed() {
Some(primitives) => primitives, Some(primitives) => primitives,

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@ -1,3 +1,4 @@
pub mod image_slider; pub mod image_slider;
pub mod ingame; pub mod ingame;
pub mod toggle_button; pub mod toggle_button;
pub mod tooltip;

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@ -0,0 +1,308 @@
use conrod_core::{
builder_method, builder_methods, input::global::Global, text, widget, widget_ids, Color,
Colorable, FontSize, Positionable, Sizeable, UiCell, Widget, WidgetCommon, WidgetStyle,
};
use std::time::{Duration, Instant};
#[derive(Copy, Clone)]
struct Hover(widget::Id, [f64; 2]);
#[derive(Copy, Clone)]
enum HoverState {
Hovering(Hover),
Fading(Instant, Hover, Option<(Instant, widget::Id)>),
Start(Instant, widget::Id),
None,
}
// Spacing between the tooltip and mouse
const MOUSE_PAD_Y: f64 = 15.0;
pub struct TooltipManager {
tooltip_id: widget::Id,
state: HoverState,
// How long before a tooltip is displayed when hovering
hover_dur: Duration,
// How long it takes a tooltip to disappear
fade_dur: Duration,
// Current scaling of the ui
logical_scale_factor: f64,
}
impl TooltipManager {
pub fn new(
mut generator: widget::id::Generator,
hover_dur: Duration,
fade_dur: Duration,
logical_scale_factor: f64,
) -> Self {
Self {
tooltip_id: generator.next(),
state: HoverState::None,
hover_dur,
fade_dur,
logical_scale_factor,
}
}
pub fn maintain(&mut self, input: &Global, logical_scale_factor: f64) {
self.logical_scale_factor = logical_scale_factor;
let current = &input.current;
if let Some(um_id) = current.widget_under_mouse {
match self.state {
HoverState::Hovering(hover) if um_id == hover.0 || um_id == self.tooltip_id => (),
HoverState::Hovering(hover) => {
self.state =
HoverState::Fading(Instant::now(), hover, Some((Instant::now(), um_id)))
}
HoverState::Fading(_, _, Some((_, id)))
if um_id == id || um_id == self.tooltip_id => {}
HoverState::Fading(start, hover, _) => {
self.state = HoverState::Fading(start, hover, Some((Instant::now(), um_id)))
}
HoverState::Start(_, id) if um_id == id || um_id == self.tooltip_id => (),
HoverState::Start(_, _) | HoverState::None => {
self.state = HoverState::Start(Instant::now(), um_id)
}
}
} else {
match self.state {
HoverState::Hovering(hover) => {
self.state = HoverState::Fading(Instant::now(), hover, None)
}
HoverState::Fading(start, hover, Some((_, _))) => {
self.state = HoverState::Fading(start, hover, None)
}
HoverState::Start(_, _) => self.state = HoverState::None,
HoverState::Fading(_, _, None) | HoverState::None => (),
}
}
// Handle fade timing
if let HoverState::Fading(start, _, maybe_hover) = self.state {
if start.elapsed() > self.fade_dur {
self.state = match maybe_hover {
Some((start, hover)) => HoverState::Start(start, hover),
None => HoverState::None,
};
}
}
}
fn set_tooltip(&mut self, tooltip: Tooltip, src_id: widget::Id, ui: &mut UiCell) {
let tooltip_id = self.tooltip_id;
let mp_h = MOUSE_PAD_Y / self.logical_scale_factor;
let tooltip = |transparency, mouse_pos: [f64; 2], ui: &mut UiCell| {
let [t_w, t_h] = tooltip.get_wh(ui).unwrap_or([0.0, 0.0]);
let [m_x, m_y] = mouse_pos;
let (w_w, w_h) = (ui.win_w, ui.win_h);
// Determine position based on size and mouse position
// Flow to the bottom right of the mouse
let x = (m_x + t_w / 2.0).min(w_w / 2.0 - t_w / 2.0);
let y = (m_y - mp_h - t_h / 2.0).max(-w_h / 2.0 + t_h / 2.0);
tooltip
.floating(true)
.transparency(transparency)
.x_y(x, y)
.set(tooltip_id, ui);
};
match self.state {
HoverState::Hovering(hover) => tooltip(1.0, hover.1, ui),
HoverState::Fading(start, hover, _) => tooltip(
(1.0f32 - start.elapsed().as_millis() as f32 / self.hover_dur.as_millis() as f32)
.max(0.0),
hover.1,
ui,
),
HoverState::Start(start, id) if id == src_id && start.elapsed() > self.hover_dur => {
let xy = ui.global_input().current.mouse.xy;
self.state = HoverState::Hovering(Hover(id, xy));
tooltip(1.0, xy, ui);
}
HoverState::Start(_, _) | HoverState::None => (),
}
}
}
pub struct Tooltipped<'a, W> {
inner: W,
tooltip_manager: &'a mut TooltipManager,
tooltip: Tooltip<'a>,
}
impl<'a, W: Widget> Tooltipped<'a, W> {
pub fn set(self, id: widget::Id, ui: &mut UiCell) -> W::Event {
let event = self.inner.set(id, ui);
self.tooltip_manager.set_tooltip(self.tooltip, id, ui);
event
}
}
pub trait Tooltipable {
// If `Tooltip` is expensive to construct accept a closure here instead.
fn with_tooltip<'a>(
self,
tooltip_manager: &'a mut TooltipManager,
tooltip: Tooltip<'a>,
) -> Tooltipped<'a, Self>
where
Self: std::marker::Sized;
}
impl<W: Widget> Tooltipable for W {
fn with_tooltip<'a>(
self,
tooltip_manager: &'a mut TooltipManager,
tooltip: Tooltip<'a>,
) -> Tooltipped<'a, W> {
Tooltipped {
inner: self,
tooltip_manager,
tooltip,
}
}
}
/// A widget for displaying tooltips
#[derive(Clone, WidgetCommon)]
pub struct Tooltip<'a> {
#[conrod(common_builder)]
common: widget::CommonBuilder,
title_text: &'a str,
desc_text: &'a str,
style: Style,
transparency: f32,
}
#[derive(Clone, Debug, Default, PartialEq, WidgetStyle)]
pub struct Style {
#[conrod(default = "theme.background_color")]
pub color: Option<Color>,
title: widget::text::Style,
desc: widget::text::Style,
// add background imgs here
}
widget_ids! {
struct Ids {
title,
desc,
back_rect,
}
}
pub struct State {
ids: Ids,
}
impl<'a> Tooltip<'a> {
pub fn new(title: &'a str, desc: &'a str) -> Self {
Tooltip {
common: widget::CommonBuilder::default(),
style: Style::default(),
title_text: title,
desc_text: desc,
transparency: 1.0,
}
}
/// Align the text to the left of its bounding **Rect**'s *x* axis range.
//pub fn left_justify(self) -> Self {
// self.justify(text::Justify::Left)
//}
/// Align the text to the middle of its bounding **Rect**'s *x* axis range.
//pub fn center_justify(self) -> Self {
// self.justify(text::Justify::Center)
//}
/// Align the text to the right of its bounding **Rect**'s *x* axis range.
//pub fn right_justify(self) -> Self {
// self.justify(text::Justify::Right)
//}
// TODO: add method(s) to make children widgets and use that to determine height in height function (and in update to draw the widgets)
/// Specify the font used for displaying the text.
pub fn font_id(mut self, font_id: text::font::Id) -> Self {
self.style.title.font_id = Some(Some(font_id));
self.style.desc.font_id = Some(Some(font_id));
self
}
builder_methods! {
pub title_text_color { style.title.color = Some(Color) }
pub desc_text_color { style.desc.color = Some(Color) }
pub title_font_size { style.title.font_size = Some(FontSize) }
pub desc_font_size { style.desc.font_size = Some(FontSize) }
pub title_justify { style.title.justify = Some(text::Justify) }
pub desc_justify { style.desc.justify = Some(text::Justify) }
transparency { transparency = f32 }
}
}
impl<'a> Widget for Tooltip<'a> {
type State = State;
type Style = Style;
type Event = ();
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
ids: Ids::new(id_gen),
}
}
fn style(&self) -> Self::Style {
self.style.clone()
}
fn update(self, args: widget::UpdateArgs<Self>) {
let widget::UpdateArgs {
id,
state,
rect,
style,
ui,
..
} = args;
// Apply transparency
let color = style.color(ui.theme()).alpha(self.transparency);
// Background rectangle
widget::Rectangle::fill(rect.dim())
.xy(rect.xy())
.graphics_for(id)
.parent(id)
.color(color)
//.floating(true)
.set(state.ids.back_rect, ui);
// Title of tooltip
widget::Text::new(self.title_text)
.w(rect.w())
.graphics_for(id)
.parent(id)
.top_left_with_margins_on(state.ids.back_rect, 5.0, 5.0)
.with_style(self.style.title)
// Apply transparency
.color(style.title.color(ui.theme()).alpha(self.transparency))
//.floating(true)
.set(state.ids.title, ui);
// Description of tooltip
widget::Text::new(self.desc_text)
.w(rect.w())
.graphics_for(id)
.parent(id)
.down_from(state.ids.title, 10.0)
.with_style(self.style.desc)
// Apply transparency
.color(style.desc.color(ui.theme()).alpha(self.transparency))
// .floating(true)
.set(state.ids.desc, ui);
}
}
impl<'a> Colorable for Tooltip<'a> {
builder_method!(color { style.color = Some(Color) });
}